Polishindie developers Illusion Ray Studio released a Kickstarter in April 2018 for a Survival-Psychological Horror game titled 'The Beast Inside,' followed up with a demo in early March 2019. An immense level of hype surrounded the title, which received the support of over 2,000 backers. The title was finally released on October 17th, 2019. You can watch the trailer here and play the demo here. On its face, it appears to borrow concepts from games such as Firewatch, Resident Evil 7, Amnesia and Remothered: Tormented Fathers. If you enjoyed those games as much as I did, then 'The Beast Inside' could be right up your alley! After playing the new title, I wanted to share my review.
The Beast Inside is a heavily narrative-focused, survival-horror game that takes place in two parallel time periods, following two protagonists: Adam Stevenson in 1979, and Nicolas Hyde in 1864. Their lives become interconnected as they work to unravel an unsolved murder mystery. The game begins in Boston, Massachusetts, in 1979. You play Adam Stevenson, a Cold War CIA cryptanalyst, who leaves the city with his pregnant wife, Emma, and moves to a fixer-upper home he inherited from his father in the countryside. His employers send him there for his own safety as he tries to crack a complex Russian military code, which could alter the course of the Cold War. Things quickly takes a turn for the worse in the new home, as he discovers its troubled history and the beast hidden within himself.
At the beginning of the game, Adam finds a mysterious diary written by a young man named Nicolas Hyde, who grew up in Adam's inherited home in the 1800s. Through the diary, we learn that Nicolas spent 10 years in an asylum, due to abuse from his father. The nightmares of the past come to life in the 1979 time period, putting the lives of Adam, Emma, and their unborn child in great danger. Both Nicolas and Adam have many secrets and suppressed, violent memories. Both are unaware of the danger that hides within their minds.
Also, Adam and Nicholas were both the lanky unsporting type and couldn't jump to save their lives unless it magically had to do with a QTE. Every gap was a potential death. On that note, QTEs in the game were another issue. I couldn't figure out if the QTE wanted me to press the right or left side of the mouse once or continuously click it. It's annoying when Adam or Nicholas is jumping off a bridge, and the QTEs cue up for you to grab onto the ledge. The controls change from the left side of the mouse to the right with only a small window of time to click the correct button to avoid death, and no way to know if it needs to be clicked once or continuously.
Nicholas was hands down the character I cared the most about, even though he was schizophrenic and predictably the more violent of the two. His name was Nicholas Hyde, after all. In addition to its video game inspirations, the entire story seemed to borrow some from the classic book The Strange Case of Dr. Jekyll and Mr. Hyde written by Robert Louis Stevenson. Adam's last name is Stevenson. Coincidence? I think not. I hope that there will be future DLC that follows the plot of The Strange Case of Dr. Jekyll and Mr. Hyde more closely. The game still needs to find an identity for itself, so perhaps that could help steer it in the right direction.
I feel that The Beast Inside was generally successful, even if it relied on its influences too much. The jumpscares were well-placed, although the suspenseful sound design allowed you to see many of them coming from a mile away. At least I did not become desensitized to them.
Let me introduce the beast first. Some call him the inner demon, some call him the alter ego, and some even call him the monkey in the mind. I called him the beast because of the sheer power that he exerts to dominate me in all facets of life. He is the master of my body, and thereby my senses. In Bhagavad Gita, a human life was compared to that of riding a chariot driven by five horses. The chariot stands for the body. The five horses are the five senses. The reins stand for the mind, and the driver stands for the intellect. In my case the beast, more or less, is the driver and I am the rider. We travel together, but our destinations are different.
A spiritual guru once advised on TV that one can tame the beast through meditation. I tried, but failed. However the meditation helped me to comprehend the true power of this beast. It requires more than just will to subdue him, which is a paradox in itself.
Very nice blog Goutham Garu. every person definitely have a beast within.The things which u have mentioned are very true however no body accepts and fight over it.one should appreciate your truthfulness.
Disclosure: My firm, Moor Insights & Strategy, like all research and analyst firms, provides or has provided research, analysis, advising, and/or consulting to many high-tech companies in the industry. I do not hold any equity positions with any companies cited in this column.
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THE STORY
Of the countless monstrosities inhabiting the Blackstone Fortress, none wreak such destruction as the dreaded ambull. Capable of rending a human in two with a swipe of its claws, hunting this apex predator is a suicidal task. Naturally, this leaves only one man for the job: Rogue Trader Janus Draik, gentlemen, scholar, scoundrel and duellist par excellence. Accompanied by the kroot tracker Dahyak Grekh, Draik must venture into the labyrinth for his most dangerous mission yet. But, in the depths, he is not the only one seeking the ambull, and while Draik aims to kill it, some foolishly pursue the beast inside for their own ends.
Written by Darius Hinks. Running time 64 minutes. Performed by Tom Alexander, Sean Connolly, Paul Panting and Fiona Skinner.
What is fear, fear is an emotional response to visual and auditory stimulation brought on by danger and or the perception of danger. The horror genre has been able to play on those emotions to deliver games that will make you jump out of your seat or even have issues sleeping at night. The beast inside takes the player through a story of past and present while solving puzzles and obstacles. This, of course, is while being shocked and frightened at various turns. This is our review of The Beast Inside.
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