Tekken Tag 2 Ogre

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Inacayal Tanoesoedibjo

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Aug 5, 2024, 1:38:56 PM8/5/24
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BandaiNamco Entertainment's Tekken media franchise is known for its diverse cast of characters hailing from various nationalities, all coming together to compete in the King of Iron Fist tournament. In addition to the human characters, Tekken also introduces non-human characters for comic relief, such as the bear Kuma, his love interest Panda, the boxing kangaroo Roger, and the dinosaur Alex. Certain characters like Jin Kazama, Kazuya Mishima, Lee Chaolan, and Jun Kazama have their own alternative versions. Each character has their own goals for participating in the tournament.

Players can choose from a diverse cast that hails from a variety of ethnic backgrounds and fighting styles. A few characters have supernatural origins, such as the Devil and the Ogre, while animal characters like Kuma the bear and Roger the kangaroo provide comic relief.[1] In the story mode of the game, each character generally has their own personal reasons for entering the tournament and competing for the prize.


Only four characters have been playable in all eight main Tekken installments to date: Heihachi Mishima, Yoshimitsu, Nina Williams, and Paul Phoenix. King and Kuma also been playable in all the games, but as two different characters, with King I and Kuma I being in the first two games and King II and Kuma II being in the remaining games.


.mw-parser-output .citationword-wrap:break-word.mw-parser-output .citation:targetbackground-color:rgba(0,127,255,0.133)^ Not including arcade history mode of Tekken 5 and gallery mode of Tekken 7.

^1 NPC in Tekken 5 and Tekken 5: DR (PSP, arcade, and online only)/Unlockable in Tekken 5:DR (PS3 and offline only)

^2 Only in Tekken 5: DR.

^3 Only in Tekken 6: BR (arcade and console).

^4 Playable in a campaign level.

^5 Only in Tekken 7: FR (arcade and console)/Round 2.

^6 Only playable in story mode for a short amount of time in the console version.

^7 Only in Tekken 5 and in the Devil Within mode.

^8 Not playable and available in Round 2.

^9 As King I/Kuma I.

^10 As King II/Kuma II.

^11 Only playable in story mode in The Dark Awakens.


^a Probably none.

^b There are several people, therefore unknown.

^c Origin of the devil gene is unknown, but the person is from Japan.

^d The person has denied nationality.

^e Comes from this country but is not a citizen.

^f He was born in China, but his nationality is currently Japanese.

^g Alluded to be Egypt but not confirmed.

^h American fighter of Chinese descent.


Bryan Fury, Jin Kazama, Ling Xiaoyu, Paul Phoenix, King II, and Nina Williams are the only characters to have appeared as playable in all five major spin-off games. Games highlighted in green are no longer supported.


^1 Unplayable in online mode.

^2 Unlockable if not selected in Adventure Mode.

^3 Only playable in Fight Lab mode for the prologue.

^4 Unplayable in arcade mode.

^5 As Armor King I.

^6 As Armor King II.


^a There are several people, therefore unknown.

^b Origin of the devil gene is unknown, but the person is from Japan.

^c The person has denied nationality.

^d Comes from this country but is not a citizen.

^e He was born in China, but his nationality is currently Japanese.

^f Alluded to be Egypt but not confirmed.

^g American fighter of Chinese descent.


Jin Kazama has appeared as playable in eight out of the ten games listed, while Ling Xiaoyu and Nina Williams have appeared as playable in seven out of the ten games listed. Game highlighted in green is no longer supported and game highlighted in blue is currently on pause in production.


^a Origin of the devil gene is unknown, but the person is from Japan.

^b The person has denied nationality.

^c Comes from this country but is not a citizen.

^d He was born in China, but his nationality is currently Japanese.

^e Alluded to be Egypt but not confirmed.

^f American fighter of Chinese descent.


Anna plays a minor role in the story of the first game, only appearing as a sub-boss character for Nina. Later games, however, would begin to flesh out her story. Tekken 2 saw Nina once again contracted to assassinate the tournament's sponsor, this time being Kazuya Mishima. Whether at Kazuya's behest or Anna's own choice, Anna becomes a bodyguard for Kazuya, along with Ganryu and Bruce Irvin. Soon after, Nina is captured by Mishima Zaibatsu's forces and becomes a subject of Dr. Bosconovitch's cryongenic research. Likewise, Anna is captured by Kazuya and joins her sister in a cryogenic slumber.


In Tekken 3, following their subjection to cryogenic sleep in Tekken 2, Nina awakes fifteen years later under the possessive influence of the recently unearthed Ogre, who compels her to target Jin Kazama for assassination. Anna awakens with her sister, though is unaffected by Ogre's influence. In an act of compassion, Anna sets out to stop Nina, who had lost her memories, from reverting to her assassin ways and to help regain her memories. However, her efforts are in vain as Nina suddenly recalls her lifelong feud with Anna, resulting in Nina leaving and severing all ties with her younger sister.


Anna is absent as a playable character in Tekken 4 but makes her return in Tekken 5, when the sisters' reunion triggers Nina's repressed hostility towards Anna. Anna retaliates, leading to a prolonged gunfight lasting several days. Eventually, the sisters reach a deadlock and agree to settle their grievances once and for all, with a glimpse of their battle appearing in the game's opening sequence. In the following tournament, both sisters agree that only one will emerge alive. However, despite Nina's victory over Anna, she decides to spare her life, feeling unsatisfied with the outcome.


In Tekken 6's "Scenario Campaign" story mode, Anna leads G Corporation's defenses against the Mishima Zaibatsu and Lars Alexandersson's rebel army; during a confrontation with the rebels, Anna's actions indirectly result in the death of Lars' friend, Tougou. She also accompanies Kazuya to Azazel's Temple in the desert. Following Kazuya's stalemate with Lars, Anna flees with him.


Anna later becomes playable in Tekken 7 as part of the Season 2 DLC. After the tumultuous events of Tekken 6, Anna's spirit grew weary of constant conflict. After finally retiring, she meets and falls in love with an elite soldier in the G Corporation. However, tragedy strikes on the day of their planned wedding, when the sound of gunfire suddenly fills the venue amidst preparations. Anna rushes toward the commotion only to discover her beloved killed and her sister, Nina, escaping in Anna's wedding dress. Fueled by vengeance, Anna resolves to reengage in combat once more.


Anna's fighting style is based on Koppo and Hapkido, a martial art known for its use of spinning back kicks, jumping kicks and close-range throws. Although their father taught Anna and Nina the same martial arts skills, each sister has developed a distinct fighting style seen in the games.[6]


GameSpy named Ganryu as one of their "25 Extremely Rough Brawlers" in video gaming: "Ganryu is more of a tragic character as his unrequited love for fellow fighter Julia fuels his brutality."[9] In 2011, Computer and Video Games deemed Ganryu one of the series' "worst ever characters": "If losing some weight and not wearing a massive nappy all the time isn't the first thing you do to attract someone whose mother you've already failed to hit on, then you're doing something terribly, horribly wrong."[10]


The first Kuma was once an abandoned bear cub in the forests of the Mishima estate. Heihachi Mishima found Kuma and took him in as his pet. Despite Kuma's unflinching loyalty to his master, Kuma often left Heihachi's side to sleep, even during the summer. This lazy approach means that Kuma's fighting style has never really matured and is very disjointed. This was demonstrated in the first King of Iron Fist Tournament, where Kuma was easily defeated by Paul Phoenix. Kuma was very impressed with Paul's fighting prowess, as he'd thought that the only strong human was Heihachi. Heihachi was also defeated in the last tournament (by Kazuya Mishima), and so he and Kuma retreated to a mountain dojo to re-train. Kuma traveled to the King of Iron Fist Tournament 2 with his master, vowing to destroy Paul Phoenix this time, and to eat anyone who got in his way. Kuma was immediately defeated by Paul Phoenix again.


Just after the second tournament Kuma died of old age, Heihachi trains a replacement, also named Kuma, Just like his father, the second Kuma is Heihachi Mishima's pet and bodyguard. Kuma is in love with the panda bear Panda, but she neither feels the same nor has any interest in him. It is noted that although she does not love him, she does occasionally give him a thought - that Kuma II is smarter than his father, and a good bodyguard for Heihachi. One day, when Kuma was absorbed in watching TV, he suddenly went wild at the sight of a martial artist with a scarlet go-gi - it was Paul Phoenix. Kuma has trained since that day to defeat Paul in the King of Iron Fist Tournament 3. He doesn't think anything of Ogre, who is the God of Fighting; only of defeating Paul. However, during the third tournament Kuma was once again easily defeated by Paul. Kuma would finally accomplish his goal of defeating Paul in the King of Iron Fist Tournament 4. However, Kuma's happiness was brought to an abrupt end with the death of his master Heihachi. Kuma lived in sorrow over Heihachi's presumed death, but on seeing the uncertainty surrounding the Mishima Zaibatsu, Kuma realized that saving it would be the ultimate display of loyalty to his presumed deceased master. However, the chaos at Mishima Zaibatsu had already subsided when Kuma arrived, and he was thrown out of the building by security. Kuma had no choice but to return to the mountains.

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