[CWSE]UVA Computer Graphics: Publications (by year)

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Publications by Year


2007

Efficient Basis Decomposition for Scattered Reflectance Data
R. Peter WeistrofferKristen R. WalcottGreg Humphreys, and Jason Lawrence
Eurographics Symposium on Rendering, 2007
A Hardware Redundancy and Recovery Mechanism for Reliable Scientific Computation on Graphics Hardware
Jeremy SheafferDavid Luebke, and Kevin Skadron
Graphics Hardware 2007
Physical Challenges in Reliable Graphics Hardware Design
Jeremy Sheaffer
Ph.D. dissertation, University of Virginia, 2007.
Small-Scale Reconfigurability for Improved Performance and Double Precision in Graphics Hardware
Kevin DaleJeremy Sheaffer, Vinu Vijay Kumar, David LuebkeGreg Humphreys, and Kevin Skadron
International Journal of Electronics

2006

Applications of Small-Scale Reconfigurability to Graphics Processors
Kevin DaleJeremy Sheaffer, Vinu Vijay Kumar, David LuebkeGreg Humphreys, and Kevin Skadron
International Workshop on Applied Reconfigurable Computing, 2006
The Visual Vulnerability Spectrum: Characterizing Architectural Vulnerability for Graphics Hardware
Jeremy SheafferDavid Luebke, and Kevin Skadron
Graphics Hardware 2006

2005

All-Frequency Interactive Relighting of Translucent Objects with Single and Multiple Scattering
Rui WangJohn Tran, and David Luebke
Siggraph 2005, ACM Transaction on Graphics 24(3)
Studying Thermal Management for Graphics-Processor Architectures
Jeremy SheafferKevin Skadron, and David Luebke
2005 IEEE International Symposium on Performance Analysis of Systems and Software

2004

All-Frequency Relighting of Non-Diffuse Objects using Separable BRDF Approximation
Rui WangJohn Tran, and David Luebke
Eurographics Symposium on Rendering (Rendering Techniques), 2004
A Flexible Simulation Framework for Graphics Architectures
Jeremy SheafferDavid Luebke, and Kevin Skadron
Graphics Hardware 2004
Visualizing Competitive Behaviors in Multi-User Virtual Environments
Nathan HooblerGreg Humphreys, and Maneesh Agrawala
Visualization '04

2003

Efficient Reconstruction of Indoor Scenes with Color
Rui Wang and David Luebke
Proceedings of the 4th International Conference on 3D Imaging and Modeling (3DIM 2003)
Interactive Time-Dependent Tone Mapping Using Programmable Graphics Hardware
Nolan GoodnightRui WangCliff Woolley, and Greg Humphreys
Eurographics Symposium on Rendering, 2003
Interruptible Rendering
Cliff WoolleyDavid Luebke, Benjamin Watson, and Abhinav Dayal
Proceedings of the 2003 Symposium on Interactive 3-D Graphics
A Multigrid Solver for Boundary Value Problems Using Programmable Graphics Hardware
Nolan GoodnightCliff Woolley, Greg Lewin, David Luebke, and Greg Humphreys
Proceedings of Graphics Hardware 2003
Non-Invasive Interactive Visualization of Dynamic Architectural Environments
Christopher NiederauerMike HoustonManeesh Agrawala, and Greg Humphreys
Proceedings of the 2003 Symposium on Interactive 3-D Graphics
Perceptually Driven Simplification of Lit, Textured Meshes
Nathaniel Williams, David Luebke, Jonathan D. Cohen, Mike Kelley, and Brenden Schubert
Proceedings of the 2003 Symposium on Interactive 3-D Graphics
Realistic Human Walking
David Brogan and Nicholas Johnson
Computer Animation and Social Agents 2003.
Sort-First, Distributed Memory Parallel Visualization and Rendering
E. Wes Bethel, Greg Humphreys, Brian Paul, and J. Dean Brederson
IEEE Symposium on Parallel and Large Data Visualization and Graphics 2003.
Visual Computing in the Future: Computer Graphics as a Remote Service
Dale Beermann and Greg Humphreys
University of Virginia Technical Report CS-2003-16

2002

Chromium: A Stream Processing Framework for Interactive Rendering on Clusters of Workstations
Greg HumphreysMike HoustonRen Ng, Randall Frank, Sean Ahern, Peter Kirchner, and James T. Klosowski
Computer Graphics (SIGGRAPH 2002 Proceedings)
Data-Driven Generation of Simulated Soccer Behaviors
David Brogan and Yannick Loitiere
International Joint Conference on Autonomous Agents and Multiagent Systems, 2002.
Digital Storytelling with DINAH: Dynamic, Interactive, Narrative Authoring Heuristic
David Ventura and David Brogan
International Workshop on Entertainment Computing, 2002.
Improving Frameless Rendering by Focusing on Change
Abhinav Dayal, Benjamin Watson, and David Luebke
Computer Graphics (SIGGRAPH 2002 Technical Sketch)
Interruptible Rendering
Cliff WoolleyDavid Luebke, and Benjamin Watson
Computer Graphics (SIGGRAPH 2002 Technical Sketch)
Simulation Level of Detail for Multiagent Control
David Brogan and Jessica Hodgins
International Joint Conference on Autonomous Agents and Multiagent Systems, 2002.
Spacetime Constraints for Biomechanical Movements
David Brogan, Kevin Granata, and Pradip Sheth
Applied Modeling and Simulation, 2002.
Stable Forward Dynamic Simulation of Bipedal Gait Using Space-Time Analysis.
Kevin Granata, David Brogan, and Pradip Sheth
IV World Congress of Biomechanics, 2002.
A Stream Processing Approach to Interactive Graphics on Clusters of Workstations
Greg Humphreys
Ph.D. dissertation, Stanford University, July 2002.

2001

Behavior Combination and Swarm Programming
Keen Browne, Jon McCune, Adam Trost, David Evans, and David Brogan
RoboCup International Symposium 2001, Lecture Notes in Artificial Intelligence, Springer-Verlag
Control of Complex, Physically Simulated Robot Groups
David Brogan
Complex Adaptive Stuctures, Proceedings of SPIE, 2001.
A Developer抯 Survey of Polygonal Simplification Algorithms
David Luebke
IEEE Computer Graphics &Applications (May 2001).
Perceptually Driven Simplification for Interactive Rendering
David Luebke and Ben Hallen
Rendering Techniques, Ed. Steven Gortler and Karol Myszkowski, Springer-Verlag, London (June 2001).
View-Dependent Particles for Interactive Non-Photorealistic Rendering
Derek Cornish, Andrea Rowan, and David Luebke
Proceedings of Graphics Interface 2001 (June 2001)
WireGL: A Scalable Graphics System for Clusters
Greg HumphreysMatthew EldridgeIan BuckGordon StollMatthew Everett, and Pat Hanrahan
Computer Graphics (SIGGRAPH 2001 Proceedings)

2000

Distributed Rendering for Scalable Displays
Greg HumphreysIan BuckMatthew Eldridge, and Pat Hanrahan
IEEE Supercomputing 2000.
Tracking Graphics State For Networked Rendering
Ian BuckGreg Humphreys, and Pat Hanrahan
Proc. 2000 Eurographics / SIGGRAPH Workshop on Graphics Hardware.

1999

A Distributed Graphics System for Large Tiled Displays
Greg Humphreys and Pat Hanrahan
Visualization '99

1998

Dynamically Simulated Characters in Virtual Environments
David Brogan, Ronald Metoyer, and Jessica Hodgins
IEEE Computer Graphics and Applications. September/October 1998.
View-Dependent Simplification of Arbitrary Polygonal Environments
David Luebke
Ph.D. dissertation, University of North Carolina, 1998.

1997

Dynamically Simulated Characters in Virtual Environments
David Brogan, Ronald Metoyer, and Jessica Hodgins
Animation Sketch, Siggraph 1997.
Group Behaviors for Systems with Significant Dynamics
David Brogan and Jessica Hodgins
Autonomous Robots, 1997.
View-Dependent Simplification of Arbitrary Polygonal Environments
David Luebke and Carl Erikson
Computer Graphics (SIGGRAPH 1997 Proceedings)

1995

Animating Human Athletics
Jessica Hodgins, Wayne Wooten, David Brogan, and James O'Brien
Computer Graphics (SIGGRAPH 1995 Proceedings)
Group Behaviors for Systems with Significant Dynamics
David Brogan and Jessica Hodgins
Proceedings of the 1995 IEEE/RSJ International Conference on Intelligent Robobts and Systems, 1995.
Portals and Mirrors: Simple, Fast Evaluation of Potentially Visible Sets
David Luebke and Chris Georges
Proceedings of the 1995 Symposium on Interactive 3-D Graphics

1994

Robot Herds: Group Behaviors for Systems with Significant Dynamics
Jessica Hodgins and David Brogan
Proceedings of Artificial Life IV, 1994.

Last updated Monday, August 13, 2007, 3:41PM.


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