A necromancer corrupted my SC126

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Xander Soldaat

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May 24, 2020, 2:43:59 PM5/24/20
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I've been busy with my little game, but I seemed to have gotten a little memory corruption. I blame the necromancer that was summoned during the unit testing of the monster generation function.

Screenshot 2020-05-24 at 17.20.05.png

Lucikly, the damage was easily undone with a shift press of the reset button. No actual SC126s were harmed during this process. 


= Xander


Steve Cousins

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May 24, 2020, 4:36:48 PM5/24/20
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"No actual SC126s were harmed during this process"
That's a relief 

Made me laugh too.

Steve

Alan Cox

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May 24, 2020, 8:24:37 PM5/24/20
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On Sunday, 24 May 2020 19:43:59 UTC+1, Xander Soldaat wrote:
I've been busy with my little game, but I seemed to have gotten a little memory corruption. I blame the necromancer that was summoned during the unit testing of the monster generation function

Fortunately CP/M cannot develop zombie processes.

Alan

Xander Soldaat

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May 25, 2020, 2:17:32 AM5/25/20
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Fortunately CP/M cannot develop zombie processes.

What about daemons?

= Xander

Richard Deane

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May 25, 2020, 6:39:07 AM5/25/20
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And tombstones in the file system?
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