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Since the bazooka rules are outside the Scenario 2 rules set, a brief discussion may be in order. Bazookas, along with their cousins Panzerfaust and Panzershreck are shaped-charge weapons (SCW.) The SL rules differ slightly depending on target type (Infantry or Vehicles) but they apply to all SCW.
Against Infantry
Use the TH table on back of the counter
Add +2 for moving or +2 for concealed
Do not apply the -2 adjacent modifier.
Leaders may modify TH roll
Resolve a hit on the 6 column of the IFT.
Do not modify for PBF (x2) or Moving Firer (x1/2), resolve as 6 IFT in both cases.
Do 1/2 for a concealed target.
Do add TEMs such as walls, buildings, woods, moving in open ground, etc.
Against Vehicles
Use the TH table on back of the counter
Add +2 for moving, +2 for concealed, +2 Hull Down
Do not apply the -2 adjacent modifier.
Add TEMs such as buildings, woods, hedges, etc to the TH roll.
SCWs had a tendency to pre-detonate when hitting an obstacle.
Leaders may modify TH roll
Resolve a hit on the appropriate column of the AFV TK table.