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Jan 19, 2024, 4:20:59 AM1/19/24
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It should contain text that could replace the image without changing the meaning of the page. It is not meant to supplement the image and should not repeat information that is already provided in the captions above or below the image.

If no styles are applied to the image, the image will stretch to fit the container. You may prefer to set object-fit: "contain" for an image which is letterboxed to fit the container and preserve aspect ratio.

Alternatively, object-fit: "cover" will cause the image to fill the entire container and be cropped to preserve aspect ratio. For this to look correct, the overflow: "hidden" style should be assigned to the parent element.

A string, similar to a media query, that provides information about how wide the image will be at different breakpoints. The value of sizes will greatly affect performance for images using fill or which are styled to have a responsive size.

For example, if you know your styling will cause an image to be full-width on mobile devices, in a 2-column layout on tablets, and a 3-column layout on desktop displays, you should include a sizes property such as the following:

This example sizes could have a dramatic effect on performance metrics. Without the 33vw sizes, the image selected from the server would be 3 times as wide as it needs to be. Because file size is proportional to the square of the width, without sizes the user would download an image that's 9 times larger than necessary.

You should use the priority property on any image detected as the Largest Contentful Paint (LCP) element. It may be appropriate to have multiple priority images, as different images may be the LCP element for different viewport sizes.

When blur, the blurDataURL property will be used as the placeholder. If src is an object from a static import and the imported image is .jpg, .png, .webp, or .avif, then blurDataURL will be automatically populated, except when the image is detected to be animated.

Remember that the required width and height props can interact with your styling. If you use styling to modify an image's width, you should also style its height to auto to preserve its intrinsic aspect ratio, or your image will be distorted.

Recommendation: This property is only meant for advanced use cases. Switching an image to load with eager will normally hurt performance. We recommend using the priority property instead, which will eagerly preload the image.

To protect your application from malicious users, configuration is required in order to use external images. This ensures that only external images from your account can be served from the Next.js Image Optimization API. These external images can be configured with the remotePatterns property in your next.config.js file, as shown below:

Good to know: The example above will ensure the src property of next/image must start with or or any number of subdomains. Any other protocol or unmatched hostname will respond with 400 Bad Request.

If you know the expected device widths of your users, you can specify a list of device width breakpoints using the deviceSizes property in next.config.js. These widths are used when the next/image component uses sizes prop to ensure the correct image is served for user's device.

You can specify a list of image widths using the images.imageSizes property in your next.config.js file. These widths are concatenated with the array of device sizes to form the full array of sizes used to generate image srcsets.

The reason there are two separate lists is that imageSizes is only used for images which provide a sizes prop, which indicates that the image is less than the full width of the screen. Therefore, the sizes in imageSizes should all be smaller than the smallest size in deviceSizes.

If the Accept head matches more than one of the configured formats, the first match in the array is used. Therefore, the array order matters. If there is no match (or the source image is animated), the Image Optimization API will fallback to the original image's format.

Images are optimized dynamically upon request and stored in the /cache/images directory. The optimized image file will be served for subsequent requests until the expiration is reached. When a request is made that matches a cached but expired file, the expired image is served stale immediately. Then the image is optimized again in the background (also called revalidation) and saved to the cache with the new expiration date.

The expiration (or rather Max Age) is defined by either the minimumCacheTTL configuration or the upstream image Cache-Control header, whichever is larger. Specifically, the max-age value of the Cache-Control header is used. If both s-maxage and max-age are found, then s-maxage is preferred. The max-age is also passed-through to any downstream clients including CDNs and browsers.

You can configure the Time to Live (TTL) in seconds for cached optimized images. In many cases, it's better to use a Static Image Import which will automatically hash the file contents and cache the image forever with a Cache-Control header of immutable.

The default loader does not optimize SVG images for a few reasons. First, SVG is a vector format meaning it can be resized losslessly. Second, SVG has many of the same features as HTML/CSS, which can lead to vulnerabilities without a proper Content Security Policy.

In addition, it is strongly recommended to also set contentDispositionType to force the browser to download the image, as well as contentSecurityPolicy to prevent scripts embedded in the image from executing.

The default generated srcset contains 1x and 2x images in order to support different device pixel ratios. However, you may wish to render a responsive image that stretches with the viewport. In that case, you'll need to set sizes as well as style (or className).

Good to know: The default behavior of loading="lazy" ensures that only the correct image is loaded. You cannot use priority or loading="eager" because that would cause both images to load. Instead, you can use fetchPriority="high".

This next/image component uses browser native lazy loading, which may fallback to eager loading for older browsers before Safari 15.4. When using the blur-up placeholder, older browsers before Safari 12 will fallback to empty placeholder. When using styles with width/height of auto, it is possible to cause Layout Shift on older browsers before Safari 15 that don't preserve the aspect ratio. For more details, see this MDN video.

An image is a visual representation of something. An image can be two-dimensional, such as a drawing, painting, or photograph, or three-dimensional, such as a carving or sculpture. Images may be displayed through other media, including projection on a surface, activation of electronic signals, or digital displays; they can also be reproduced through mechanical means, such as photography, printmaking or photocopying. Images can also be animated through digital or physical processes.

In the context of signal processing, an image is a distributed amplitude of color(s).[1] In optics, the term "image" (or "optical image") refers specifically to the reproduction of an object formed by light waves coming from the object.[2]

A volatile image exists or is perceived only for a short period. This may be a reflection of an object by a mirror, a projection of a camera obscura, or a scene displayed on a cathode-ray tube. A fixed image, also called a hard copy, is one that has been recorded on a material object, such as paper or textile.[citation needed]

A mental image exists in an individual's mind as something one remembers or imagines. The subject of an image need not be real; it may be an abstract concept such as a graph or function, or an imaginary entity. For a mental image to be understood outside of an individual's mind, however, there must be a way of conveying that mental image through the words or visual productions of the subject.

Aside from sculpture and other physical activities that can create three-dimensional images from solid material, some modern techniques, such as holography, can create three-dimensional images that are reproducible but intangible to human touch. Some photographic processes can now render the illusion of depth in an otherwise "flat" image, but "3-D photography" (stereoscopy) or "3-D film" are optical illusions that require special devices such as eyeglasses to create that illusion of depth.

Copies of 3-dimensional images have traditionally had to be crafted one at a time, usually by an individual or team of artisans. In the modern age, the development of plastics and other technologies made it possible to create multiple copies of a 3-dimensional object with less effort; the advent and development of "3-D printing" have expanded that capability.

The word 'image' is also used in the broader sense of any two-dimensional figure such as a map, graph, pie chart, painting, or banner.[clarification needed] In this wider sense, images can also be rendered manually, such as by drawing, the art of painting, or the graphic arts (such as lithography or etching), rendered automatically by printing or computer graphics technology, or developed by a combination of methods.

A two-dimensional image does not have to use the entire visual system to be a visual representation. An example of this is a greyscale ("black and white") image, which uses the visual system's sensitivity to brightness across all wavelengths without taking into account different colors. A black-and-white visual representation of something is still an image, even though it does not fully use the visual system's capabilities.

On the other hand, some processes can be used to create visual representations of objects that are otherwise inaccessible to the human visual system. These include microscopy for the magnification of minute objects, telescopes that can observe objects at great distances, X-rays that can visually represent interior structures of the human body (among other objects), magnetic resonance imaging (MRI), positron emission tomography (PET scans), and others. Such processes often rely on the detection of electromagnetic radiation that occurs beyond the light spectrum visible to the human eye, converting such signals into recognizable images.

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