I'm still confused. I have two, 7 and one year old boys who have built several robots, including Gyro Boy and Mindcubr, but they don't know how to program. They'd love to build the elephant, but can't. Does anyone have a program for it that they might use?
could anybody to help me how to run spin factory? I suppose we have problem with daisy chain function. It is not clear what program to download to slave and what to master module. Or slave module has to run without a program at all. Thanks in advance for advice.
Please, can someone help me out with the program for Elephant, Stair Climber and possibly also the other models?
I promise to re-implement them in LeJOS Java and give this back to the community ?
Thank you so much!
The Mindstorms education software is now free of charge. You can login with your Lego ID and download it on the Lego education website.
This includes all building instructions and programs for both sets 45544 and 45560.
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The type of robot used in the play activity was the Lego Mindstorm. The program to control the robot was written in JAVA. The direction of the robot was controlled by the child using four Ablenet Jelly Bean switches connected to a computer (via Don Johnston Switch Interface) which made the robot go forward, backward, turn right or turn left.
The toys were selected according to the Child-Initiated Pretend Play Assessment (Chippa) developed by Stagnitti and Unsworth (2004). Two sets of gender neutral toys were used: conventional toys and unstructured materials. The conventional toys were commercially available toys and included: animals (lion, elephant, bear, zebra), fake food (a bottle of pop, bananas and corn), a boy doll and a girl doll, a fence made of Lego pieces and a truck. The unstructured materials, junk play materials or inanimate objects, were: 1 shoe box, 1 tin, 1 dowel stick, 3 flat stick, 3 pebbles, 1 plastic cone, and Lego fences. The use of both conventional toys and unstructured play materials allowed functional and pretend play to be performed (e.g. using a block as a hockey player is pretend play).
The authors would like to thank the following people for contributions to the study: Al Cook and Liliana Alvarez for their contributions to the protocol, Elizabeth Guevara at CIC-IPN Mexico, for programing the software used for the Lego Mindstorm robot; Pedro Encarnação at the Catholic University of Portugal, for his early work on robot tasks; and Isabella Sa with Federal Institute of Science, Education and Technology of Rio de Janeiro for help with the sessions.
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