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Sharif Garmon

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Jun 12, 2024, 10:24:58 PM6/12/24
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Regular Soulcasters can create barracks that are all basic and look the same. A room is really quite simple to visualize, though it is big. Jasnah can create an organic mush (or try to), which is orders more complicated to me intuitively.

This is what I'm most interested in, really. What are the limitations of affecting a living creature? Jasnah didn't seem to have too hard of a time with it, though she shattered a very valuable gem. Could she have changed one of the footpads into a woman with a heliodor? Changed their skin color? What does transforming something to flesh entail, and how limited is it?

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Can you transform something into part one thing and part another thing? Like, say, part crystal and part stone interweaving in a complex pattern? We've only seen things transformed into whole solid elements.

What about changing the bacteria on your skin into similar bacteria which just happen to start a virulent plague that you happen to be immune to? How about transforming a gigantic bubble of air around you into mustard gas and then constantly Soulcasting the air around you in a smaller radius into clean air so you aren't affected?

I will note that in all the examples you provided - the object was changed into a fairly simple simple object - even if it was complex in the first place. And I always figured that the Barracks were soulcast from casts/moulds (either made up of mud or crem), hence the simplistic forms.

As for Jasnah cracking the gemstone when she killed those thugs - that may well have to do with limitations of soulcasting. After all, Kaladin would have killed them with barely breaking a sweat or needing stormlight, but what Jasnah did apparently put great exertion on the gems.

It's a topic that's been discussed in various other threads, but just how limited is Soulcasting, anyways? This thread is for general Soulcasting discussion.

Assuming it works by you finding something in the Cognitive realm and visualizing very clearly what you want it to change into, just how limited are you? Is it size that matters, or complexity?

Regular Soulcasters can create barracks that are all basic and look the same. A room is really quite simple to visualize, though it is big. Jasnah can create an organic mush (or try to), which is orders more complicated to me intuitively.


Forms, Moogle! Forms!

*ahem*

Specifically, I think that the "ideas" of lots of these simple things are stored as abstractions in the Spiritual, and can be accessed by Soulcasting. Same with "food" as a general type, which is why Soulcast food is notoriously bland. I imagine that, with sufficient skill/effort, a Soulcaster can substitute their own ideas, or perhaps modify "Formic" ones, as to what they want to happen to the target.

You can transform living creatures into crystal and smoke and fire. Can you transform living creatures into 'flesh', like into another creature?

This is what I'm most interested in, really. What are the limitations of affecting a living creature? Jasnah didn't seem to have too hard of a time with it, though she shattered a very valuable gem. Could she have changed one of the footpads into a woman with a heliodor? Changed their skin color? What does transforming something to flesh entail, and how limited is it?


I don't think so. Going by a "Formic" model, there is no proper abstraction of "a woman" (at least not one specific enough to transform someone into) stored in the Spiritual realm for Jasnah to access. So Jasnah would have to provide the entirety (or at least majority) of the details of the new body she wanted to create.

This isn't 100% under my model; probably 98.


An interesting question. To be clear, I don't think "partial transfiguration" (bonus points for getting the reference (without Google!)) is possible: if you change a block of wood into a block of half wood, half glass, you've transformed the entire block, not just the one part of it.

Beyond that, though, I think it may be possible to use more than one stone/essence at a time. That one really just comes down to how the magic system is implemented, I think. If you can use more then one Essence at once, I don't see why not.

I don't think so. Going by a "Formic" model, there is no proper abstraction of "a woman" (at least not one specific enough to transform someone into) stored in the Spiritual realm for Jasnah to access. So Jasnah would have to provide the entirety (or at least majority) of the details of the new body she wanted to create.

What are forms limited to under your theories? I imagine there is a form for various things like 'evil' (since Nightblood would have been hooked up to forms essentially, what with its command being 'destroy evil' and all Commands in Awakening are similar), but why not a woman? How do you determine it, since I imagine things like 'stone' and 'metal' have their own forms (at least, close-to)?

An interesting question. To be clear, I don't think "partial transfiguration" (bonus points for getting the reference (without Google!)) is possible: if you change a block of wood into a block of half wood, half glass, you've transformed the entire block, not just the one part of it.

You can partially transform things. A man Soulcasts part of a wall in Szeth's interlude. I'm not entirely sure how this works in with thing seeing themselves as part of a greater whole, though. You have to spend more energy separating the wall into its component parts?

Edit: Thinking of HPMoR also brings up this point: why is Soulcasting so damnation dangerous? Like, the sheer potential for creative uses of Soulcasting are staggering. Specialized plagues, Soulcasted explosives on-the-go (Under, say, the King's chair, Soulcast some dynamite, and make a simple fuse by Soulcasting a block of wax and some acid above it), body improvements, ranged destruction, Soulcasted radioactive materials (for a slow assassination) it never ends. Soulcasting is ridiculously versatile. I want to see what's done with it in this series.

Actually, he gets the whole wall. There's a bit of fuzziness about how much "nesting doll" activity is going on with discrete objects, but even TES allows that walls in a building are their own things.

As I've said, I don't think Soulcasting, in practice, is as versatile as you could hope. From what we've seen, I get the impression that you're stuck with using either a (fairly large, but finite and simple) set of "defaults" or incredibly difficult "novel" transformations.

As a preliminary note, the Soulcasting Fabrials are generally only capable of limited transformations. Supposedly some of them can perform any transformation, but they may not actually exist. Also, since no one in the modern era can make new ones we don't know that they operate on the same principles, although the characters think they do.

1. Kinda both, I think. Size seems to be confined by conservation of mass, but it's apparently possible to defy that to some extent. Complexity is the main limiting factor if you have sufficient stormlight and raw materials.

2. Hypothetically. Organics are really complicated, and while the Essences seem to be easier you need three separate ones if you want a living result. Most probably you'd just kill the subject. Jasnah did manage to heal Shallan by soulcasting her blood, though.

8. Time dilation, I think. At least for Jasnah, the trip is short enough for observers that it isn't noticable, particularly if she isn't physically transported and there's no evidence that is the case.

Did we ever see a soulcasting change the shape of an object? From all the examples I remember, soulcasting changed the material of the soulcasting, but not the shape. Wood that was used for practice by soulcasting into metal was still shaped like wood, artwork would be carved in soft material then soulcast into marble or other hard stones, Jasnah's attackers and dead lighteyes were turned into statues, and I thought they built the barracks out of some easy to use material before changing it into stone.

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