When I say my guys got stupid is that they would seem to skate into each
other and when I would fly down the wing with Mogilny, LaFontaine would
just hang out at center ice. Maybe, just maybe, he'd go in so I could
set up a shot. But even if he did manage to go in, Dejardins would just
steal the pass and off the Habs would go.
Then I noticed when I would start to kick the computer's ass by being up
by two or more goals, they would put on the juice and start cheating like
a bastard. Fuhr started dropping every shot and flopping around like a
fish out of water. of course, Montreal would just pop in the rebound. But
my favorite was when they would fire off a shot from the blue line and
Fuhr just waved it in like a bullfighter. I could never seem to knock them
off the puck. Three or four hits wouldn't even slow them down!
Bottom line, has anyone experienced this lack of intelligence by your own
team when the going gets rough? I'm not a polished player at the moment, but
it's very frustrating to have the computer just run you out of the game
with what seems like the damn game cheating.
Also, how do you combat the computer prick. Every series I have played, he
just cranks it up and kicks my ass. I was once up 3-0 in a series, with a
chance to go to the finals and he won four straight and bounced my sorry
ass into golf season.
I had this same problem with the PC version, but, ahem, wrote an editor to
make my team better. thus, I win more than I lose there. but in the Sega
version, the computer just toys with me at the end.
Any help would be appreciated.
Mark Schlageter
sch...@world.std.com
B
C
C
C
You'll start to adjust your play on the fly and learn to read the defense
the computer has set up in front of the net. For example, when Desjardin
is camped out in front of the net, don't set up for that quick one-timer.
Instead, carry the puck deep into the corner and draw the defense towards
you. When they move to take you out, pass to LaFontaine who by that time
will have bought a clue and be streaking towards the net. It is possible
to win at this game without cheating, but it takes a *LOT* of patience
and practice. :)
Also, you mentioned that you made an editor for the computer version of this
game. Is there any way I could beg you to let me have a copy? Pretty please
with sugar on top... :)
Thanks.
Bobby
>[...]
>Bottom line, has anyone experienced this lack of intelligence by your own
>team when the going gets rough? I'm not a polished player at the moment, but
>it's very frustrating to have the computer just run you out of the game
>with what seems like the damn game cheating.
Are you kidding? I've never seen a sports game that _doesn't_ cheat when
it's losing. ^_^
Ken
Hey Mark: Maybe you just suck!
By the way, anyone who thinks Roenick actually posted to this
group is not with it either. (Same with anyone who thinks
Roenick can use a computer). Go Habs.
This has nothing to do with you, Mark, you still suck.
George Pneumaticos as...@freenet.carleton.ca
--
_/ _/ _/ _/ _/ _/ George Pneumaticos (613) 824-5606
_/ _/ _/
_/ _/_/ _/ _/ _/
_/ _/
>By the way, anyone who thinks Roenick actually posted to this
>group is not with it either. (Same with anyone who thinks
>Roenick can use a computer). Go Habs.
Heh..well, I don't think that Roenick is *THAT* stupid, he prolly can use a
computer...but I will say that he is overrated in the game. As for the Habs..
I agree 110%%!!1 In the playoffs Goaltending is the key..and all you need to
hear when goaltending comes up is one word....ROY.
A question...how many *REAL* hockey fans out there play NHL? And how much
emphasis do you put on what parts of the game...i.e. goal scoring, record
setting, etc....cuz I consider myself a true hockey fan, and I love NHL becuz
even with all of it's flaws, it is still a FUN game and can be realistic as
well if you give it the chance. My friends and I hear strive for realism in
our games. We love a great 2-1 game, shutouts are the best as long as you
are not the one shut out. We control our goalies a *LOT* and desperately wish
that they did not put a "Leash" on the netminders. I shrudder when easy or
cheap goals are scored, or when stuff that would be really hard to justify in
a real hockey game happens. It is a lot of fun this way, and truly gives my
friends and I a feeling of being able to actually watch and play in a real
hockey game.
Anyway, that is how we feel, that is how *I* feel, and I was just looking for other opinions so lets's here em!!
>George Pneumaticos as...@freenet.carleton.ca
>--
> _/ _/ _/ _/ _/ _/ George Pneumaticos (613) 824-5606
> _/ _/ _/
> _/ _/_/ _/ _/ _/
>_/ _/
Mario Felarca
Habs in 94!!!
.sig deleted in favor of this update from ESPN Sportscenter on 4/18
"After Muller put the Canadiens ahead, they turned the game over to the what
many,many consider the best goalie in the world...Patrick Roy. (Insert Hi-
lights) Roy the save....Roy the stop...Roy...And on Borque's 35 footer...ROY
saves the blast from landing in the upper corner....unbelivable, Patrick Roy
is the goalie of the universe...40 saves on the night for Mr. Wall."
24 Cups...going on 25!!!
I'm a real sports fan, including hockey, so when I play all my sports games, I
usually put my emphasis on winning. I've won some games scoring 16 goals
(rare), but usually end up with closer and/or lower scoring games. It was nice
to beat Toronto with Buffalo in TO 16-2 in Game 1 of the Finals and then to
lose my first game of the playoffs the next game. I didn't like losing, but it
was nice to see a team bounce back after such a beating. Unfortunately, this
doesn't always make me the most competitive against other players. For
example, me and my friend spent a lot of time playing Madden '92 against each
other, playing as real as possible with decent sportsmanship. When we went to
play some friends of ours for the first time, initially we got stomped because
they knew every trick and cheat in the stupid game and used them well. Not
until me and my friend started cheating back did we become competitive against
them. But, it just somehow cheapened the realism that I enjoyed in the game.
>>George Pneumaticos as...@freenet.carleton.ca
>>--
>> _/ _/ _/ _/ _/ _/ George Pneumaticos (613) 824-5606
>> _/ _/ _/
>> _/ _/_/ _/ _/ _/
>>_/ _/
T-Dub/SGP '94
Heh, I know how you feel. It is really tough when you are trying to enjoy thebeautiful game of hockey through a game and then have to put up with the "This move can make the goalie down every time" move. All in all though, it is betterif you play with those that use that move and such since it makes you a better player if you learn to defend against it. Because then what happens?? You have
taken away their one or two only scoring plays, while you, who look for realism and like to set up plays, move people around for the open shot, set up screens in front of the netminder, and plug in a beautifully played goal, can still score. =) Leaving them to drown in their lack of offense. ;) Anyway, I love goaltending in real hockey, and that is what spurrs my drive for realism when I play. Over all, and trust me on this one, you get IMMENSE satisfaction from being able to win realistically
while your friend tries every trick in the book to beat you. ;-)
More if needed IMHO,
Mario Felarca
Canadiens here and now!!
.sig deleted in honor of Patrick Roy's outstanding play on 4/18/94!
NHL 94 is a blast on the Sega CD. My friends and I play a four way duel. One
team member is in constant control of the goalie while the other is trying to
stuff the puck in at the other end. It gets pretty heated between the
goaltender!!! You should try it. I hope the next improvement in the game will
be the addition of the seasons and the bringing back of the fighting. I really
don't get into the actual fight, but the realism of the penalties would be
cool. Also, I would like to see major and minor infractions brought into the
game. I have not played any other hockey game that even compares to EA's
Later
Logan Blackstar
>I'm with you, Mario. I love NHL 94's realism. I think it's probably the best
>simulation of any sport. And I'm also a real NHL hockey fan. Granted, I'm a
>newbie to the sport--I just got interested when Tampa got the Lightning--but
>I'm a fanatic now. I went to one game live last year and at least a dozen
>this year.
> BTW, I don't believe any of these guys who are talking about their
>incredible scoring prowess (40 goals in 5-minute periods my butt!) are playing
>the game as it was meant to be played: penalties & line changes ON and Manual
>goalie control. *That* is a fine game, my friend, and no one scores more than
>a few goals a period no matter what the matchups are.
> Well, that's just my couple o' pennies...
Well I am going to have to top you by saying that I am with you on your
point here 100% as well Stuart. I guess that is just the view that many
people see when they do not understand the ACTUAL sport of hockey, or follow
it for that matter. My friends used to insist that we play without line changesand penalties and offsides, my friends didn't used to follow hockey too much,
that was about a 7 months ago. Now, they are avid followers of hockey like I am, they *UNDERSTAND* the game, its nuances, its finesse, its beauty,etc.. They
now play as I do, full simulation mode...barring 10 min. periods, since we find
that we tend to get more realistic stats and scores when playing 10 min. periods...we have learned to defend against the "Make your goalie lay down" move, and
we never try to use it.
Also, we have tried to take NHL '94 as far as it can
go into a league mode considering that they didn't put one on the program.
I and two of my other friends play our three teams, Montreal, Toronto, and
Detroit respectively, and we are cycling through playing against *ALL* the otherteams in the league in alphabetical order. We will eventually cycle through
the teams twice, once playing at home, the other away. The beauty lies in the
fact that we take down stats after each game....points per player and the point
breakdown, the Goalies shots faced and saves and save percentage, the teams
power-play and penalty-killing efficiency, number of shots, shorthanded goals
for and against, and WHO scored the special teams goals.
Then after every 5 or 6 games, I update the team stats by pulling together
all the game stats. We compute Goals Against Average, keep track of mins.
played by goalies, make sure that the back-up netminders get play time, total
points per person and by line, special teams effectiveness, etc...It puts a
whole new aspect into the game, coaching...now you can see which lines are
producing, which players are slacking, which goaltender is backstopping you
better, what your special teams are doing, etc., and based off all this info,
you can make decisions as to who to put where, what goalie to play, which lines
to adjust, etc., etc., etc.....It is a lot of fun, especially if you like
hockey as much as I do, and follow the game as closely..stat wise, game wise,
and player wise...sometimes you can even see the parallels between the actual
teams and the game team, thus adding to the realism factor.
Well, that is my fun, if you have time and like it that much, I suggest you
gice it a try, like I said, it adds a whole new dimmension to NHL '94 =)
>
>--------------------------+--------------------------------------------------
> // Stuart Maxwell | "See dat broad da let dat booty yakem...
>\\// aka | leggum down and smack 'em yakem!"
> XX stu...@oo.com | --- Airplane...The Movie
IMHO of course! ;-)
Mario Felarca
.sig deleted in honor of Montreal's Patrick Roy whose stellar performance
on 4/18/94 lead Montreal to victory and to his health and return from his
bout with an unhappy appendix ;-)
I find it very interesting how the fan's interest, or noise level, affects
the player's on the ice. I've been to oh.. about 15 or so Dallas Stars
games and the fan support has a GREAT deal of impact on the player's
level of play.
I also get into the 'virtual reality' idea of it, and played out the Dallas
Star's entire season, keeping track of point totals. I was surprised to find
that, except for a couple defensemen, the point totals turned out to be very
similar to those of the players in real life (although I only played 10 minute
periods).
There is only one aspect of the game I dislike, no fighting. Not that I want
fighting because I want to get real violent and beat up other players (though
at times I DO), it's just that fighting is a part of hockey, like tackling is
a part of football. It's pretty dumb to have the real player abilities in
all things, and have it only offensive and defensive. Dallas has two players
that were acquired merely for their ability to fight (Jim Mckenzie and Shane
Churla). What good are they in the game when they can't do what they were
hired to do? It also detracts from the realism of penalties. You can play
a game with usually less than 8 minutes of penalties. In all the 15 or so
games I've been to, I can testify there was never as little as 8 minutes, more
along the lines of close to a hundred. In fact there were two games I saw in
excess of 150 penalty minutes. EA has created a very real product here, but
if they wanna really say 'It's in the game' they're going to need fighting
back, as well as 10 minute and game misconducts....
Blood is hockey. If Sega is willing to put out the full-blood version of
Mortal Kombat, why does EA shy away from it in the place where it REALLY
happens....
Just some ramblings...
Ed Potter
UT Austin
Stars for the Cup '94!
[snip snip]
>The beauty lies in the
>fact that we take down stats after each game....points per player and the point
>breakdown, the Goalies shots faced and saves and save percentage, the teams
>power-play and penalty-killing efficiency, number of shots, shorthanded goals
>for and against, and WHO scored the special teams goals.
> Then after every 5 or 6 games, I update the team stats by pulling together
>all the game stats.
...ummmmm I might be alone on this, but I would *really* appreciate
seeing some sort of summary of these stats......any chance of you
taking some time out and posting one...? Any at all?
(from a fellow Habs fan, who lived in ol-Montreal most of his youth...)
MIke
>
>Blood is hockey. If Sega is willing to put out the full-blood version of
>Mortal Kombat, why does EA shy away from it in the place where it REALLY
>happens....
>
I agree that fighting is part of hockey, and should be included in EA's NHL
'94. However, I don't think EA had much of a choice. I was under the
impression that it was the NHLPA that forced EA to remove fighting,
otherwise they weren't going to let EA use player names, team logos, etc.
I could be wrong, though.
Doug
---------------------------------------------------------------------
| Doug Deutsch | NASA Lewis Research Center |
| djd...@lims01.lerc.nasa.gov | Cleveland, Ohio, USA |
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| "Ring a bell and I'll salivate. How'd you like that?" |
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Ryan Kaintz
THE WHALERS ARE THE SECRET TEAM
>
>Fighting is not a part of the game, but it is an unfortunate side-effect
>of male machismo run amok.
WRONG AGAIN!!! Look at a hockey tape from any decade in the past. You Will
see fighting. It has been a part of hockey since day ONE!! It will be a
part (Though a minor part) for years to come.
Scott
--
Dallas Wins their FOURTH!! | _/_/_/ _/_/_/ _/ _/ _/_/_/ _/_/_/
Buffalo Losses their FOURTH!! | _/ _/ _/ _/ _/ _/ _/ _/ _/
| _/ _/ _/_/_/ _/ _/ _/_/_/ _/_/_/
Is there a pattern here??? | _/_/_/ _/ _/ _/_/_/ _/_/_/ _/ _/ _/_/_/
Where exactly in the rule book does it justify fighting? By this logic we
should expect fighting in all future basketball and baseball sims as well
as crowd violence in future incarnations of FIFA.
Fighting is not a part of the game, but it is an unfortunate side-effect
of male machismo run amok.
Personally I loved when the guys got nailed to the ice and blood spilled
from their heads...they should put that back in and allow for flying
helmets, teeth and broken sticks.
Kent Frechette
--
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\ The above does not represent OIT, UNC-CH, laUNChpad, or its other users. /
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EA Sports- If it's in the game (unless it's hockey fighting) it's in the game!
the above is not a jab at the makers of NHL94, as it is out of their hands and
they must comply by the bogus wussies in the front offices of the NHL!
I have been playing NHL 94 for a while, I find it very different from
the previous 2 versions. I have been playing this game against a friend
for quite a few times now, and so far I haven't been able to beat him.
Can any one suggest a good hard hitting and shooting team, so I could
beat my friends ass badly. (anyteam besides the all-star team).
Other teams: Buffalo no lone changes. The LaFontaine Mogilny connection
Vancouver no oine changes. Bure goes I hundred miles an hour
Dallas no line changes. Modano and Courtnall fly
Islanders no line changes.. Turgeon never misses a one-timer. But Healy is really bad.
Rangers are good team quick
>Where exactly in the rule book does it justify fighting? By this logic we
>should expect fighting in all future basketball and baseball sims as well
>as crowd violence in future incarnations of FIFA.
The justification is this: Hockey is the only major pro sport
(besides boxing, I suppose) in which fighting is not penalized by
expulsion. Instead, you and your partner must sit out for five
minutes, a penalty which usually makes little difference to the game
except for temporarily removing a player from the game. Fighting in
the NHL is diminishing: in the rough and brutal Calgary-Vancouver
playoff series, there were no fights in seven games. But fighting is
still a part.
It probably would add a little realism to the game if a batter could
charge the mound, though, and surely a good b-ball sim should feature
the occasional player ejection ("If it's in the game..."). As for
crowd violence during soccer games, it rarely affects the outcome of
the game. But it would make a good background effect...
>Fighting is not a part of the game, but it is an unfortunate side-effect
>of male machismo run amok.
Tell that to Gino Odjick, Bob Probert, Link Gates... While all are
good players, all made it to the NHL on their fists, if you will.
>Personally I loved when the guys got nailed to the ice and blood spilled
>from their heads...they should put that back in and allow for flying
>helmets, teeth and broken sticks.
Personally, I think stick fouls are far more brutal than fights. To my
knowledge, nobody has ever been seriously injured in a hockey fight,
partly because referees and linesmen are trained to deal with fights,
and they do deal with them. On the other hand, cuts and injuries are
common from high sticks, and crosschecks into the boards have
paralyzed and killed hockey players. Although I have to agree with
you: it would be neat to have the occasional tooth fly on the ice...
>Kent Frechette
The Canucks _will_ defeat the Stars...
--
Ryan Cousineau, rcou...@sfu.ca, DoD#863, Vancouver, BC, Canada |X|
'86 Katana 750: Kit Kat '82 Vision 550: Kaput <Beware Keith Lim>
Disclaimer: since Simon Fraser University is supposed to be shaping my mind, I
think they deserve a share of the responsibility for the above opinions.
Indeed. You just need look at last evening's Devils-Bruins matchup to
see the impact of fighting on the NHL.
The problem with eliminating fighting is that you have burly 200+ pound
guys ramming into each other, all of them carrying a rather solid stick. And
when you have this many people going at it, the odds are good that something
will come up. I agree with the rules the NHL has imposed that have all but
eliminated the bench-clearing brawl... but even the league realizes that
they can not eliminate one-on-one fighting.
..Richard Hildebrand
diq...@maple.circa.ufl.edu
Founding Member of the Kelly Hrudey Fan Club (:
"Bite me, fight me. (:"
Possibly. With line changes, and an aggressive player, I would agree. Without
line changes, I'd give it to Buffalo.
>Best Offensive team: Detroit, very quick (too quick sometimes)
For some reason, Yzerman rarely misses one-timers. Same with Brian Bradley
of the Lightning... and Gagner for the stars, etc. But Fedorov is slow in the
game, and the team doesn't seem to receive passes too well.
>Best Def/Off Team: Quick with good powerful defense men.
Buffalo. Try this on: Mogilny (LW) - Hawerchuk/LaFontaine C-RW
Svoboda LD - Donnelly RD - Hasek G.
For those playing with line changes, try Dallas. It's too easy to score with
these guys... (:
..Richard Hildebrand
diq...@maple.circa.ufl.edu
Founding Member of the Kelly Hrudey Fan Club (:
"Tony Twist, where are you? (:"