Record Audio Youtube Mac

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Indira Rossetto

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Jul 14, 2024, 1:52:38 PM7/14/24
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Audacity is proudly open source. This means its source code remains open to anyone to view or modify.
A dedicated worldwide community of passionate audio lovers have collaborated to make Audacity the well-loved software it is today. Many third-party plugins have also been developed for Audacity thanks to its open source nature.

I'm attempting to create a "Record Screen" Replay project but running into issues with audio. I want to record the audio from the source (my Storyline output) and not the external microphone built into my laptop. Is this possible?

record audio youtube mac


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I've got something similar. I have an old project with video in it but we don't have any sourcefiles. I'd love to just record the screen and get the audio directly from the output to the speakers, not pick it up via a microphone placed near the speakers... Can we do this?

If it's a sound (of any sort) that lives on your computer, then there is an audio file for it somewhere. You don't have to "record" anything. Just locate that sound file and bring it into your project.

I'm actually recording a storyline project and want to capture the audio from the video, but not from the microphone built-in to my laptop. I want to record the audio the plays in the video but not pick up that audio playing through my computer speakers. Does that make sense?

If you are trying to grab the audio from a tradtional video file (mov, mp4, wmv, etc)... Then open that file with a basic video editor and all of them (pretty much) will let you export/publish the sound only into a music file. (Vegas Home Studio, AVS4You video editor or video convertor, etc)

If you are trying to grab the audio from a published e-learning project.... They (Articulate or otherwise) typically capture sound in stand alone sound files (think MP3) and then pull them in when needed during playback. Just locate that file(s) in the published package and drag them into where you need them.

If you are trying grab sound this is truly "buried" in a Flash file (ie not linked to, but recorded in a SWF, FLV)... you would use a tool like AVS4You audio editor, MP3Grabber, Audacity, to catpure it out of the Flash and into a conventional sound file format.

In any case, you shouldn't have to record the sound from a microphone/speakers as it already exists as a file somewhere. If it's already digitized on your computer somehow, don't even consider converting it multiple times (D>A>spl then back from spl >A >D). Instead just keep it in the digital world as outlined above. Make sense?

Sounds good Steve, I'll play with that. The thing is though that we do not just want audio, we want to record something on the screen that has audio embedded. EG a course for which I don't have a sourcefile but does contain audio and perhaps even some video. Tricky right? I should have thought about it during the beta...

I'm sorry but I'm still not sure what you are asking about... If you are using a screen capture tool like the one you mentioned, it records the audio along with the video right? So you would have both.

If you wanted the audio WITHOUT the video, again simply extract it as I mentioned a few posts above; either from the source file(s) or from the newly captured stream (which is now a recorded video file with audio track).

If you want to MIX various audio and video tracks, don't do that in real time. Instead do the screen capture, then go back in with a an editor (audio or video depending on need) and create the mix you want.

The thing is I have courses for which I don't have source files. When I record the screen the audio I can record is not the sound sent to the speaker (internally) but the sound that comes out the speaker and gets picked up by the microphone which results in crappy sound quality.

You have an old course that you can play fine (with audio), but you want to make a screen recording of that course with a particular screen recorder tool. Guessing that's Articulate's Replay, not Applian's Replay as the latter certainly records the audio directly.

Ok, so an Articulate Replay pro might want to step in here, but guessing to Steve's point and mine earlier, it sounds as if you might have to do this in two passes.... one to record the video via Replay, then one to capture the audio (either by extracting from SWF or recording the Stereo Mix via separate program). Once you have both, you could import the audio file back into the Articulate Replay screen recording as it does allow for that.

Generally speaking, Articulate studio for ppt and quiz, Camtasia studio for the screen capture, Audacity for the sound, and Formatfactory for the file format transformation and Moodle for the e-learning platform could be nice combination.

Never mind. For my laptop, the option is listed as Rec. Playback and my driver was outdated so it would not let me select it when using apps like Replay. Now that I've updated my audio drivers, it works like a charm.

I am running Replay on a Mac through Parallels Desktop 9 / Windows 7. Can anyone troubleshoot with me to get the option to record the internal audio? I've tried the suggestions above but can't seem to locate the Stereo Mix or anything "internal" for that matter.

Are you able to check the sound drivers / microphone drivers on the Windows 7 side of the machine? If those aren't installed or updated, it may not be an option for you or may not be installed properly.

Anyone else think it's strange that people are having to suggest Camtasia and Snagit to record audio for a screen capture when this is a support forum for Articulate Replay? These programs do exactly the same thing as Replay. What the problem looks like is, Replay does not have a user friendly way to record audio directly from the system. You have to go and change settings, update drivers...etc. I don't know about Snagit, but Camtasia has a simple, "Record System Audio" that just works without jumping through hoops. Why doesn't Replay have that?

I don't claim to know or understand our team's planning and development process, but Replay is a new tool for us, and only in it's first update. If there are features or elements you'd like to see in future updates or versions, I'd recommend sharing those thoughts with our development team here.

Reading back through this thread, it seems as though Jeff was able to get it working using "STEREO MIX option Steve described as a microphone" so you may want to investigate if that would work for you.

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I had this problem with Quicktime, it does not record screen audio output but only what is picked up by the built-in microphone. So if I put on a YouTube video and use Mac Speakers, the built-in microphone picks it up. If I use Airpods for speaker and microphone, and set audio so system or Airpods, it does not record the video output. I solved this by installing an third party plug-in BlackHole 16ch, which is a hack to allow recording of audio output and not just what the microphone picks up.

I've recently upgraded to Windows 11 and I'm encountering some difficulties with a task that I think many of you might have experience with. Specifically, I'm trying to figure out how to record my screen on Windows 11 with sound. While I've found the built-in screen recording tool in Windows 11 to be quite straightforward for capturing video, I'm struggling to include audio in my recordings.

I've done some basic troubleshooting like checking my microphone and system sound settings, but I haven't had much luck so far. It's crucial for my work to create high-quality screen recordings that include both the screen activity and the accompanying audio, so any advice, tips, or recommendations from this community would be greatly appreciated.

PowerPoint's screen recording tool is integrated into the application, eliminating the need for third-party software for screen capture. This feature is particularly useful for educators, trainers, and professionals who want to create engaging presentations that include demonstrations, tutorials, or walkthroughs of software applications. You can record your entire screen or select specific areas to capture, and you also have the option to record audio from your microphone and the system audio.

Recording your screen on Windows 11 with sound can be accomplished by using the built-in tool, Snipping Tool, which has been updated to include screen recording features. First, ensure that your system's sound settings are properly configured to capture the audio you intend to record, whether it's system sounds, microphone input, or both.

To start, open the Snipping Tool from the Start menu or by searching for it. In the Snipping Tool's interface, you'll find an option to switch from image capture mode to screen recording mode. Before you begin recording, you can choose the audio source you want to include in your recording via the app's settings. Ensure the correct audio source is selected to capture the sound accompanying your screen recording.

Once you're ready to record, select the area of the screen you wish to capture or choose to record the full screen. Then, click the record button to start capturing both your screen and the selected audio. The Snipping Tool allows you to pause and resume the recording as needed, giving you flexibility in what you capture.

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