Similar threads have appeared but I thought I'd put a slight twist to
the "what would you build with the money?" fantasy question. Here are
the rules:
1] You must spend the money at your home park. If there is more than
one park in your area [like in Los Angeles or Cleveland] you must pick
ONE park as your home park.
2] You must pick ONE coaster and it must ALREADY exist in that park.
3] You are to use your winnings to modify that coaster in ALMOST any
way you see fit.
3] The park gives you carte blanche, however...
4] ..you must keep that coaster as the type it was designed [in other
words, no changing Riddler's Revenge from a stand-up into a sit-down
coaster].
It can be as elaborate or simple as you wish.
For example I would spend the money on SFMM's Revolution, my first
major "adult" coaster and a sentimental favorite I hate to see in it's
current condition. I would restore the trains [removing the OSTRs],
do whatever track work was necessary to smooth it out [especially the
bumpy approach to the loop] and remove many of the unnecessary brakes
[but keep the mid-course for a multi-train operation]. Lastly I would
make two track modifications: I would extend the track from the drop
following the loop to where it enters the tunnel, adding a helix or
another drop, and reprofile the turning drop prior to the helix at the
end [just after the track pierces the loop] because it was always a
leg bruiser when the coaster ran at full speed in it's prime.
So...what will you do with all the money? Please include the home
park and coaster in your answer as well as the modifications
[obviously!].
--
Matthew Sullivan -- trying to stir up some fun, positive,
non-political, FRIENDLY, flame-free discussions!
[remove XXX when replying]
Mamoosh is scheduled to be at the following parks:
Jan 12 -- Disneyland
Jan 13 -- KBF Coaster Kickoff
Jan 14 -- SFMM
Jan 15 -- Scandia, Belmont Park, others
Feb 5th -- Disney's Cal Adventure [preview]
May 11 -- HW's SRM
Oct 6 -- Knoebels' PPP*
*not announced, I just checked a 2001 calendar and guessed.
Okay. My home park is Jazzland. Here is what I'd do with Megazeph:
1) Get rid of the "count 24" queue system
2) Replace Gerstlauer trains with PTC's
3) Put up a more elaborate entrance. One small neon sign with the
coaster's name on it is hardly impressive
4) Stretch it out further and give it one or two more hills
5) Fix up the under-structure queue area. Right now, it's like a swamp
with mud and weeds all over the place. It attracts mucho mosquitos.
Of those, only #4 would take a significant amount of money. The others I
think could easily be done with modest funds. Besides those changes to
the coaster, the only other things I'd do with Jazzland would be to add
trees and build a second "Rita's" in the back of the park, next to
Megazeph.
Glenn Payne
Chris Wolf
Favorite Coaster: Ghostrider
Favorite Park: Knott's Berry Farm
"3...2...1... Fly"
>1] You must spend the money at your home park. If there is more than
>one park in your area [like in Los Angeles or Cleveland] you must pick
>ONE park as your home park.
Carowinds
>2] You must pick ONE coaster and it must ALREADY exist in that park.
Carolina Cyclone
>3] You are to use your winnings to modify that coaster in ALMOST any
>way you see fit.
>3] The park gives you carte blanche, however...
>4] ..you must keep that coaster as the type it was designed [in other
>words, no changing Riddler's Revenge from a stand-up into a sit-down
>coaster].
>So...what will you do with all the money? Please include the home
>park and coaster in your answer as well as the modifications
>[obviously!].
Two choices that I'd probably pick from
1) Rip out the loops. Hire Morgan to convert it into a hyper ala
Phantom's Revenge. Height around 265 would be okay. It can extend
down the service road beside the Hurler. Take out the skycoaster and
use that area as a turn around. Keep the last helix. Make it around
5000-5500 ft. Keep the dark blue paint job that it has now. Add new
set of cars. Name? Cyclone's Revenge or Fatal Attraction.
2) Buy Drachen Fire and merge the two coasters together.
Nax
Max Cannon
gw...@carolina.rr.com/TomSe...@aol.com
http://www.egroups.com/group/madcapmax
join today
>Any other money I have would be spent to actually convert the DC Area
into a
>DECENT looking area of the park.. and remove the Superman from the
loop on SKC.
>:)
Buzz! Sorry, you are only allowed to spend your money on ONE thing.
You have no money left over. Thanks for playing!
Matthew
--just giving Chris a hard time!
Fun! Great thread Matt....
Let's see, SFMM is the closest coaster park to me, so I'll go with a
rather unobvious choice and pick Ninja.
First off, repaint the thing. The color scheme for the track can
remain the same, although I'd love to see black supports.
Second, new trains. I've always had a dream of Vekoma SLC trains on
Ninja. If someone could make a swinging car with no floor, that's what
I want.
Third, an actual ending to the ride. Everyone who's been on Ninja
knows that it gets pretty exciting near the end, and then slows down
and turns quite lathargically. My dream is to change that to a tight
downward helix that swoops against the water near the end of it.
The second lift back to the station has to go. Either have an unload
at the bottom with a moving escalator to the top, or a LIM or Cable
lift that speeds it up.
Finally, throw in some small theming elements. I know it sounds corny,
but a Ninja hiding in a tree might be kinda cool. Some dojos and stuff
like that. There could be some excellent foot choppers added into the
ride as well, all carrying an Oriental flair.
Wes Lagattolla ghostr...@yahoo.com
#1 Wood-GhostRider #1 Steel-Superman: Ride Of Steel
Sent via Deja.com http://www.deja.com/
Before you buy.
I'd take PKD's Grizzly and make the following modifications:
1] News PTC trains, 3-bench, 5 cars, Dual[1] position lapbars, no seat
dividers
2] Tunnel the lift hill approach tunnel. I know it isn't very long,
but if it were done right, it would be rather nice.
3] Reprofile the first drop, increasing the steepness to 60 degrees or
therebaouts
4] Reprofile the 1st turnaround. lower the height by about 5 feet, and
turn it into a CCI-stype 'swoop' curve.
5] Reprofile all the other drops a bit, to give them circular
curve-overs. similar to the original Texas Cyclone.
6] Clean up the queue line!
---
Tyler Eaves
Visit Ultra Coaster Central!
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2.name change to Electric Furry
3.Disneyesque themeing on the lift with thunder and lighting inclosed in a tube
4. add more hills before the turn around
5. reprofile the hills to give more airtime
6. add a turn under then back around and under the lift
7.new Queue line with misters and lots of cool themeing with undercover line
secutrity(who are equiped with caddle prods :) hey it fits the theme)
8.Although the current trains are nice looking they are small so lets get some
new PTC's without headrests and with single postion bars
9.New wood wear required
10. new lift motor chain
11.expanded station so there is room to wait for the row you want,
12. Everybody who rides is given a card which they can swipe at the exit and
the person who has ridden the most that day name is displayed on a board
outside the entrance to the station
13.Little things on the track that spit out grece in the morning
14.Thats about it.
Rob"ERT" Mack
I've tamed Medusa 203 Times
Website: http://freefalladventures.tripod.com
"When all is said and done, much more is said than done"
Coaster to be 'worked on'....Rolling Thunder
Work to be done....
1....Re-profiling of hills on the 'out' side for better air...(shorter
and steeper [both up and down sides]) (first drop could be a little
steeper too)
2......re-profile the turn as to correct one of the worst squeals / slow
downs in the history of coasters.
I think that if more speed was carried thru the turn (from # 2), no
work would be needed on the 'back' side. When running 'good' it's right
on the edge of airtime now. A little more speed and I think it could be
similar to the phinal phive of the Phoenix
3.......instead of making the final left turn into the brake shed....the
track should continue past and do a clock-wise turning helix to end in
the brake shed.
Running of the ride
1 ALWAYS have both sides running
2 ALWAYS run it as the 'racer' that it was designed as
3 turn 1 or both sides backwards for Fright-fest (heard other SF
parks do this, ..why
not SFGAdv ?)
Maintenence
Can we all say G R E A S E.
Note; painting of it is not as important to me as it is to some
others. 'Looking' old and 'worn-
out' is not nescessarily a bad thing...adds to the uncertainty about the
ride 8-)) I'd rather they spend the half mil on grease and new parts
when needed.
Coastin Steve who was going to pick
Viper......but I wouldn't know where to start 8-)
......and I didn't think taer it down and build an Intamin was an
acceptable answer 8-))
http://community.webtv.net/Coastin_Steve/CoastinStevesHome
My home park possibilities, now that Nashville has no park would be:
Holiday World, Kentucky Kingdom, or Visionland, all about the same
(rough) distance, give or take 20 minutes. I'd say Dollywood, but
realistically, with traffic, it's a longer haul than the others. So....
I'll take Holiday World !! (Duh! You didn't think I'd take KK would
you, with all those airport restrictions)(Visionland I'd TAER down
except for Rampage and start over, and do it right....)
So I'd take my lotto millions and do a little work on the Legend,
namely:
1) out go the Gertslauers, in go fixed lap bar PTC w/ loose seatbelts :)
(hey, this is a fantasy, right ??)
2) first run out to spiral dip: change profile on way out to have a
negative G speed hill to give some airtime
3) Run back from helix: change ending to include two rapid fire low
profile speed hills with strong negative G's and then into a left
handed drop turn into an underground tunnel/half helix, then rising up
with a final 'jump' hill onto the brakes. Yea, that oughta do it!!
4) And while I'm dreaming, buy 'Tx Tornado/Thriller' from Astro-hell
and give it to HW :)
5) And an Intamin giant drop too. A big one.
6) New restrooms, w/ air conditioning.
7) REAL bumper cars which haul! Maybe buy the ones from BGT !
8) Give Will, Pat, Paula and the boys and girls a huge raise!
Oh well, back to reality...
- Mike
>1) out go the Gertslauers, in go fixed lap bar PTC w/ loose seatbelts :)
>(hey, this is a fantasy, right ??)
You'd put in two of them, right? And add a transfer track and all the
stuff necessary for two-train operation? I think Legend really needs two
trains. Especially for ERT events.
Glenn Payne,
who thinks Legend is great, even with the one Gerstlauer
Home Park: SFStL
Ride: The Screamin' Eagle
First, out go the two bench circa 1990 PTC trains. Replace them with three
bench PTCs with NO headrest, NO seat divider and standard buzz bars.
While we're at it, let's make them 5 cars again. Also, I would redesign the
station to accomodate a front seat queue, and get rid of that nasty bottle
neck at the entrance to the load area. You'd think after nearly 25 years,
they would have figured this out!
Second, I would undo all of the modifications that have been made in the
past, such as unbanking the three turns in the woods back to nearly FLAT, as
intended. Also, I would put back the mini speed hill before the last
right-hand turn that acted as a quasi double-up.
Gee, at this point all I've done is made the Eagle be what it once was! Ah,
how fondly I remember those early rides.
Third, I would take the two major drops (1st and 3rd) and redo them with a
sharper roll-over. Needless to say, this would produce great backseat
yankage, especially with the 5 car train :-)
Fourth, I would hire a full-time maintenance person whose sole job was to
GREASE the metal rails, thereby eliminating that dreaded squeal.
Next, I would redesign the low speed hill after the first drop to produce a
huge float for the entire train.
Lastly, a tunnel added to the ride wouldn't hurt, and my immediate thought
would be to have it cover the entire 180 degree curve (now next to the
Boss's lifthill) and subsequint drop.
Oh well, dream on!
Jeff
One thing I would do, would be to bring back the "Gum Tree" that used to be
in the Q on the Left side, right before the stairs. Damn I miss that!
:>
Oh yeah...and nobody better think of reprofiling the first hill after the
turnaround on the left side. Even on bad rides, I get major air off that
hill.
StewDawg
"Coastin Steve" <Coasti...@webtv.net> wrote in message
news:11106-3A...@storefull-621.iap.bryant.webtv.net...
> Hello!
>
> Similar threads have appeared but I thought I'd put a slight twist to
> the "what would you build with the money?" fantasy question. Here are
> the rules:
>
> 1] You must spend the money at your home park. If there is more than
> one park in your area [like in Los Angeles or Cleveland] you must pick
> ONE park as your home park.
Jazzland
> 2] You must pick ONE coaster and it must ALREADY exist in that park.
Megazeph
> 3] You are to use your winnings to modify that coaster in ALMOST any
> way you see fit.
Well, being this is a new coaster. It's doing a fine job of being smooth
and fast BUT...
Trains: Gerstlauers? TAER them down. Nice brand new PTC trains.
The Zeph starts cooking on the second drop to the third turnaround (which
is high and flat). Right after the jolt to the right and the small hill,
I'd lower the third turaround just a little and bank it and make it a
"swooping" turn (that beautiful CCI element). Now this will affect the
drop from the turnaround but the coaster will have more speed in its heels
then before. It will have the same hill to do the next jog to the left.
A tunnel will be added to the straight trick-track section. The rest of
the coaster is fine, and hopefully with my tweak it will run rampant
through the return run producing EJECTOR air, and the helix would be
massively bad to the bone.
I'd also change it's name to Zephyr II, a more proper name for us New
Orleanians. If the baseball team (Zephyrs) don't like it, TOO bad.
Now I get to cheat :-) Have CCI come out and rebuild the original Zephyr,
even if we don't have Vettel's plans, enough of us "Beach"-heads can put
our noggins together and rebuild it. OK, well, let's just call the new
SLC that's coming the Ragin Cajun II, or maybe Mega Cajun. Did I say
Vekoma? hmm.. Make that a B&M invert (yeah!)
-PB4Ever
Home Park....Busch Gardens
Ride..... Alpengeist
I would not touch the first part, i consider it to be the best first half of
any inverted coaster. Ok, well I would had a helix up the to emid course as
opposed to the left turn into it.
Now, after the midcousre, we are moving some land here. After the Zero-G Roll
and the Flatspin I would cut the helix off after it comes throu headin 180
degrees away from Wild Maus. I would then add a Batwing element going to the
left first and then back to the irght, the helix around back towards the Zero
G Roll and hook over the log Flume drop and through the building comnig into
another flat spin to the left and then turn into the final brakes.
This reprofiling will ensure no need to hit the mids at all and would Vault
Alpengeist to the undisputed #1 inverted coaster in the world.
Alan Smith
*Please excuse our mess as we build a new signature slated for 2001
XXXXXXXXXX
X V
X
X ___ XX ____ __ ___ __ XXX
X
1] You must spend the money at your home park. If there is more than
one park in your area [like in Los Angeles or Cleveland] you must pick
ONE park as your home park.
2] You must pick ONE coaster and it must ALREADY exist in that park.
3] You are to use your winnings to modify that coaster in ALMOST any
way you see fit.
3] The park gives you carte blanche, however...
4] ..you must keep that coaster as the type it was designed [in other
words, no changing Riddler's Revenge from a stand-up into a sit-down
coaster].
Now that you've said what you'd do without any rules I'm interested to
see what you would do were you to stick with the four rules above.
Please post your reply...I'd love to see what you'd do!!
Matthew
David Keenan wrote in message <8vvbnk$30n$1...@thoth.cts.com>...
>Sorry :-) My newsreader loves to skip headers...
>Add a high camelback to S:TE at SFMM, and add rear 'spikes' to it
>for an ending like Monty at Knott's. Possibly use larger cars for
more
>throughput, but keep the open-air design and the T-staples. This
>would probably put the station back under the Laughing Dragon, and
>the rear spikes up the side of the Sky Tower, with the camelback
>giving an awesome view of the place with all that *AIRTIME* making
>four huge events at different angles.
I hate it when that happens! Anyway cool idea...thanks!
Matthew
Tim Vaughan