03.25.97
Working Designs, publisher of Dragon Force and long time Sega supporter, is
finalizing plans to become a third-party developer for the Sony
PlayStation.
Details have not been finalized, but Working Designs is busily bulking up
their development staff to gear for additional PlayStation titles. Although
Working Designs declined to comment on any specifics regarding titles,
Taito's RayStorm is said to be one that they may be considering.
More information should surface on Working Designs' plans later this week
--------------------------------
-Chris C.
>>
>> More information should surface on Working Designs' plans later this week
>>
>> --------------------------------
>If this is true, than I have been betrayed. I will sell my working design
>games and live in the woods for the rest of my days.
And how, pray tell, have you been "betrayed?" Because WD would like
to actually make money and expand their business? Or because you can't
afford a Playstation?
---
Douglas L. Erickson | Curiosity killed the cat/
dou...@mailhost.ecn.ou.edu | Loathsome rituals brought it back.
Visit my Anime Art Gallery at: | - Revelation X
http://www.ecn.ou.edu/~douglas | <My opinions remain unsponsored by ECN>
Chris C. <war...@erols.com> wrote in article
<01bc3a54$ded50ea0$d702...@warlock.erols.com>...
> From GameInformer Online:
>
> 03.25.97
> Working Designs, publisher of Dragon Force and long time Sega supporter,
is
> finalizing plans to become a third-party developer for the Sony
> PlayStation.
>
> Details have not been finalized, but Working Designs is busily bulking up
> their development staff to gear for additional PlayStation titles.
Although
> Working Designs declined to comment on any specifics regarding titles,
> Taito's RayStorm is said to be one that they may be considering.
>
: 03.25.97
: Working Designs, publisher of Dragon Force and long time Sega supporter, is
: finalizing plans to become a third-party developer for the Sony
: PlayStation.
: Details have not been finalized, but Working Designs is busily bulking up
: their development staff to gear for additional PlayStation titles. Although
: Working Designs declined to comment on any specifics regarding titles,
: Taito's RayStorm is said to be one that they may be considering.
: More information should surface on Working Designs' plans later this week
: --------------------------------
Geez, I can't believe it. Has Sony finally started to listen to
it's customers? It isn't quite April 1st yet..
>If this is true, than I have been betrayed. I will sell my working design
>games and live in the woods for the rest of my days.
So WD wants to make PS games, why not? They were going to originally, but
SCEA was a problem. It's not like they are going to stop making Saturn
games.
--
Nathan Stehle
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
"Early to bed and early to rise, makes a man stupid and blind in the eyes."
Mazer Rackham in Orson Scott Card's "Ender's Game"
"Chris C." (war...@erols.com) writes:
> From GameInformer Online:
>
> 03.25.97
> Working Designs, publisher of Dragon Force and long time Sega supporter, is
> finalizing plans to become a third-party developer for the Sony
> PlayStation.
>
> Details have not been finalized, but Working Designs is busily bulking up
> their development staff to gear for additional PlayStation titles. Although
> Working Designs declined to comment on any specifics regarding titles,
> Taito's RayStorm is said to be one that they may be considering.
>
> More information should surface on Working Designs' plans later this week
I'm not surprised to see this. Shortly after Vic promised a few major
surprises at the upcoming E3, someone posted the question of why WD
doesn't develop for the PlayStation. Vic's answer said that it was due to
the pompous attitudes displayed by the "original" batch of executives at
Sony. When I e-mailed him asking why he made that distinction, and asked
if new talks with Sony were underway, he never responded or mentioned it
in this newsgroup again. That silence, while saying nothing, seemed to
suggest a lot.
Of course, now we'll have to deal with the some of the trolls who own
PlayStations, who'll insist that WD is now 100% dumping the Saturn. But
at least there should be less WD-bashing by visiting trolls.
I'm just wondering if PSX owners will be able to "appreciate" WD.
I'm looking back at WD's history:
They have a cult following with the Saturn crowd.
They have a cult following with the Sega CD crowd.
TG-CD... um... uh... er...
Well, I can't think of any "personal nazis" in WD's TG-16 days. =P
Anyway, if indeed this is true, that means WD didn't develop a reputation
until the Sega CD. Why?
I'll tell ya why... It was on the Sega CD that they had their first
KILLER app: Lunar.
Honestly, had WD never gotten Lunar, I'd be looking over my copies of
Cosmic Fantasy 2 and Vay... and wondering what all the hubbub was about.
Will there be any killer apps available for the PSX? Somehow I doubt it.
Square is most likely going to either do all its stuff on its own or, I
think in the case of FFVII?, let Sony do it. And then there are
companies like Sony and Konami who'll refuse to let anyone else translate
their properties, even if they won't touch them themselves.
Are there any companies like Game Arts developing GOOD PSX games that
don't have a state-side branch? That seems to be WD's only shot at
FINDING any games to translate for the PSX.
"Gin makes a man mean!"
"Everyone booze up and riot!"
Milk&Cheese
>"David Zehder" <wze...@frontiernet.net> writes:
>
>
>
>>>
>>> More information should surface on Working Designs' plans later this week
>>>
>>> --------------------------------
>
>>If this is true, than I have been betrayed. I will sell my working design
>>games and live in the woods for the rest of my days.
>
> And how, pray tell, have you been "betrayed?" Because WD would like
>to actually make money and expand their business? Or because you can't
>afford a Playstation?
>
The second one. We aren't made of money Castellan. Go ahead and laugh,
but many of us bought Saturn's because of WD's commitment. I myself
weighed my options when buying a new system. I am not some little brat
that bought a system because of the hype (N64), or because of game
quantity (PSX). In reality, I bought my Saturn because the games I
wanted to play were out (or being released) on that system. I bought
it mainly for the WD RPGs, and for the Anime Games in Japan. And
to a lesser extent, for some of Sega's in-house titles. Now it appears
that one of my reasons might be eliminated. I'm not completely
fear-full because I know that if worst comes to worst I can install
a Japanese/American switch and play imports. But I still will harbor
a deep resentment towards Sega and WD if they don't clean up their
respective acts. I'm not mad at WD now per-say, but I will be if they
jump ship on Saturn. I'll feel kinda the same way the N64 owners felt
when Square jumped ship on Nintendo.
------------------------------
John Hokanson Jr.
gam...@alphainfo.com
I guess we'll have to go down there and have our way with 'em I reckon.
That's a joke son, ya know, from sling blade.
> The second one. We aren't made of money Castellan. Go ahead and laugh,
> but many of us bought Saturn's because of WD's commitment. I myself
> weighed my options when buying a new system. I am not some little brat
> that bought a system because of the hype (N64), or because of game
> quantity (PSX). In reality, I bought my Saturn because the games I
> wanted to play were out (or being released) on that system. I bought
> it mainly for the WD RPGs, and for the Anime Games in Japan. And
> to a lesser extent, for some of Sega's in-house titles. Now it appears
> that one of my reasons might be eliminated. I'm not completely
> fear-full because I know that if worst comes to worst I can install
> a Japanese/American switch and play imports. But I still will harbor
> a deep resentment towards Sega and WD if they don't clean up their
> respective acts. I'm not mad at WD now per-say, but I will be if they
> jump ship on Saturn. I'll feel kinda the same way the N64 owners felt
> when Square jumped ship on Nintendo.
That is a very selfish point of view! You have to look at it from WD's
view, also. They're not making as much money as they deserve! The Saturn
is the #2 CD system. Why not make games for the #1? Also, I'm sure that
WD's is going to continue making Saturn games so you don't have to
worry. Also, Square jumped the Nintedo ship for a good reason! Square
believes that CD's are superior. (WD's also does) Give me a good reason
for WD NOT to make PSX games... You could say they have a commitment to
Sega, but they also have to make money. It's part of being a business.
--
Billy Benson
bi...@pex.net
http://www.geocities.com/Hollywood/1376/
: The second one. We aren't made of money Castellan. Go ahead and laugh,
: but many of us bought Saturn's because of WD's commitment. I myself
: weighed my options when buying a new system. I am not some little brat
: that bought a system because of the hype (N64), or because of game
: quantity (PSX). In reality, I bought my Saturn because the games I
: wanted to play were out (or being released) on that system. I bought
: it mainly for the WD RPGs, and for the Anime Games in Japan. And
: to a lesser extent, for some of Sega's in-house titles. Now it appears
: that one of my reasons might be eliminated. I'm not completely
: fear-full because I know that if worst comes to worst I can install
: a Japanese/American switch and play imports. But I still will harbor
: a deep resentment towards Sega and WD if they don't clean up their
: respective acts. I'm not mad at WD now per-say, but I will be if they
: jump ship on Saturn. I'll feel kinda the same way the N64 owners felt
: when Square jumped ship on Nintendo.
Think about what you're saying. Working Designs *translates*
Japanese games (usually RPG's) which no one else picks up. They do
not *make* games. Therefore, any PSX games brought out here by
Working Designs were originally made for the Playstation and have been
probably never been available for the Saturn in the first place. So
if anything WD will continue to translate Saturn stuff while now
translating PSX stuff.
It isn't like they've made a sudden switch of platforms, they've
wanted to bring over PSX games from the beginning. SCEA have just been
idiots in not letting them do so, but apparently they've actually been
easing up lately.
> If they do go to the Playstation, I hope they'll do TEAM INNOCENT.
There was a PS version of Team Innocent? I wasn't aware it had
been released on any system other than NEC's.
> I'll tell you how this person has been betrayed. I bought a
> Saturn because of Working Designs and now that they're going to the
> Playstation I should have bought that. I am 14, I have a small job
> that pays for ONE system and ONE game a month or so. So seeing
> Working Designs go to another system is bad, but not the end of the
> world. I wished they didn't though.
eck, it's ONE shooter.. .ONE SHOOTER! not a couple japanaese RPGs..
theyre even using a different name, 'SPAZ' which obviously doesn't call
to mind RPGs..
anyway, everyone get a grip, and get a playstation too. 149, prolly 99
used or something, then you get wild arms and ff7. once you sink the
money on a system, it's yours forever.
That isn't the issue for all of us, many of us just don't want lunar to
have more delays because of other games.
> I'll tell you how this person has been betrayed. I bought a
> Saturn because of Working Designs and now that they're going to the
> Playstation I should have bought that. I am 14, I have a small job
> that pays for ONE system and ONE game a month or so. So seeing
> Working Designs go to another system is bad, but not the end of the
> world. I wished they didn't though.
What's the difference? The Saturn is still getting the same games
WD had planned for it in the first place, and the PS is getting an
entirely different set, unless WD is going to start re-coding Japanese
Saturn titles to run on the PS (not bloody likely: takes too long, too
much hassle, they've never completely reprogrammed games before to my
knowledge, and getting the licenses for cross-system ports from the
original J-Saturn developers would probably be hell). Saturn gets Lunar,
MKR, Dragon Force, AO, and whatever else they have planned; PS gets
RayStorm, maybe Arc 2 (I can't fathom why SCEA is passing on this
one...Arc the Lad was basically dung, aside from its nice visuals, but the
sequel is a whole different story), and whatever else they decide to pick
up for it. The Video Game Spot article suggests that WD has no plans to
drop Saturn development. Sounds like a win-win situation to me. Maybe
they'll even be able to expand and bring games out faster for both
systems.
--
--
sey...@telerama.lm.com
"Ooh, a head bag. They're chock full of...heady goodness."
-Apu
this is a SHOOTER. the last game in the series didn't have any japanese
in it. literally. i played this one at a store, it didn't have any
that i saw. get a GRIP. they've hired more people. raystorm isn't
seriously going to delay ANYTHING.
Agreed, I have RayStorm , and Kanji is literally non-existent. So,
if Working Designs ports this game, it could literally be done in a
days worth of time, barring the instruction manual art, and the
ads for the game.
Silver Phoenix
christian nutt <sex...@ix.netcom.com> wrote in article
<333B56...@ix.netcom.com>...
But they're still splitting their efforts now.
Originally, I was worried that the Saturn would be getting half the
attention that it had been getting, now that the PSX was in the picture.
WD has assured people that they ARE expanding their staff, so I suppose
my mind is put at ease in this respect.
But then again, how satisfied are we with WD's progress right now? Don't
you think that it would have been nice for Saturn owners had WD expanded
their staff and STILL concentrated all of its efforts on the Saturn?
Imagine getting twice the number of games from WD a year, roughly on
time.
Tengai Makyo, anyone?
So in a sense, Saturn owners DO lose out.
When Square "jumped ship" no one had spent any money on an N64 yet,
and it's not as if they were going to make any more SNES games.
Why did this upset people? Buy the system that has the games you
like, not the "brand name" you prefer. Likewise, I can't see how
WD porting shooters to the PS is going to affect Saturn owners,
unless WD is going to stop their Saturn activities, which they've
no made indication of doing (on the contrary, it appears Spaz will
handle Saturn shooters as well, while WD keeps doing Saturn RPGs).
Everybody wins.
--
Ken Small
kens...@mcs.com
================
Magic 8-BALL sez: My reply is no
However, that being said, I hope that WD does translate some great RPG's
for the PS. The more the better, for, although the RPG market is
growing, RPG fans still have precious little to choose from compared to
fighting or sports nuts.
Good call, WD.
--
Greg
Editor
Gaming Enthusiast Online
http://www.gaming-enthusiast.com/
"Over-specialize and you breed in weakness."
-Ghost in the Shell
Saturn/Playstation/Nintendo64/GenesisCDX
you think that it would have been nice for Saturn owners had WD expanded
their staff and STILL concentrated all of its efforts on the Saturn?
Imagine getting twice the number of games from WD a year, roughly on
time.]
Wouldn't happen this way. Like it or not, the Saturn is sitting still or
losing steam due to inertia at SoA. Why would we double our staff and
releases for Saturn, when the sales would stay the same or decrease?
Sad, but true.
DBTH - Vic
So might we get Dezaemon 2 among some other fantastic shooters ported?
Or is this pure speculation?
Craig
Hmm, but you see the established WD fan base on the Saturn would certainly
pick up more than 2-3 WD titles a year.. if they could. So if you had more
staff things would get done quicker, and we'd be buying more of your titles.
Doubling staff without doubling releases might be a bad idea, but I'm suprised
you would consider arguing you wouldn't make it back and more if that was the
case.. twice the releases wouldn't be swamping us.. we'd all be kids in a park.
Like it or not there still are about 2 million Saturn owners. I certainly
see the merits of trying PC and PSX waters as well. But as already mentioned
there is some stiff competition already on the PSX, the PC is always a
question mark, and you built up a fair base of gamers on the Saturn, as it
was the only route to get WD ports for quite awhile anyways. I hope we still
see strength in the commitments already made and new titles being announced,
and some shooters as well would be great. Well that's my 2 cents.
Craig Kazial
Jeez, when is SOA ever going to learn? (Or rather, when is SOJ going to
find out what's happening, and fire everyone at SOA (could they do
that?))
Honestly, I don't see why SOA finds it so hard to listen to their
customers... After all the polls (such as the one from Saturnworld),
petitions, e-mails, letters, and phone calls for more RPGs, they release
Shining the Holy Ark, and that's it??? (StHA doesn't even look that
great to me, they'd be better off translating Apoc. IV)
I can't see how they could have chosen worse RPGs to release (Mystaria,
Legend of Oasis, and Dark Savior). Why can't we just go back to the old
days, when games like Lunar and Final Fantasy 3 were being released???
I agree with another poster on this ng...it's time to send the tactical
nukes over to SOA, and hope WD's out of range when they hit.
-Dyne
>
> I can't see how they could have chosen worse RPGs to release (Mystaria,
> Legend of Oasis, and Dark Savior). Why can't we just go back to the old
> days, when games like Lunar and Final Fantasy 3 were being released???
>
>
Hey man all those games rocked!
> Wouldn't happen this way. Like it or not, the Saturn is sitting still or
> losing steam due to inertia at SoA. Why would we double our staff and
> releases for Saturn, when the sales would stay the same or decrease?
>
> Sad, but true.
>
> DBTH - Vic
I don't mean to be rude, but you are sounding like 4PLAY, the
*incredible* designers of Jaguar software.
You talk about Sega not doing anything, but where is your company's
announced software? delayed.
Why is it alright that *you* can delay things, but if Sega (or anyone
else) does the same, it's poor.
I can understand why Sega may be sitting back to see how things firm out
right now, they don't want to end up like Texas Instruments did in the
1983 computer wars... Commodore did then like Sony is trying nowadays...
Sega is in the business of making money.. something fairly difficult to
do in the hardware end of the market...
You have garnered a great deal of respect from Working Designs purchasers
(well deserved), but you risk losing it with comments like you just made.
What is WD planning for the next few months? Can we still expect Albert
Odyssey and Rayearth?
I *thought* the new "Spaz" label press realease mentioned both Sony and
Saturn titles? Has this changed in the past few days?
Please remember that this NEWSGROUP is made up of Saturn owners, not SEGA
executives: we want to buy what you sell... not feel guilty for Sega's
marketing plans...
-------------------==== Posted via Deja News ====-----------------------
http://www.dejanews.com/ Search, Read, Post to Usenet
I don't think that the Saturn has enough of a total user base to worry
about, much less a WD fan base. I'm a tried and true Sega supporter,
but even I can see that the Saturn just hasn't caught on. Vic and WD
are in the business to turn a profit, and if that means selling PSX
games, so be it. Say WD brought out more games on the Saturn, but could
only sell a few hundred thousand of each title. Now, say they could
bring out some games on the Playstation, and sell a few more hundreds of
thousands of titles than they could with a Saturn release. It's just
good business. I'm more dismayed at the way Sega of America has handled
the Saturn here and someone needs to kick them out of their complacency.
--Dave
> The second one. We aren't made of money Castellan. Go ahead and laugh,
> but many of us bought Saturn's because of WD's commitment. I myself
> weighed my options when buying a new system. I am not some little brat
> that bought a system because of the hype (N64), or because of game
> quantity (PSX). In reality, I bought my Saturn because the games I
> wanted to play were out (or being released) on that system. I bought
> it mainly for the WD RPGs, and for the Anime Games in Japan. And
> to a lesser extent, for some of Sega's in-house titles. Now it appears
> that one of my reasons might be eliminated. I'm not completely
> fear-full because I know that if worst comes to worst I can install
> a Japanese/American switch and play imports. But I still will harbor
> a deep resentment towards Sega and WD if they don't clean up their
> respective acts. I'm not mad at WD now per-say, but I will be if they
> jump ship on Saturn. I'll feel kinda the same way the N64 owners felt
> when Square jumped ship on Nintendo.
>
I own a PSX, although I'm not a brat :P
But the truth is I still think PSX has better games than saturn :P
It's true most games on PSX really suck! But the good ones are
the ones I really want. Btw, I bought PSX bcoz of square too.
I'm one of those N64 ppl u're toking abt.(except i dun own a N64)
but i still love nintendo, famicom and super famicom brought me my
love for RPGs, my desire for dragonquest and my passion for Final fantasy.
nothing, not even my 7 year old Sega can do that :)
All of that is jez my opinion so dun flame or advocate ur console. :)
Ta.
>>
>> Details have not been finalized, but Working Designs is busily bulking up
>> their development staff to gear for additional PlayStation titles.
>Although
>> Working Designs declined to comment on any specifics regarding titles,
>> Taito's RayStorm is said to be one that they may be considering.
>>
>> More information should surface on Working Designs' plans later this week
>>
>> --------------------------------
>If this is true, than I have been betrayed. I will sell my working design
>games and live in the woods for the rest of my days.
How have you been betrayed?
Sammael
>In article <3339f0bb...@news.alphainfo.com>,
>John Hokanson Jr. <gam...@alphainfo.com> wrote:
>>respective acts. I'm not mad at WD now per-say, but I will be if they
>>jump ship on Saturn. I'll feel kinda the same way the N64 owners felt
>>when Square jumped ship on Nintendo.
>When Square "jumped ship" no one had spent any money on an N64 yet,
>and it's not as if they were going to make any more SNES games.
>Why did this upset people? Buy the system that has the games you
>like, not the "brand name" you prefer. Likewise, I can't see how
>WD porting shooters to the PS is going to affect Saturn owners,
>unless WD is going to stop their Saturn activities, which they've
>no made indication of doing (on the contrary, it appears Spaz will
>handle Saturn shooters as well, while WD keeps doing Saturn RPGs).
>Everybody wins.
Victor Ireland said that they probably would translate some PSX RPGs
also.
Sammael
>I find it funny that you think they will get a license just to bring out
>ONE game. If demand is high for a product you think they will just sit
>there and let the opportunity pass by?
>They will most likely get license to bring out that game, because that way
>other publishers cannot. Why? WD is going to publish it, it might take them
>a year, but they they got the license first.
>And did you say they will hire more people? My guess is, one new programer
>for the PlayStation department, and the some poor guy that works 24 hours a
>day, translating Saturn games. Oh yeah and a new coffee machine!
Hahhahahaha you're probably right one guy for saturn games and one guy
for PSX games, well look at this way now atleast they're twice as
"many" as before.
Sammael
Sammael <Sam...@post2.tele.dk> wrote in article
<5hkb22$afa2$4...@news.inet.tele.dk>...
Really where and when did he say this?
>In article <19970329070...@ladder01.news.aol.com>,
> vicv...@aol.com (VicVideo) wrote:
>> Wouldn't happen this way. Like it or not, the Saturn is sitting still or
>> losing steam due to inertia at SoA. Why would we double our staff and
>> releases for Saturn, when the sales would stay the same or decrease?
>>
>> Sad, but true.
>>
>> DBTH - Vic
>I don't mean to be rude, but you are sounding like 4PLAY, the
>*incredible* designers of Jaguar software.
Duuuuhhhhhh, what, Sparky?
>You talk about Sega not doing anything, but where is your company's
>announced software? delayed.
>Why is it alright that *you* can delay things, but if Sega (or anyone
>else) does the same, it's poor.
Where has he bashed Sega for delaying releases? He's bashed them
for not converting titles, for not putting advertsing emphasis on the
Saturn, and for poor marketing/third party handling overall, but he's
never criticized them for delaying titles.
>I can understand why Sega may be sitting back to see how things firm out
>right now, they don't want to end up like Texas Instruments did in the
>1983 computer wars... Commodore did then like Sony is trying nowadays...
>Sega is in the business of making money.. something fairly difficult to
>do in the hardware end of the market...
Boy, if this isn't an analogy pulled out of the wrong orifice -
Sony is about as similar to Commodore as your analytical insight is to
a William Buckley oratory - there's no comparison. Sega made it into the
top 5 toy retailers last year as a result of SOFTWARE sales last year
despite a lackluster performance in hardware retail - I don't think
they'