So, I'm sitting here trying to get my audio up to YouTube's Loudness Standard of -14LUFS. I bought the WAVES plugin about a few months ago as it was recommended as a good metering plugin, however after comparing it to Logic Pro's Stock Loudness Meter appears to be giving me pretty inaccurate LUF readings.
This is what my -24LUFS Integrated looks like in LoudnessPenalty.com It says youtube wouldn't do anything to my audio. That's because Youtube doesn't normalize stuff lower than it's standard loudness.
So, yeah, I'm struggling here, it seems the Logic Pro Stock Logic Plugin is accurate as can be, even when compared to other loudness meter websites such as LoudnessPenalty or YouLean. While WAVES is absolutely inaccurate, again, UNLESS I'm missing a setting!
So, as you can see I'm struggling here, it seems the Stock Logic Plugin is accurate as can be, even when compared to other loudness meter websites such as LoudnessPenalty or YouLean. While WAVES is absolutely inaccurate, again, UNLESS I'm missing a setting!
A couple of weeks ago we asked you Which Loudness Meter Plug-in Do You Use In Pro Tools? There are a lot of loudness meters out there and we thought it would be interesting to see which ones are in common usage and why. The criteria to be in this poll is that the plug-in must be able to measure loudness in LU or LKFS in Momentary, Short Term and Integrated and must be available as an AAX plug-in so it can be used in Pro Tools.
I find it very interesting that iZotope Insight is the most used loudness meter. For me, Insight is looking very dated now and personally, I have never got on with the interface. My biggest concern is the way the histogram works, the window width stays the same and the time axis shrinks as you play through the audio. I much prefer the histogram display on either the TC Electronic radar or the Nugen Audio VisLM 2, but this top slot is testament to iZotope's popularity as a brand.
My personal favourite, the Nugen Audio VisLM 2 in 3rd place. I love the ability to colour code loudness bands and also its ability to instantly update the programmes integrated loudness when you remix just a small section.
I am very surprised the 'Other' category was in 4th place as I thought we had covered every loudness plug-in that can work in Pro Tools and can measure Momentary, Short Term and Integrated Loudness. So I would be curious to hear what plug-iins weren't included in the pol so that you had to select the 'Other' category.
Although not primarily a loudness meter, its primary role is a true peak limiter plug-in it also includes a fully functional loudness meter with a histogram display. However, it only displays loudness in the EBU R128 standard, so for anyone outside the EBU
As an AAX plug-in for Avid Pro Tools, the Dolby Media Meter plug-in is designed to measure loudness in real time, allowing you to track levels during the mixing process to help meet network delivery requirements. Real-time versions can simultaneously display short-term and integrated loudness levels with or without Dialogue Intelligence.
LevelView is a real-time loudness meter. Its 'Rainbow meter', based upon the 'Bendy Meter' concept of BBC Research, is designed to give the user continuous insight into recent loudness levels of the program material. The arcs of the rainbow all have different integration times: the outer ring shows loudness of the last 3s, every step inward triples the time span.
The HOFA plug-in is part of their free 4U Suite, so nothing is going to beat this one on price. Although you can only have one loudness meter in an instance of the plug-in, there is nothing stopping having 3 instances; one with the Integrated, a second with Short Term and a third displaying Momentary.
This is a plug-in designed to measure and adjust the loudness similar to the human perception of loudness. Compliant with EBU R 128, ATSC A/85 and more. It is designed to help the user to create initial faders up mixes and to compare with reference tracks on equal loudness.
Metering plug-ins can be really difficult for non-technical people to understand so mastering engineer Tom Frampton from Mastering The Mix teamed up with developers 29 Palms to take a completely different look at a metering plug-in for mixing and mastering that creatives could easily understand and LEVELS is the result.
MLoudnessAnalyzer is a free EBU R128 and ITU-R BS 1770-3 compliant loudness meter. It contains a peak meter, momentary, short-term and integrated loudness meters and a loudness range meter. Supports EBU+9, EBU+18 and EBU+27 scales.
LCAST has been designed to make it easy to take loudness and true-peak measurements. It supports all the major loudness standards and has presets for the most popular ones: ATSC A/85 (CALM Act), ITU BS.1770 and EBU R128. Mono, stereo and surround formats are all compatible (surround only available in LCAST Surround).
This is Mike's preferred loudness meter, it does everything he needs it to do. The Rewritable Memory Edit Mode is absolutely amazing. It enables you to make small corrections to a mix and not have to re-analyze the whole programme. Check out the way you can resize the window and all the additional options they have added to the plug-in. For people working in film production and especially trailers, Nugen Audio has now included the Leq measurement that is included in the trailer delivery spec for specifying loudness of film trailers.
This is a low-cost solution from zplane that also has the advantage of taking up very little screen real estate, but doesn't include a histogram feature. It can be set to EBU R128 or either of the 2009 or 2013 versions of ATSC A/85 standards and so between these, it covers the loudness delivery specs for most of the world. PPMulator also offers batch audio file processing and is one of the cheaper Loudness meter solutions too, except for the free plug-ins.
With more and more music tracks being delivered on services that now use loudness normalisation, we no longer need to compress the life out of a song to make it louder than any other track, because tracks that are too loud will just get turned down. We can now enjoy tracks with some dynamic range. In loudness workflows there is a new measurement Loudness Range. Tom Frampton a mastering engineer from Mastering The Mix explains what Loudness Range is and how to use it to help produce tracks with an appropriate amount of dynamic range.
A couple of weeks ago we asked you Which Loudness Meter Plug-in Do You Use In Pro Tools? There are a lot of loudness meters out there and we thought it would be interesting to see which ones are in common usage and why. We asked you to vote for the loudness meter plug-in that you use the most in your daily workflow, whether that is in music, mastering or audio post-production work and these are the results.
There are a lot of loudness meters out there and we thought it would be interesting to see which ones are in common usage and why. Please do share your thoughts in the comments and vote for the Pro Tools compatible loudness plug-in that is compatible with Pro Tools in the poll.
The 'loudness wars' are so-called because there was a determination by some artists for their records to seem louder than those of others. As people (wrongly) associate high volume with high quality, the requirement to have a record mastered as loudly as possible became paramount.
One of the main problems with squashing all life from a mix at the mastering stage is that, despite the overall ceiling, internal mix distortion can build, bringing nasty digital artifacts that degrade a mix's quality. Fortunately, bearing in mind that music is all about variation and 'loud' can only be appreciated if there's also 'soft' to provide light to the shade, most artists have stepped back from the 'loudest is best' philosophy, but that doesn't mean that loudness maximising doesn't remain a critical part of the mastering process.
The WLM is a professional plug-in aimed at providing metering of output levels from mixes to ensure that these are 'compliant' with the guidelines as described above, though the tools on offer are just as valuable to mastering engineers cutting records.
The main part of this is wanting to learn how to make all my music mp3s and jingles sound the same loudness so that they mix easily into my show. (I do have an outboard compressor to help, but would like where possible to learn how to do this before compression/limiting etc).
Until my friend started to explain the usual dB scales to me, I had only previously used the free web widget mp3Gain, which appears to work in dB SPL, so that scale is the one I have been used to using for (very roughly) normalising the loudness of my mp3s. This is surprisingly effective for most good quality mp3s encoded from CD, however even with these, I am still finding so many differences in overall loudness (rather than and over/above the wide dynamic ranges which the artist and mastering engineer would have intended).
Thanks to this super forum and some great people I am starting to hone my understanding of the various normalisation, amplitude, loudness and limiting options in Audition, but I am always a little unsure of the best sequence to perform these actions in, or indeed whether that matters, but it does appear to.
Just got that meter a little while ago. And yes it helps. I'm trying to find out how to read what it is telling me. What level are you trying to reach. I am trying to get to around - 15 to - 12 for peaks. I've read some things about it it,but I'm still not certain I am using it correctly. It is a feed tool.
Very cool! The crucial aspect is that loudness meters work differently from conventional meters, because they measure perceived loudness. I use LUFS (loudness) metering for matching bypassed/enabled levels in an FX chain, so that I can bring effects in and out without perceived level changes, even though the levels measure different peak values. Of course, you want some effects or presets to be louder or softer, but I find it's easier to deal with getting the right preset levels and such when they start from a standard baseline. The analogy I use is pickup pole pieces - it's easier to adjust them if you start with them all screwed in halfway. Then you can raise or lower as needed.
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