Hello, Im new to the group, Im building my own computer, its kinda simmilar to the RC2014 but Im doing all by myself from scrath on universal pcbs(despite coying something from oter projects), so I can modify anithing I want. I would love to run coleco vision games on it like J.B. Langston does but I only have at that time three hm62256 32KB RAM chips and some 32KB ROM chips. I already build the memory board with the first 32KB addressed to ROM (that will be switched to other 32KB RAM when needed) and the seccond 32KB to RAM, Im not done with the bank swithing logic at that time. My question is abouth the 512KB RAM 512KB ROM Module and the address conflict with the coleco games, there is a way that I can map my existing memory and build the switching logic to abvoid this board? Could anyone give me a help with it?
I pretend to run CP/M on it sooner, but im building the Compact Flash interface and the SIO/2 serial interface yet.
At that time, I only used to run some assembly programs that I write by mysef to control a LCD 20x4 display, interface a PS2 Keyboard with some 595 logic and test the TMS9918 board, that is working fine :)
Thank you very much by your work and help!
PS: I would like to keep it retro, it means that I dont like to use the Z80 control board with the uC or anything like that.
Here is the page to the coleco vision games on RC2014:
https://hackaday.io/project/159057-game-boards-for-rc2014Here is my Memory Board at that time. Otherwise, the switching logic its not builded yet