re: FW: [recon-in-force:51] Re: Victory Conditions and Rules nitpicking..

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Bill Thomson

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Jan 31, 2012, 9:41:34 AM1/31/12
to recon-i...@googlegroups.com, mike...@hotmail.com, Scott Bramley
All,

As rubble and fire rules are not yet in play, the building will always exist and provide +2 TEM.

Bill Thomson 817-501-2978 CST


From: "Scott Bramley" <sbraml...@hotmail.com>
Sent: Monday, January 30, 2012 3:18 PM
To: "Bill Thomson" <bi...@wargameacademy.org>
Subject: FW: [recon-in-force:51] Re: Victory Conditions and Rules nitpicking..


hi Bill,
 
can you answere Mike's question, its more a design thing than rules thing. 

https://sites.google.com/site/reconinforce/q-a-forum 
 
Look for this Subject: [recon-in-force:51] Re: Victory Conditions and Rules nitpicking.


Date: Mon, 30 Jan 2012 13:00:08 -0800
From: mike...@hotmail.com
To: recon-i...@googlegroups.com
Subject: [recon-in-force:51] Re: Victory Conditions and Rules nitpicking..

Another question that relates to the use of DC in the VC.

"If the American player successfully detonates a DC in L6 or T9 regardless of the IFT result the building is considered destroyed for victory purposes and occupation is no longer necessary."

Since rubbled buildings are not part of the rules at this point, if the AM successfully emplace a DC in one of those buildings for VC purposes, does that building hex continue to provide a +2 TEM?


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