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Why is Super Mario 64 Boring?

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Egil Franzen

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Dec 28, 1996, 3:00:00 AM12/28/96
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I HATED Mario 64 after the first time I tried it and felt exactly like
you. But after I had played 3 tims. I begun to like it. RELLY like it!
Therefor, Im gonna buy a N64 as fast as it comes out (it hasnt been
released in Europe yet!)!!

__W!n90__

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Dec 31, 1996, 3:00:00 AM12/31/96
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can anyone really judge a game by playing it only three times?

well i surely can't


Egil Franzen <fi...@arcadis.be> wrote in article
<32C5AF...@arcadis.be>...

Michael R. Baraniecki

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Dec 31, 1996, 3:00:00 AM12/31/96
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__W!n90__ (wi...@mbox300.swipnet.se) wrote:
: can anyone really judge a game by playing it only three times?

: well i surely can't

He can't, which is why he's buying it. He's played some of it, liked
what he saw, and has decided to buy it. Don't we all do this?

--

-Mike

Michael R. Baraniecki
uni...@netcom.com
gala...@erols.com


Ty Rudder

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Jan 1, 1997, 3:00:00 AM1/1/97
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What is this thread doing in the Sega newsgroup, or the Sony one for
that matter. I own a Saturn; do I care if SM64 is boring? No. If I
buy an N64, then I will find out in the NINTENDO newsgroup. The only
other purpose this thread could serve would be as a system wars thread.
I, for one, have had enough of these.

Ty.


Marty Chinn

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Jan 2, 1997, 3:00:00 AM1/2/97
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Ty Rudder (tbru...@sacam.oren.ortn.edu) wrote:
: What is this thread doing in the Sega newsgroup, or the Sony one for

Uh isn't this an old thread? I thought i started this thread 3 months
ago. If this is the same one, then I started it in all the newsgroups,
and i explained this in the original posting, because several people in
all the newsgroups, a lot of Saturn and PlayStation owners, had stated
Mario 64 was boring so I simply wanted to hear some reasons why other
than it was boring. This was the best way to get replies.

: Ty.

--
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973 Foxglove Dr. M-F: 9:30-6:00, Sa: 10:00-3:00 PST, Sun: Closed
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Stephan Schaem

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Jan 2, 1997, 3:00:00 AM1/2/97
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In article <01bbf650$05dce5c0$3e5ef482@s-53472>, "__W!n90__" <wi...@mbox300.swipnet.se> wrote:
>can anyone really judge a game by playing it only three times?
>
>well i surely can't
>

Well , if it 'hurt' the first 2 time you play it, you dont have much
insentive to even play it 3 time.

You can get a very good idea of the game from the first 10 second of play.

Stephan


Cornholio

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Jan 3, 1997, 3:00:00 AM1/3/97
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On 31 Dec 1996 12:52:31 GMT, "__W!n90__" <wi...@mbox300.swipnet.se>
wrote:

>can anyone really judge a game by playing it only three times?
>
>well i surely can't
>
>

>Egil Franzen <fi...@arcadis.be> wrote in article
><32C5AF...@arcadis.be>...
>> I HATED Mario 64 after the first time I tried it and felt exactly like
>> you. But after I had played 3 tims. I begun to like it. RELLY like it!
>> Therefor, Im gonna buy a N64 as fast as it comes out (it hasnt been
>> released in Europe yet!)!!
>>

I played mario 64 for about 3 hours and after running around in vacant
space I decided it was a piece of shit. Also the controller sucks.

Siegfried

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Jan 3, 1997, 3:00:00 AM1/3/97
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So you only ran around in vacant space?? I can see some people not really
getting too excited about the game (calling it a 'piece of shit' is pretty
lame, though), but saying the controller sucks? That indicates a total
lack of actual experience with the game. Once you learn to use the
controller, it completely blows away anything else and you begin to wonder
how you ever could stand not having had it. You should try it again.
Maybe play WaveRace first, which will FORCE you to learn to use the analog
control correctly.


Billy Benson

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Jan 3, 1997, 3:00:00 AM1/3/97
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Siegfried wrote:

> So you only ran around in vacant space??  I can see some people not really
> getting too excited about the game (calling it a 'piece of shit' is pretty
> lame, though), but saying the controller sucks?  That indicates a total
> lack of actual experience with the game.  Once you learn to use the
> controller, it completely blows away anything else and you begin to wonder
> how you ever could stand not having had it.  You should try it again.
> Maybe play WaveRace first, which will FORCE you to learn to use the analog
> control correctly.

I totally agree.. I played it for a while at Sears, thought it looked cool but that was it... Then a friend of mine bought one and we stayed up all night playing it. It's a really great game once you get into it... The N64 controller is the greatest! I wish the PSX had an analog controller... Tomb Raider would be awesome! Still Mario is a great game.. The system still isn't worth it though... 1 great game and a good jet ski game doesn't sell me a system... If you people are smart you'd just play Mario over your friends house and wait 'til the thing has some games...

-- 
Billy Benson
Boba Fett
bi...@pex.net
 

Filtered

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Jan 3, 1997, 3:00:00 AM1/3/97
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On Thu, 02 Jan 97 01:02:40 GMT, t...@ix.netcom.com (Stephan Schaem)
wrote:

>In article <01bbf650$05dce5c0$3e5ef482@s-53472>, "__W!n90__" <wi...@mbox300.swipnet.se> wrote:
>>can anyone really judge a game by playing it only three times?
>>
>>well i surely can't
>>
>

> Well , if it 'hurt' the first 2 time you play it, you dont have much
> insentive to even play it 3 time.
>
> You can get a very good idea of the game from the first 10 second of play.
>
> Stephan
>

geez, you guys have no perception or intuition.
i can read a bad description in a magazine and i'll
get exactly what i expect.
that's sorta bad, because you never get blown away.
but i just read descriptions or watch commercials or look at pictures
and i know if it is good (usually movies and filmes, but games too.)
i thought it was so easy! i've only bought one game i was ever
dissapointed with. only two games i can remember which was much better
than i though. and i buy games like every week now.
i thought everyone had intuition.


*****************************
*From Filtered*
filt...@hotmail.com


hel...@tnp.com

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Jan 3, 1997, 3:00:00 AM1/3/97
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On Fri, 03 Jan 1997 08:12:11 GMT, Cu...@Cornholio.net (Cornholio)
wrote:

>On 31 Dec 1996 12:52:31 GMT, "__W!n90__" <wi...@mbox300.swipnet.se>


>wrote:
>
>>can anyone really judge a game by playing it only three times?
>>
>>well i surely can't
>>
>>

>>Egil Franzen <fi...@arcadis.be> wrote in article
>><32C5AF...@arcadis.be>...
>>> I HATED Mario 64 after the first time I tried it and felt exactly like
>>> you. But after I had played 3 tims. I begun to like it. RELLY like it!
>>> Therefor, Im gonna buy a N64 as fast as it comes out (it hasnt been
>>> released in Europe yet!)!!
>>>
>
>I played mario 64 for about 3 hours and after running around in vacant
>space I decided it was a piece of shit. Also the controller sucks.

That's because you don't know what the hell you're doin'. The point
of the game is not to run around in vacant space. Also learn to use
the controller. Might help.

Dave Beaudoin

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Jan 3, 1997, 3:00:00 AM1/3/97
to

Egil Franzen wrote:
>
> I HATED Mario 64 after the first time I tried it and felt exactly like
> you. But after I had played 3 tims. I begun to like it. RELLY like it!
> Therefor, Im gonna buy a N64 as fast as it comes out (it hasnt been
> released in Europe yet!)!!
Both the N64 and the PSX are great machines to each of their individula
owners. However, I don't feel a debate is necessary when both machines
sell no matter what the media conveys to us as the best "one". I have
found a game site that is worth checking out, that covers both PSX and
N64. So both types of gamers will be fully satisfied. Its called
GameBuzz Online. You can find out what other cool games are availble for
it that are worth buying. Here's its URL:
http://www.geocities.com/SiliconValley/Pines/4772

Brad Carey

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Jan 3, 1997, 3:00:00 AM1/3/97
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What makes one system better than the other, they both have great games,
good games, okay games, and crap games.
The PSX will have more of each since it's been out a while.
--
------------------------------------------------------
| BRAD C. - ever...@ix.netcom.com |
| VIDEO GAMES & MORE - http://www.netcom.com/~eveready |
------------------------------------------------------

Cornholio

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Jan 4, 1997, 3:00:00 AM1/4/97
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On Fri, 03 Jan 1997 08:10:10 -0500, Billy Benson <bi...@pex.net>
wrote:

I ACTUALLY PLAYED MARIO64 FOR ABOUT 4 HOURS AND IT DIDNT CAPTURE MY
INTERESTS, ANYWAY I STILL THINK THE CONTROLLER SUX. IT SUX BECAUSE
ITS A LITTLE THUMB JOYSTICK, IF IT WERE LIKE A ROLLING BALL IT WOULD
BE COOL AND U COULD STILL HAVE FULL MOTION.

Puffy the Cat

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Jan 4, 1997, 3:00:00 AM1/4/97
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Cornholio wrote:
>
> On Fri, 03 Jan 1997 08:10:10 -0500, Billy Benson <bi...@pex.net>
> wrote:
>
> >Siegfried wrote:
> >
> >> So you only ran around in vacant space?? I can see some people not
> >really
> >> getting too excited about the game (calling it a 'piece of shit' is
> >pretty
> >> lame, though), but saying the controller sucks? That indicates a
> >total
> >> lack of actual experience with the game. Once you learn to use the
> >> controller, it completely blows away anything else and you begin to
> >wonder
> >> how you ever could stand not having had it. You should try it again.
> >> Maybe play WaveRace first, which will FORCE you to learn to use the
> >analog
> >> control correctly.

Well, I can see why some people like the N64 controller and I'm not
trying to bash it. I admit that it's a pretty good controller, but for
me it just doesn't work. My finger always rolls off the top of the
control stick, since it's a little bit rounded. If I actually want my
finger to stay on it I have to press really hard and then my hand hurts
a lot afterward. When I play Mario 64, Mario ends up running in
zig-zags because that's the only way I can keep my finger on the
controller.
And don't say it's from lack of experience: when I go to my friend's
house I play it a _lot_. And she's really good at it, and lots of other
people say it's great, so I guess it's just me who can't make it work
right. I do think that it would give equally good control and be easier
to use if it was like Sega's analog control pad. That's just my
opinion, though. If you like Nintendo's, use it.

pepo

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Jan 4, 1997, 3:00:00 AM1/4/97
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I have listened to all your arguments and I can honestly say that my
fingers do not roll of the analog stick, *even* with vaseline. The
stick has a rounded top but it also has lines of friction. By the way,
what kind of wuss are you to say that the controller hurts your thumb?
It barely takes any effort, much less effort than a digital pad. And by
the way, if the N64 controller was like the sega analog pad, we wouldn't
be able to play games like turok and wild choppers

Puffy the Cat

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Jan 4, 1997, 3:00:00 AM1/4/97
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pepo wrote:

> > Well, I can see why some people like the N64 controller and I'm not
> > trying to bash it. I admit that it's a pretty good controller, but for
> > me it just doesn't work. My finger always rolls off the top of the
> > control stick, since it's a little bit rounded. If I actually want my
> > finger to stay on it I have to press really hard and then my hand hurts
> > a lot afterward. When I play Mario 64, Mario ends up running in
> > zig-zags because that's the only way I can keep my finger on the
> > controller.
> > And don't say it's from lack of experience: when I go to my friend's
> > house I play it a _lot_. And she's really good at it, and lots of other
> > people say it's great, so I guess it's just me who can't make it work
> > right. I do think that it would give equally good control and be easier
> > to use if it was like Sega's analog control pad. That's just my
> > opinion, though. If you like Nintendo's, use it.
>
> I have listened to all your arguments and I can honestly say that my
> fingers do not roll of the analog stick, *even* with vaseline. The
> stick has a rounded top but it also has lines of friction. By the way,
> what kind of wuss are you to say that the controller hurts your thumb?
> It barely takes any effort, much less effort than a digital pad. And by
> the way, if the N64 controller was like the sega analog pad, we wouldn't
> be able to play games like turok and wild choppers

I guess you didn't notice that I had said it was _only my opinion_ and I
admitted that I seem to be the only person who has that kind of
trouble. But my hand does roll off, and if yours doesn't, good for
you. The friction lines don't help at all for me. And the controller
only makes my hand hurt if I hold it very hard, which is what I have to
do to keep my hand on it. I use to play the flute and even practicing
scales for a long time doesn't hurt my hands. But try pressing down on
that stick for a few hours and see if your hand isn't somewhat sore. I
can see what the disorder some people get from video game controllers is
commonly referred to as "Nintendinitis" and not "Segaitis." (Okay, that
probably wasn't a very fair comment, since the name comes from the 8-bit
NES controllers, but you don't seem to care much about being fair.)
Digital pads don't take any effort either, IMO. I haven't played Turok
or Wild Choppers so I'll believe you that Sega's pad wouldn't work.

pepo

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Jan 5, 1997, 3:00:00 AM1/5/97
to

Be rude! Be rude damn it! I wan't to flame you, really I do.

Boccus

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Jan 5, 1997, 3:00:00 AM1/5/97
to Puffy the Cat

well, don't worry about it. turok and wild choppers aren't even out
yet. he just said that to cover up his ass. i, for one, also thought
the controller could have been better. i could stand it on other
levels, but on the racing stage with the penguin, it really got on my
nerves, because making zigzag turns always made my thumb slip off the
edge. well, i guess, you and i just have smoother/softer fingers, eh?
:) believe me, the ladies love these fingers. especially when you use
them right. ^_^;

B.

--
==============================---------------------------------
"I refuse to be called an ordinary gamer...
Please, please call me 'The Cyberhippy'..."

The Name is... Bochan Michael Genjuro Kim
Boc...@dartmouth.edu

WipeOut-Moby-UruseiYatsura-Tekken-RageRacer-CyberCityOEDO-FSOL
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------------------------------=================================

Cheeseboy

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Jan 6, 1997, 3:00:00 AM1/6/97
to

The worst people on NGs are the ones like you. Dumb ass people who make
comments like that when they have no idea what they are talking about.
He wasn't saying that to "cover up his ass." Turok and Wild Choppers have
unique control configs that were designed around the N64 controller. Is it
starting to sink in? If you dont know what you are talking about, just keep
your fucking mouth shut.

Cheeseboy

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Jan 6, 1997, 3:00:00 AM1/6/97
to

>I
>can see what the disorder some people get from video game controllers is
>commonly referred to as "Nintendinitis" and not "Segaitis." (Okay, that
>probably wasn't a very fair comment, since the name comes from the 8-bit
>NES controllers, but you don't seem to care much about being fair.)
>Digital pads don't take any effort either, IMO. I haven't played Turok
>or Wild Choppers so I'll believe you that Sega's pad wouldn't work.

Im not going to pick on you for being too stupid to figure out how to use N64
controllers. But that ' "Nintendintis" and not "Segaitis" ' comment *really*
pissed me off. Do you even have a clue what controllers were like before the
NES? (What do you think controllers, consoles, and video games *period* would
be like if there was no NES?) I'll tell you why it is called "Nintendinitis",
you moron. Its becuase the phrase was coined 10 years ago when kids were
playing Nintendo until their thumbs were bleeding, and most people didnt
remember what the hell a Sega was.

TUFFY LANGENBERGER

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Jan 7, 1997, 3:00:00 AM1/7/97
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Cheeseboy (chee...@dialnet.net) wrote:

<snippage>

: Im not going to pick on you for being too stupid to figure out how to use N64

: controllers. But that ' "Nintendintis" and not "Segaitis" ' comment *really*
: pissed me off. Do you even have a clue what controllers were like before the
: NES? (What do you think controllers, consoles, and video games *period* would
: be like if there was no NES?)

Hmmm, there were bad controllers before the NES and the NES had bad
controllers itself. I don't see much of an advancement there.

As for the state of video gaming, Nintendo had the dubious honor of
uniting 3rd party companies under one platform for quite a long time.
The downside to this is that rehashes become commonplace and sequels
to anything remotely successful were guaranteed.

And then there was the dawn of "genre" gaming. Before the NES, games
weren't lumped into categories like "fighting" or "platforming." The
reason for this is that the NES did only two types of games very well:
scrolling shooters and mario-esque platformers. Perhaps with the advent
of 3D technology we can finally escape this depressingly bland trend
toward lumping everything into groups.

: I'll tell you why it is called "Nintendinitis",

: you moron. Its becuase the phrase was coined 10 years ago when kids were
: playing Nintendo until their thumbs were bleeding, and most people didnt
: remember what the hell a Sega was.

This was due mainly to the original NES control pad, which was a
nightmare on the hands and thumbs. The sharp edges, hard plastic and
completely non-ergonimic design were bad even back then. 3rd party
controllers and joysticks were quite common in the old days, if you'll
remember.

It wasn't until the Genesis that ergonomic pads became commonplace.
Of course, that led to the downfall of the era of multiple pads packed-in,
but that's another story. . .

--
"Only two things are infinite, the universe and human stupidity,
and I'm not sure about the former." -Albert Einstein

Cheeseboy

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Jan 7, 1997, 3:00:00 AM1/7/97
to

>It wasn't until the Genesis that ergonomic pads became commonplace.
>Of course, that led to the downfall of the era of multiple pads packed-in,
>but that's another story. . .
>

Well, at least it was also the end of light gun pack ins. :)

Curt Warner

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Jan 7, 1997, 3:00:00 AM1/7/97
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Cornholio wrote:

> On 31 Dec 1996 12:52:31 GMT, "__W!n90__" <wi...@mbox300.swipnet.se>
> wrote:

> >can anyone really judge a game by playing it only three times?
> >
> >well i surely can't
> >
> >
> >Egil Franzen <fi...@arcadis.be> wrote in article
> ><32C5AF...@arcadis.be>...
> >> I HATED Mario 64 after the first time I tried it and felt exactly like
> >> you. But after I had played 3 tims. I begun to like it. RELLY like it!
> >> Therefor, Im gonna buy a N64 as fast as it comes out (it hasnt been
> >> released in Europe yet!)!!
> >>

> I played mario 64 for about 3 hours and after running around in vacant
> space I decided it was a piece of shit. Also the controller sucks.
When I first played it, I thought it was the best game known to man.
 
1 Week later...
Now that I have beaten it and seen Yoshi, I hope that I will still play it some.
 
2 weeks later...
DAMN'T!!  I haven't played it since the day I got to Yoshi.  Sure it's a good game... but the best game ever should have replay value.  I really didn't find it boring untill I beat it though.  I hope that Nintendo makes a Mario World 2(NOT a Yoshi game)in 3-D, but with some pretty graphics far beyond that of DKC3.  I just remembered the old Mario taking londer to beat, and had more replayibility.
-- 
                   -Curt Warner

//////// ////// //     \\treme
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// ///    ////    // \\treme
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//     //////    \\  //treme
//              \\    \\treme
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E-mail cur...@internetmci.com
To join PSXtreme E-mail curt....@deathsdoor.com

"Can someone point me to the bathroom?"
 

have clue--will travel

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Jan 9, 1997, 3:00:00 AM1/9/97
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In article <5arg2r$t...@news.dialnet.net>,

Cheeseboy <chee...@dialnet.net> wrote:
>Im not going to pick on you for being too stupid to figure out how to use N64
>controllers. But that ' "Nintendintis" and not "Segaitis" ' comment *really*
>pissed me off. Do you even have a clue what controllers were like before the
>NES? (What do you think controllers, consoles, and video games *period* would
>be like if there was no NES?)

They'd be joysticks and paddles. Just like the Atari 2600, 5200, 7800 and
computers, ColecoVision, Odyssey^2, Vectrex, Astrocade, Commodore computers,
and 90% of the arcade games of the day.

The popularity of the NES was what changed the joystick from being the main
home controller to a luxury item to the $40-50-70-90 demanded for a
good one today. Meanwhile, those who don't knuckle under to this extortion
are stuck with inferior joypads and no comparably priced alternatives.

Yet another reason for Nintendo's management to be skinned.

jeff. not that Sega didn't follow quickly...

--
--- If you look very, very closely, you can see Edward R. Murrow. ---
http://www.netaxs.com/~vsp/ -- cartlists, games, Ang2.8.0 character status.
"Remember, there's no problem so complex it can't be solved by killing
everyone even remotely associated with it." -- G.D., Scorched Earth Party

PMcalli541

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Jan 12, 1997, 3:00:00 AM1/12/97
to

I don't think SM64 is boring I play it all the time at the mall and I love
it, ecspecily the Ice Level

tmpel...@gmail.com

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Aug 9, 2020, 1:31:56 AM8/9/20
to
On Sunday, September 15, 1996 at 2:00:00 AM UTC-5, RiGoR wrote:
> Freddy Chan wrote:
> >
> > Marty Chinn (vids...@netcom.com) wrote:
> > : Before I start, I'd like to explain why I posted a topic about a Nintendo
> > : 64 title to all three groups and not Nintendo. Basically this is a
> > : request to hear why specifically, some of you thought Mario 64 was
> > : boring. If I posted this to just the Nintendo newsgroup alone, it would
> > : have been nothing but biased Nintendo poeple saying its not. I'm not
> > : saying its wrong to think its boring, I'm just curious to why some of you
> > : think it is. Please respond to this with support and reasoning to why you
> > : think the game is boring. People have stated it but have not explained why.
>
> Hello Marty. I've had my N64 since June 24th, & I think that Mario64 is
> ONE OF THE best games ever. I've cruised around my local Toy's 'R' Us to
> check out the U.S. version & see what people thinnk of it. I can say
> that from quite a few people I've heard from & talked to, the one thing
> that they didn't like about it, or thought it could use a lot more of
> was the number of enemies in the levels. Also, it's just not very hard
> at all to actually die. There isn't a lot of "big gaps" to jump & such
> as the originals (places & spots in levels that you kinda panic before
> you proceed because it's a tough portion of the level, you know ?).
> Like I said, I think the game is FAR from boring, but even my myself (a
> Nintendo bias kinda) have to agree somewhat with the few things I
> mentioned.
>
> RiGoR

24 years later, and the game is still fun!

Alex Allbeury

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Sep 21, 2021, 5:39:32 AM9/21/21
to
hi guys how's it hanging
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