Adventures And Dungeons 2

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Eri Pfaff

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Aug 5, 2024, 12:00:56 PM8/5/24
to rianemera
Thisis a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.

Officially published adventures from before 3rd edition are often called modules. For a list of modules published prior to 3rd Edition Adventures, see List of Dungeons & Dragons modules. For description and history of Adventures/Modules, see Adventure (D&D). For adventures set in the Forgotten Realms setting, see the List of Forgotten Realms modules and sourcebooks, and for adventures set in the Eberron setting, see the List of Eberron modules and sourcebooks.


Hello! Myself and 5 others will be attending GenCon for the first time! We are really excited about the variety of events and looking forward to our time. We were curious if the escape rooms and the true dungeon adventures if booked would only be our group? Or would we also have the potential to have others join us as well in order to fill the time slot to capacity.


If you don't take all the slots for an escape room or true dungeon, the remaining tickets are available for other attendees to pick up. True Dungeons are all for 10 people (sometimes they'll go with 11 if everybody is amenable to it but I don't think it's common). The escape rooms vary a bit in how many tickets per time slot they offer based on size generally, some may be 6 person.


Not enough for you? Want more? Explore new dimensions - Twilight Forest, The Betweenlands, Aether! Find new mobs, experience new landscapes and unravel more mysteries. Lose yourself in enchanted forest where time stopped at twilight and encounter boss monster like Lich, Hydra, Naga and few more.


Make your way to the wonderful world of Aether... Explore an amazing realm in the sky with help of your newly crafted airship! Delve into labyrinths, aquire new equipment and fight even more bosses.

Still reading and not dowloading the modpack? Got more for you - Betweenlands. It's a harsh unforgiving world of swamps and dangers with many new mobs and bosses with lots of new mechanics, blocks and items for you to explore.

Experience all the beauty of new worlds.


Interested in already configured server? Try Bisecthosting. They have my modpacks and dozens of others already pre-installed and configured on their service. Just choose and play! Use my promocode xdreamz to get 25% off your first month.


I like this modpack, but one thing I would suggest is modifying the loot of a lot of the structures to add cool items from different mods. It's a small thing that can really increase how enjoyable it is to go adventuring.


Recurrent complex doesn't seem to be generating any structures other than villages. I've mucked around with the configs a bit, even turning up the spawnrate a insane amount, still nothing. I also tried downloading the adventure pack it had on the forums because the structure slot was empty, still nothing.


Doomlike dungeons still uses the vanilla loot table, making it really rather pointless to try them. The rewards aren't worth it. Even just adding some of the mega loot cases as rare drops would make it more fun.


If you're concerned about exploits, lyssa's rod has quite a few. Some mobs re-equip their weapons immediately after them being stolen, so you can farm infinite items from them. With the foundry that's a really easy infinite source of diamonds/iron/whatever.


Thanks for report. Strange that RecComplex don't want to generate structures - on world creation it's always spam in chat "loaded x amount of active structures". Configs are ok, just checked it. Will investigate further.

And noted, I'll try to somehow modify loot tables with crafttweaker or similar mods, maybe add some items from twilight or chance cubes.


edit: just looked in DLdungeons config - you can modify loots right there - I'll definately add some items. Also will add Loot Bags mod in next update.



Btw, modpack just hit 1k downloads on curseforge. Thanks everyone


Ok, I think the reccomplex thing was my fault. I wasn't using the biome bundle option in the world, it looks like using it I'm getting the structures. I generally try not to use extra biome options when using adventure packs because in the olden days things didn't generate in added biomes, but it looks like that's not the case here. Gotta break the old habits. Using the biome bundle pack and everything seems to work fine, and I'm having a blast. Thanks for the pack!


Hey guys, we hit more than 1500 downloads in under a month. Thank you for this!

Currently, I'm working on another modpack and already have an idea for another one.

The first one will be focusing on low-tech mods like BTW and IE with tons of quests and kinda divided progression in ages.


UPD:

Added over 100 unique items to the DoomlikeDungeons chests. Some of them are pretty rare, so keep searching

The Betweenlands

Extra Alchemy

HWYLA

Level up

Quark

Scaling health


- Dimensional Doors

This mod adds several types of Dimensional Doors that allow access to teleportation and extra-dimensional pocket dungeons that can vary from hallways to mazes to treasure rooms to straight up traps.


- The Beneath

A massive mining dimension (imagine if you raised the roof of the Nether to 256, then squeezed in another Nether in that empty space, that's the size we're talking here)

Any mobs spawning inside the dimension (vanilla mobs are set to spawn in there, and it is possible for mobs from other mods to spawn in there) have twice the health and damage they normally would


- Electroblob's Wizardry!

Adds an RPG-style system of magic spells to Minecraft with the aim of being as playable as possible. No crazy constructs, no perk trees, no complex recipes - simply find spell books, cast spells, and master the arcane!


Thanks! I really am enjoying the pack, but unfortunately I keep crashing. I've tried my best to figure out what was wrong, even updating Java and tinkering with settings, but as of now every time I load up the world it instantly crashes. I'm somewhat new to modded Minecraft (I played around 1.7 a bit, but only recently got back into it), so any help would be much appreciated. Here's the log:


Ignore This! I ended up figuring it out...kind of. I noticed that the Dynamic Sounds mod was listed, so I disabled it and was able to load the world again. Not sure what the exact problem was, so I left the crash report below. Thanks!


I am likely too late for this reply to even be noticed but are there any public servers for this modpack? Trying to get a group of around 6-8 people to play and we're all too cheap to buy one for private use.


Hello. Game is crashing a lot, I do not know if it's a coincidence, but it always happens when I'm around the infernal mobs.in fact the game does not crash directly, it totally freezes, that is, the mobs stop, if I break a block it does not drop, etc, and if I try to quit, the game freeze, this is happening several times, my computer hangs quietly modpack much heavier, I've allocated nearly 10 gigabytes of memory, I do not know what happens.

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