On Saturday, May 25, 2013 11:05:53 AM UTC+10, Calvin wrote:
> This should be impossible. If you take it to enough decimal places, in an
> adjusted game one run rate will always* be higher than the other.
> * - OK not always, but if the vast majority of cases.
It very well COULD be implemented just as you say.
As you can't score fractions of runs, DL target might be the target rounded up (ie 256.67 becomes a DL target of 257).
Keep in mind too that if the DL number is 257, then you must score 258 to win.