Foundin a salvage yard in 1998 by Ben Liashenko, the identity of this mysterious Activision prototype has eluded collectors for years. This prototype plays like a cross between a Rubik's Cube and the old sliding puzzle game. The goal of the game is to line up all the colors in each row from light to dark. If you've done it correctly the board should look like the start-up screen with the colors descending from red to purple. However lining up all the colors is easier said than done due to the unique way the squares move across the board. When you move your square up or down a row or column, the last square in that row will move behind your square's new position. For instance if my square is the light green one (center of the row), and I move it left it will result in the last square in the row (the light blue one) moving behind it. If I moved right instead, the last square on the right (the dark blue one) would move behind my square. Mastering how the squares move is essential to solving the puzzle.
We all loved and probably still love the prototype series. I think this game is absolutely one of the best franchises ever. The whole problem started when prototype 1 was launched with the main character/protagonist "Alex Mercer" who we all loved but what's wrong with that? In prototype 2 they killed this character which made people very sad or angry of his ending and this is why this game wasn't as sold as the first one. Later on Activision fired Radical for not reaching the sales amount probably Activision wanted. So whats my idea? I think if we reach a big amount of people who want prototype 3 to be a thing I guess Activision will do something about if they have some respect to the prototype community.
Activision Publishing est trs heureux de prsenter son prochain jeu d'action en monde ouvert Prototype 2 en exclusivit dans prs de 400 magasins Micromania en France et ce 3 jours avant sa sortie officielle ! C'est la premire fois depuis la Paris Games Week 2011 que les fans de James Heller et d'Alex Mercer pourront s'essayer librement au jeu, manette en main.
Prototype 2 sera disponible le 24 avril 2012 sur Xbox 360, PlayStation3 et le 27 juillet sur PC. Le jeu est class 18 par le systme PEGI. Pour en savoir plus sur Prototype 2, suivez-nous sur Twitter
www.twitter.com/radical_ent ou consultez le site officiel du jeu
www.prototypegame.com/ pour accder aux derniers trailers, visuels, promotions spciales et bien plus encore ! Pour recevoir des informations rgulires de l'quipe de Radical, les plus motivs peuvent quant eux rejoindre l'arme Prototype sur sa page Facebook officielle
www.facebook.com/prototypefrance.
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