Darkand light green show progress through the total number of cards in the deck. Students can tell they have played every card when the circle changes from light green to dark green.
Coins are rewards for persistence and struggle. More coins are awarded for harder questions. Students get bonus coins by logging in frequently and for extra lives left at the end of the deck. For example, more points are given for a multiple-choice with more options than one with fewer. Fill in the blank is worth more than multiple choice.
Pulses (the lightning bolt) reward "over-learning" behaviors (the concept that learning past mastery leads to automaticity). A pulse is earned each time a question is answered correctly, even if it has been answered correctly before.
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I had this same issue occur, but sometime between 1/16 & 1/17. I've been playing since Bejeweled Stars came out and had acquired a LOT of gems and made many powerups. Now they are all gone. Support is unable to help me retrieve them.
I'm not sure what you mean by guest account. I am still playing on the same app I downloaded to begin with from play Store on the tablet. I did not join Facebook when that changed over. If you mean I need to be a member on Facebook to get the data back then I guess I have lost it. My tablet is backed up by Google Play, but I have not tried uninstalling and re-stalling the game to see what happens.
Three months now and no daily offer, no sign of them on the Adventure Board as promised.
So, I still have a choice and that is that I will keep my money to myself and the Warcoins will stay in the shop.
Sky summit gives constant coins and diamonds. Blazing sands is more difficult but seems to give preferably one type of item per game: more gems or more powerups or chests. It is however more fun and you get hints about your next turn, if you pay attention. Good luck!
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The Coin Shop sells items for coins. There is an image at the top of the shop embed listing the items for sale and their respective prices, and below houses buttons that allow you to buy items.
Gems are a secondary currency that can be earned by completing quests or achievements, in AFK Rewards, in Global Boss, in various events, entering available codes, or buying them with Robux (R$). They are used to reroll items, transfer substats for rings, purchase cosmetics, or convert regular weapons and armor sets into cosmetics.
Upgrade Tokens are a type of currency that can be earned from Elemental Raids, Calamity Mode, the Infinite Tower, selling a fully upgraded ring, entering available codes, or buying them with Robux (R$). They are used to upgrade the substats of rings.
Selling an item allows players to exchange items for coins. An item can be sold for the price that is listed when hovering over or tapping the item. When an item is sold, it is removed from the player's inventory and gives coins in return. Any item can be sold. To sell items, a player must walk into the yellow "Sell" circle located in the lobby. A window will display their items in their inventory. Clicking items will select them and each item will add to the "Items Selected" value on the left. The number at the bottom shows the total amount of gold that will be made by selling all selected items. To sell the selected items, the player must click the coin icon located below. Items that are equipped cannot be sold and once an item is sold, it cannot be retrieved. An item's sell value is located in the bottom right corner of the window when hovering over or tapping the item. The sell value is based on the formula 25 u + b v \displaystyle 25u+b_v where u \displaystyle u is the number of times the item has been upgraded and b v \displaystyle b_v is the base value of the item or the value of the item when it is not upgraded.
Example: I have 3 emerald resources, and 3 emerald coins. On the board, there are no development cards with a price of more than 3 emeralds. Can I buy one of those using my coins rather than exploiting the three cards I already own?
This happened during a game in which I miscounted my opponent's resources and she took a card worth 6 emeralds which I was after. In a later game phase, I was in the situation of having to get rid of the excess emeralds to free room for other gem coins I needed.
Also, I can see no reason why you would want to use up coins when you don't need to. You can always take 3 coins (or 2 of the same colour if 4 or more are left). You only have to discard coins if you have more than 10 at the end of your turn:
Yes, you may. Using your chips in the manner you describe is your choice of payment. Just because you have development cards does not mean you cannot pay in gem chips. Indeed, at times it is a strategic choice to pay out your chips to make room for other gems.
Gem quests result in a fixed number of gems; farming events in S2-S5 result in a variable number of rewards (and, especially outside Atlantis, variable reward types, i.e. not just coins for summoning).
Interesting thread! Makes me rethink a few things
Here is how I used to think:
I always use WE bottles (and loot tickets) in AR for the overall best farming rewards in the game. I always hunt down all seahorses for sure and then some. So the coins are just another bonus.
Then the only question really is how many gems are WE bottles worth to me?
I dont have the exact numbers here right now, lets trust @Ruskin505 and go with 1 gem per energy. My current max energy is 61, so the question is: is a WE bottle worth 61gems to me? Would I buy one for that price if offered? The answer for me is: no, so I skip gem quests during AR (or any such event that I use WE bottles on for whatever reason).
with gems you can summon in the top portals like Goblins, Astral Elves, Untold Tales, Opera or masked Gods.
There are the top tier heroes. I do every gem quest and will save them for next Astral Elves (was lucky last Goblin event with getting Pepper).
I concede it is very roster dependent, but having more than 70 maxed 5* heroes, I get picky and look twice before I ascend a new one. So two of my latest FS picks, Frigg and Baldur, are sitting for months at 1/1 dreading every Soulexchange. Maybe they get traded in next SE.
I dont have the exact numbers here right now, lets trust @Ruskin505 and go with 1 gem per energy. My current max energy is 61, so the question is: is a WE bottle worth 61gems to me? Would I buy one for that price if offered? The answer for me is: no, so I skip gem quests during AR (or any such event that I use WE bottles on for whatever reason).
I do not buy anything here and a monster lure would be the lowest prioritycto buy.
My observations are, if you soend the same amount of WE (flasks) you will get more or less the same amount in coins in every of the events.
Seadragons are guving always coins, but I never had more than 10 from a single Dragon, most times only two or three. Thh other monsters often are giving emblems and crates, any every iron and most food crates and the three emblems are feeling like a slap in the face, but I had never lesd than 5 coins (if there are coins dropped) and up to 25.
If I got coins in a stage I farm this stage heavily, if I get an other monster there it would most likely drop coins too. Maybe some streak effect of the rng.
At the end you get more or less the same amount of coins, and the probability for c.Ariel and c.Hathor are identical. But in S5 the other featured heroes are all extremely usable and no t one year old HotM trash.
Gems are the secondary currency in Century: Age of Ashes. They can be earned by making into the top 100 of leaderboard events, through the Weekend Chests, or brought from the shop, either alone or as part of Packs.
A gem is worth approximately $0.01USD, with other currencies being matched to this pricepoint. Purchasing more gems at once lowers the per-gem price and is thus preferable if you plan on making multiple purchases.
Upon reaching level 15, a 50% discount is awarded (referred to as a Veteran Discount) to your first gem purchase within 48 hours. It is advisable that if you are planning on purchasing gems, to wait until you reach level 15 to get the best value.
Coins were released around 2016, and could be used to buy steel and gold crates. Now, Snout Coins can buy wooden crates for 160 coins, as well as speeding up the Crate Unlocking Process in the Cake Race menu. They can also be used to buy Power-Ups and unlock Sandboxes.
Snout Coins can be gathered in many ways. They are rewarded to players on the leaderboard in Cake Race at the end of each season.A snout coin can be accumulated when you collect a star box for the first time.50 Snout Coins can be obtained by watching an ad after completing a level. In the purchases menu, along with crates, snout coins can be bought as an in-app purchase.
Upon starting the game the first time, the game will give you 50 snout gems by default. Snout Gems can be obtained by watching a snout coins 2x boost after completing a level, you will earn 5 snout gems by doing so. Like snout coins, you can also buy snout gems through micro-transactions.
I am trying to save the game data online as other many games do.
I would like the user to sign on through any source like facebook, google or any other, and then user's games progress should be stored online, and when user reset the game or by mistake he lost the device data he should be able to access the data stored online to retrieve the information of his progress like coins, gems and unlocked levels etc.
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