Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Nintendo has had more failures than anybody, is SONY next!

8 views
Skip to first unread message

gilm...@gmi.edu

unread,
Sep 19, 1996, 3:00:00 AM9/19/96
to

By the way, forgot to mention, Nintendo not only failed to support
the Power Glove, but also several others (in an earlier post I did
list them), including the heat-sensing peripheral which sat around
on the floor. Then there's the Power Pad, Light Gun, V.Boy, Piano
something, Action-back-pack, N.E.S. Max, 4-Player adaptor, SNES CD
and others. That's why I had a gripe about buying the N64 when the
first release of it was mentioned. No game company is perfect so I
say stop worshipping the way of Mario, or anyone else for that mat-
ter. No game company is perfect, so stop ripping SEGA and SONY, un-
less of course, it's humorous. Then by all means, make it funny if
you're going to say SONY or SEGA or NINTENDONT sucks. Ok Then!


A. M. Carson

unread,
Sep 19, 1996, 3:00:00 AM9/19/96
to


Don't forget that little robot thingy from way back when....

Tony


--
dtca...@ix.netcom.com
http://www.geocities.com/Athens/2037

I'm just passing through here, on my way to someplace
civilized.
Maybe I'll even arrive, maybe I'll even arrive....
--Morrissey

Dewey Chan

unread,
Sep 19, 1996, 3:00:00 AM9/19/96
to

In article <51qqcu$6...@wheel.gmi.edu>, <gilm...@gmi.edu> wrote:
>By the way, forgot to mention, Nintendo not only failed to support
>the Power Glove, but also several others (in an earlier post I did
>list them), including the heat-sensing peripheral which sat around
>on the floor. Then there's the Power Pad, Light Gun, V.Boy, Piano
>something, Action-back-pack, N.E.S. Max, 4-Player adaptor, SNES CD
>and others. That's why I had a gripe about buying the N64 when the
>first release of it was mentioned. No game company is perfect so I
>say stop worshipping the way of Mario, or anyone else for that mat-
>ter. No game company is perfect, so stop ripping SEGA and SONY, un-
>less of course, it's humorous. Then by all means, make it funny if
>you're going to say SONY or SEGA or NINTENDONT sucks. Ok Then!

A few points to remember :
-Nintendo *never* officially announced the
so-called SNES CD-ROM!
-The Miracle Piano *was not* developed by Nintendo.
-The U-Force was not developed by Nintendo , and if it was, 3rd party
software companies are to be blamed too for not developing software.
-The Sega Menacer had less support than the SNES Super Scope.
-Not many people supported the Virtual Goon, so why should Nintendo?
Besides, most of the games are developed by Nintendo.
-Four player tap? How many games have you seen can actually support four
players and not significantly slow the system down?
-Sega had flops, including the 32x and Sega CD which were
supposed to enhance game play. Except for a small handful, these two
system upgrades were shit.
-The Playstation has too little RAM to have lush 2-D game enviroments
that doesn't require me to take a nap in between the levels.
-N64 has a problem with mass storage, if they ever wanted to utilize it.


Richard T Jordan

unread,
Sep 19, 1996, 3:00:00 AM9/19/96
to

>By the way, forgot to mention, Nintendo not only failed to support
>the Power Glove

Wasn't the Power Glove from a 3rd party?

but also several others (in an earlier post I did
>list them), including the heat-sensing peripheral which sat around
>on the floor.

Never heard of that....are you refering to Sega's Interactor?

>Then there's the Power Pad,Light Gun,

You're point being? Nintendo and Sega BOTH came out with light
guns, power pads, alternative control devices, etc...

>V.Boy, Piano
>something

I don't think the Piano was made by Nintendo, either. As for
Virtual Boy, there's no debating that's a flop portable.

>Action-back-pack

That thing was also 3rd party and was not Nintendo exclusive.

N.E.S. Max

What? N.E.S. Max? Why the heck are you throwing that in here?
N.E.S. Max didn't have anything special about it except turbo
buttons...there really was nothing to support. It was just a Nintendo
control.

>4-Player adaptor

4-Player adaptors never catch on because they're an optional piece
of hardware....N64's STANDARD 4-Player port will change that.

SNES CD
>and others.

SNES CD? That didnt' even come out (If you don't count the PSX).
Why don't we mention the Neptune and Sega VR system while we're at it?

That's why I had a gripe about buying the N64 when the
>first release of it was mentioned. No game company is perfect so I
>say stop worshipping the way of Mario, or anyone else for that mat-
>ter. No game company is perfect, so stop ripping SEGA and SONY, un-
>less of course, it's humorous. Then by all means, make it funny if
>you're going to say SONY or SEGA or NINTENDONT sucks. Ok Then!

Your article subject hasn't seemed to be answered....it seemed like
you were about to head into something when all of a sudden you pull a
U-turn and start ranting about how it's ok to bash companies if it's
funny. Hmm...


chg...@infoave.net

unread,
Sep 19, 1996, 3:00:00 AM9/19/96
to

In article <51qqcu$6...@wheel.gmi.edu>, gilm...@gmi.edu wrote:
>By the way, forgot to mention, Nintendo not only failed to support
>the Power Glove, but also several others (in an earlier post I did

>list them), including the heat-sensing peripheral which sat around
>on the floor. Then there's the Power Pad, Light Gun, V.Boy, Piano
>something, Action-back-pack, N.E.S. Max, 4-Player adaptor, SNES CD
>and others. That's why I had a gripe about buying the N64 when the

>first release of it was mentioned. No game company is perfect so I
>say stop worshipping the way of Mario, or anyone else for that mat-
>ter. No game company is perfect, so stop ripping SEGA and SONY, un-
>less of course, it's humorous. Then by all means, make it funny if
>you're going to say SONY or SEGA or NINTENDONT sucks. Ok Then!
>

Any else noticed that no Light Gun peripheral has EVER made it? Maybe the
companies should realize something here.....


James Arguello

unread,
Sep 19, 1996, 3:00:00 AM9/19/96
to

Well the Stunner is getting some fine support. VCop, Vcop 2,
Policenaughts, and another 3-D gun game coming out support it. Sure looks
better than all the other line ups for other light guns.

Greg Sewart

unread,
Sep 20, 1996, 3:00:00 AM9/20/96
to

Dewey Chan wrote:
>
> In article <51qqcu$6...@wheel.gmi.edu>, <gilm...@gmi.edu> wrote:
> >By the way, forgot to mention, Nintendo not only failed to support
> >the Power Glove, but also several others (in an earlier post I did
> >list them), including the heat-sensing peripheral which sat around
> >on the floor. Then there's the Power Pad, Light Gun, V.Boy, Piano
> >something, Action-back-pack, N.E.S. Max, 4-Player adaptor, SNES CD
> >and others. That's why I had a gripe about buying the N64 when the
> >first release of it was mentioned. No game company is perfect so I
> >say stop worshipping the way of Mario, or anyone else for that mat-
> >ter. No game company is perfect, so stop ripping SEGA and SONY, un-
> >less of course, it's humorous. Then by all means, make it funny if
> >you're going to say SONY or SEGA or NINTENDONT sucks. Ok Then!
>
> A few points to remember :
> -Nintendo *never* officially announced the
> so-called SNES CD-ROM!

Sorry, but they announced it twice(in conjuction with Sony, then
Phillips) at the CES the same year that the Sega CD was unveiled in
North America. When you make an announcement like that in a place
filled with media and industry people, you can consider it official.

> -The Miracle Piano *was not* developed by Nintendo.
> -The U-Force was not developed by Nintendo , and if it was, 3rd party
> software companies are to be blamed too for not developing software.

You've basically named the flaw in any peripheral developed by a third
party. Anyone remember the Laser Scope head mounted gun released for
the NES by Konami? Voice activated:)

> -The Sega Menacer had less support than the SNES Super Scope.

Which makes it excusable? I have to say that the 16 bit years were a
plain embarassment for the light gun games. Not only did Nintendo and
Sega feel the need to come up with these foolish designs for the guns,
and force us to use batteries with them, but Konami finally releases a
normal looking gun and the stupid things ususally broke down after a
week.

> -Not many people supported the Virtual Goon, so why should Nintendo?
> Besides, most of the games are developed by Nintendo.

Hey, you just described the 32X:)

> -Four player tap? How many games have you seen can actually support four
> players and not significantly slow the system down?

Richard is right in his post, I think the N64 having four controller
ports will change all this. Although I think 3DO had the best idea for
multiplayer games.

> -Sega had flops, including the 32x and Sega CD which were
> supposed to enhance game play. Except for a small handful, these two
> system upgrades were shit.

How can you excuse the Virtual Boy and then type something like this?
Methinks I smell a double standard:)

> -The Playstation has too little RAM to have lush 2-D game enviroments
> that doesn't require me to take a nap in between the levels.
> -N64 has a problem with mass storage, if they ever wanted to utilize it.

I'm not sure what the last two statements have to do with the original
post, but, whatever....

Greg

"Honor is a man's gift to himself."
-Liam Neeson

Saturn/Genesis/SegaCD

pochacco

unread,
Sep 20, 1996, 3:00:00 AM9/20/96
to

In article <51s4lu$l...@news1.sunbelt.net>, chg...@infoave.net wrote:

::In article <51qqcu$6...@wheel.gmi.edu>, gilm...@gmi.edu wrote:
::>By the way, forgot to mention, Nintendo not only failed to support
::>the Power Glove, but also several others (in an earlier post I did
::>list them), including the heat-sensing peripheral which sat around
::>on the floor. Then there's the Power Pad, Light Gun, V.Boy, Piano
::>something, Action-back-pack, N.E.S. Max, 4-Player adaptor, SNES CD
::>and others. That's why I had a gripe about buying the N64 when the
::>first release of it was mentioned. No game company is perfect so I
::>say stop worshipping the way of Mario, or anyone else for that mat-
::>ter. No game company is perfect, so stop ripping SEGA and SONY, un-
::>less of course, it's humorous. Then by all means, make it funny if
::>you're going to say SONY or SEGA or NINTENDONT sucks. Ok Then!

::>
::
::Any else noticed that no Light Gun peripheral has EVER made it? Maybe the

::companies should realize something here.....

Come on now...you know you were out there shooting ducks in Duck Hunt like
the rest of us.....come out of the closet ;)

--
______________________
/ ___ __/__\ \/ / _\
/___ \| | ___\ / __\ poch...@primenet.com
/ / \ | \ / \
/_______/__|_______\/________\

"That's my name, don't wear it out..."

TUFFY LANGENBERGER

unread,
Sep 20, 1996, 3:00:00 AM9/20/96
to

<snippage>

: Any else noticed that no Light Gun peripheral has EVER made it? Maybe the

: companies should realize something here.....

The problem with light gun peripherals is that light gun games are a
rarity. And, with not enough games, naturally the peripheral won't take
off real well.

However, getting arcade-perfect gameplay out of Sega's Virtua Cop series
might sweeten the deal for potential light gun owners.

But, in general, I wouldn't expect to see light guns bundled in with
consoles ever again. Or second controllers bundled in either, for that
matter. . .

James Arguello

unread,
Sep 20, 1996, 3:00:00 AM9/20/96
to

Justin Nation wrote:
>
> In rec.games.video.nintendo pochacco <poch...@primenet.com> wrote:
> :
> : Come on now...you know you were out there shooting ducks in Duck Hunt like

> : the rest of us.....come out of the closet ;)
> :
> : --
> : ______________________
> : / ___ __/__\ \/ / _\
> : /___ \| | ___\ / __\ poch...@primenet.com
> : / / \ | \ / \
> : /_______/__|_______\/________\
> :
> : "That's my name, don't wear it out..."
>
> Actually, I LOVED Duck Hunt. You just had to play it the cool way. Ever
> notice that you could shoot the ducks twice really quickly. WAY COOL! You
> could like make them twitch. It just made the killing experience that much
> more entertaining... then there was the never-ending attempts to shoot
> that damned dog. That would've been a GREAT Easter Egg in the game if you
> could do something just right and shoot the dog right in the forehead as
> it snickered at you, or better yet shoot it right in the ass as it jumped
> into the bushes... guess that's why I should be aprogrammer... I think of
> these important things. :)

I remember shooting the dog one when it was doing that damn snicker at
me. When he was halfway through his laugh I managed to shoot him and he
dissapeared. :)

Justin Nation

unread,
Sep 21, 1996, 3:00:00 AM9/21/96
to

In rec.games.video.nintendo pochacco <poch...@primenet.com> wrote:
:
: Come on now...you know you were out there shooting ducks in Duck Hunt like
: the rest of us.....come out of the closet ;)
:
: --
: ______________________
: / ___ __/__\ \/ / _\
: /___ \| | ___\ / __\ poch...@primenet.com
: / / \ | \ / \
: /_______/__|_______\/________\
:
: "That's my name, don't wear it out..."

Actually, I LOVED Duck Hunt. You just had to play it the cool way. Ever
notice that you could shoot the ducks twice really quickly. WAY COOL! You
could like make them twitch. It just made the killing experience that much
more entertaining... then there was the never-ending attempts to shoot
that damned dog. That would've been a GREAT Easter Egg in the game if you
could do something just right and shoot the dog right in the forehead as
it snickered at you, or better yet shoot it right in the ass as it jumped
into the bushes... guess that's why I should be aprogrammer... I think of
these important things. :)

--
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Justin Nation (jna...@smart.net) http://www.smart.net/~jnation/

"In fact I'd rather have this bottle in front of me than...
A FRONTAL LOBOTOMY!"


Larry Boing

unread,
Sep 22, 1996, 3:00:00 AM9/22/96
to

In article <51qqcu$6...@wheel.gmi.edu>, gilm...@gmi.edu says...

>
>By the way, forgot to mention, Nintendo not only failed to support
>the Power Glove, but also several others (in an earlier post I did
>list them), including the heat-sensing peripheral which sat around
>on the floor. Then there's the Power Pad, Light Gun, V.Boy, Piano
>something, Action-back-pack, N.E.S. Max, 4-Player adaptor, SNES CD
>and others. That's why I had a gripe about buying the N64 when the
>first release of it was mentioned. No game company is perfect so I
>say stop worshipping the way of Mario, or anyone else for that mat-
>ter. No game company is perfect, so stop ripping SEGA and SONY, un-
>less of course, it's humorous. Then by all means, make it funny if
>you're going to say SONY or SEGA or NINTENDONT sucks. Ok Then!
>

Nintendo is the king of failures with the N64 to surely follow suit what with
carts...YECH! Its the 90's guys, get with the program! And ditch that ugly
bulky drive thingy too, PLEASE!


gilm...@gmi.edu

unread,
Sep 22, 1996, 3:00:00 AM9/22/96
to

I didn't play much of Duck Hunt (my Police Lt. dad did) for the NES. Anyway
I was only pointing out that no video game company is perfect, so if you in
any way, just want to believe that SEGA has had failures, think again. Peaz!


Haquer-X

unread,
Sep 25, 1996, 3:00:00 AM9/25/96
to

boi...@thecrib.as (Larry Boing) wrote:

Nintendo makes a big deal about their products and then they fail to
support them. Real gamers use CDs, what is Nintendo still using..
cartridges. Get a clue guys, when we all are using real games,
Nintendo will be six feet under.

Haquer-X


Herman McClain

unread,
Sep 26, 1996, 3:00:00 AM9/26/96
to

Haquer-X wrote:
>
> boi...@thecrib.as (Larry Boing) wrote:
>
> >In article <51qqcu$6...@wheel.gmi.edu>, gilm...@gmi.edu says...
> >>
> >>By the way, forgot to mention, Nintendo not only failed to support
> >>the Power Glove, but also several others (in an earlier post I did
> >>list them), including the heat-sensing peripheral which sat around
> >>on the floor. Then there's the Power Pad, Light Gun, V.Boy, Piano
> >>something, Action-back-pack, N.E.S. Max, 4-Player adaptor, SNES CD
> >>and others. That's why I had a gripe about buying the N64 when the
> >>first release of it was mentioned. No game company is perfect so I
> >>say stop worshipping the way of Mario, or anyone else for that mat-
> >>ter. No game company is perfect, so stop ripping SEGA and SONY, un-
> >>less of course, it's humorous. Then by all means, make it funny if
> >>you're going to say SONY or SEGA or NINTENDONT sucks. Ok Then!
> >>
>
> >Nintendo is the king of failures with the N64 to surely follow suit what with
> >carts...YECH! Its the 90's guys, get with the program! And ditch that ugly bulky drive thingy too, PLEASE!
>
> Nintendo makes a big deal about their products and then they fail to
> support them.

Uh, YOU'RE WRONG, BITCH! Sega makes a big deal about their products
and they fail to support them. Here's a LIST of examples: Master
System, Genesis (SNES is still churning out hits), Sega CD, Game
Gear (GameBoy is the standard), Nomad, and 32X...Whew, almost lost
my breath listing all this JUNK!

> Real gamers use CDs, what is Nintendo still using...cartridges.

This is business, NOT A FASHION TREND! I take it you're new to
this industry. I mean, you're one of those guys who jumped on
the Saturn and PlayStation bandwagon, last year.


> Get a clue guys, when we all are using real games,
> Nintendo will be six feet under. Haquer-X

Oh yeah, Namco and Williams Classics are truly cutting edge...
Oh please, lay off the crack will ya'! Sony already has plans
to ditch the PSX for PSX2 within' a year or two. Nintendo 64 and
its 64DD will take us into the year 200?

Nelson Fernandez

unread,
Sep 26, 1996, 3:00:00 AM9/26/96
to

>>>the Power Glove, but also several others (in an earlier post I did
>>>list them), including the heat-sensing peripheral which sat around
>>>on the floor. Then there's the Power Pad, Light Gun, V.Boy, Piano
>>>something, Action-back-pack, N.E.S. Max, 4-Player adaptor, SNES CD


most of these were just addons for a few games, and the Piano was made
by another company and was release for the Nintendo and the PC, as far
as I know, the SNES CD doesn't even exist. Ok, VBoy sucked, they
fired the creator's ass though!

Greg Sewart

unread,
Sep 27, 1996, 3:00:00 AM9/27/96
to

Herman McClain wrote:
>
> Haquer-X wrote:
> >
> > boi...@thecrib.as (Larry Boing) wrote:
> >
> > >In article <51qqcu$6...@wheel.gmi.edu>, gilm...@gmi.edu says...
> > >>
> > >>By the way, forgot to mention, Nintendo not only failed to support
> > >>the Power Glove, but also several others (in an earlier post I did
> > >>list them), including the heat-sensing peripheral which sat around
> > >>on the floor. Then there's the Power Pad, Light Gun, V.Boy, Piano
> > >>something, Action-back-pack, N.E.S. Max, 4-Player adaptor, SNES CD
> > >>and others. That's why I had a gripe about buying the N64 when the
> > >>first release of it was mentioned. No game company is perfect so I
> > >>say stop worshipping the way of Mario, or anyone else for that mat-
> > >>ter. No game company is perfect, so stop ripping SEGA and SONY, un-
> > >>less of course, it's humorous. Then by all means, make it funny if
> > >>you're going to say SONY or SEGA or NINTENDONT sucks. Ok Then!
> > >>
> >
> > >Nintendo is the king of failures with the N64 to surely follow suit what with
> > >carts...YECH! Its the 90's guys, get with the program! And ditch that ugly bulky drive thingy too, PLEASE!
> >
> > Nintendo makes a big deal about their products and then they fail to
> > support them.
>
> Uh, YOU'RE WRONG, BITCH! Sega makes a big deal about their products
> and they fail to support them. Here's a LIST of examples: Master
> System,

Uhh.. actually, Sega themselves supported this system very well. It was
Nintendo's strong arm tactics that kept this system from getting the
third party support that it deserved. 0 for 1

Genesis (SNES is still churning out hits),

Let's look at this a little more closely, shall we? The Genesis was
released in 1989, and lasted until 1995. 6 years is a pretty
respectable time frame for a system to get support. Also, you may look
at the fact that the reason the SNES is still getting games is because
Sega has since moved to it's new system, trust me, games have already
started diminishing for the venerable SNES.
Take a look at the Genesis software library, the highest percentage of
games were developed by, you guessed it, Sega. 0 for 2.

Sega CD,

The Sega CD recieved as much support as Sega promised it would. I have
said this a million times, but I'll say it again. 90% of the people who
bash this system are those who never owned it, although those who did
own it will usually tell you that it was a great system. 0 for 3.

Game
> Gear (GameBoy is the standard),

What a stupid thing to say. The Game Gear has a huge library, and
again, the highest percentage of games were developed by Sega. Just
because the Gameboy is more successful does not mean Sega did not
support the GG. Besides, teh Gameboy was released earlier than the GG.
0 for 4

Nomad,

Not even a challenge, see my arguement for the Genesis. 0 for 5

and 32X...

OK, I'll give you this one. This one is affectionately referred to as
Sega's Virtual Boy, hehe:) 1 for 6

Good List, but I fail to see how you've proven your point.

Whew, almost lost
> my breath listing all this JUNK!

That would explain the idiotic nature of the above paragraph... Lack of
oxygen to the brain:)

>
> > Real gamers use CDs, what is Nintendo still using...cartridges.
>
> This is business, NOT A FASHION TREND! I take it you're new to
> this industry. I mean, you're one of those guys who jumped on
> the Saturn and PlayStation bandwagon, last year.

As opposed to the wagon you're currently on? The one with the Plumber
at the reins?

>
> > Get a clue guys, when we all are using real games,
> > Nintendo will be six feet under. Haquer-X
>
> Oh yeah, Namco and Williams Classics are truly cutting edge...
> Oh please, lay off the crack will ya'!

Maybe you should switch to morphine?

Sony already has plans
> to ditch the PSX for PSX2 within' a year or two.

Hey, look, progress! Imagine that, especially in the video game
business:) 'The mind wobbles' :)

Nintendo 64 and
> its 64DD will take us into the year 200?

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

That has got to be the _best_ description of cartridges I've ever read:)

JOSEPH P WILD

unread,
Sep 27, 1996, 3:00:00 AM9/27/96
to

Dewey Chan (d...@cs.buffalo.edu) wrote:
: A few points to remember :
: -Nintendo *never* officially announced the
: so-called SNES CD-ROM!

Bullshit... They announced it. It was even in Nintendo Power! That mag
never prints ANYTHING unless it's official. I also heard that they
announced it at a trade show... I'm not sure if it was CES or E3 tho'.

: -The Sega Menacer had less support than the SNES Super Scope.

Yeah, but at least you could use it for longer than 10 minutes without
your arm falling off. :-)

: -Not many people supported the Virtual Goon, so why should Nintendo?


: Besides, most of the games are developed by Nintendo.

: -Sega had flops, including the 32x and Sega CD which were

: supposed to enhance game play. Except for a small handful, these two
: system upgrades were shit.

Agreed.


Matthew Baldo

unread,
Sep 27, 1996, 3:00:00 AM9/27/96
to

Nelson Fernandez (nel...@interport.net) wrote:
:
: >>>the Power Glove, but also several others (in an earlier post I did

: >>>list them), including the heat-sensing peripheral which sat around
: >>>on the floor. Then there's the Power Pad, Light Gun, V.Boy, Piano
: >>>something, Action-back-pack, N.E.S. Max, 4-Player adaptor, SNES CD
:
:
: most of these were just addons for a few games, and the Piano was made

: by another company and was release for the Nintendo and the PC, as far
: as I know, the SNES CD doesn't even exist. Ok, VBoy sucked, they
: fired the creator's ass though!

Wrongola the creator (I forgot his name) decided to leave because of the
lack of sales of the VB. The reason why is most likely that he had hoped
for it the same success that the GB (created by him as well) enjoyed. He
pushed the system until the BIG N finally put it out on the marketplace
where it was a big flop. He subsequently left after this blow. OK I
Haven't posted many things yet and if you think this stinks just keep it
to yourself.

marcor

unread,
Sep 27, 1996, 3:00:00 AM9/27/96
to


Let me add a little to the fray. What I heard on this was that the guy
was given a "window job"- A job with very little responsibility. So he
probably got frustrated and left. Its one of those Japanese honor things.

Thats what the scoop on GFO was... (GFO is a pretty good spot for info.
They have a very up-to-date site. I don't see how it makes them $, tho.)
But we all know how accurate mags are.... sigh.

Marcor


Karl J. von Laudermann

unread,
Sep 27, 1996, 3:00:00 AM9/27/96
to

In article <324A5F...@juno.com>, Herman McClain <sa...@juno.com> wrote:

>Haquer-X wrote:
>>
>> Nintendo makes a big deal about their products and then they fail to
>> support them.
>
> Uh, YOU'RE WRONG, BITCH! Sega makes a big deal about their products
> and they fail to support them.

You're saying that because Sega put out products that they
didn't support, Nintendo isn't guilty of the same thing? Okaaaaaaay.

>Here's a LIST of examples: Master

> System, Genesis (SNES is still churning out hits), Sega CD, Game
> Gear (GameBoy is the standard), Nomad, and 32X...

What the heck kind of support does the Nomad need? It plays all
Genesis carts!

>Whew, almost lost
> my breath listing all this JUNK!

How much breath do you expend when you type? You probably need
to do more finger excercises, and pace yourself :-)

--
Karl J. von Laudermann | "We call this principle Plug and Play. Or at least,
pen...@ccs.neu.edu | Microsoft calls it that because it hasn't got it yet.
-----------------------+ In the Mac world we've had it for so long we didn't
even think of giving it a name." - Douglas Adams

Johnny Long

unread,
Sep 27, 1996, 3:00:00 AM9/27/96
to

In article <324b04be...@news.interport.net>,

nel...@interport.net (Nelson Fernandez) wrote:
>most of these were just addons for a few games, and the Piano was made
>by another company and was release for the Nintendo and the PC, as far
>as I know, the SNES CD doesn't even exist. Ok, VBoy sucked, they
>fired the creator's ass though!

Nope, the SNES CD never was released. I read somewhere (I'll see if I can
remember where) that Nintendo had Sony working on the SNES CD project. For
whatever reason, Nintendo decided to scrap the idea. Sony then took what they
already had done and created the PSX from it. I don't know any of the details
about what had been accomplished on the project before Nintendo dropped it.
My theory is that Sony liked the idea of a CD based game system and decided to
design their own system around it. Maybe someone has some more info on this?

Nelson Fernandez

unread,
Sep 28, 1996, 3:00:00 AM9/28/96
to

I stand corrected.

Vegabros

unread,
Sep 29, 1996, 3:00:00 AM9/29/96
to

>
>In article <52ibrl$9...@sjx-ixn4.ix.netcom.com>,
>vega...@ix.netcom.com(Vegabros) wrote:
>
>> Yup, you might as well sell your INFERIOR system and get your own
N64
>> while ya can!
>>
>> -VegaBros
>
>See? The Veggie Brothels are from Netcom!

See? G.I.Joe is from dimensional!

Vegabros

unread,
Sep 29, 1996, 3:00:00 AM9/29/96
to

In <52gp4d$e...@camelot.ccs.neu.edu> pen...@ccs.neu.edu (Karl J. von

Laudermann) writes:
>
>In article <324A5F...@juno.com>, Herman McClain <sa...@juno.com>
wrote:
>>Haquer-X wrote:
>>>
>>> Nintendo makes a big deal about their products and then they fail
to
>>> support them.
>>
>> Uh, YOU'RE WRONG, BITCH! Sega makes a big deal about their products
>> and they fail to support them.

*Not only do they fail in supporting the products but the products ARE
failures. NES beat MasterSystem, SNES beat Genesissy, and of coarse,
the N64 completely destroys the Saturn.

>
> You're saying that because Sega put out products that they
>didn't support, Nintendo isn't guilty of the same thing? Okaaaaaaay.
>
>>Here's a LIST of examples: Master
>> System, Genesis (SNES is still churning out hits), Sega CD, Game
>> Gear (GameBoy is the standard), Nomad, and 32X...

*Yup.

>
> What the heck kind of support does the Nomad need? It plays all
>Genesis carts!

*The Nomad was a joke, just like the 32X and,well, every other Sega
system. :)

>
>>Whew, almost lost
>> my breath listing all this JUNK!

***SEGA WILL FALL***

Schmev

unread,
Sep 29, 1996, 3:00:00 AM9/29/96
to

Douchebag says WHAT?

Didn't one of you brothers(or sisters, it is very strange this absurd
genetic strain) mellow out awhile ago?

Vegas are considered bottom feeders and are to be treated with
absolutely no respect.

And, as usual, you must be bored with playing N64 to make such a
ignorant post!

Schmev

James Arguello

unread,
Sep 29, 1996, 3:00:00 AM9/29/96
to

Boy if you blow these arguments out of porportions so much, you must be
really worried about your "precious" N64. What would you VegaDWEEBS do if
you found out that around like Christmas time that N64 was failing big
time (might not happen but what if?) and Sega and Sony were selling their
STUPIDERN and PLAYSISSY (Vegabros. would have made that up) better than
ever?

Herman McClain

unread,
Sep 29, 1996, 3:00:00 AM9/29/96
to

I WOULD GIVE UP ON CONSOLE GAMING AND BUY ME A SUPER GUN AND TAKE
UP ON COLLECTING COOL ARCADE CLASSIC JAMMA GAMES.

Gvdo1

unread,
Sep 29, 1996, 3:00:00 AM9/29/96
to

The ONLY reason why Genesis failed was becuz it came out first, so
Nintendo had ime to make their system better by comparing the two. I have
NO COMMENT on the 32X...
the Sega Master System was GOOD. It was even better than the NES,
technology wise. It failed becuz of lacking 3rd party support. Not becuz
of being weaker. The SATURN will do fine. The PSX will fail, becuz of the
BELOW lack-luster games being released, minus Psygnosis games. Crash
really wasn't that good, too hped. SEGA will do FINE, thanks to Arcade
porsts, and the growing 3rd party support, figuring out how to do more
"tricks"...just my 2 cents...

Greg Sewart

unread,
Sep 29, 1996, 3:00:00 AM9/29/96
to


Actually, I seem to remember Nintendo announcing _the next day_ that
they were going to create the SNES CD in conjuction with Phillips,
dropping Sony in the process.

Gvdo1

unread,
Sep 29, 1996, 3:00:00 AM9/29/96
to

"tricks". Just my 2 cents...Oh...the N64...it MAY bomb, ONLY becuz of lck
of games. It is an AWESOME system, ut without a lot of games (that's why i
don't have one yet...). In case you are wondering, I have both PSX and
SATURN.

M Leon13

unread,
Sep 29, 1996, 3:00:00 AM9/29/96
to

First of all, just about all companies have had a couple of failures. The
32X was a huge failure, but only in America. The 32X was Sega of
America's idea and Japan had nothing to do with it. Also, the Genesis and
Game Gear are not dead. The Genesis still has Vectorman 2, Virtua
Fighter, and a few other games and so does the Game Gear. You cannot say
the Nomad is dead because it is just a portable Genesis and not a full
system. The Sega CD was supported but that was about 3 years ago. When
it first came out it was not a 32X, but now about 3 years later it is
dead. For Nintendo, the Super Nintendo still has a few games left. The
Virtual Boy is dead, completely. It suffered a worse fate than the 32X.
The Game Boy is most likely the best handheld system but I have not heard
of new games for it. The 3DO and Jaguar/Jaguar CD are also dead. The had
thier moments in fame with some good games, but Saturn and PSX passed
thier sales in a matter of months. As for Sony, its first system is
doing great, but I have heard they are already making the PSX 2 and it is
going to be a completly different system, and not an upgrade. So for
right now, the Saturn is very very good as is the PSX. I still think the
Nintendo64 is going to get attetion, but with only 2 games, I am going to
Wait-And-See if it is a big failure or really worth the money.

Darren Eveland

unread,
Sep 30, 1996, 3:00:00 AM9/30/96
to

Vegabros (vega...@ix.netcom.com) wrote:

: *Not only do they fail in supporting the products but the products ARE


: failures. NES beat MasterSystem, SNES beat Genesissy, and of coarse,
: the N64 completely destroys the Saturn.

Completely destroys in what way? CPU speed, hardware design? Yes.
Storage capacity? No. Sales? No. Game Library? No. Its way too
pre-mature to say N64 "destroys" Saturn or any other game system for that
matter. Heck, the system is barely out. Only hard core gamers in the US
have one now. It will take months for the full distribution lines to be
open and the general masses to become aware of the Nintendo 64.

N64 has the _potential_ to destroy every other game system out there, Yes.
However superior hardware design does not always translate into "best
sales". Often its marketing, "what your buddy has", what is "cool", or a
"system seller" game that makes or breaks a game console.

Its true Nintendo has a super game with Mario 64. Now lets sit back and
see how it goes.

Darren

Michael R. Baraniecki

unread,
Sep 30, 1996, 3:00:00 AM9/30/96
to

: Vegabros (vega...@ix.netcom.com) wrote:

: : *Not only do they fail in supporting the products but the products ARE
: : failures. NES beat MasterSystem, SNES beat Genesissy, and of coarse,
: : the N64 completely destroys the Saturn.

The Master System was more powerful than the NES by a good margin, but
due to Nintendo's monopolistic policies, the MS failed. It still had
some good games, though. The SNES and Genesis are pretty much tied, as
far as sales are concerned, I believe. Yes, the SNES was more powerful
than the Genesis, but when you consider that Nintendo had *two* more
years to put out their system, the SNES was pretty sad. It took them two
more years to put out a system that was only marginally more powerful
than the Genesis. Same goes for the N64. It took them two years to put
out a system that's marginally more powerful than the Saturn/Playstation.

--

-Mike

Michael R. Baraniecki
uni...@netcom.com
gala...@erols.com


Kevin M. Hebert

unread,
Sep 30, 1996, 3:00:00 AM9/30/96
to

In article <unicronD...@netcom.com>,

Michael R. Baraniecki <uni...@netcom.com> wrote:
>than the Genesis, but when you consider that Nintendo had *two* more
>years to put out their system, the SNES was pretty sad. It took them two
>more years to put out a system that was only marginally more powerful
>than the Genesis.

The SNES was not "marginally" more powerful than Genesis. When SNES came
out, Sega had to ship out games with new hardware built into the cartridge
just to compete. This is something they will not have the luxury of doing
with the Saturn (or Sony's Playstation).

> Same goes for the N64. It took them two years to put
>out a system that's marginally more powerful than the Saturn/Playstation.

Have you played the N64? The system is much more powerful. Graphics have
much fewer jagged edges, and overall play is MUCH smoother.

-- KMH

--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kevin M. Hebert kmhe...@seas.gwu.edu http://www.seas.gwu.edu/student/kmhebert
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

S Aish

unread,
Sep 30, 1996, 3:00:00 AM9/30/96
to

Kevin M. Hebert (kmhe...@seas.gwu.edu) wrote:

: The SNES was not "marginally" more powerful than Genesis. When SNES came


: out, Sega had to ship out games with new hardware built into the cartridge
: just to compete.

Er, you got your systems wrong, the only Genesis game to use an add-on
chip was Virtua Racing. When the SNES came out, it already had to put in
extra chips into the cartridges (the DSP chip in F-Zero).

Michael R. Baraniecki

unread,
Sep 30, 1996, 3:00:00 AM9/30/96
to

Kevin M. Hebert (kmhe...@seas.gwu.edu) wrote:
: In article <unicronD...@netcom.com>,

: Michael R. Baraniecki <uni...@netcom.com> wrote:
: >than the Genesis, but when you consider that Nintendo had *two* more
: >years to put out their system, the SNES was pretty sad. It took them two
: >more years to put out a system that was only marginally more powerful
: >than the Genesis.

: The SNES was not "marginally" more powerful than Genesis. When SNES came


: out, Sega had to ship out games with new hardware built into the cartridge
: just to compete.

Which games might these be? I know of only Virtua Racing, and that came
out a good while after the SNES did.

And the SNES wasn't *that* much more powerful than the Genesis. When all is
said and done, I doubt that the SNES could do Gunstar Heroes. Also most
of the sports games were better on the Genesis.

: > Same goes for the N64. It took them two years to put

: >out a system that's marginally more powerful than the Saturn/Playstation.

: Have you played the N64? The system is much more powerful. Graphics have
: much fewer jagged edges, and overall play is MUCH smoother.

Yes, I own one, and I wouldn't say that it's MUCH more powerful than
either the Saturn or the Playstation. Crash Bandicoots graphics are,
IMO, better looking than Mario's (though as a game, Crash isn't that
great), and Mario 64 doesn't look a whole lot better than NiGHTS. What
do you mean by "overall play is much smoother"? Are you talking about
animation or game play? The jagged edges are gone, this is true. The
N64 is not the be all, end all system that you guys are making it out to
be. It's great, but it's not anywhere near enough to make me sell of my
Saturn and Playstation.

Keith E. Young

unread,
Sep 30, 1996, 3:00:00 AM9/30/96
to

Vegabros (vega...@ix.netcom.com) wrote:
: *Not only do they fail in supporting the products but the products ARE
: failures. NES beat MasterSystem, SNES beat Genesissy, and of coarse,
: the N64 completely destroys the Saturn.

The SMS was techincally superior to the NES, The Genesis was not a
failure as Sega took 50% of the market share away from nintendo. And
this time Nintendo's market share will shrink even more.

: > You're saying that because Sega put out products that they


: >didn't support, Nintendo isn't guilty of the same thing? Okaaaaaaay.
: >
: >>Here's a LIST of examples: Master
: >> System, Genesis (SNES is still churning out hits), Sega CD, Game
: >> Gear (GameBoy is the standard), Nomad, and 32X...

The Genesis still has some decent games in development, as does the
SNES, but both are dead in the water....

: >
: > What the heck kind of support does the Nomad need? It plays all
: >Genesis carts!

: *The Nomad was a joke, just like the 32X and,well, every other Sega
: system. :)

Actually, it's a GREAT idea, one that should've been exploited earlier
by Sega AND Nintedo.

: >
: >>Whew, almost lost


: >> my breath listing all this JUNK!

: ***SEGA WILL FALL***

No one company will fall, however all 3 companies should have equal
market share.

-Keith

Scott Alter

unread,
Sep 30, 1996, 3:00:00 AM9/30/96
to

On Thu, 26 Sep 1996 03:48:10 -0700, Herman McClain <sa...@juno.com>
wrote:

>
> Oh yeah, Namco and Williams Classics are truly cutting edge...

> Oh please, lay off the crack will ya'! Sony already has plans
> to ditch the PSX for PSX2 within' a year or two. Nintendo 64 and

> its 64DD will take us into the year 200?
^^^^^^^

This is prolly true....cartridges ARE Retro!

Yuji Higaki

unread,
Oct 1, 1996, 3:00:00 AM10/1/96
to

Gvdo1 (gv...@aol.com) wrote:
: The ONLY reason why Genesis failed was becuz it came out first, so

: Nintendo had ime to make their system better by comparing the two. I have

The Genesis did not "fail". Only its peripherals failed (32X and the lot).
From my perspective, a system is a failure if people stop producing games
that I want. The Genesis received good games up through its natural lifetime.
In fact, I'd call the Genesis a huge success

: of being weaker. The SATURN will do fine. The PSX will fail, becuz of the


: BELOW lack-luster games being released, minus Psygnosis games. Crash

It seems the installed user base of both systems worldwide is large enough
for 3rd party developers to continue developing for both systems. I don't
think either system will fail.

--
Yuji Garett Higaki Sun Microsystems
cab...@rescomp.stanford.edu yuji....@eng.sun.com
Department of Electrical Engineering Networking Products
Stanford Univeristy

The Piper

unread,
Oct 1, 1996, 3:00:00 AM10/1/96
to

> You
>could like make them twitch. It just made the killing experience that much
>more entertaining...

i just love this line...its says so much about who we are today!

MASHOOD KHAN

unread,
Oct 1, 1996, 3:00:00 AM10/1/96
to

>How long did it take you to right this pointless shit?

Rick Florey

unread,
Oct 2, 1996, 3:00:00 AM10/2/96
to

gv...@aol.com (Gvdo1) wrote:


>The ONLY reason why Genesis failed was becuz it came out first, so

Genesis didn't 'fail'. It's the only system that ever topped Nintendo
during a period that they had a state-of-the-art system (which means
PS and Saturn don't count, yet). It's a killer system


>Nintendo had ime to make their system better by comparing the two. I have

>NO COMMENT on the 32X...

Agreed.


>the Sega Master System was GOOD. It was even better than the NES,
>technology wise. It failed becuz of lacking 3rd party support. Not becuz
>of being weaker.

agreed


> The SATURN will do fine.

Agreed.


> The PSX will fail, becuz of the
>BELOW lack-luster games being released, minus Psygnosis games. Crash

>really wasn't that good, too hped.

Sony should do fine. they have a tremendous lead and loads of cash.
While it's true they don't do video games themselves, a load of cash
in today's world goes a long way. They'll be around, but I have no
respect for SCEA.


> SEGA will do FINE, thanks to Arcade
>porsts, and the growing 3rd party support, figuring out how to do more
>"tricks". Just my 2 cents..

Agreed, but Saturn doesn't need tricks. It's architecture is complex,
but stronger than the PS's, as mentioned by SCEA's cheif in an
interview with NGO.


>Oh...the N64...it MAY bomb, ONLY becuz of lck
>of games. It is an AWESOME system, ut without a lot of games (that's why i
>don't have one yet...). In case you are wondering, I have both PSX and
>SATURN.

N64 is doing a brisk business here, and I hope it dominates. I'd love
to see a REAL video game company in charge again.


Greg Sewart

unread,
Oct 2, 1996, 3:00:00 AM10/2/96
to

Kevin M. Hebert wrote:
>
> In article <unicronD...@netcom.com>,
> Michael R. Baraniecki <uni...@netcom.com> wrote:
> >than the Genesis, but when you consider that Nintendo had *two* more
> >years to put out their system, the SNES was pretty sad. It took them two
> >more years to put out a system that was only marginally more powerful
> >than the Genesis.
>
> The SNES was not "marginally" more powerful than Genesis. When SNES came
> out, Sega had to ship out games with new hardware built into the cartridge
> just to compete.

Pardon? I think you're a little confused. The only game that had any
'extra' hardware in it for the Genesis was Virtua Racing(AFAIK), and
that came out long after the SNES had carts with 'extra hardware' in
them(AKA Starfox, the FX chip).
Sorry about destroying that argument, care to try again?

This is something they will not have the luxury of doing
> with the Saturn (or Sony's Playstation).

Actually, they do(though I doubt they would have to use 'extra hardware'
to compete with the PS). It's called a cartridge slot, therefore
allowing Sega to add chips or RAM to games as they see fit.
Care to try again?

>
> > Same goes for the N64. It took them two years to put
> >out a system that's marginally more powerful than the Saturn/Playstation.
>
> Have you played the N64? The system is much more powerful. Graphics have
> much fewer jagged edges, and overall play is MUCH smoother.

Graphics are slightly better, though I feel that Crash's graphics are a
lot better than Mario64's, that's an opinion. The fact that people can
formulate such an opinion should tell you that N64's first games are
only marginally better than those on the Saturn or PS. I won't
generalize and say that the N64 is only marginally better, for I have no
idea what the future holds for the three big systems.
Gameplay being smoother has to do with programming, nothing else. There
are games on the NES that play 'smoother' than Mario 64, so what?

Greg

"Honor is a man's gift to himself."
-Liam Neeson

Saturn/N64/Genesis

Orion

unread,
Oct 2, 1996, 3:00:00 AM10/2/96
to

In article <52ktr6$8...@dfw-ixnews9.ix.netcom.com>,
vega...@ix.netcom.com(Vegabros) wrote:

> *The Nomad was a joke, just like the 32X and,well, every other Sega
> system. :)

How is the Nomad a "joke?" I think it shows exactly the kind of innovation
that Nintendo is unwilling or unable to produce.

Or have you forgotten that Nintendo *still* hasn't made a color portable
system...

-Orion

SE7EN

unread,
Oct 2, 1996, 3:00:00 AM10/2/96
to

ummmm here of project Atlantis? It is real.A 64 bit color handheld...HAH!
in the dust! Go ahead ask anyone,it is true...oh did I mention?If you own
a N64 you will be able to play the games through it also.

Orion <or...@kali.nas.com> wrote in article
<orion-ya02318000...@news.nas.com>...

Jeff Kilgroe

unread,
Oct 2, 1996, 3:00:00 AM10/2/96
to

Orion wrote:
>
> In article <52ktr6$8...@dfw-ixnews9.ix.netcom.com>,
> vega...@ix.netcom.com(Vegabros) wrote:
>
> > *The Nomad was a joke, just like the 32X and,well, every other Sega
> > system. :)
>
> How is the Nomad a "joke?" I think it shows exactly the kind of innovation
> that Nintendo is unwilling or unable to produce.

Very true. The Nomad is probably Sega's best investment yet. It's
just that $170 is still a bit much for a portable system. However, I
bought one right after last Christmas and have enjoyed it very much.
This system will keep Genesis games and Genesis development alive for
some time to come. If Nintendo could compress the SNES package into a
portable unit, then that would be great too. And once the Nomand starts
dropping in price, it should start selling better. Perhaps Nintendo
will follow suit once a portable SNES can be made for under $200. ...I
hope that they do.

Jeff


Jeff Kilgroe
-Dark Science
-Octahedron Cybernetic Systems

Hanson

unread,
Oct 3, 1996, 3:00:00 AM10/3/96
to

Jeff Kilgroe <ka...@holly.colostate.edu> wrote:

> Very true. The Nomad is probably Sega's best investment yet. It's
>just that $170 is still a bit much for a portable system. However, I
>bought one right after last Christmas and have enjoyed it very much.
>This system will keep Genesis games and Genesis development alive for
>some time to come.

Nothing is going to keep the Genesis or the SNES software development
alive. Wave the 16-bitters bye-bye, because there will be practically
nothing coming after this Christmas. Nomad is $170 because Sega isn't
really getting much money on software sales to subsidize the price.


>If Nintendo could compress the SNES package into a
>portable unit, then that would be great too. And once the Nomand starts
>dropping in price, it should start selling better. Perhaps Nintendo
>will follow suit once a portable SNES can be made for under $200. ...I
>hope that they do.
>
>Jeff

For the reasons stated above, Nomad will not be dropping in price any
time soon. And Nintendo is planning to release a 32-bit full color
portable next year, so as far as a portable SNES is concerned, I
wouldn't hold my breath. And as for SNES compatability, don't hold
your breath there either. Nintendo doesn't want people buying the
Atlantis and playing their old SNES instead of purchasing Atlantis
software.

Hanson
"Leave the gun. Take the cannoli"
- Clemenza

Carl-Henrik_Skårstedt_<carl@funcom.com>

unread,
Oct 3, 1996, 3:00:00 AM10/3/96
to

Hanson wrote:
> Nothing is going to keep the Genesis or the SNES software development
> alive. Wave the 16-bitters bye-bye, because there will be practically
> nothing coming after this Christmas. Nomad is $170 because Sega isn't
> really getting much money on software sales to subsidize the price.

You are incredibly wrong. The games coming for Genesis this XMas are of
really high quality and Genesis is still SEGA's #1 console, at least in
Europe! Sonic 3d looks very impressive, Virtua Fighter rocks (very smooth
gameplay and much better than the Game-Gear animated version), NBA Hangtime
and many other games. SNES will also get some hot titles.

/Carl.

Tony Price

unread,
Oct 4, 1996, 3:00:00 AM10/4/96
to

I was at toys r us last night & they are offering $100 in geoffry money
when you turn in 10 either super nintendo or genisis carts. The sign says
that the geoffry money is to be used to purchase only saturn or psx
systems.

I inquired a little deeper & the guy at the service center said that:

You can turn in FEWER or MORE (up to 20 or $200 worth) carts to get the
Geoffry money and you can do with the $$ as you please (even though the
sign doesn't say that), so in otherwords you can get any of the newer
systems that are out there including the Nintendo 64 that the sign
doesen't say or you can buy what in my bias opinion would be the best
bet and get a sony playstation w/ die hard triligy & resident evil. OR
you could use the geoffry money to purchase new games that you wanted.

I would think this would be a tremendous deal for collectors that have
been getting snes & genisis carts really cheap and they have multiple
copies of crappy games, now they can get $10 a pop for each one!

This offer expires October 5th. & I was in the Akron,OH ToysRUs store.


Good luck! Good gaming! I enjoy 'em all from the 2600 to the US64! No
such thing as a bad game system. I love saturn for SOME of its games and
the PSX for SOME of its games, the JAG for SOME of its games and the
classic 2600 /5200 /7800 / odessey /intelevision /virtualboy /nintendo
/supernintendo /everything is fun everything is great, just relax & play
what you like!!!

Charles Ludwig

unread,
Oct 6, 1996, 3:00:00 AM10/6/96
to

On Fri, 04 Oct 1996 00:17:05 -0700, Tony Price
<mfmu...@earthlink.net> wrote:

Thankfuly I saw this message Friday night(Saturday was the last day
for this)... I got rid of 35 old Sega Gen games and now can get $350
worth of PSX games! Has to visit three Toy R Us in one day to do this
(We got 5 within 20 miles of my house) because two kept it to the 10
limit and one let me do more.

From the Cust. Service rep story, these tapes are being sent to
third-world countries. Didn't ask if they were to be given away or if
Toy R Us is opening stores in these countries. One of the stores got
in 30 Ultra64s today, but I just couldn't bring myself to get one,
from what I understand people in Japan just don't like it as much as
the Sony and Sega.

The Ferret Slayer

unread,
Oct 6, 1996, 3:00:00 AM10/6/96
to

The proposed SNES CD was originally entitled the "Snes CD-PSX"now does
that ring any fucking bells?The Playstation was originally codeveloped
with Nintendo but due to "differences"(most probably share of profits
and/or game release strategy)the 2 companies went their seperate
ways resulting in the situation we have now....

Pete.

MASHOOD KHAN

unread,
Oct 7, 1996, 3:00:00 AM10/7/96
to

On 30 Sep 1996, Kevin M. Hebert wrote:

> In article <unicronD...@netcom.com>,
> Michael R. Baraniecki <uni...@netcom.com> wrote:
> >than the Genesis, but when you consider that Nintendo had *two* more
> >years to put out their system, the SNES was pretty sad. It took them two
> >more years to put out a system that was only marginally more powerful
> >than the Genesis.
>
> The SNES was not "marginally" more powerful than Genesis. When SNES came
> out, Sega had to ship out games with new hardware built into the cartridge

> just to compete. This is something they will not have the luxury of doing


> with the Saturn (or Sony's Playstation).
>

> > Same goes for the N64. It took them two years to put
> >out a system that's marginally more powerful than the Saturn/Playstation.
>
> Have you played the N64? The system is much more powerful. Graphics have
> much fewer jagged edges, and overall play is MUCH smoother.
>

> -- KMH
>
> --
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> Kevin M. Hebert kmhe...@seas.gwu.edu http://www.seas.gwu.edu/student/kmhebert
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>

>Forgive me for being a bit dim, but what does "The play is much
smoother" exactly mean? Is it something to do with frame rate? If so I
haven't seen anything on the N64 which matches TK2 or VF2.

Mash

Spud

unread,
Oct 7, 1996, 3:00:00 AM10/7/96
to
>> Anybody heard of Sega Channel??? Now that's a failure.

Randall Flagg

unread,
Oct 8, 1996, 3:00:00 AM10/8/96
to

>> The SNES was not "marginally" more powerful than Genesis. When SNES came
>> out, Sega had to ship out games with new hardware built into the cartridge
>> just to compete.

To whoever wrote this you are WAAAY off base.

I can think of only one Genesis cart that had a special accelerator chip in
it, Virtua Racing.

On the other hand, Nintendo made dozens of carts with new 'hardware' in them.
Starfox and a few others with the FX chip

Mario Kart, Mega Man X2, Yoshi's Island, Super Mario RPG, etc. ALL had chips
in them.

I do agree that SNES games were better overall than Genesis games. (With the
exception of the EA sports titles.) But Sega definately did not rush out and
ship games with new hardware to compete. They built the 32X to do that.
(Which, is far sadder than just shipping chips in carts anyway....)


Flagg

David Aldridge

unread,
Oct 8, 1996, 3:00:00 AM10/8/96
to

Randall Flagg (Fl...@Juno.com) writes:
> I do agree that SNES games were better overall than Genesis games. (With the
> exception of the EA sports titles.) But Sega definately did not rush out and
> ship games with new hardware to compete. They built the 32X to do that.
> (Which, is far sadder than just shipping chips in carts anyway....)

Was the 32X ever marketted by Sega as being a SNES beater though?
Although some trolls from the Nintendo newsgroup were saying that the 32X
was only as powerful as the SNES, I was under the impression that Sega was
going after the Jaguar and 3DO market with it. Otherwise, Sega would have
dropped the Genesis for it.

0 new messages