GestureWorks Gameplay was a utility created by Ideum using its GestureWorks technology[1] to enable a variety of touch and gesture controls for games on Windows 8 devices.[2] The software was discontinued as of June 7, 2016.[3]
The Gameplay utility was used to create and use touchscreen controllers for PC games running on Windows 8 without the need for an external controller or mouse and keyboard.[4]Users could select from a wide variety of onscreen buttons and gesture controls that may be mapped to keyboard and mouse commands used within the game.[5] Accelerometer support was also available for many devices. In addition to providing a control overlay on mobile devices, Gameplay was compatible with Android devices[6] so that gamers could use their Android device with Bluetooth as a controller for their PC games. Gameplay controls were highly customizable and some aspects of the controls such as button size and location could even be adjusted during gameplay while the controller was in use.
In addition to allowing users to create their own controllers, there was a library of pre-built controllers authored by Gestureworks Gameplay and members of the community, containing more than 250 virtual controllers.[7] Gameplay was available through Steam.
GestureWorks Gameplay received favorable reviews from Penny Arcade's Gabe (Mike Krahulik),[8] and Tom's Hardware.[9] The Behemoth games reviewed GestureWorks Gameplay as a good new way to make their popular Castle Crashers game tablet-friendly,[10] and The Behemoth project manager Emil Ayoubkhan says GestureWorks Gameplay is "a perfect fit" for bringing their game to tablet PCs.[5] The technology was also featured in a keynote speech at the Intel Developer Forum in 2013.[11]
GestureWorks Gameplay for Windows 8 lets gamers use and build their own Virtual Controllers for touch, which are overlaid on top of existing PC games. In version 2, gamers can extend this experience and use Android phones and tablets as game controllers to interact with PC games. A preview of Gameplay 2 will be shown at Intel's booth at the Game Developers Conference in San Francisco.
Version 2 allows gamers to use Gameplay's drag-and-drop interface to build customized Android remote game controllers for hundreds of popular PC games. Gamers can place joysticks, D-pads, switches, scroll wheels, buttons and a trackpad anywhere on the screen, change the size, opacity, and add colors and labels. Unlike traditional game controllers, Virtual Controllers can be fully customized and they can even be shared with friends.
Up to four Android devices can be connected, letting users play co-op and multiplayer games. Gameplay Android controllers can be set to provide audio and vibration feedback. Accelerometer data from Android controllers can also be used in Gameplay.
Gamers who purchase GestureWorks Gameplay version 1 will get a free upgrade to version 2 when it is released this summer. Current GestureWorks users have access to over 170 Virtual Controllers for more than 100 popular PC games:
"Gameplay 2 extends our model of giving gamers more choices in how they'd like to play," says Jim Spadaccini, CEO of Ideum, makers of GestureWorks Gameplay. "We've made turning your Android phone into a customized game controller easy and it makes playing with friends really fun."
Along with support for Android devices, GestureWorks Gameplay 2 will also include a number of new features. Image capturing for social sharing, a gamepad emulation, and more sophisticated authoring tools are also in the works.
Powered by the GestureWorks gesture-processing engine, Gameplay provides support for over 200 gestures. Beyond overlay touch controllers, gamers can set full-screen (global) multitouch gestures that provide additional controls to PC games.
About IdeumIdeum (www.ideum.com) is a 15-year old privately held software, hardware, and design company based in Corrales, New Mexico. The company developed GestureWorks (www.gestureworks.com), a multitouch and motion tracking software environment. GestureWorks Gameplay uses this advanced gesture analysis and processing tool.
A pie chart showing the potential for GestureWorks Gameplay. It appears that as many 3,000 PC games may be compatible with the Gameplay-- software that allows users to add touch controls for popular PC games. gameplay.gestureworks.com
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