Actually people can build document by themself, because you included the doxygen project.
Here are my noob oppinion about demo organization.
- Every function that does not belong to any class, static void, static bool, static bla bla bla, better group in a class named RecastHelper, or Utilities, or Geometry, ....
- As render are depend on engine, i hope render section will seperate to logic section. Like this,
class Sample_TempObstacles, class Sample_TempObstacles_Render, class render which need an instance of Sample_TempObstacles as an init param.
- Loging info i think would be seperate too, struct Sample_XXX_LogInfo, which hold log infomation, logic class build them, render class access them to bring it into screen.
- I don't have much experience on algorithm. I hope there will have name of the classic algorithm before the implementation, so i can search for them :D Yeah, classic algorithm only, i mean the famous algorithm like dijkstra, prim, kmp, levenstein edit distance.... sorry for my poor english.
Vào 17:01:44 UTC+7 Thứ ba, ngày 11 tháng ba năm 2014, Jimmy James đã viết: