Ghost Recon Wildlands Drone Key

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Kristee Summerford

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Aug 5, 2024, 2:44:48 AM8/5/24
to rilucfirmde
Instantlythrow infinite amount of drones that are already connected to the players UAV terminal allowing a Ghost Recon Wildlands esque drone system.

4 different drones to choose

A Recon drone which can drop smoke grenades

A Medical drone which can revive teammates using the vanilla revive system

A combat drone using the Laws of War DLC's de-mining drone

A secondary combat drone using the vanilla drone but with weapons attatched to it (not visible, but usable)



Planned Features:

Standalone mod first and foremost, the script version will be posted as soon as I seperate unneeded files and remove left over scripts from the original mission they were used in.

The ability to visibly see what drone you threw

A way to destroy the drone with a scroll menu or make destroying the only means of leaving the drone, akin to the original game.

More planned features maybe to come depending on feedback.





Media:


If I may give it my input, to keep it the most "Ghost Recon Wildlands-esque" possible, together with the drone types you suggested it should be present a recon only UAV, with no third-person view allowed and "set captive" status for the duration of the flight time, which as you mentioned it should be well under the 2 min. mark.






I absolutely welcome input! I just cannot promise I possess the skills to do some things. But, in terms of what you suggested I kept the drones third person avalible just so its toggleable by the server owner, I believe when the server locks first person it locks the drones if I'm not mistaken, I'll also take a look at adding setcaptive to the script, once I read the wiki and its intended function and how it could be used in the script, I suppose you're suggesting "executing" the setcaptive off the drone flier till the drone is dead, right?




Edit- I read the wiki page for setcaptive, I know right away what you want me to do with it, I'll add it to the scripts for sure.

Edit2-I tested if enabling force first person or disable third person work on the drone and it does, I'm going to leave this as is so its at discretion of the server administrator UNTIL I can learn how to make a module, if a server module can be created, maybe better customization can be added such as disable third person separate from the servers settings.


Since the Ghost recon drone is a "nano-drone" it should be hard to spot it unless it got VERY close to the enemy. In Arma, the smallest UAV is the Darter, which is EASILY spotted below a certain altitude.


Thus giving a captive status, it might"simulate" that the stealthiness of this nano-drone, and insurance firms firstperson just it will induce an individual to an even more idea out traveling path and also a far more"realistic" use.


I'd like to apologize to everyone waiting on this, I developed Carpal Tunnel and I'm awaiting surgery to try to return to a normal life style, one which I made stuff for arma frequently. Before the Carpal Tunnel came on strong I re-wrote the scripts for the drones, fleshed it out a bit more, but I haven't gotten around to making it stand alone, my wrists are aching just typing this sadly, my accuracy with typing is bad due to the pain which causes incorrect button presses adding to the headache, I hope to get this mod out before the years end since its finalized basically, just needs a few finishing touches. Hopefully I get the surgery and hand function returns to normal. Sorry again, I know people are waiting on this, I was looking forward to everyone trying it and leaving feedback. I may just post what I have as a script version as it sits, but I kinda wanted to do standalone as the first release, followed by scripts later.


Hello everybody, I didn't want to post back unless it was news regarding the mod, which this happens to be. I decided to focus my attention on it the last few days, get it ready for standalone as well as actually learn the method required to make standalone mods, all that was managed, it sadly required an additional rewrite due to the mechanics of the other mission lingering and causing issues, not to over sell the mod or anything, but it is ready for playing. Had a few tests already, but no one tested the workshop version. I'm open to suggestions, the mods not encrypted or anything. May post a direct download on here, or armaholic eventually.



Workshop Link: =2263559431



Explanation on why I changed the mods name:




A few buddies suggested the change, I agreed it rolled off the tongue better but the mod is totally inspired by Ghost Recon Wildlands, but distancing myself from it allowed me to get away with having more creative freedom than sticking to just the darter, which was my original plan as it is very Wildlands like already just in its current vanilla state but unfortunately, anything else outside of the darter's styling isn't too close to Wildlands and to avoid stepping on toes of a company like Ubi for using their name, I opted for the new name of the mod, otherwise its a direct rip from my mission which had multiple types of drones including UAV, UCAV, UGV, which I thought seemed like more fun, but may disappoint people that originally wanted something modeled closer to the Wildlands feel and perhaps nothing further.






Still hurting, but I've been wearing arm braces to bed for the last 3 weeks, cranking up NSAIDs, no surgery yet, finally this Friday I get into the doctors for nerve testing, the symptoms I was having are definitely not like they were, but still there for sure. Still makes life difficult, I would have had this stuff done sooner if I A, knew how to do standalones and B didn't have to take breaks for my wrists.








In my mission which these scripts are taken from, the player has to spend about 3+ in game hours or so grinding out XP to purchase the perk requirements for various drones, there was 5 levels, and a the first stage, access to the recon drone is avalible only, then medical drones at level 1, level 2 the medical ugv and rollers unlock, so on and so on. I couldn't think of a way to do this in a mod format sadly, so I stripped all of that RPG elements out and left it raw so to speak.












Sorry for the double post, but I wanted to let everyone know I released another mod since this one was so positively recieved, I hope you guys would take a gander at my other new standalone mod, it marks my second standalone mod.




In my mission which these scripts are taken from, the player has to spend about 3+ in game hours or so grinding out XP to purchase the perk requirements for various drones, there was 5 levels, and a the first stage, access to the recon drone is avalible only, then medical drones at level 1, level 2 the medical ugv and rollers unlock, so on and so on. I couldn't think of a way to do this in a mod format sadly, so I stripped all of that RPG elements out and left it raw so to speak.


I'm gonna release em as scripts eventually, they're finished and 1:1 with workshop, minus the RPG elements that my mission has, the mission has it so you have to earn unlocks to get em like I had mentioned, but I had no idea how to do it in a standalone mod without requiring players to re-earn them on relog / reconnect. Not sure when I'll post the scripts but it won't be too long. Kinda want to earn some workshop clout first ?, but it will definitely get released.






Negative, I wanted it to let servers know what was going on so it didn't get categorized as a cheat.





That said, I'm sorry to everyone else I've been sleeping on updating this script and my other releases, there isn't enough time in the day for all the mini-projects and server I got going on.


i also just noticed that the drone and sync shots must have a limited use on a compound attack.either that or it was bugged. I was unable to use either after several uses on one attack.... I'm not talking about the cool down period. the just disappeared.. I think this is a bug from the way it's acting..


add me on Xbox one if you want to see. but I'm sure you will be there soon enough...? . another thing I have in mind is trying to jump the bullet train that crosses the wildlands at random times seems impossible but I already have a jump location just waiting for it to come through again.


As you play through missions in Tom Clancy's Ghost Recon: Wildlands, your character will gain XP and boost up in levels. Each level you gain will open up Skill Points that you can spend on various skills for your character. These skills range from increasing the potency of your equipment, bettering your mobility, and even making your drone much more useful.


In addition to gaining levels, you can also discover extra Skill Points while out exploring Bolivia. Skill Points will be hidden everywhere and can be discovered by either finding Intel, speaking with locals, or interrogating enemy lieutenants.

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