Chun Li is a women(who fights and get punched and bruised)
Almost all the characters are extreme stereotypes from there country. Ken and
Guile are blond. E.Honda!! is a sumo wrestler. The most grotesque seems to be
Dhalsim, with skulls around his neck and Blanka who is probobly the worst. In
fact the Brazil scenerey is probobly the most offensive. There anglo's on the
side lines taking pictures while there darker skinned people in a hut who
resemble monkeys!!!
Personally I like the game, however it seems Nintendo is being a little
hypocritical.
One thing that is bizarre is that the orientals don't look all that
oriental. Ryu could pass for an American, and other than being Sumo,
Honda could just as well be caucasian. For that matter I don't think
that 'Edmond' can even be pronounced in Japanese. Chun Li's medium brown
hair seems ligter than you would expect for a chinese person. BTW they
tried to censor SFII, but cries of outrage from customers stopped them.
They were going to touch up Chun Li's transparent outfit, and eliminate
the blood and vomit from the game. As for blond Americans, what about
Balrog?
> The most grotesque seems to be
> Dhalsim, with skulls around his neck and Blanka who is probobly the worst. In
> fact the Brazil scenerey is probobly the most offensive. There anglo's on the
> side lines taking pictures while there darker skinned people in a hut who
> resemble monkeys!!!
Soon we will have a wave of postings from wild-eyed Street Fighter II
fanatics who desperately profer rationalizations for why Street Fighter
II isn't racist. But you are absolutely correct -- the representations
of Dhalsim and Blanka (we don't even find out until the end that Blanka
was once human) are inexcusably derogatory, and these representations
usually encourage racist comments from white fratboys up here who play
the game.
I play Street Fighter II and enjoy it. And the game does have a large
cross-cultural appeal (I play mostly with Asian and Black students up
here). But that doesn't change the fact that the representations in SF
II are demeaning and uncivilized. The representions may even reflect
more on US society than Capcom -- if Capcom felt that realistic,
anti-racist representations of characters would cause the game to sell
better in the US, they would have put them in.
corby
"Brazil scenerey (SP) the most offensive". I think not. They are hardly
"anglos" - they look native. Also, the people in the hut look nothing like
monkeys. Your claims sound like cries of desperation from a person who
has tried unsuccessfully to prove everything is anti-minority.
>
>Soon we will have a wave of postings from wild-eyed Street Fighter II
>fanatics who desperately profer rationalizations for why Street Fighter
>II isn't racist. But you are absolutely correct -- the representations
>of Dhalsim and Blanka (we don't even find out until the end that Blanka
>was once human) are inexcusably derogatory, and these representations
>usually encourage racist comments from white fratboys up here who play
>the game.
Yeah, you know that racist Blanka commentary. What could they say?
"Look, it's a freakin' mutant! Ha ha! A mutant!". I didn't realize
there were green people in America or anywhere that would be
offended by the heresy. Do they call Blanka a "lousy spic" or something?
There's no reason to believe he's even from Brazil, since his
"plane crashed" or whatever. What kind of "inexcusably derogatory"
commends are made?
>I play Street Fighter II and enjoy it. And the game does have a large
>cross-cultural appeal (I play mostly with Asian and Black students up
>here). But that doesn't change the fact that the representations in SF
>II are demeaning and uncivilized. The representions may even reflect
>more on US society than Capcom -- if Capcom felt that realistic,
>anti-racist representations of characters would cause the game to sell
>better in the US, they would have put them in.
Let's look at all the horrible racism in SF2. No minorities represented.
OOps. There are three Asians. There is one African American. There is
one confirmed Spaniard, and a possible Brazilian. There's a Thailandese.
There's an Indian.
Let's look at how Capcom portrayed all of the Japanese as looking "too
white". I guess all Japanese manga artwork is racist, then, because
none of the characters have "typical Asian slanted eyes" or "yellow
skin", right?
I'm SO SICK of hearing these BS claims of racism whenever a game
uses various countries as a backdrop to the action. I suppose
it doesn't matter how reasonable a company is -- If you use no
ethnic groups, minorities complain about the "typical white hero".
If you use ethnic groups, every group complains that they weren't
given the best character in the game.
In SF2, each character can win. Each character has an ending worth
seeing. Stop whining, play the game, and enjoy it for what it is.
//////////////////////////////////////////////////////////////////////////////
// Ryan: What is it to you, demon? //// Sergei Shimkevich //
// Lune: It is Sir, Demon to you, worm! //// shim...@buchmf.bu.edu //
// -Phantasy Star III //// shimk...@A1.tch.harvard.edu //
>corby
give it a rest you politically correct piece of shit. there is nothing
wroing with the representations portrayed in sf2. they are cartoon
characters, nothing more, and are not a reflection of society.
--
Just because I'm paranoid doesn't mean they're not out to get me.
Chuck Machala-Semiconductor Process and Design Center-Texas Instruments/Dallas
You realize, of course, that you just helped Mr. Page's argument by acting
in a manner that makes it easy to classify you as a "wild-eyed Street Fighter
II fanatic".
> there is nothing wroing with the representations portrayed in sf2.
Well, Mr. Page said something about "racist comments from white fratboys",
so maybe he HAS a point.
> They are cartoon characters, nothing more, and are not a reflection
> of society.
Why aren't "cartoon characters" a reflection of society? I say they can
be, just like anything else.
Aside: I don't see SFII as being racist. You can play any character out
of several ethnic backgrounds, and the settings are supposed to be
picturesque (like the scenes in Vegas, with all the dancers jumping around
in the middle of the street!).
The one big problem I see with SFII (and Mortal Kombat) is that the entire
purpose of the game seems to be to:
- play against another person
- use several hand-to-hand techniques to pummel him to the ground
Yes, I know there's a "storyline" to the game, if you play in 1-player mode.
But I seriously have to ask: how many of you would still play SFII if
you could not play AGAINST other players? Very few, I bet.
--
E n r i q u e C o n t y
The Incredible Man-with-no-Life
jes...@ihlpl.att.com
Disclaimer: You're not dealing with AT&T
> In article <machala.719249756@delphi>, mac...@spdc.ti.com (King Mosher) writ
This is just plain silly, silly, silly, silly ... It's a damn game
folks, not only a game but a game that has gone throught TONS of
translations, changes, ROMs, etc... And the programmers (apart from cool
graphics and stuff) were a bit clueless .. I mean Gorby bragging on the
"Soviet" spirt (but again, bad translation can do the trick) and the
other nonsence, so I doubt any "racist" materal was done out of ill will
really, it's rather harmless...
--
abr...@micromed.com (Abraham Roots)
>far...@terapin.com (Faran Thomason) writes:
> One thing that is bizarre is that the orientals don't look all that
>oriental. Ryu could pass for an American, and other than being Sumo,
>Honda could just as well be caucasian. For that matter I don't think
>that 'Edmond' can even be pronounced in Japanese. Chun Li's medium brown
I had a good Japanese friend from high school who was named Edmund.
His mom called him "Edomondo". Just thought it might interest you.
>hair seems ligter than you would expect for a chinese person. BTW they
Some of my girlfriend's sisters have brown hair similar to the color of
Chun Li's... They're vietnamese...
>tried to censor SFII, but cries of outrage from customers stopped them.
>They were going to touch up Chun Li's transparent outfit, and eliminate
>the blood and vomit from the game. As for blond Americans, what about
>Balrog?
--
Kenneth C. Wang | University Of Illinois Champaign-Urbana
| Internet: c-w...@uiuc.edu
| AKA Che-Yuan Wang
Actually, it is not the programmers who would really have a say in this it is
usually the designers who do that sort of work. The programmers generally get
a design specification from the design team, and implement it. Note that this
is not true in all cases, since sometimes the programming team will either
work with or be part of the design team.
:
:
: --
: abr...@micromed.com (Abraham Roots)
--
Rob McCool, NCSA STG System Administrator
ro...@ncsa.uiuc.edu r-mc...@uiuc.edu ro...@imsa.edu
It was working ten minutes ago, I swear...