To be fair, this is the latest version of the arcade software, which has a
couple of extra Virtuaroids and some revised AI code not in the Dreamcast
release. A medium like Xbox Live is excellent for this sort of release,
where there's really not enough return on the investment to issue the game
on a disk. And the rabid fans will snap up the twin sticks with very
little regret. It's win-win for the hardcore and for Sega, and the general
public doesn't have to know or care about it for it to be profitable.
-KKC, who just picked up HOTD Overkill, but has no Wii.
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