Iam running a Flask application on local (Windows) using the flask run on command prompt. By default, the stat reloader is used, which works great for me. I have recently started using celery for a task queue. To get the celery worker to auto-reload I am using watchmedo, which required me to install watchdog in the virtual environment. Now Flask has automatically started using watchdog instead of stat, which causes unnecessary reloads i.e. reloading even when non-application python files (located outside the application root folder but in the environment folder) get updated.
To summarize the docs, the default value for reloader_type appears to be auto, which chooses the reloader type based on what is available on your system. If watchdog is available, then flask will use watchdog. (As in your original question, the user may have installed watchdog as a dependency required for celery task management.) If watchdog is not installed, then flask will use the built-in stat reloader. Setting the reloader_type to "watchdog" or "stat" forces the application to search for one or the other.
As an aside, in case anybody else stumbles upon this question, other reloader problems seem to appear as a result of using watchdog. For example, I actually had a problem with flask not reloading frequently enough (as opposed to reloading too often, as the OP experienced). So, if you are having any sort of issues with reloading when using watchdog, especially if the changes were introduced after installing watchdog to satisfy other packages' dependencies, try the fix mentioned above to swap stat in for watchdog.
Basically something similar to what the webpack hot reload middleware does. When you change the code and the webpacktrigger and finish the compilation, your extension is notified and then reloaded using the standard browser runtime API.
Check out Hot reloading extensions using Webpack for more background.
Add webpack-extension-reloader to the plugins section of your webpack configuration file. Note that this plugin don't outputs the manifest (at most read it to gather information).For outputing not only the manifest.json but other static files too, use CopyWebpackPlugin.
Note I: entry or manifest are needed. If both are given, entry will override the information comming from manifest.json. If none are given the default entry values (see above) are used.
Note II: You need to set --mode=development to activate the plugin (only if you didn't set on the webpack.config.js already) then you need to run with --watch, as the plugin will be able to sign the extension only if webpack triggers the rebuild (again, only if you didn't set on webpack.config).
Extension to reload modified files. Useful during development, since it will automatically require files defining routes, filters, error handlers and inline templates, with every incoming request, but only if they have been updated.
By default, the reloader is only enabled for the development environment. Similar to registering the reloader in a modular application, a classic application requires manually enabling the extension for it to be available in a non-development environment.
You can refine the reloading policy with also_reload and dont_reload, to customize which files should, and should not, be reloaded, respectively. You can also use after_reload to execute a block after any file being reloaded.
The reloader kit includes a finely machined tool to cast, cut, and crimp your 22lr ammo. Additional tools include the primer cleaner and packer, primer funnel, measuring tool, and eyedropper. In addition to the tools, a detailed instruction pamphlet is included with the kit. This booklet outlines the reloading process step by step.
My current game is going very well and I have a more powerful arsenal of weapons than in any of my previous games (2x burst laser, breach bomb mk II and anti-bio beam). I also have one automated reloader augmentation already, and now I just found a shop that sells a second one.
Hello. I'm developing an egui application with hot-lib-reloader. The structure of the app is the same as egui example. In the app I use env_logger for logging. If you're too lazy to check out the example the setup is something like this.
A target is a string which defaults to the module path of the location of the log request, though that default may be overridden. Logger implementations typically use the target to filter requests based on some user configuration.
The end of the tube with the rubber band is for picking up the marbles. The other end of the reloader fits in the funnel. Just press the button to release the marbles, loading them into the top of the board.
If you finance your purchase with Affirm, your first payment is due approximately two weeks after your purchase is finalized. Please note that due to extended delivery times, your loan payment(s) may be due before you receive your purchase.
Tab reloader provides a toolbar panel to perform infinite reloading jobs on individual tabs.You can define a custom period with a random variation for each tab. Tab reloading jobs can be disabled or enabled through the toolbar panel.Preview: =zAhQlorZZTcFeatures:1. Define variable (random) reloading times with a predefined range2. Define whether reloading occurs when a tab is active or not3. Restores reloading jobs after a restart (session manager)4. Reload tabs from the context menu over tab element (see screenshot)5. Optionally displays the remaining time of the next reloading on the badge area6. See the list of all tabs with active reloading jobs in the browser action's popup7. Set custom rules to start reloading a tab when URL or hostname matches.8. Optionally move to the bottom of a tab after reloading occurs to read the new content9. Reload all tabs in the current window or all browser windows10. Reload local files (file://)11. Optionally bypass form submissions12. Define a policy that prevents reloading based on the time (date) and URL13. Run custom JavaScript code on each reload.14. Reload only a few times and then stop.15. Reload discarded tabs in the current window or all windows16. Supports setting reloading jobs of all selected tabs at onceTo disable an already activated tab, please make sure to switch to the tab first, then open the toolbar button and disable the job. Note that if you are closing the tab, there is no need to disable the job. The job will be disabled automatically after an active tab gets closed.As of version 0.2.7, you can now ask the extension to automatically set new reloading jobs for you based on the "Custom JSON" object. If the option is checked and the new page has a matching hostname, the extension will load the custom reloading job from the JSON and applies to the tab. Check the options and FAQs pages for more info.As of version 0.2.9, 1 you can define a policy that prevents reloading based on the time (date) and URL. Both time and URL keys accept regular expressions to prevent reloading. With the policies you can, for instance, prevent reloading on a specific page of a domain or prevent reloading at specific hours of a day.
I created a bare secondary app that I called "Force Reloader" that simply has a Screen Event Load handler on the main screen, configured to Navigate to my main app. So all it does, as soon as the main screen loads, it opens another app. There are no other queries or components on this bare app.
So when I click the left icon on my main app, it opens the reloader app, which then opens the main app again. It's basically a redirect, but it works. Obviously, I'd need a secondary app for every app I want to use this on, but it's suitable for now.
The logic is simple. We create an action that first sets a value in localstorage with the current app's uuid, then we open the reloader app. The reloader app reads the previous app id value from localstorage and opens the app corresponding to that appid.
It's important mentioning that now every time you will attempt to open or even edit the Reloader app, it will redirect to whatever app uuid was last set as value in localstorage. There are ways to overcome this, but it would probably be best to add in a flag check to determine whether the redirect/reload should happen.
And the screen load event in step 5 (in the reloader app), should include a condition to run only when the disableRedirect flag is false (or otherwise put, do not run if disableRedirect flag is true).
With this approach, if you ever need to make further changes to the reloader app, simply modify the code of step 4 (of any app you added reload functionality to) by setting the disableRedirectToApp flag to true, and tapping the associated action that calls the reloader app.
This solution also seems to be the best option for our situation - in which, we need the user not to be able to swipe left to regain access to a screen - after our "Log out" process to keep the data secure on their phone. Even if elements or screens are subsequently hidden, the user still is able to swipe back to the screen and see it just as it was.
The above genius solution works sometimes for us, but sadly, frequently, it just gets stuck showing the little spinny wheel, and not returning to the original app. Have you experienced this at all @27shutterclicks ? Any ideas or suggestions? I'm just using your original post suggestion, as we only need this for one app....
Basically, what happens is you're loading one app and then another app based on an event (page load of the reloader app). If any of these stages fail (either loading the reloader app failed, or the page load event wasn't triggered or the original app wasn't loaded), then I guess the spinny wheel would keep showing.
You could try investigating by creating an intermediate action, like a notification or alert, on the reloader app that runs right before the navigate back (maybe even conditionally for certain users or roles so not everyone sees it).
Also a blank screen with a redirection may not be a secure way of preventing the user to access data he should no longer have access to. What if the user taps back twice fast enough before the redirection kicks in?
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