Clayton
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Jeffrey D. Hoffman
Safe Harbor Computers 800-544-6599 http://www.sharbor.com
"Save up to 75% on digital video, 3D, and graphics products."
David
>Any body tell me what you think of Apples new Final Cut Pro. Value -
>price - features etc.
>How does it measure up in the video software game?
I spoke to a woman at NAB on Monday who is a freelance Avid Media Composer
editor and she was very happy with the product, and is using it to offline
projects at home to export into a Avid-MC online suite.
I was very impressed with the features of the product myself. I did find the
quality of the slo-mo's to be a bit suspect (no apprant field-rendering or
frame-blending), but the editing features seemed solid, and good enough to be
useable in a professional enviroment. It felt much more intuitive and functional
than Adobe Premiere 5.0.
Biggest shortcomings AFAIK are lack of realtime effects support and the slowness
of its rendering engine (even on the new Macintosh G3).
FWIW,
mel
____________________________________________________________________________
mel matsuoka Hawaiian Image Video Productions
Editor/Digital Media Dweeb http://www.hawaiianimage.com
mel@EATTHISSPAMFORDhawaiianimage+com
(e-mail address is spam-protected. Remove capital letters and replace plus-sign
with a dot to reply via e-mail. All opinions stated are strictly my own, and do
not reflect the views of my employer, thier clients or the
Commissioner of Baseball.)
how does a firm price of $1000.00 for an avid style app turn into an
oops??? seems about 10,000.00 cheaper than it should be to me.
>
>A LOT of discussion about it on another list I'm on.
>How about 'an AVID killer'? But there is a firm price of
>$1000 US. Oops.
>You can probably find out more about it at the Promax site.
>http://www.promax.com
>
>In a previous article, cmoo...@pacbell.net (Clayton Moore) says:
>
>>Any body tell me what you think of Apples new Final Cut Pro. Value -
>>price - features etc.
>>How does it measure up in the video software game?
>>
>>Clayton
>>
>>
>
>I was very impressed with the features of the product myself. I did find the
>quality of the slo-mo's to be a bit suspect (no apprant field-rendering or
>frame-blending),
FCP does employ frame blending during rendering for speed changes. It
does not pull out 3:2 so if you slow that it does not look as good as
video. You can turn field rendering off, which is what you would
probably wat to do with 3:2 stuff unless you pull it out in another
app.
Also, FCP does perform field rendering. In the low res render mode,
it is turned off. {to save time}
Bonus: FCP performs sub pixel interpolation for rendering of motion
effects.
The woman must not have given you a good show Mel, next time look for
the Chinese guy, he's the most.
Ciao for now,
Charlie
Seems to me that this is a camera D to A convertor problem. Quciktime
and FCP are only going to see numbers for the video signal and cannot
know that 255 on one camera comes to 100 IRE and 105 on another. There
is no way to know how out of spec a camera is going to be. That is
way past the software in the chain of events. Get my meaning? The
camera must determine during the A to D process (recording) what is
going to be white (100 IRE) and then max that out in bits, it must
then take those same bits and faithfully reproduce those back to 100
IRE.
Look for a good camera, I really think that some ( higher end) cameras
will not have this problem.
Gotchya. 1000 is a lot for casual users. But keep in mind that
Premiere is 899.00 if you want to walk in and buy it isn't it?
What is this other list? I'd like to hear what is going on over
there.
Thanks.
>Apple has done a wonderful job of creating non-linear editing software.
>If the lines at Apple's booth were any indication, this is going to be a
>great product. The interface was clean yet amazingly cool-looking.
>Editing was straight-forward and intuitive. Great job!
Final Cut Pro also breaks the annoying 2GB file size limit. Now you can
work with video segments more than 9 minutes in length!
- John