The Scroll of efficiency is a Dungeoneering reward sold by the Daemonheim rewards trader and Wythien. It requires a Smithing level of 55 and a Dungeoneering level of 55. Reading the scroll of efficiency permanently unlocks the ability: when completing a smithing object, for every bar used to make it (every bar in the recipe, not every bar it contains) there is a 2% chance for that bar to be immediately refunded. This can refund multiple bars from a single item.
Scroll of efficiencyDetailedTypicalRelease19 August 2010 (Update) Members Quest item Tradeable No No No Equipable Stackable Disassembly No No No Value Alchemy 25,000 coins Not alchemisable DestroyDrop On death Reclaim Sacrifice Reclaimable 3000 12000 ExchangeNot soldWeight0.025 kgExamineSecrets of smithing lie within.
The Scroll of efficiency is a Dungeoneering reward sold by Marmaros and Wythien. It requires a Smithing level of 55 and a Dungeoneering level of 55. Reading the scroll of efficiency permanently unlocks the ability: when smithing items which require at least 3 bars, there is a chance of retaining a bar. The chance of saving is less with higher tier bars. The chance of saving a bar is per (at least 3-bar) item smithed, not each bar has a chance of being saved. For example, smithing steel platebodies in the long run will use up 4.8 bars per body, while smithing steel chainbodies will use up 2.8 bars per body.
Old School RS (OSRS) thrives on evolution, constantly revitalizing its rich tapestry of content to keep players engaged and enthralled. The recent Chaos Temple update stands as a testament to this ethos, injecting fresh challenges and rewards into the Wilderness. Among the treasures beckoning adventurers into these perilous domains, the Teleport Anchoring Scroll emerges as a beacon of utility and intrigue, promising sanctuary amidst chaos. In this guide, we delve into the depths of this enigmatic item, unraveling its mysteries and unveiling its secrets for the intrepid souls of Gielinor.
The Teleport Anchoring Scroll epitomizes versatility and indispensability, offering players respite from the disorienting onslaught of teleportation attacks unleashed by Chaos Druids and Abyssal Demons. As guardians of the Chaos Temple engage in an epic struggle against marauding Zombie Pirates, the Teleport Anchoring Scroll emerges as a coveted asset, conferring immunity to their disruptive abilities.
For adventurers seeking to vanquish foes within the Chaos Temple's hallowed halls, the Teleport Anchoring Scroll becomes an indispensable ally, mitigating the chaos wrought by teleportation attacks and enhancing combat efficiency. Whether dodging the clutches of Player Killers or maneuvering amidst the fray of Abyssal Demons, the Teleport Anchoring Scroll stands as a stalwart defender, ensuring smooth traversal through treacherous terrain.
The path to acquiring the Teleport Anchoring Scroll winds through the heart of Chaos Temple's tumultuous battlegrounds, where Zombie Pirates lay claim to untold riches and secrets. Adventurers brave enough to confront these formidable adversaries stand a chance of securing the elusive scroll as spoils of their valorous endeavors.
To embark on this quest, players must first obtain a Zombie Pirate Key, a rare artifact dropped by Zombie Pirates patrolling the Chaos Temple area. With key in hand, adventurers unlock the fabled Zombie Pirate's Locker, where the Teleport Anchoring Scroll lies in wait, concealed amidst a trove of precious loot. Though the odds may seem daunting, with a 1/275 chance of securing the scroll, the rewards far outweigh the risks for those bold enough to venture into the fray.
While the Teleport Anchoring Scroll may not be deemed essential by all, its value becomes unmistakable when applied to expeditions within the Chaos Temple and encounters with Abyssal Demons. For aspiring slayers and treasure hunters alike, the scroll offers a strategic advantage, streamlining combat operations and optimizing resource allocation.
By neutralizing the disruptive effects of teleportation attacks, the Teleport Anchoring Scroll empowers adventurers to navigate chaotic encounters with confidence and precision. Whether seeking to amass wealth in the Wilderness or hone their Slayer skills, players will find the scroll to be a potent tool in their arsenal, enhancing both efficiency and safety amidst the perils of Gielinor.
In conclusion, the Teleport Anchoring Scroll stands as a testament to the ingenuity and adaptability of Old School RuneScape's dynamic ecosystem. As players embark on quests of exploration and conquest, the scroll serves as a beacon of stability amidst the tempestuous seas of chaos, guiding them toward victory and enlightenment. So, arm yourselves, brave adventurers, and venture forth into the Wilderness, for the Teleport Anchoring Scroll awaits those bold enough to seize its power and unlock the mysteries of Chaos Temple's domain.
Divination is a members-only skill that you can train in RuneScape 3, and can be quite a grind. The skill involves gathering divine energy and making a few items such as portents, divine locations, or signs. Before you can begin training the skill, you must speak to Orla Fairweather, located south of Draynor Village jail. Check here for more Runescape skilling guides.
If you want to gain even more XP while training divination, consider using the following. Use the wise perk to obtain anywhere in between 1 and 3 percent XP boost, the wisdom aura for 2,5 XP boost, Torstol incense sticks for up to 2 percent boost, the clan avatar XP boost for up to 6 percent more XP, pulse or cinder cores for up to 10 percent more XP, raf scroll for 10 percent boost.
The Memorial of Guthix can also help you gain more XP per hour. This is because you can, for example, increase the duration of the springs with the ethereal connection perk or increase the efficiency of chronicles when empowering a rift with the abyssal transit perk. The wisp herder perk will give you a slight chance to spawn more wisps while converting memories.
This is the upgraded version; you can make it through the invention skill. It will give you an increased chance to get more memories and divine energy, as well as the chance to harvest more chronicles.
You can create boons with energy and use them for extra XP, as they will give you a permanent 10 percent boost on a specific location for a particular type of energy. You should prioritize making boons as soon as you can.
One of a Kind at 40 Divination Hero's Welcome at 60 Divination Back to the Freezer at 50 Divination Azzanadra's Quest at 70 Divination Daughter of Chaos at 40 Divination Twilight of the Gods at 80 Divination The Light Within at 80 Divination Fate of the Gods at 75 Divination Children of Mah at 80 Divination Mahjarrat Memories (miniquest) at 60 Divination
From level 10 to 20, the best non-wilderness alternative is flickering wisps, and they will give you around 8k XP per hour, double the amount you'd get from the pale ones. You can find them near Falador.
After level 40, you should be efficient in the Guthixian cache. However, if you want to avoid training via the minigame, head to the Fremennik Provence and do sparkling wisps until level 50. You'll get around 20k XP per hour.
From levels 60 to 65, do vibrant wisps next to the archaeological dig site. From 65 to 70, you should be doing the empty throne room after you do the dig site quest. If you want to avoid doing the quest, stay at the archaeological dig site until level 70 or use the Guthixian cache to level.
At level 70, start doing the Hall of Memories, a divination-specific activity under the memorial of Guthix. It is best to do this with a group, and there's a chat for this specific activity you should join. This can be a very click-intensive method.
c80f0f1006