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Does Virtual On Marz suck?

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Scott H

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Dec 12, 2003, 12:30:47 AM12/12/03
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I can't seem to find a single positive review for this game. The once
grand Virtual On series, "marred" only by a "required" twin stick
peripheral, is now being claimed as ruined by bad graphics, bad sound, *slow
response time* to controller input, and general lack of anything inspiring
throughout. Is it true, has anybody played it in here? I haven't even
bothered to rent it, because even a bad review generally lets something slip
that sparks my interest in a game, if I'm going to like it at all, and
*none* of the reviews have said a single positive thing about this game.
What's the deal?

Scott


Jason Alexander

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Dec 12, 2003, 1:48:33 AM12/12/03
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Yes...lol. Granted, I didn't play it for 20 hours straight or anything to
give a "professional" review, but the feel of the game was totally off...I
swear, the game was slooow. I even loaded up the DC Virtual On to compare,
and it was quite noticeable in my opinion. The DC version is a hell of a
lot more faster and frantic than Marz on PS2...and isn't that what you want
to see in a virtual on game?

Also, I didn't really try using the dual analog controls, because I'm one of
the people who played it (and got used to it) on consoles before arcades. I
was always surprised when people say it's "almost unplayable" or whatever
without the twin sticks. Jump cancel, people...

"Scott H" <weapo...@yahoo.com> wrote in message
news:bocCb.9$JB...@nwrddc02.gnilink.net...

Joe Ottoson

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Dec 12, 2003, 2:57:26 AM12/12/03
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"Scott H" <weapo...@yahoo.com> wrote in
news:bocCb.9$JB...@nwrddc02.gnilink.net:

> I can't seem to find a single positive review for this game. The
> once
> grand Virtual On series, "marred" only by a "required" twin stick
> peripheral, is now being claimed as ruined by bad graphics, bad sound,
> *slow response time* to controller input, and general lack of anything
> inspiring throughout. Is it true, has anybody played it in here? I
> haven't even bothered to rent it,

Busy dancing a happy dance eh?

because even a bad review generally
> lets something slip that sparks my interest in a game, if I'm going to
> like it at all, and *none* of the reviews have said a single positive
> thing about this game. What's the deal?

The team aspect came at the price of the gameplay being dumbed down.

Scott H

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Dec 14, 2003, 9:33:34 AM12/14/03
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"Jason Alexander" <soulc...@comcast.net> wrote in message
news:hvednfrstvo...@comcast.com...

> Yes...lol. Granted, I didn't play it for 20 hours straight or anything to
> give a "professional" review, but the feel of the game was totally off...I
> swear, the game was slooow. I even loaded up the DC Virtual On to
compare,
> and it was quite noticeable in my opinion. The DC version is a hell of a
> lot more faster and frantic than Marz on PS2...and isn't that what you
want
> to see in a virtual on game?

*sigh*, well, it's obvious that VOOT is actually perfect, and that
adding anything would just throw that off. But slow response time and ugly
graphics, jeez man, drive a stake in its heart why dontcha?

> Also, I didn't really try using the dual analog controls, because I'm one
of
> the people who played it (and got used to it) on consoles before arcades.
I
> was always surprised when people say it's "almost unplayable" or whatever
> without the twin sticks. Jump cancel, people...

No kidding, it works great. I even have a page on my site dedicated to
teaching people how to play VOOT. It's terribly easy, I can even get casual
gamers playing well enough to make the matches exciting.

SewerFiss

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Dec 14, 2003, 12:59:53 PM12/14/03
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Scott H <weapo...@yahoo.com> wrote in message
news:2x_Cb.12003$gk1....@nwrddc01.gnilink.net...

Of course you *CAN* play Virtual On with a standard controller, the people
who say you can't are just over-stating their position for effect. But
the point is that it's not even close to as fun as playing with
twinsticks. They add so so much to the feeling and atmosphere of the game
that there's just no comparison. It's like playing Samba de Amigo with a
standard controller.


...word is bondage...


Scott H

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Dec 15, 2003, 1:50:56 AM12/15/03
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"SewerFiss" <opa...@ucsc.edu> wrote in message
news:bri8i...@enews1.newsguy.com...

> Scott H <weapo...@yahoo.com> wrote in message
> news:2x_Cb.12003$gk1....@nwrddc01.gnilink.net...
> >

> > No kidding, it works great. I even have a page on my site dedicated


> to
> > teaching people how to play VOOT. It's terribly easy, I can even get
> casual
> > gamers playing well enough to make the matches exciting.
> >
>
> Of course you *CAN* play Virtual On with a standard controller, the people
> who say you can't are just over-stating their position for effect. But
> the point is that it's not even close to as fun as playing with
> twinsticks. They add so so much to the feeling and atmosphere of the game
> that there's just no comparison. It's like playing Samba de Amigo with a
> standard controller.

That's all fine and well, but it's far worse to not play the game at all
than it is to play it with a perfectly functional control pad if Twin Sticks
aren't an option. Galaxy Force is a totally different experience in the
full arcade cockpit, but I still enjoy it on my Saturn.


>
> ...word is bondage...
>
>


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