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More noise about Shining Force CD

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jg...@rivers.acc.uwrf.edu

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Apr 10, 1995, 3:00:00 AM4/10/95
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In article <3mcdc6$6...@news.bu.edu>, shim...@bu.edu (Sergei Aish) writes:
>
> Although my initial impressions were so-so, it got much better in part 2
> (and on "hard" instead of "normal"). Part 3 that you can start after beating
> #2 is hilarious, I wouldn't spoil it for you, but it is a definite must-play.
>
> One gripe: I was one blow away from finishing the scenario in Part 3 (I was
> fighting a bunch of very nasty female ninjas) and the game froze on me in
> the battle scene. Very annoying.
>
> -S.A.
SF CD froze up on me once. It happened when I healed someone, and
the fairy just flew back and forth and never stopped. It has never
happened again since. SF CD seems touchy on my system (like silpheed
and Spiderman) where sometimes it makes a funny noise and doesn't load
up.


--
Jeff Gunnink Internet: Jeff.R.Gunnink@ uwrf.edu

Sergei Aish

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Apr 10, 1995, 3:00:00 AM4/10/95
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Kimiko Itazura

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Apr 11, 1995, 3:00:00 AM4/11/95
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In article <3mcdc6$6...@news.bu.edu>, Sergei Aish <shim...@bu.edu> wrote:
>One gripe: I was one blow away from finishing the scenario in Part 3 (I was
>fighting a bunch of very nasty female ninjas) and the game froze on me in
>the battle scene. Very annoying.

This has happen to me a couple of times when I played Lunar (I have the
flip top version of Sega-CD 1.3), what is weird is when that happen I
would open the lid/top, spin the disk, and shut it tight and wait for it to
start up spinning again and press start. All the sudden it started to
play again where it frozed, this has only happen to me on Lunar, but
maybe this can help for others who hve that problem with other games.

I have no idea why this happens, but that is a sulution ^_^;

s

--
Kimiko Itazura
ita...@netcom.com

Barmek

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Apr 12, 1995, 3:00:00 AM4/12/95
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> SF CD froze up on me once. It happened when I healed someone, and
>the fairy just flew back and forth and never stopped. It has never
>happened again since. SF CD seems touchy on my system (like silpheed
>and Spiderman) where sometimes it makes a funny noise and doesn't load
>up.

I have had some quirks on Dark Wizard. I finally traced the problem to
the power lines! Now whenever I play Dark Wizard, I unplug my fridge and
presto no problem. The ice cream in the freezer melts though *grin*. I
live in a very old building with really anitquated wiring.

Kevin

utmwi...@cc.memphis.edu

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Apr 12, 1995, 3:00:00 AM4/12/95
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I encountered the same problem in the final few battles of Lunar. Usually, the
music would stop first, giving me something of a warning. When that happened, I
found that lightly bumping the Sega unit would get it back on track. The only
annoying thing is that it once froze on me six times in a single battle. weird.
Anybody know what causes this?

--Tom

*******************************************************************************
Roadkill on the Information Superhighway... * We now have positive proof that
* research is the leading cause of
utmwi...@msuvx1.memphis.edu or * cancer in laboratory rats...
utmwi...@cc.memphis.edu *
*******************************************************************************
Tron is dead. Long live the MCP!
>END OF LINE<

vicv...@delphi.com

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Apr 12, 1995, 3:00:00 AM4/12/95
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Kimiko Itazura <ita...@netcom.com> writes:

>>One gripe: I was one blow away from finishing the scenario in Part 3 (I was
>>fighting a bunch of very nasty female ninjas) and the game froze on me in
>>the battle scene. Very annoying.
>
>This has happen to me a couple of times when I played Lunar (I have the
>flip top version of Sega-CD 1.3), what is weird is when that happen I
>would open the lid/top, spin the disk, and shut it tight and wait for it to
>start up spinning again and press start. All the sudden it started to
>play again where it frozed, this has only happen to me on Lunar, but
>maybe this can help for others who hve that problem with other games.

In the case of LUNAR and Dark Wizard, the "freeze" has to do with the CD
erring out and not finding the beginning of the CD-DA audio track once it
has finished, but NOT setting the internal status flags correctly to notify
the software that's what happened. If you CAUSE an error by tapping the
CD unit on the right side or opening and closing the tray (#2 should be a
last-ditch effort), it will force a RESEEK and generally "unfreeze" the
game.

Dunno if this is what's happening on SFCD, but if the music stops when it
happens (or SFX, in the case of the fairy), then it more than likely is.
We never found, nor were we offered a workaround, so I assume it cannot be
"fixed" by software. It only affects games that use CD-DA audio extensively,
and only in certain model SEGA-CD2 systems.

DBTH - Vic

jua...@spcvxb.spc.edu

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Apr 12, 1995, 3:00:00 AM4/12/95
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In article <itazuraD...@netcom.com>, ita...@netcom.com (Kimiko Itazura) writes:
> In article <3mcdc6$6...@news.bu.edu>, Sergei Aish <shim...@bu.edu> wrote:
>>One gripe: I was one blow away from finishing the scenario in Part 3 (I was
>>fighting a bunch of very nasty female ninjas) and the game froze on me in
>>the battle scene. Very annoying.
>
> This has happen to me a couple of times when I played Lunar (I have the
> flip top version of Sega-CD 1.3), what is weird is when that happen I
> would open the lid/top, spin the disk, and shut it tight and wait for it to
> start up spinning again and press start. All the sudden it started to
> play again where it frozed, this has only happen to me on Lunar, but
> maybe this can help for others who hve that problem with other games.
>
> I have no idea why this happens, but that is a sulution ^_^;
>
> s
>
> --
> Kimiko Itazura
> ita...@netcom.com

I had the same problem with Dark Wizard -but that was after I put in the 32x
module. I also have an original US Genesis and the motorized SegaCD though.
But I've heard that this problem is associated with the 32x module.

Ned
St. Peter's College


Sergei Aish

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Apr 12, 1995, 3:00:00 AM4/12/95
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vicv...@delphi.com wrote:

: Dunno if this is what's happening on SFCD, but if the music stops when it


: happens (or SFX, in the case of the fairy), then it more than likely is.
: We never found, nor were we offered a workaround, so I assume it cannot be
: "fixed" by software. It only affects games that use CD-DA audio extensively,
: and only in certain model SEGA-CD2 systems.

I have an old model Sega CD and the music doesn't stop. It is probably
something else.

-S.A.

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