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Zulma Busher

Dec 31, 2023, 11:44:11 AM12/31/23
A shadow is a dark area where light from a light source is blocked by an object. It occupies all of the three-dimensional volume behind an object with light in front of it. The cross section of a shadow is a two-dimensional silhouette, or a reverse projection of the object blocking the light.

A point source of light casts only a simple shadow, called an "umbra". For a non-point or "extended" source of light, the shadow is divided into the umbra, penumbra, and antumbra. The wider the light source, the more blurred the shadow becomes. If two penumbras overlap, the shadows appear to attract and merge. This is known as the shadow blister effect.

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The outlines of the shadow zones can be found by tracing the rays of light emitted by the outermost regions of the extended light source. The umbra region does not receive any direct light from any part of the light source and is the darkest. A viewer located in the umbra region cannot directly see any part of the light source.

By contrast, the penumbra is illuminated by some parts of the light source, giving it an intermediate level of light intensity. A viewer located in the penumbra region will see the light source, but it is partially blocked by the object casting the shadow.

If there is more than one light source, there will be several shadows, with the overlapping parts darker, and various combinations of brightnesses or even colors. The more diffuse the lighting is, the softer and more indistinct the shadow outlines become until they disappear. The lighting of an overcast sky produces few visible shadows.

The names umbra, penumbra and antumbra are often used for the shadows cast by astronomical objects, though they are sometimes used to describe levels of darkness, such as in sunspots. An astronomical object casts human-visible shadows when its apparent magnitude is equal or lower than -4.[2] The only astronomical objects able to project visible shadows onto Earth are the Sun, the Moon, and in the right conditions, Venus or Jupiter.[3] Night is caused by the hemisphere of a planet facing its orbital star blocking its sunlight.

The farther the distance from the object blocking the light to the surface of projection, the larger the silhouette (they are considered proportional). Also, if the object is moving, the shadow cast by the object will project an image with dimensions (length) expanding proportionally faster than the object's own rate of movement. The increase of size and movement is also true if the distance between the object of interference and the light source are closer. This, however, does not mean the shadow may move faster than light, even when projected at vast distances, such as light years. The loss of light, which projects the shadow, will move towards the surface of projection at light speed.

Although the edge of a shadow appears to "move" along a wall, in actuality the increase of a shadow's length is part of a new projection that propagates at the speed of light from the object of interference. Since there is no actual communication between points in a shadow (except for reflection or interference of light, at the speed of light), a shadow that projects over a surface of large distances (light years) cannot convey information between those distances with the shadow's edge.[6]

Visual artists are usually very aware of colored light emitted or reflected from several sources, which can generate complex multicolored shadows. Chiaroscuro, sfumato, and silhouette are examples of artistic techniques which make deliberate use of shadow effects.[7]

During the daytime, a shadow cast by an opaque object illuminated by sunlight has a bluish tinge. This happens because of Rayleigh scattering, the same property that causes the sky to appear blue. The opaque object is able to block the light of the sun, but not the ambient light of the sky which is blue as the atmosphere molecules scatter blue light more effectively. As a result, the shadow appears bluish.[8]

A shadow occupies a three-dimensional volume of space, but this is usually not visible until it projects onto a reflective surface. A light fog, mist, or dust cloud can reveal the 3D presence of volumetric patterns in light and shadow.

Fog shadows may look odd to viewers who are not used to seeing shadows in three dimensions. A thin fog is just dense enough to be illuminated by the light that passes through the gaps in a structure or in a tree. As a result, the path of an object's shadow through the fog becomes visible as a darkened volume. In a sense, these shadow lanes are the inverse of crepuscular rays caused by beams of light, they're caused by the shadows of solid objects.

Oftentimes shadows of chain-linked fences and other such objects become inverted (light and dark areas are swapped) as they get farther from the object. A chain-link fence shadow will start with light diamonds and shadow outlines when it is touching the fence, but it will gradually blur. Eventually, if the fence is tall enough, the light pattern will go to shadow diamonds and light outlines.

In photography, which is essentially recording patterns of light, shade, and color, "highlights" and "shadows" are the brightest and darkest parts, respectively, of a scene or image. Photographic exposure must be adjusted (unless special effects are wanted) to allow the film or sensor, which has limited dynamic range, to record detail in the highlights without them being washed out, and in the shadows without their becoming undifferentiated black areas.

On satellite imagery and aerial photographs, taken vertically, tall buildings can be recognized as such by their long shadows (if the photographs are not taken in the tropics around noon), while these also show more of the shape of these buildings.

Shadow as a term is often used for any occlusion or blockage, not just those with respect to light. For example, a rain shadow is a dry area, which with respect to the prevailing wind direction, is beyond a mountain range; the elevated terrain impedes rainclouds from entering the dry zone. An acoustic shadow occurs when a direct sound has been blocked or diverted around a given area.

Shadows often appear in mythical or cultural contexts. Sometimes in a malevolent light, other times not.An unattended shade was thought by some cultures to be similar to that of a ghost. The name for the fear of shadows is "sciophobia" or "sciaphobia".

In heraldry, when a charge is supposedly shown "in the shadow" (the appearance is of the charge merely being outlined in a neutral tint rather than being of one or more tinctures different from the field on which it is placed), it is technically described as "umbrated". Supposedly, only a limited number of specific charges can be so depicted.[citation needed]

Shadows are often linked with darkness and evil; in common folklore, like shadows who come to life, are often evil beings trying to control the people they reflect. The film Upside-Down Magic features an antagonistic shadow spirit who possesses people.

Ancient Egyptians surmised that a shadow, which they called šwt (shut), contains something of the person it represents because it is always present. Through this association, statues of people and deities were sometimes referred to as shadows.

In a commentary to The Egyptian Book of the Dead (BD), Egyptologist Ogden Goelet, Jr. discusses the forms of the shadow: "In many BD papyri and tombs the deceased is depicted emerging from the tomb by day in shadow form, a thin, black, featureless silhouette of a person. The person in this form is, as we would put it, a mere shadow of his former existence, yet nonetheless still existing. Another form the shadow assumes in the BD, especially in connection with gods, is an ostrich-feather sun-shade, an object which would create a shadow."[9]

AWS IoT thing objects don't have any named shadows until they are created explicitly; however, an unnamed, classic shadow is created for a thing when the thing is created. Shadows can be created, updated, and deleted by using the AWS IoT console. Devices, other web clients, and services can create, update, and delete shadows by using MQTT and the reserved MQTT topics, HTTP using the Device Shadow REST API, and the AWS CLI for AWS IoT. Because shadows are stored by AWS in the cloud, they can collect and report device state data from apps and other cloud services whether the device is connected or not.

While devices, apps, and other cloud services are connected to AWS IoT, they can access and control the current state of a device through its shadows. For example, an app can request a change in a device's state by updating a shadow. AWS IoT publishes a message that indicates the change to the device. The device receives this message, updates its state to match, and publishes a message with its updated state. The Device Shadow service reflects this updated state in the corresponding shadow. The app can subscribe to the shadow's update or it can query the shadow for its current state.

When a device goes offline, an app can still communicate with AWS IoT and the device's shadows. When the device reconnects, it receives the current state of its shadows so that it can update its state to match that of its shadows, and then publish a message with its updated state. Likewise, when an app goes offline and the device state changes while it's offline, the device keeps the shadow updated so the app can query the shadows for its current state when it reconnects.

The Device Shadow service supports named and unnamed, or classic, shadows. A thing object can have multiple named shadows, and no more than one unnamed shadow. The thing object can also have a reserved named shadow, which operates similarly to a named shadow except that you can't update its name. For more information, see Reserved named shadow.

A thing object can have both named and unnamed shadows at the same time; however, the API used to access each is slightly different, so it might be more efficient to decide which type of shadow would work best for your solution and use that type only. For more information about the API to access the shadows, see Shadow topics.


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