They're unbelievably quiet, have virtually no attack, and get buried in the mix - just about the opposite of real ride cymbals. It's like they recorded them with mallets or something instead of drumsticks.
I was just thinking this. It sucks because I'm writing out drums for some death metally stuff I'm making, and I'm completely without rides almost because they're so bad. I don't think the crashes on the dkfh on ezdrummer are very good either maybe one is, but I like the splashes and chinas better
Can you adjust the ride volume on its own? I know you can in Superior and S2.0. I usually end up pushing the ride pads up a bit in volume. That said, I find better sequencing helps the ride come out a bit more. If the rides are falling exactly dead on with the snares and kicks, they get buried. If you go to the trouble of nudging every hit back and forth a bit to make it more realistic, the ride hits stand out more coz they're not fighting for space as much against the bigger attack of the snare and kick.
Hey I've been recording my drums lately alot more with DfH EZ expansion. For a long time I stayed away from DfH b/c it was really frustrating getting any decent kick and snare and cymbals. If I used the mix presets for wet, dry or default the snare might work but the kick sucked ass. I ended up reverting back to the EZ rock kit and still not digging the kit. Here's what I'm doing different now with DfH EZ expansion.
In Cubase I create one midi track with midi event for kick and toms. Then I create a second midi track with midi event for snare, hihat and cymbals. I prefer the dry sound of the extreme EQ kick and dry toms. For snare, hihat, and cymbals I balance the OH and room mics. The two midi tracks give more volume and wet/dry flexibility control. Now I use DfH more and like the kicks, snares and kit choices helluva lot
You can't individually push the ride cymbal up in the EZdrummer mixer. Maybe in DKFH; I'm just using the regular one. I'm still waiting SD 2.0, I have a copy but it's currently on loan... (you know who you are :poke::poke:)
Well if you use the two midi tracks and divide off the kick and toms onto one midi track and use snare, hihat and cymbals onto the second midi track I believe you'll get better results. Not perfect but better.
If you don t have a sampler I think Battery is only like $99 and it works great for me.. You could probably even find an earlier version of Battery for real cheap on Ebay.. There is no need to buy Drumagog unless you will be using it for Drum Replacement.. And even for live recorded Drum replacement I use a free plug-in called KTDrumTrigger. It may not be as good and as instantaneous, but it definitly does the job good enough...
Good info. I don't have Battery, but perhaps it would be good to obtain it. EZdrummer sounds alright with enough tweaking, but these ride cymbals are just driving me nuts. The reason I mentioned Drumagog is that it's a multi-sample replacer (which is pretty much essential for realistic sounding cymbals especially) and it can take MIDI notes as information.
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