On Friday, June 12, 2015 at 4:20:03 PM UTC+2, Mayayana wrote:
> | I'm just used to the convenient way imgur works, but it happens to
> | reject svg files.
>
> I'm curious why that matters. SVG is an extremely
> limited tool, graphically. It allows making very big,
> very simple images relatively small in terms of bytes.
I don't see what you mean very simple. It's just a suitable
format for vector images and vector images have the advantage
that they remain crisp at any viewing resolution.
Even on an ipad you can create fairly complex svg images in inkpad,
as can be witnessed from this tutorial video:
http://rletkeman.blogspot.nl/2015/02/starfish.html
> So it might occasionally be handy for a webpage logo.
> (Though there's not much sense saving a few bytes on
> the size of a logo image if one is bloating the webpage
> with 1.5 MB of javascript slop, which has become
> increasingly common.)
> If someone downloads your Tux image they're probably
> going to prefer a GIF. Even if they have tools to edit SVG
> code and know how to use them, why would they want to?
> I can see someone editing something like their own webpage
> logo, but for just about anything else SVG is a clever idea
> with virtually no useful purpose. (It's no accident that
> SVG usage is nearly non-existent.)
Because in the svg format, you don't lose any quality (since it's
a vector-based image format, while gif, jpg, png, etc.. are
pixel-based formats).
If I can store the svg file online in svg format, I can import it
easily on a different device into inkpad, so I retain the ability
to manipulate the bezier curves, gradients and outlines that make
up the image.