I have a few high res TIFF files I'd like to reduce in size as they are currently around 20 MB, but need to get them down to no more than 10 MB so I can upload them to a website. Is there a way I can do this without converting them into JPEG files to avoid losing too much quality?
I would recommend you to use the bulk tiff image compression online tool developed by IMGCentury. I personally tested upto 500MB sized single tiff image which is compressed without any issue. But the compression took almost 2 minutes and ready to download. No images have been upload to the server for the compression. Find more information here: -compressor/compress-tiff/
This free compressor can help you compress and optimize large TIFF images, reduce its file size and generate smaller files. The tool will try to maintain the image quality so that it can be as good as the source image file. If your source image is not compressed, you can use this tool to shrink it and make them smaller, helping you to store, transfer and share it more easier. If your source image is compressed, but also very large, this tool can try to increase its compression level or compress it with other compression methods.
Thanks for your inquiry. Please note if you convert attached PDF to TIFF(colored) using Adobe Acrobat it will also generate TIFF file with almost same size with 24-bit image that Aspose.Pdf for PDF generates with Default(32-bit).
However to reduce the image size you need reduce the resolution along with other ColorDepth options. As a workaround you can post process the TIFF image with Aspose.Imaging for .NET. It will further reduce file size of TIFF.
Please check following code snippet, Aspose.Pdf for .NET generate almost 14MB TIFF of 2MB PDF document and Aspose.Pdf for .NET further reduces it to almost 8MB. Hopefully it will help you to accomplish the task.
Please note purchase of enhanced support increases issue precedence over normal support and development team start investigating the issue and plan its fix on priority basis. Purchasing paid support will definitely raise your issue priority but resolution or hotfix is subject to the complexity and priority of issue.
For file size issue, please try to reduce TIFF file size as suggested above and for memory consumption issue our product team is already looking into the ticket logged PDFNEWNET-39139 for the issue. It is a complex issue, we will update you as soon as we made some significant progress toward issue resolution.
Uncompressed 16 bits per channel RGB will need 6 bytes per pixel, so there's approximately 200 MB for 32 MP. If you have a Mac, Finder will tell you 217 MB because it uses M to represent 1 million, not 2 to the power of 20.
Are you saving your master file as TIFF instead of PSD for a particular reason? PSD has arguably more effective data compression, especially if you choose to disable the "Maximize Compatibility of PSD and PSB Files" setting.
You need to learn about image file formats. Some have capabilites that others do not. What requires the most data in an image file is Pixel information. Pixel data vary with image mode Gratscale, RGB, CMKK, mapped color, Color depth. Pixel data size varies greatly in size and some formats support compress and uncompressed pixel data. Some file formats also support layers layered files have pixels for all raster type layers. Image files may have meta data. Tiff supports layers 16bit color depth compresses and uncompressed. Tiff will vary greatly in size.
JJMack, It isn't a lack of knowledge of file formats (I am a software engineer on the iPhone team at Apple) - it is a TOTAL lack of knowledge about Photoshop (I am doing something wrong with the transition between LR 4 and CS6 because if I export as TIFF from LR 4 (or do a "Save as..." in CS6 (as conroy suggested)), the resulting tiff's file size is almost exactly what I'd expect.
Keep in mind Raw (NEF) files only contain data of one color (R, G or B) per sample point (what will become a pixel). Compare to the pixels in a TIFF file that contain three colors (R, G and B) per pixel.
Lightroom probably saves the file uncompressed before sending it to Photoshop. Photoshop will resave the file with the same options it came in with, unless you do "Save As" and choose other compression options.
And LZW doesnt' work well on 16 bit photographs - sometimes leading to larger files than uncompressed (it's really designed for 8 bit data). ZIP/Flate works better on 16 bit and 32 bit data, but takes more time to compress.
I am using QGIS and currently have Tiff files that when uncompressed are upwards of 1 GB. When compressed, they are around 250 MB. I am trying to reduce this file size dramatically whether it be by converting to a different file type (jpeg, png) or doing something else from scratch. The Tiff files are georeferenced aerials so if I convert to jpeg or png then I will also need a world file to reference my images. The only way I have been testing this is through Raster > Conversion > Translate where I select my input layer and my output file type. I am trying to reduce these files to around 100 MB if possible.
For aerial images like this, I suggest using TIFFs with JPEG compression. That way, there are no separate world files needed, all the metadata is stored in the TIFF as tags. Note, this will only work on RGB files with 8 bits per band.
I flew roughly a 1000ac property, with close to 3000 photos. If I do not change the resolution when I blend and export the tiff is around 6GB. I have not been able to find anything that can open a tiff this size.
I have a follow up question. What is the largest size geotiff Pix4d will create/write to disk? I have a large project coming up and I know the final product is likely to exceed 8gb and the client wants a complete mosaic not tiles.
@Andrew: The size of the file that can be written depends on the hardware (RAM and hard disk). I ve seen several big Pix4D orthomosaics of 2-4 GB.
I would not recommend you to process such a big project. The output will be very heavy and not easily manageable.
More information about the resources that are mainly used for step 3: Hardware Components Usage when processing with Pix4D
I would be happy with splitting it into multiple tiff files if that is an option, or reducing the quality of it. I would prefer not to re-process it, unless I can just re-process the orthomosaic without re-processing the point cloud. I would also be happy with an option to photostitch the tiles together. There are 51, so I would prefer not to do it by hand if there is a way to stitch them automatically.
It is possible to reduce the resolution of the orthomosaic (and only reprocess step 3 to get it). You could also add a processing area to your project so that only the zone of interest remains. This article should help: -us/articles/202559989
Hey Jodie, You can try to open them using QGIS (open source software), it should be able to open a 600MB orthomosaic no problem. I am able to open larger datasets 3-4GB, and also you can compress the orthomosaics and reduce the size in QGIS as well.
If the output is into a file geodatabase, the format is fgdb,and the filename has no extension. If you are exporting to tiff, png or anything then the output needs to be a subdirectory (not into the *.gdb), with the appropriate file extension.
Although I would not recommend conversion of TIFF file to any other format, but if you really need it, you could convert it to any lossless format (e.g. PNG). Keep in mind, PNG supports upto 3 bands of raster.
The problem is that I need a LUCL map but the resolution of it is not that important. Therefore I would originally use the MODIS LUCL, but as we talked about in the other thread this file could not be transformed to WGS 1984 because of its Datum. Therefore I need to use another map and this big size map is already in WGS 1984. But It is not so important that the quality of the map goes down in the process.
How can I decrease the image size on a TIF file while maintaining the quality resolution of the original? I have been trying this using Photoshop and need to reduce the original image size by about 80%, but the result always is a very pixelated product.
What were you expecting to get out of it? The scan size is not far off. 35mm frames are 36mm wide x 24mm tall (1.42" x 0.94"), just less than an inch tall, so with a little cropping on the scan (maybe to remove the hard edge of the frame or a slide holder shadow), 2168 pixels on the short dimension is not unreasonable. You are saving in 48-bit TIFF, or 6 bytes of color information per pixel. Doing the math, 3,252x2,168 is 7,050,336 pixels for the image, times 6 bytes, is over 42 megabytes for the image. Allowing for TIFF and file system overhead, and everything seems about right on the money.
If you want a larger pixel size, you'll need to raise the "Scan DPI" above 2400. However, you need to be careful there, as if you go above the scanners native ability, you may find undesirable results. Many scanners advertise 4800 DPI, even higher, but the scanner device often isn't capable of that many pixels natively, so the scanner software (or VueScan) interpolates the in-between pixels.
If you want a smaller file size, you can either lower the scan DPI (probably not what you want), or choose a lower color depth for the TIFF file, like 16bits, which would give you a file size around 14MB.
Tiff compression is compressing the file, you lose some quality, and if your pixel count is already sub-par you'll notice it quite readily. No compression will produce a larger file size, but once you convert the file to a jpeg it will be more manageable.
The low resolution may be an affect of the actual scanner you're using. Scanner manufacturers put out their numbers in absolutes, 2400dpi, 4800dpi, etc... yet will never tell you that that's just what the sensor picks up. What the lens in the scanner delivers to the sensor to pick up is another thing entirely. Most flatbed scanners have an effective pixel count of about half of the actual pixel count (generally speaking, some are better and some are a lot worse).
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