Is Nintendo going to be ready for the July/September release? What is REALLY holding them back? If you ask
me, it's the hardware production and the games. From what Nintendo says, they'll have about 3 games ready for
release. WHAT!! THREE FREAKING GAMES!!? Look at the time they've had! Count em...2 1/2 years of
development...and this is the best they can do!? Don't get me wrong..I love Nintendo. I've followed them
ever since the NES. If they kept us waiting over a year since their first "official" release date, I'd expect
a little more than 3 games (Mario 64, Pilotwings 64, and some kind of Chess game). Come on guys! Namco made
Ridge Racer in 3 months!! The other thing I wanted to point out is the graphics. Umm....is it just me, but
are the graphics a little too Playstationish'? They look like Playstation graphics with a super-high
resolution turned on. Maybe I was a little too optimistic, but I was expecting something more like the CGI
scenes you see on the cover of Next Generation Magazine....Or Virtua Fighter 3! The thing is that I'm just
not seeing those graphics. Of course, I realize that Mario isn't suppost to have graphics like T2...It's
suppose to be like a cartoon...and that it is. But....MAN, I'm just a little dissapointed here! The Best
Graphic scnenes I've seen have to be those of Robotech. Then again, we don't know if those are the REAL
screen shots comming off the N64 and not a CGI machine.
I guess the point I'm trying to say is: Is it going to worth the wait? I mean, right now Sony has some damn
good games...and Sega is kickin' butt! Has anyone here seen the quicktime clip of Nights? Ooooohhh! YEAH!
That's what I call a game! I wish Nintendo will get it's act together and put something like that together.
I want Nintendo to do well, but with all the bad news rumors emminating from Nintendo HQ..and just about every
good rumor smashed.....It makes it hard for me to remain loyal to a company that keeps on letting us
down--Espically when they won't give us the damn system!
Am I the only one...or are there others thinking on the same wavelength as I? Let me know what you think.
-Isaiah Paradise
para...@bmi.net
three games?? only in japan. there will be about 8-12 ready for the US
release. that chess game is actually a japanese puzzle game and will not
be out in the US. next time either specify which launch you are talking
about or don't post,
IT'S SGI not CGI. They are totally different things.
stills screenshots and actual render on the fly screen shots are majorly diff
from each other. If the screenshots looks too good to be true, then it's
probably stills.
if you think that NU64's graphics is of playstation with higher res, then it's
already superior to the PSX. At a higher-res, the graphics processor has to
work a lot harder to render the graphics and display them on the screen.
IMHO, Nintendo didn't give their game developers too much time to work with.
Their graphics chipsets are design exclusively by SGI. So the developers has to
learn it from scratch. And i don't think Nintendo themselves knows too much
about their own machine in the beginning either. They just release their tools
for mario64 to the developer not long ago. Besides, most developers were busy
working on games for PSX, Saturn and so on to keep the money going.
IMHO, Nintendo just didn't hold its game developers together well enough.
Therefore the lack of games.
we already wait so long, why don't we wait longer to see if nu64 is the right
one or not? besides the starting price tag ain't that bad, it's the cartridge
pricing that will choke its market.
>-Isaiah Paradise
>para...@bmi.net
>OK..First of all, let me explain my thesis futher. We all know the N64 is technocially superior to Sega and
>Sony. There..that's out in the open. Now who thinks the N64 is going to bomb, Fly, or die?
>Is Nintendo going to be ready for the July/September release? What is REALLY holding them back? If you ask
>me, it's the hardware production and the games. From what Nintendo says, they'll have about 3 games ready for
>release. WHAT!! THREE FREAKING GAMES!!? Look at the time they've had! Count em...2 1/2 years of
>development...and this is the best they can do!? Don't get me wrong..I love Nintendo. I've followed them
>ever since the NES. If they kept us waiting over a year since their first "official" release date, I'd expect
>a little more than 3 games (Mario 64, Pilotwings 64, and some kind of Chess game). Come on guys! Namco made
>Ridge Racer in 3 months!! The other thing I wanted to point out is the graphics. Umm....is it just me, but
>are the graphics a little too Playstationish'? They look like Playstation graphics with a super-high
>resolution turned on. Maybe I was a little too optimistic, but I was expecting something more like the CGI
>scenes you see on the cover of Next Generation Magazine....Or Virtua Fighter 3! The thing is that I'm just
>not seeing those graphics. Of course, I realize that Mario isn't suppost to have graphics like T2...It's
>suppose to be like a cartoon...and that it is. But....MAN, I'm just a little dissapointed here! The Best
>Graphic scnenes I've seen have to be those of Robotech. Then again, we don't know if those are the REAL
>screen shots comming off the N64 and not a CGI machine.
>I guess the point I'm trying to say is: Is it going to worth the wait? I mean, right now Sony has some damn
>good games...and Sega is kickin' butt! Has anyone here seen the quicktime clip of Nights? Ooooohhh! YEAH!
>That's what I call a game! I wish Nintendo will get it's act together and put something like that together.
>I want Nintendo to do well, but with all the bad news rumors emminating from Nintendo HQ..and just about every
>good rumor smashed.....It makes it hard for me to remain loyal to a company that keeps on letting us
>down--Espically when they won't give us the damn system!
>Am I the only one...or are there others thinking on the same wavelength as I? Let me know what you think.
>-Isaiah Paradise
>para...@bmi.net
Those "3 games" are ONLY for the Japanese release. The US release will
have 8-12 games!!!!! Mario 64 has T2/VF3 reflective texture(something
that IS NOT "Playstationish"). Those shots in NG Online have been
CONFIRMED to be actual gameplay shots.
>OK..First of all, let me explain my thesis futher. We all know the N64 is technocially superior to Sega and
>Sony. There..that's out in the open. Now who thinks the N64 is going to bomb, Fly, or die?
>Is Nintendo going to be ready for the July/September release? What is REALLY holding them back? If you ask
>me, it's the hardware production and the games.
Well... This is also true if you ask Nintendo :-)
> From what Nintendo says, they'll have about 3 games ready for
>release. WHAT!! THREE FREAKING GAMES!!? Look at the time they've had! Count em...2 1/2 years of
>development...and this is the best they can do!? Don't get me wrong..I love Nintendo. I've followed them
>ever since the NES. If they kept us waiting over a year since their first "official" release date, I'd expect
>a little more than 3 games (Mario 64, Pilotwings 64, and some kind of Chess game). Come on guys! Namco made
>Ridge Racer in 3 months!!
We all read that Square stated as one of their reasons to stop
development for N64 was, the lack of GOOD development tools (besides
the obvious cart-thing..)..
> The other thing I wanted to point out is the graphics. Umm....is it just me, but
>are the graphics a little too Playstationish'? They look like Playstation graphics with a super-high
>resolution turned on.
I don't agree with you here! The N64 graphics has clearly showed to be
superior to the PSX! To look at the Shoshinkai pics doesn' give you
the panning, pop-up free, close-range Mip-mapping, smooth movement etc
that has been extremely impressive with the N64. SGI has from what I
can see made a damn good job...
>Maybe I was a little too optimistic, but I was expecting something more like the CGI
>scenes you see on the cover of Next Generation Magazine....Or Virtua Fighter 3!
No way it's hardware even comes close to Segas Model 3 board...We will
not se an 1M+/frame poly-based games for N64!!! Remember that VF3 uses
MORE polys on each fighters face than the complete body uses in VF2!
>The thing is that I'm just not seeing those graphics. Of course, I realize that Mario isn't suppost to have graphics like T2...It's
>suppose to be like a cartoon...and that it is. But....MAN, I'm just a little dissapointed here! The Best
>Graphic scnenes I've seen have to be those of Robotech. Then again, we don't know if those are the REAL
>screen shots comming off the N64 and not a CGI machine.
I agree with you that the longer the wait has been the more hyped the
expectations are becoming...The question is will the fans be
satisified with the machine if it has better graphics than PSX,saturn,
but desn't BLOW THE COMPETITION AWAY, and doesn't have a tremendeous
advantage in game-replay-value???
>I guess the point I'm trying to say is: Is it going to worth the wait? I mean, right now Sony has some damn
>good games...and Sega is kickin' butt! Has anyone here seen the quicktime clip of Nights? Ooooohhh! YEAH!
>That's what I call a game! I wish Nintendo will get it's act together and put something like that together.
I would say in the fast moving electroincs marketplace (TVs, PCs,
Stereos, Videogames, etc) Its NEVER worth the wait!! (I know that I'm
likely to get flamed for this...but I think technology moves so fast,
that you will always have something better next-year to look forward
to..so whatever you buy it will not make great economical sense...that
piece of hardware will be much cheper later, and new better things
will be there..)
/TJ
>one or not? besides the starting price tag ain't that bad, it's the cartridge
>pricing that will choke its market.
>>-Isaiah Paradise
>>para...@bmi.net
Nintendo has stated repeatedly that the price of the N64 games will be
that of what the current 16-bit games are ($50-$70).
--
Mark Hendren
markh...@telis.org -=or=- mark.h...@beenet.com
>>Maybe I was a little too optimistic, but I was expecting something
more like the CGI
>>scenes you see on the cover of Next Generation Magazine....Or Virtua
Fighter 3!
>No way it's hardware even comes close to Segas Model 3 board...We will
>not se an 1M+/frame poly-based games for N64!!! Remember that VF3 uses
>MORE polys on each fighters face than the complete body uses in VF2!
Hey, don't under estimate N64. It is MADE for polygon games.
Remember, no one has been able to see KI64 yet...there is alot going
around that Nintendo is waiting for the E3 to give that as their answer
to VF3.
>>The thing is that I'm just not seeing those graphics. Of course, I
realize that Mario isn't suppost to have graphics like T2...It's
>>suppose to be like a cartoon...and that it is. But....MAN, I'm just
a little dissapointed here! The Best
>>Graphic scnenes I've seen have to be those of Robotech. Then again,
we don't know if those are the REAL
>>screen shots comming off the N64 and not a CGI machine.
>I agree with you that the longer the wait has been the more hyped the
>expectations are becoming...The question is will the fans be
>satisified with the machine if it has better graphics than PSX,saturn,
>but desn't BLOW THE COMPETITION AWAY, and doesn't have a tremendeous
>advantage in game-replay-value???
Don't worry about N64 games not having replay value. Even if
people find their first games lacking in re-playability, that would be
perfectly natural. Most games for ANY system have very little
replay...with the exception of many RPGs and a couple other games, most
games are the same no matter when you play them. However, from what
I've heard about Mario64 and the fact that they put alot of emphasis on
the exploring aspects of the game, I'd imagine that their will be some
decent replay value in even these early games. Not to mention replay
when 64DD comes out. We've all heard what types of RPGs will be
possible with that.
I have to agree with you there. Personally, as much as I
like games, there are very few which will keep my attention
going for more than a few months. Only the best RPG's or
absolute works of art (like VF2 on the Saturn) will have
an active home in my Saturn after the first 3 months or so.
My point is this: I am also concerned about the length of
time it seems to be taking to produce Nintendo 64 games. I
can see very easily a scenario where the N64 launches with
3 block-buster titles. Many people run out and buy it -
with the 3 titles - and then 45 days later are wondering what
comes next? Meanwhile, they'll be looking over at the Saturn
and Playstation section of their store with about 100 titles
each hanging on the wall.
(The other thing I wanted to point out is the graphics.
Umm....is it just me, but
>are the graphics a little too Playstationish'? They look like Playstation graphics with a super-high
>resolution turned on. Maybe I was a little too optimistic, but I was expecting something more like the CGI
>scenes you see on the cover of Next Generation Magazine....Or Virtua Fighter 3!
This is where I think Nintendo may get themselves in a bit of
trouble. They have created so much hype around this machine,
that I can't help but feel that it is destined to disappoint.
I mean - look at what you are saying here. Do you honestly
expect a $200 toy to reproduce images and manipulate
polygons like a $30,000 workstation? All I can say is that
if it really is that good - I will be the first in line
to buy one. Don't get me wrong - I am certain it will be
a damn fine machine, but after waiting this long, Nintendo
fans are expecting to see an act of god. I hope Nintendo
doesn't disappoint them.
The thing is that I'm just
>not seeing those graphics. Of course, I realize that Mario isn't suppost to have graphics like T2...It's
>suppose to be like a cartoon...and that it is. But....MAN, I'm just a little dissapointed here! The Best
>Graphic scnenes I've seen have to be those of Robotech. Then again, we don't know if those are the REAL
>screen shots comming off the N64 and not a CGI machine.
>
>I guess the point I'm trying to say is: Is it going to worth the wait? I mean, right now Sony has some damn
>good games...and Sega is kickin' butt! Has anyone here seen the quicktime clip of Nights? Ooooohhh! YEAH!
>That's what I call a game! I wish Nintendo will get it's act together and put something like that together.
I agree with you here. With the 2nd, 3rd and 4th generation
of Saturn & Playstation titles starting to show up - gaming
is mighty fine indeed on either platform. Personally I am
excited about the Saturn's updated operating system - SGL 2.0a.
Word has it (I think on I.G. Online, but I'm not sure) that
they used this new operating system to produce a demo of
Virtua Striker. But that the game was only 2 WEEKS
in development. (Sorry, I can't remember exactly where I
saw this. Surf the Sega links and you will find it as well).
>I want Nintendo to do well, but with all the bad news rumors emminating from Nintendo HQ..and just about every
>good rumor smashed.....It makes it hard for me to remain loyal to a company that keeps on letting us
>down--Espically when they won't give us the damn system!
I also want Nintendo to do well. They are a very important
force in the Videogame business. But unless they really do
have a "secret weapon" up their sleaves which is going to
absolutely blow the gaming world away - I am getting worried
about them. Consider the facts: 1. The system has been
delayed again and again. In North America they now have
their backs against the wall (September 30th launch date).
They can't launch any later and still hope to have an
impact during the all important Christmas Season. And yet,
rumours are starting to build that they won't even be able
to hit THAT launch date. I hope for Nintendo's sake that these
are only rumours. 2. They are relying on cartridges. Whatever
gamers think about cartridges is one thing - but I'll tell
you what 3rd party developers think of cartridges - they stink!
It is very easy to lose your shirt making cartridge games - just
look at what happened to Capcom when they made too many
Super Street Fighter II carts for the genny and SNES. Now
that these developers are used to the fat margins that
CD-ROMS provide - I think it will be very difficult to get them
excited about carts. 3. They lost their Square exclusive.
Any N. fan knows just how big a blow this is. I did not own a
SNES, but I often considered buying one just to play
Square games. Interestingly, when asked whether or not
they will release future FF games on the N64 - Square's response
was that they would a) only consider launching such a title
on the Nintendo "bulky drive" and b) only if the bulky drive
gets a large enough installed base.
My feeling is that a lot of developers are going to feel the
same way. They will only be excited about releasing games
on the NDD - the bulky drive - and only if the bulky drive
is a success. Well any gamer knows that add-ons like this
are a chicken and egg. Gamers will only buy it if there is
a game they need. Developers will only develop if there is
a large enough installed base. The only way around this is
if Nintendo is powerful enough to convince millions of gamers
that they need BOTH the N64 - AND the bulky drive. A combination
which will cost about $400. Will they succeed? Perhaps.
But clearly there is a bigger gamble going on here than meets
the eye.
- Wes
>I have to agree with you there. Personally, as much as I
>like games, there are very few which will keep my attention
>going for more than a few months. Only the best RPG's or
>absolute works of art (like VF2 on the Saturn) will have
>an active home in my Saturn after the first 3 months or so.
>My point is this: I am also concerned about the length of
>time it seems to be taking to produce Nintendo 64 games. I
>can see very easily a scenario where the N64 launches with
>3 block-buster titles. Many people run out and buy it -
>with the 3 titles - and then 45 days later are wondering what
>comes next? Meanwhile, they'll be looking over at the Saturn
>and Playstation section of their store with about 100 titles
>each hanging on the wall.
N64 isn't going to just have 3 games at U.S. launch, so you don't
have to worry about not having "enough" titles. And so what if
PSX/Saturn have alot of titles...they've been around longer.
Saturn/PSX had only a few titles at launch. So will N64. That doesn't
mean there will only be a few titles for the first few months. As for
development time, I think they're doing pretty well considering they've
only had a year to work. They're using a totally new development
system and they need to adjust...not to mention that most Nintendo
games are worth playing because some effort goes into them. Sega was
notorious for this...they'd release titles for the sake of having more
titles.
>This is where I think Nintendo may get themselves in a bit of
>trouble. They have created so much hype around this machine,
>that I can't help but feel that it is destined to disappoint.
>I mean - look at what you are saying here. Do you honestly
>expect a $200 toy to reproduce images and manipulate
>polygons like a $30,000 workstation? All I can say is that
>if it really is that good - I will be the first in line
>to buy one. Don't get me wrong - I am certain it will be
>a damn fine machine, but after waiting this long, Nintendo
>fans are expecting to see an act of god. I hope Nintendo
>doesn't disappoint them.
From what I've seen from just unfinished video clips, the N64 looks
pretty great. Silicon Graphics isn't just throwing out a piece of
garbage with their name on it....the N64 is a graphics powerhouse. I
don't think gamers will be disappointed.
>I also want Nintendo to do well. They are a very important
>force in the Videogame business. But unless they really do
>have a "secret weapon" up their sleaves which is going to
>absolutely blow the gaming world away - I am getting worried
>about them. Consider the facts: 1. The system has been
>delayed again and again. In North America they now have
>their backs against the wall (September 30th launch date).
>They can't launch any later and still hope to have an
>impact during the all important Christmas Season. And yet,
>rumours are starting to build that they won't even be able
>to hit THAT launch date. I hope for Nintendo's sake that these
>are only rumours.
Those rumors are just scare tactics for the most part. Nintendo
would NOT push back the release date...they might as well scrap the
entire N64 product if they did that. It's the economic equivilent of
slitting your throat.
2. They are relying on cartridges. Whatever
>gamers think about cartridges is one thing - but I'll tell
>you what 3rd party developers think of cartridges - they stink!
>It is very easy to lose your shirt making cartridge games - just
>look at what happened to Capcom when they made too many
>Super Street Fighter II carts for the genny and SNES. Now
>that these developers are used to the fat margins that
>CD-ROMS provide - I think it will be very difficult to get them
>excited about carts.
3rd party developers never tend to develop for a system until after
it's been in the marketplace for a bit. I don't think they're scared
of carts, they just want to see if the N64 does good in the market.
3. They lost their Square exclusive.
>Any N. fan knows just how big a blow this is. I did not own a
>SNES, but I often considered buying one just to play
>Square games. Interestingly, when asked whether or not
>they will release future FF games on the N64 - Square's response
>was that they would a) only consider launching such a title
>on the Nintendo "bulky drive" and b) only if the bulky drive
>gets a large enough installed base.
Regardless of Square's decission, N64 still has Enix....and Enix
outsells Square games by quite a margin in Japan. By tapping the
largely undeveloped U.S. RPG market, they have a great chance of making
some money.
> In article <318986...@bmi.net>, para...@bmi.net says...
> >
> >OK..First of all, let me explain my thesis futher. We all know the N64 is
> technocially superior to Sega and
> >Sony. There..that's out in the open. Now who thinks the N64 is going to
> bomb, Fly, or die?
> >
> >Is Nintendo going to be ready for the July/September release? What is
REALLY
> holding them back? If you ask
> >me, it's the hardware production and the games. From what Nintendo says,
> they'll have about 3 games ready for
> >release. WHAT!! THREE FREAKING GAMES!!? Look at the time they've had!
> Count em...2 1/2 years of
> >development...and this is the best they can do!? Don't get me wrong..I love
> Nintendo. I've followed them
> >ever since the NES. If they kept us waiting over a year since their first
> "official" release date, I'd expect
> >a little more than 3 games (Mario 64, Pilotwings 64, and some kind of Chess
> game). Come on guys! Namco made
> >Ridge Racer in 3 months!! The other thing I wanted to point out is the
> graphics. Umm....is it just me, but
> >are the graphics a little too Playstationish'? They look like Playstation
> graphics with a super-high
> >resolution turned on. Maybe I was a little too optimistic, but I was
> expecting something more like the CGI
> >scenes you see on the cover of Next Generation Magazine....Or Virtua Fighter
> 3! The thing is that I'm just
> >not seeing those graphics. Of course, I realize that Mario isn't suppost to
> have graphics like T2...It's
> >suppose to be like a cartoon...and that it is. But....MAN, I'm just a
little
> dissapointed here! The Best
> >Graphic scnenes I've seen have to be those of Robotech. Then again, we
don't
> know if those are the REAL
> >screen shots comming off the N64 and not a CGI machine.
> >
> >I guess the point I'm trying to say is: Is it going to worth the wait? I
> mean, right now Sony has some damn
> >good games...and Sega is kickin' butt! Has anyone here seen the quicktime
> clip of Nights? Ooooohhh! YEAH!
> >That's what I call a game! I wish Nintendo will get it's act together
and put
> something like that together.
> >
> >I want Nintendo to do well, but with all the bad news rumors emminating from
> Nintendo HQ..and just about every
> >good rumor smashed.....It makes it hard for me to remain loyal to a company
> that keeps on letting us
> >down--Espically when they won't give us the damn system!
> >
> >Am I the only one...or are there others thinking on the same wavelength
as I?
> Let me know what you think.
> >
>
>
> IT'S SGI not CGI. They are totally different things.
>
> stills screenshots and actual render on the fly screen shots are majorly diff
> from each other. If the screenshots looks too good to be true, then it's
> probably stills.
>
> if you think that NU64's graphics is of playstation with higher res,
then it's
> already superior to the PSX. At a higher-res, the graphics processor has to
> work a lot harder to render the graphics and display them on the screen.
>
> IMHO, Nintendo didn't give their game developers too much time to work with.
> Their graphics chipsets are design exclusively by SGI. So the developers
has to
> learn it from scratch. And i don't think Nintendo themselves knows too much
> about their own machine in the beginning either. They just release their
tools
> for mario64 to the developer not long ago. Besides, most developers were busy
> working on games for PSX, Saturn and so on to keep the money going.
>
> IMHO, Nintendo just didn't hold its game developers together well enough.
> Therefore the lack of games.
>
> we already wait so long, why don't we wait longer to see if nu64 is the right
> one or not? besides the starting price tag ain't that bad, it's the cartridge
> pricing that will choke its market.
> >-Isaiah Paradise
> >para...@bmi.net
Don't forget all the Upgrades like the Bulky Drive and the Overheating system.
You know, I've never seen what's so great about Mario 64. All the shots
I've seen up to today look like PS games: Great graphics, but better
games are being done. Look at VF3: That's impressive! And I'm not even
a VF fan!
Lee
> Don't forget all the Upgrades like the Bulky Drive and the Overheating
system.
Have you been reading EGM? They were the ones who started that bull****
rumor of N64s overheating.
> You know, I've never seen what's so great about Mario 64. All the shots
> I've seen up to today look like PS games: Great graphics, but better
> games are being done. Look at VF3: That's impressive! And I'm not even
> a VF fan!
>
> Lee
Once the developers familiarize themselves with the N64, I wouldn't be
surprised if they push the graphics to VF3 quality. Especially with the
64DD, and if the triangle/rectangle polygon statements are true.
Mark
G..............a..................r.....................y.
Wasn't somebody touting that these 8-12 games would be for japan
and around 20 or so for the US? I seem to have read this nasty,
optimistic rumour a month's time ago.
>OK..First of all, let me explain my thesis futher. We all know the N64 is technocially superior to Sega and
>Sony. There..that's out in the open. Now who thinks the N64 is going to bomb, Fly, or die?
I think its going to fly at first and then settle down and become the
dominant console gaming platform. Even if the first 8 games aren't
all that good wait a few months for the second generation of games to
really show what the system can do. The first games are never the
best (with a few exceptions). I also think its going to sell way more
systems than either Sony or Sega which will lower the price then it
will sell even more.
And as everyone has stated the N64 is far beyond the playstation so we
should see some amazing games soon, minus the FMV.
Donald
No i think the widest post would be:
EVERYONE WILL BUY A N64
I wonder if the same person who started that is the same person who
started this ?
Just because noone has done it on the playstation yet doesn't mean it is NOT 'playstation-ish'.
Everyone's just been too busy playing with the other special effects to get around to that one yet.
--
---------------------------------------------------------------------
Dylan Cuthbert, Senior Engineer, Sony Interactive Studios of America
---------------------------------------------------------------------
DISCLAIMER: The opinions expressed above are my own and do not
necessarily reflect the opinions of my employer.
---------------------------------------------------------------------
> WRONG. I work for Software Etc., and we AND EB have paperwork that
> says "titles will be between $59-$90, (comparable to current 16-bit
> cartridges)". This is the AVERAGE price, in other words, expect
> certain titles (mainly the more popular ones) to retail from $10-$20
> more. This is FACT, not some magazine or PR bull. These game prices
> are TOO HIGH.
>
> Barberman
> barb...@wichita.fn.net
Ah! Software Etc. and EB are the most expensive places to buy games. You
can knock off twenty bucks from your highest price if you buy it
elsewhere. I remember when Super Metroid first came out. It was going
for $74.99 at your Software Etc. I looked around and got it for $59.99.
S. Etc. got it a few days earlier than the other stores but you pay up the
nads to be the first to get it.
If you complain about the prices, shop around. I guarantee that you can
find it for cheaper elsewhere (especially if that elsewhere is NOT
Software Etc. and EB).
Mark
>>>Maybe I was a little too optimistic, but I was expecting something
>more like the CGI
>>>scenes you see on the cover of Next Generation Magazine....Or Virtua
>Fighter 3!
>>No way it's hardware even comes close to Segas Model 3 board...We will
>>not se an 1M+/frame poly-based games for N64!!! Remember that VF3 uses
>>MORE polys on each fighters face than the complete body uses in VF2!
> Hey, don't under estimate N64. It is MADE for polygon games.
>Remember, no one has been able to see KI64 yet...there is alot going
>around that Nintendo is waiting for the E3 to give that as their answer
>to VF3.
Sonys PSX is also made for Polygon games...still wouldn't be able to
handle it.. I'm not underestimating N64, I'm being realistic here...No
specs I've seen, no screen-shots, demos, movies I've seen from N64
indicates that it could push 1 million Polys!!! I respect your
optimisim, but please don't over estimate it!! Are you really trying
to tell me you beleive N64 will be as powerful as the model 3 arcade
board??????
>>>The thing is that I'm just not seeing those graphics. Of course, I
>realize that Mario isn't suppost to have graphics like T2...It's
>>>suppose to be like a cartoon...and that it is. But....MAN, I'm just
>a little dissapointed here! The Best
>>>Graphic scnenes I've seen have to be those of Robotech. Then again,
>we don't know if those are the REAL
>>>screen shots comming off the N64 and not a CGI machine.
>>I agree with you that the longer the wait has been the more hyped the
>>expectations are becoming...The question is will the fans be
>>satisified with the machine if it has better graphics than PSX,saturn,
>>but desn't BLOW THE COMPETITION AWAY, and doesn't have a tremendeous
>>advantage in game-replay-value???
> Don't worry about N64 games not having replay value.
Ok then I will not...
/TJ
.
I remember when the excuse for delay #1 was to make more games available
upon launch!
I thik the N64 will be a disapointment, and people will just buy it
because of the hype and Nintendo name, not because it's great.
Just compare pics of Sonic Extreme with Mario 64!!!
--
*************************
Gunner
swa...@phoenixat.com
SATURN FOREVER!
"Why does all this stuff always have to happen to me?"
My GREAT Web Site will be up pretty soon!
Ask for my URL when I know it!
WRONG. I work for Software Etc., and we AND EB have paperwork that
: Once the developers familiarize themselves with the N64, I wouldn't be
: surprised if they push the graphics to VF3 quality. Especially with the
: 64DD, and if the triangle/rectangle polygon statements are true.
They might put out something close to VF3 quality, but not at launch.
Sega's newest arcade board has way too much horsepower under the hood for
any home system to match in a head-to-head competition.
Heck, I'd wager that even the model 2 arcade board has more polygon pushing
power than the n64.
This isn't a bash against the n64. I'm sure it'll be a nice system.
However, arcade boards have the luxury of being able to cost thousands
of dollars and sport the latest hi-tech cutting-edge hardware.
Home systems actually have to be affordable to consumers and still
have some of the best features of arcade machines.
Certainly, home systems can approximate the arcade experience (at first),
but the only 100% translations are the ones that don't push the
_technical_ limits very far.
Now, let's all get back to gaming, k? :)
>WRONG. I work for Software Etc., and we AND EB have paperwork that
>says "titles will be between $59-$90, (comparable to current 16-bit
>cartridges)". This is the AVERAGE price, in other words, expect
>certain titles (mainly the more popular ones) to retail from $10-$20
>more. This is FACT, not some magazine or PR bull. These game prices
>are TOO HIGH.
Software Etc., in my experience, hasn't always been totally
acurate. N64 games are still a ways off....don't expect super
expensive titles at release....but yes, certain games will be expensive
(there's always a few on any system).
: release. WHAT!! THREE FREAKING GAMES!!? Look at the time they've had! Count em...2 1/2 years of
: development...and this is the best they can do!? Don't get me wrong..I love Nintendo. I've followed them
: I want Nintendo to do well, but with all the bad news rumors emminating from Nintendo HQ..and just about every
: good rumor smashed.....It makes it hard for me to remain loyal to a company that keeps on letting us
: down--Espically when they won't give us the damn system!
Loyal? Loyal!!!!! All they want is your hard earned money! $^%$#!
loyalty. Those %$&*&^s have been lying about the mega64-1998 for how
long? I bought a Sat. because I had faith in Sega. They didn't
dissapoint me! Nintendo? Screw them. Maybe they'll have some games by
1997 but I'm not holding my breath. In 1995 it would have rocked. In
late 96 with 3 (lame) games? Yawn. Mario64 might be all right, if I can
forget that I'm playing another mario game.
I'm sure they never thought they could have it ready by any of their
other release dates. It was clearly bolsh spewed to remind everyone that
some year nintendo will come out with a successor to the SNES.
: Am I the only one...or are there others thinking on the same wavelength as I? Let me know what you think.
I hope they take a bath, but I doubt they will.
It's also been my experience that places like Software Etc. and
Electronics Boutique don't exactly have the best prices!! You can save 10 to 15
dollars if you go to a big toy store, twenty or thirty if you buy your games at
a good used game store. A game had better be just incredible and a no-doubt
keeper for me to pay full store price for it.
I don't think the prices will be that bad; goodness, $59 to $90 sounds
more like the 16-bit price range!!
I really think it's worth the wait to see. The Saturn and Playstation
are nice, but don't offer what I would really call a new level of gameplay- ie
I don't really want to spend the money yet.
From what I've seen and heard of the Nintendo 64, the potential for
incredible depth and whole new genres of games is there- I for one am willing
to hold off and give Nintendo the benefit of the doubt. They are annoying, but
they have alway come through- eventually.
--
Senor Blevins says: "Beware Lord Kimbote, check under the bed for
Changelings, and Thank You, Drive Thru..."
actually they are not... they are cartridges... in you are comparing to cd
games then it's not a comparison. the media is different. that's one of the
reason that nintendo chooses it too... both for profit and speed.
Comparisons between graphics workstations and consoles are a
marketing person's dream come true. The prices are so completely
different that the public can be so easily be fooled into thinking
the comparison is actually meaningful in some way. Ha! The point
is that consoles are mass produced using *dedicated* hardware and
are meant for a single purpose, whilst workstations are for many many
different things and are not such a mass market.
I use an SGI Indy for my work (I'm in charge of a network of 20 SGI
workstations). Even though my workstation costs $23000, it is *not*
as powerful as the N64 simply because the N64 has a dedicated graphics
chip (hardware texture mapping, TLMMI, environment mapping, hardware Z buffer,
hardware anti-aliasing, load management, etc.) which my workstation does not
have. In fact, one cannot get a hardware texture mapping board for
an Indy - one has to buy an Indigo2 system to obtain hardware texture mapping
ability (pushing the cost to at least - yes, you guessed it - $30000). I
have a Feb '96 price list next to me: the lowest SGI workstation that can do
hardware texture mapping is the High Impact Indigo2. The list shows
a 200MHz R4400 High Impact Indigo2 with 64MB RAM, 2GB disk, 2MB secondary
cache to be $33000. The price will be lower now, but it will still be
over $25K I should think.
But who cares? I can't run *any* of the applications I use every day
on an N64, so what's the point of comparing?
The N64 *is* faster than, now, a $30000 workstation, but the reasons
make the comparison somewhat silly. What gamers should be *pleased*
about is that they will be able to take advantage of such technology
without having to fork out that 30000 bucks, NOT that the console
is 'better' or 'worse' than such a workstation.
These arguments will never end, mainly because those wittering at each
other know very little about graphics hardware technology. Comments
such as:
> ... 2. They are relying on cartridges. Whatever
> gamers think about cartridges is one thing - but I'll tell
> you what 3rd party developers think of cartridges - they stink!
are typical of what I've seen in this group and in .advocacy for *months*.
Very few facts or reasoned discussions from people who know what they're
talking about; instead you all seem to be engaged in a perpetual brand
name loyalty war, a row which is pointless in the real world:
- what is the development platform for the Saturn?
- An SGI Indy.
- Who makes the RGB encoder chip in the Saturn?
- Sony.
- Who designed the main controller chip in the PSX?
- MIPS Technologies, a company owned by SGI.
To answer the cartridge comment, cart technology - being solid state -
will take over CD technology completely within 3 to 5 years. Carts, now,
have an access time 2 million times faster than a CD ROM and a transfer rate
at least ten times faster.
Currently, the best CD technology being designed is 132GB storage at 16X to
32X access speed (Matsushita Atomic Force CD read/write system). Meantime, the
best solid state technologies being developed are plasma holograms, holographic
crystals and solid polymers; the holocrystal gives Exabytes of storage (1000000GB)
with transfer rates of Exabits/second. CDs will *never* achieve this because they
have moving parts, just as they will never approach the nanosecond access times.
CDs may be a cheap technology, which is why games companies like them (cheap
to make - they're never sold cheap), but they're not the *best* technology for
the demands of real-time 3D environments.
Argue on, folks. I just wish y'all would research a little more before
spouting off. The good posts are obscured by a sea of verbal puke.
Oh, I can supply references and examples for all the things I've said above. And for
the curious, my Indy is:
200MHz R4400SC (1MB secondary cache, 32K internal cache)
64MB RAM
2GB disk
4X CDROM
24bit XL video graphics board,
1280x1024 colour monitor + 640x480 digital camera (IndyCam).
Ian.
SGI Network System Administrator,
Department of Computing (Vernon Building),
University of Central Lancashire,
Preston,
PR1 2HE,
England,
U.K.
email: mapl...@cee.hw.ac.uk
Fax: 01772 892913
The Doom Help Service (DHS).
Co-ordinator of rec.games.computer.doom.help (home of the DHS).
PhD Study: Future Technology, Side Effects of VR & Impact on Society.
: Not this time, Buddy! Mario 64, which was supposed to be so graphically
: superior failed to impress me. You want to see impressive graphics? Go
: look at VF3 from SEGA. I think Nintendo's system won't be all that
: great. No matter what they do, it'll still be more thanks to it's
: add-ons. The games, even if at lowest were $60, are still more than PS
: and SS games.
Well, considering that VF3 is an arcade that won't be anywhere
near as good as a Saturn Translation, I guess Mario 64's Graphics will
have to do.
Besides, the game isn't finished and therefore it isn't fair
making comparisons between the arcade and the system. On top of that
Mario 64 may not be the best comparison anyways. I'd personally wait till
KI64 before bragging about VF3.
: Lee
--
------------------------------------------------------------------------
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Illusive Deceptions. If you feel like callin the distance to some very
friendly people and some smooth and colorful software, Dial
1-604-522-2115...522-7440 and 522-7417. If you call a G-TALK or STS system
then convice your system operator to LINK with us for a couple of hours.
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"Leaving? So soon? HOW RUDE." - Megabyte
------------------------------------------------------------------------
I have to agree with you totally here....every single Software Etc. I've
been in, their prices are so much more (I've noticed up to $25 more) than
what I could buy the exact same game at Wal-Mart or Toys R Us.
> I don't think the prices will be that bad; goodness, $59 to $90 sounds
>more like the 16-bit price range!!
I'll say it again, Nintendo has said from the start that the games will be
comparable in price to that of the current 16-bit games. If you're from
Software Etc. and you believe anything their computers tell you, then you
might be living in a cave ;-) .
> From what I've seen and heard of the Nintendo 64, the potential for
>incredible depth and whole new genres of games is there- I for one am willing
>to hold off and give Nintendo the benefit of the doubt. They are annoying, but
>they have alway come through- eventually.
I hate to be one of those losers that couldn't wait until September 30th,
that ran out and bought a Playstation or Saturn because they couldn't wait
a little longer.... In my opinion, it's best to wait until the N64 sees
the light of day and make the choice then...
: I hate to be one of those losers that couldn't wait until September 30th,
: that ran out and bought a Playstation or Saturn because they couldn't
: wait a little longer.... In my opinion, it's best to wait until the
: N64 sees the light of day and make the choice then...
Are you saying that because I own both a PSX and Saturn _now_, I am a
loser? Are you saying that other people who will be able to afford all
three major systems are losers? Choose some more appropriate language, man!
=== Flogger, the Videogame Nut! ===
C=128/2600 Jr/TVBoy/NES-001/NES-101/TG-16/TE/Duo/SNES/PSX/Saturn
>Don't forget all the Upgrades like the Bulky Drive and the Overheating system.
>You know, I've never seen what's so great about Mario 64. All the shots
>I've seen up to today look like PS games: Great graphics, but better
>games are being done. Look at VF3: That's impressive! And I'm not even
>a VF fan!
>Lee
Lee. Don't you realize what you are doing?
You are making nintendo look good when you go and compare VF3 with
nintendo64.
But i know you have no choice but choose a game that is made in the
arcade, to compare with nintendo's 200 dollar machine.
Man i love it when Sega fans can't use Sega home console games to
compare to nintendo's home games. It just shows you how awasome the
nintendo64 will be.
So go ahead and compare the 10,000 dollar sega arcade board with
nintendo's home machine 'cause nothing else in the home market that sega
makes will ever compete with a nintendo machine.
HAHAHAHAHA
Speed, sure. Maybe even piracy control....
But profit motive???? HARDLY!
It costs 15x as much ($15/cartridge vs. $1/CD) per single cartridge than
single CD... As well, it takes LONGER to make the cartridges... the parts are
subjected to various semiconductor wars that are always going on...
Unless Nintendo plans on shaving down their profit margin per game sold, or
plans on ripping off the third party developers a little bit more, their
games will HAVE TO BE MORE EXPENSIVE THAN THEIR CD COUNTERPARTS!
Otherwise, how will they make up for the difference in manufacturing costs???
[not too mention that prodution for cartridge games is often more expensive;
the company has to invest significant resources in trying to fit the
game+music onto the cartridge AND they pretty much have to use
custom-composed music-- they can't simply license some band to whip off a few
tracks and slap 'em down as standard CD-Audio tracks]
b.bum
Pasquale DeMaio
>Not this time, Buddy! Mario 64, which was supposed to be so
graphically
>superior failed to impress me. You want to see impressive graphics?
Go
>look at VF3 from SEGA.
You know....people who compare VF3 to the N64 are actually
complimenting it! If the only thing you can think of that can
match/beat the N64's power is a 3000+ dollar arcade board, then that's
saying alot for N64. Mario64 has fantastic graphics in my and many
other people's opinions.
>great. No matter what they do, it'll still be more thanks to it's
>add-ons. The games, even if at lowest were $60, are still more than
PS
>and SS games.
Funny....most stores I go into have PSX and Saturn games priced
over 60 bucks. Prices aren't uniform everywhere.
>> actually they are not... they are cartridges... in you are comparing
to cd
>> games then it's not a comparison. the media is different. that's one
of the
>> reason that nintendo chooses it too... both for profit and speed.
>
>Christ you people make me wanna puke. comparing CD prices to Cart
prices
>is wrong becuase it's a different type of media (in my whiniest
voice).
>Bullshit!!! well when you spen $89.00 for your first game you can
tell
>the checkout person "well it's Cart money not CD money!" When it all
>comes down to it it's money and the Big N is losing now.. wait till
they
>drop the price bomb....
Are you privy to confirmed cart info? To paraphrase your posts, Do
you have the official price lists? You must have gone to a store and
seen the game on the shelf with the actual price on it!
The official price is that of a SNES game...which excludes your 89
dollar figure. Yes, there probably will be a game for 89 dollars, but
chances are it's going to be one of those ultra-hyped/big mem
games....there's always one on every system, every medium.
>I'll say it again, Nintendo has said from the start that the games will be
>comparable in price to that of the current 16-bit games. If you're from
>Software Etc. and you believe anything their computers tell you, then you
>might be living in a cave ;-) .
>> From what I've seen and heard of the Nintendo 64, the potential for
>>incredible depth and whole new genres of games is there- I for one am willing
>>to hold off and give Nintendo the benefit of the doubt. They are annoying, but
>>they have alway come through- eventually.
>I hate to be one of those losers that couldn't wait until September 30th,
>that ran out and bought a Playstation or Saturn because they couldn't wait
>a little longer.... In my opinion, it's best to wait until the N64 sees
>the light of day and make the choice then...
Just what do you mean by that? I am a loser just because I bought and
enjoy my PlayStation and Saturn? Is that it?
You are one sick bastard.
I'm sure the N64 will be a great system (I'm planning to buy it), but
just because you intend to wait for it instead of buying the other
machines doesn't make the rest of the population morons.
Get a life.
The supreme and almighty,
MAGUS
***************************************************************
Current Favorite Games:
.......................
Guardian Heroes (Saturn)
Night Warriors (Saturn)
Panzer Dragoon 2 (Saturn)
"I would rather die standing than to live on my knees!"
***************************************************************
If a game is damn good, price doesn't matter. I would have no problems
paying $79.99 for Mario 64, SOTE, KI64, etc. With all the reviews that
can be found, and the advent of video game rentals, you have to be a
complete idiot to waste your money on a game you don't like. Maybe you cd
advocates spend freely because of your "cheap prices" and get burned by
crappy games, hence your constant arguments about the price of N64 games.
Spend some time and choose wisely and I guarantee that you won't get
burned. Price shouldn't even be an issue if you truly love a certain
game.
Mark
>re...@isr1067.urh.uiuc.edu (Marco Yu Chai Lee) wrote:
>
>>one or not? besides the starting price tag ain't that bad, it's the cartridge
>>pricing that will choke its market.
>>>-Isaiah Paradise
>>>para...@bmi.net
>
>Nintendo has stated repeatedly that the price of the N64 games will be
>that of what the current 16-bit games are ($50-$70).
>
>--
>Mark Hendren
>markh...@telis.org -=or=- mark.h...@beenet.com
>
if you're paying 50 - 70 US for 16 bit games, you're getting screwed
over (unless of course it's FF3 or something)
Hes still waiting to lose his virginity, and WE'RE the losers. BWAHAHAHAHAHA...
You'll find that by the time nintendo gets that machine out both psx and saturn
will have near 200 titles out and be on their 3rd generation software. And both
will have dropped their price. You are wasting your youth waiting on nintendo.
My saturn has already paid for itself in enjoyment hours alone. And I'm sure
everyone who owns a psx or saturn feels the same way. I can still buy a n64
and own a saturn and a playstation and all you'll have is a N64 with 4 maybe
5 games.
DBIII
Yeah last I heard they were working on marios butt. They want it to be viewed in
true 64 bit sgi graphics. But Killer Instinct has been delayed and renamed to
Fatal Afterthought.
DBIII
If the technology you described (plasma holograms, holographic crystals
and solid polymers) will be used for arcade machines in 5 years, I
will be both happy and surprised.
>
> email: mapl...@cee.hw.ac.uk
>
> Fax: 01772 892913
>
> The Doom Help Service (DHS).
> Co-ordinator of rec.games.computer.doom.help (home of the DHS).
>
> PhD Study: Future Technology, Side Effects of VR & Impact on Society.
Klaus Lindemann li...@iai.fzk.de (email)
>>Nintendo has stated repeatedly that the price of the N64 games will
be
>>that of what the current 16-bit games are ($50-$70).
>>
>>--
>>Mark Hendren
>>markh...@telis.org -=or=- mark.h...@beenet.com
>>
>if you're paying 50 - 70 US for 16 bit games, you're getting screwed
>over (unless of course it's FF3 or something)
Excuse me? 50 dollars is too much? If you're refering to the fact
that 16 bit games aren't worth 50-70 dollars, you're wrong. Very high
quality games are still produced for the 16 bit market and still bring
in millions of dollars a year. Not all of us get our 16 bit games from
the discount bargain bin.
>>> actually they are not... they are cartridges... in you are
comparing to cd
>>> games then it's not a comparison. the media is different. that's
one of the
>>> reason that nintendo chooses it too... both for profit and speed.
>>
>>Christ you people make me wanna puke. comparing CD prices to Cart
prices
>>is wrong becuase it's a different type of media (in my whiniest
voice).
>>Bullshit!!! well when you spen $89.00 for your first game you can
tell
>>the checkout person "well it's Cart money not CD money!" When it all
>>comes down to it it's money and the Big N is losing now.. wait till
they
>>drop the price bomb....
>>
>>Jeremy
>
>i'm just guessing here, but maybe the Big N didn't want to be pirated
>as much? I mean..hell..i disagree with their choice to go Cartridge
>110%,..but i think that may have been the reason..so the reason
>overall WAS profit..not speed per say..now Speed will be a little
>plus..but they won't have as many 'HK' dealers running around hocking
>off Pir8 N64 games (who the would want them anyways? Have you seen the
>pix for Star Wars or Starfox yet? COUGH HACK COUGH SHIT!)...
Those weren't even of completed games! It's like someone walking
up to a house that's being built and saying "Man! That house looks
like crap! Boards lying around everywhere and exposed wiring! It's
going to be a piece of crap". Why don't you go look at PSX/Saturn
games being produced and realise that these games that are being made
are still not completed.
> My saturn has already paid for itself in enjoyment hours alone. And I'm sure
>everyone who owns a psx or saturn feels the same way. I can still buy a n64
More power to you....if you like your Saturn and/or PSX, that's fine...
>and own a saturn and a playstation and all you'll have is a N64 with 4 maybe
>5 games.
Hmmmm....man, you must be living in a cave....there are supposed to be
anywhere from 8 to 12 games at LAUNCH, with lots more coming by the end of
the year.
>If a game is damn good, price doesn't matter. I would have no problems
>paying $79.99 for Mario 64, SOTE, KI64, etc. With all the reviews that
>can be found, and the advent of video game rentals, you have to be a
>complete idiot to waste your money on a game you don't like. Maybe you cd
>advocates spend freely because of your "cheap prices" and get burned by
>crappy games, hence your constant arguments about the price of N64 games.
>Spend some time and choose wisely and I guarantee that you won't get
>burned. Price shouldn't even be an issue if you truly love a certain
>game.
Mark,
Every system has it's "damn good" games. But I there has not been a
game yet that I would be willing to pay $70+ for. Great graphics,
awesome sound, tremendous gameplay - those are things that will get me
up to $60. Beyond that, the game will have to have replay value
unlike anything I have ever seen. All my games end up collecting dust
in an alarmingly short period of time. Sure they're fun, but once
you've played them to death, there's little or nothing left to do.
Only replay value that will keep me coming back for more over at least
3 to 4 months will get me to pay anything over $60.
---------------------------------------------*
Setting his death ray blaster on "frappe", our
hero sets off in search of alien weirdness!
Even if the N64 isn't much better than PSX graphically-- ("even if"--
there's no doubt in my mind that it'll blow everything else away) it'd
still be a lot better. Nintnedo has a way of making games "feel" right--
StarFox and Mario Kart jump to mind immidiately. They usually also make
them fairly challenging-- not that DKC1 was very difficult, but, of
course, DKC1 isn't a very good game IMO. My all time favorites are
StarFox, Mario Kart, and Super Metroid. These games all have excellent
play control and longevity, especially Kart.
While PSX is obviously a very graphically capible system, (Wipeout and
Krazy Ivon spring to mind) they don't seem to know how to make games "feel"
right, or, even more, all of their games are simply too darn easy! I own a
PSX and have rented the following games:
Raiden Project (pretty jappy-cutesy, but kind of fun at first)
Cybersled (horrible-- played it once, and never again!)
Destruction Derby (Interesting concept, kind of fun at first, but not
enough to it)
Krazy Ivon (Lots of fun, great graphics, but waaaaaaaaaaaaaayyyy too easy!)
Wipeout (rented this one twice. Great graphics and play control, but
still, gets boring. I beat the first class and came close to beating the
second-- but by then it wasn't much fun anymore)
Rise Of The Robots 2 (Pretty fun, but gets boring after playing so many times)
Lemmings 3d (Graphics leave some to be desired, difficult to play IMO, not
as good as old 2d Lemmings IMO)
Warhawk (Cool game, cheezy cut scene acting, way too easy. Not as easy as
Ivon, though)
Jupiter Strike (Good graphics, StarFox rip off, poor play control and
overall bad "feel" of the game make it pretty boring)
NBA In The Zone (Kinda cool, but unrealistic and gets boring)
I believe that's all, and I can say now, none of them are worth buying at
all. I'm sick of companies putting their effort in making games with super
graphics while forgetting what's important. I value my SNES much higher
than my PSX, because there's no great games for it that I've seen. Just a
bunch of "uh, yeah, it has good graphics..." type games.
Who's with me on this one?
--
Speak your mind, look out for yourself. The answer to it all is a life of
wealth. Grab all you can 'cause you live just once, you got the right to
do whatever you want. Don't worry about others or where you came from, it
--=ain't what you were, it's what you've become.=--
Actually, it's Nintendo 64, or N64. Not that I like it, "Ultra 64" is a
MUCH cooler name.
: Mario will be great but how many of these games can you put out? Is my
A lot, as it seems. There's also Mario Kart R and a 2d mario planned.
Stay tuned.
: NU64 gonna be used for short bursts of time then gather dust untill
: another great comes along? I only Mario64 and Shadow of the Empire
: that I would want to purchase. Maybe Cruisin' but that's pushing it.
What about Kart and Starfox? What about Waveracer and Zelda? Don't tell
me those are the only games your drooling over now.
Well I'd just like to bring up a couple of points:
1) The arguement that people always bring up saying "N64 will only
have X amount of games and PSX/Sega will have Y amount of games".
True....but N64 is just coming out. No system has tons of titles at
release. SNES only had about ten titles at release, but it ended up
ousting Genesis.
2) I'm sure you enjoy your Saturn....but people constantly say "I
already enjoy my Saturn/PSX". Does that mean you won't enjoy the N64
as much?
That's a good point. Usually, games are reviewed based on these
criteria: graphics, gameplay, control, sound, music, character.
But I guess there's a seventh criterion that's always overlooked,
and that IS the "feel" of the game. Scanning thru my memory
of games that "felt" right, I can come up with these titles:
Donkey Kong. Super Mario Bros. Super Mario Kart. Star Fox.
Surprisingly, they are all Miyamoto games (I'm not sure about
Star Fox, but I believe he had a hand in it). I think the feel
is a result of a few things: First of all, do all the compnents of
the game come together in a coherent way? For example, the feel of
Super Mario Bros. probably wouldn't have been as good if
they used Heavy Metal music. Even if it were very good heavy metal,
it still wouldn't have worked. Some games do that, you know. There was
Castlevania, and they had a stage where there was this blues tune.
It just didn't work (Castlevania IV, I'm sorry). Color schemes
are probably important too. Even if you have nice graphics, if you
have an incoherent color scheme, like in certain stages of SF2, the
game loses it feel. I guess what I'm arriving at is that the right
"feel" for a game comes from the coherence of its component parts.
>or, even more, all of their games are simply too darn easy! I own a
>PSX and have rented the following games:
>
>Raiden Project (pretty jappy-cutesy, but kind of fun at first)
>
>Cybersled (horrible-- played it once, and never again!)
>
>Destruction Derby (Interesting concept, kind of fun at first, but not
>enough to it)
>
>Krazy Ivon (Lots of fun, great graphics, but waaaaaaaaaaaaaayyyy too easy!)
>
>Wipeout (rented this one twice. Great graphics and play control, but
>still, gets boring. I beat the first class and came close to beating the
>second-- but by then it wasn't much fun anymore)
>
>Rise Of The Robots 2 (Pretty fun, but gets boring after playing so many times)
>
>Lemmings 3d (Graphics leave some to be desired, difficult to play IMO, not
>as good as old 2d Lemmings IMO)
>
>Warhawk (Cool game, cheezy cut scene acting, way too easy. Not as easy as
>Ivon, though)
>
>Jupiter Strike (Good graphics, StarFox rip off, poor play control and
>overall bad "feel" of the game make it pretty boring)
>
>NBA In The Zone (Kinda cool, but unrealistic and gets boring)
>
> I believe that's all, and I can say now, none of them are worth buying at
>all. I'm sick of companies putting their effort in making games with super
>graphics while forgetting what's important. I value my SNES much higher
>than my PSX, because there's no great games for it that I've seen. Just a
>bunch of "uh, yeah, it has good graphics..." type games.
>
> Who's with me on this one?
>
>
>--
> Speak your mind, look out for yourself. The answer to it all is a life of
> wealth. Grab all you can 'cause you live just once, you got the right to
> do whatever you want. Don't worry about others or where you came from, it
> --=ain't what you were, it's what you've become.=--
--
Kenji Takeuchi ______/---------_______ 4-LINE SIGNATURE FILE
____------- / -----_
__-- /enji /akeuchi------ KENJI'S TOLL-FREE HOTLINE:
-____________---/---------/-----_____ eta...@vertex.ucls.uchicago.edu
Sorry to butt into this thread, but I thought I could contribute
something. The "I allready enjoy my PSX/Saturn" argument isn't saying
the N64 won't be enjoyable. All it's saying is that hey, I ain't
wetting my pants waiting for the N64 so I can finally play some new
games. I have new games now, and I see no need to wait for Nintendo's
say-so to buy next-gen games. I enjoy my games, and am glad I'm not
stuck with my SNES waiting for the N64.
Also, your point about the SNES only having 10 or so games at it's
launch is well taken, but misleading. 10 titles is still 7 more than
the N64 will have at it's Japan release. I'm not trying to slam
Nintendo, seeing as in all liklehood I'll end up as a PSX/N64 owner
anyway, I'm just stating my opinion. And your statement about the SNES
"ousting" the Genesis is still the matter of much debate. I personally
prefered Sega's machine, and the numbers each company kept spewing forth
seemed, after being translated from spin-control, to show them at a
stalemate.
Well, just my opinion. Hope it's constructive.
----------------
CAPTAIN CALZONE "What did you shoot it with?"
The One and Only! "Oh, just your standard
(THANK GOD!!!) issue BIG GUN..."
---------------- from "Ghost in the Shell"
>If a game is damn good, price doesn't matter. I would have no
problems
>paying $79.99 for Mario 64, SOTE, KI64, etc. With all the reviews
that
>can be found, and the advent of video game rentals, you have to be a
>complete idiot to waste your money on a game you don't like. Maybe
you cd
>advocates spend freely because of your "cheap prices" and get burned
by
>crappy games, hence your constant arguments about the price of N64
games.
>Spend some time and choose wisely and I guarantee that you won't get
>burned. Price shouldn't even be an issue if you truly love a certain
>game.
>
>Mark
Price shouldn't matter!? Well, excuse me, but I think that I speak for
the general gaming community when I say I DONT HAVE MONEY COMING OUT OF
MY ASS. $79 is ok for you? How about $99, maybe $109, heck why stop
there! It doesnt matter how good a game is, if someone is charging
close to HALF of the damn system's price, I WONT BUY IT. Price DOES
matter, any of you remember a certain system called NeoGeo?
Barberman
barb...@wichita.fn.net
>they pretty much have to use
>custom-composed music-- they can't simply license some band to whip off a few
>tracks and slap 'em down as standard CD-Audio tracks]
And this is a bad thing?
>b.bum
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Arklier
Firsty is the best!
So to summarize you wordy message:
1.N64 is really good, it has SGI parts after all.
2.Solid state storage is about to take over mechanical media types.
Wow what powers of observation. #2 has been predicted for years don't count on it for
another 8 years, at least. CD technology is not a fixed target as you would think.
To boil it down further you simply are another person saying, "N64 will rule and
cartidges are the best" All you Ivory tower stuff is just garbage. References my ass,
you ideas are nothing less than regurgitated news & marketing hype. And you what, wrote
a paper on Virtual Reality too, wow so did 100,000 high school kids in America. I bet
you think yours was better.
You are a dime a dozen in the USA, but a prissy PHD wantabe in the UK. Skip VR and check
into just Reality. You are a parrot!
So Ian, thanks your all you brilliant insight, not. Tom Baker
--------------------------------------------------------------------
Argue on, folks. I just wish y'all would research a little more before
spouting off. The good posts are obscured by a sea of verbal puke.
Oh, I can supply references and examples for all the things I've said above. And for
the curious, my Indy is:
200MHz R4400SC (1MB secondary cache, 32K internal cache)
64MB RAM
2GB disk
4X CDROM
24bit XL video graphics board,
1280x1024 colour monitor + 640x480 digital camera (IndyCam).
Ian.
SGI Network System Administrator,
Department of Computing (Vernon Building),
University of Central Lancashire,
Preston,
PR1 2HE,
England,
U.K.
email: mapl...@cee.hw.ac.uk
> Are you privy to confirmed cart info? To paraphrase your posts, Do
>you have the official price lists? You must have gone to a store and
>seen the game on the shelf with the actual price on it!
> The official price is that of a SNES game...which excludes your 89
>dollar figure. Yes, there probably will be a game for 89 dollars, but
>chances are it's going to be one of those ultra-hyped/big mem
>games....there's always one on every system, every medium.
You don't get it do you...The storage size for a Game is not affecting
the price very much on CD-based games...(but on cartridges they do)...
FF7 is announced to be on 2 CDs, and a projected price of 5.800 Yen...
(source=Square)...How is that in terms of $/byte??
BTW I agree that its stupid to state prices (that is nothing but wild,
annoying guesses and missinformation...).
>In article <4mtcpi$q...@chaos.dac.neu.edu>, pade...@lynx.dac.neu.edu
>(pasquale demaio) wrote:
>> The price issue isn't about the fact that it cost $79 at Software ETC.
>> I'ts about the fact that it cost $20 more than the more expensive PSX
>> games. and that doesn't change no matter where you shop. Carts
>> just cost more than CDs. Get over it.
>>
>> Pasquale DeMaio
>If a game is damn good, price doesn't matter.
So $1500 would be OK...If the game is damn good???
> I would have no problems paying $79.99 for Mario 64, SOTE, KI64, etc.
> With all the reviews that can be found, and the advent of video game rentals,
> you have to be a complete idiot to waste your money on a game you don't like.
> Maybe you cd advocates spend freely because of your "cheap prices" and get
> burned by crappy games, hence your constant arguments about the price of N64 games.
It's not the argument...The argument is weather we want to pay money
for the game or you want the money to go into some silicon to put the
game onto...(and weather the developers finds the revards to be in
synch with the pain of living under space-restrictions for
game-sizes...)
>Spend some time and choose wisely and I guarantee that you won't get
>burned. Price shouldn't even be an issue if you truly love a certain
>game.
Just a funny note that You use the reverse argument compared to most
other N64 "fans". They say price is VERY VERY important and that is
why they didn't include a mass-storage Device (CD,DVD, bulky-drive or
whatever) in the Std N64 console, reasone??, Because they wanted to
keep the price down...Well :-)
>Mark
>jen...@mail.sdsu.edu says...
>>If a game is damn good, price doesn't matter. I would have no
>problems
>>paying $79.99 for Mario 64, SOTE, KI64, etc. With all the reviews
>that
>>can be found, and the advent of video game rentals, you have to be a
>>complete idiot to waste your money on a game you don't like. Maybe
>you cd
>>advocates spend freely because of your "cheap prices" and get burned
>by
>>crappy games, hence your constant arguments about the price of N64
>games.
>>Spend some time and choose wisely and I guarantee that you won't get
>>burned. Price shouldn't even be an issue if you truly love a certain
>>game.
>>
>>Mark
>Price shouldn't matter!? Well, excuse me, but I think that I speak for
>the general gaming community when I say I DONT HAVE MONEY COMING OUT OF
>MY ASS. $79 is ok for you? How about $99, maybe $109, heck why stop
>there! It doesnt matter how good a game is, if someone is charging
>close to HALF of the damn system's price, I WONT BUY IT. Price DOES
>matter, any of you remember a certain system called NeoGeo?
So why don't you wait for it to become used, and buy it for half of that?
X.
> Even if the N64 isn't much better than PSX graphically-- ("even if"--
>there's no doubt in my mind that it'll blow everything else away) it'd
>still be a lot better. Nintnedo has a way of making games "feel" right--
>StarFox and Mario Kart jump to mind immidiately. They usually also make
>them fairly challenging-- not that DKC1 was very difficult, but, of
>course, DKC1 isn't a very good game IMO. My all time favorites are
>StarFox, Mario Kart, and Super Metroid. These games all have excellent
>play control and longevity, especially Kart.
"Feel right" is a truly subjective term. Mario Kart never felt right
to me and while Super Metroid did have atmosphere, it was very dull to
me. I never played Starfox so I can't comment on that one
> While PSX is obviously a very graphically capible system, (Wipeout and
>Krazy Ivon spring to mind) they don't seem to know how to make games "feel"
>right, or, even more, all of their games are simply too darn easy! I own a
>PSX and have rented the following games:
While we're being subjective, I'm going to cut your list of PSX games
and insert my own - these are ones that have definitely felt right to
me:
Warhawk - I'm not a heavy flight sim player (and I know this isn't a
true one) but this one gave me a feeling of flying more than any other
game I've played. Control of the Warhawk is dead on. I'm not sure
how people can say this one was too easy...unless they played it on
easy. Granted there are few missions but they are well structured.
Personally I prefer this to wading through mission after mission in
games like Doom where things start to look way too similar.
Twisted Metal - Here again, control is great (takes some getting used
to). The opponents are not jsut mindless drones when you play against
the computer. You have to think and act quick in this game.
Furthermore, the different cars actually do recquire different play
tactics.
Resident Evil - probably self explanatory.
King's Field - One of the best feelings of immersion I have ever
experienced in a video game.
Air Combat - This one WAS way too easy. But then it was well-done
from start to finish. Here again, not a true flight sim, but the
feeling of flight was well conveyed, graphics were sharp and the game
is simply memorable in my mind. It is a rent only game, but one of
the few games that i would consider renting again.
To each their own
Eric
>>great. No matter what they do, it'll still be more thanks to it's
>>add-ons. The games, even if at lowest were $60, are still more than PS
>>and SS games.
>Funny....most stores I go into have PSX and Saturn games priced
>over 60 bucks. Prices aren't uniform everywhere.
I bet those aren't the stores were you will find the best prices for
N64 carts either....
/TJ
.
I'm not going to take sides on this issue, but again, it's not
so straight forward to compare CD tech with ROM tech. Most of the
MB in FF7 is probably taken up by computer generated FMV,
computer-generated large bit maps, and RB audio. The resources needed to
create per MB for such graphics and sound is different from the resources
required to create 2-d graphics and sound on a limited ROM. Take a 74
minute sound CD for example. That's about 400 MB of data there, more
than a 4 MB (32-bit) ROM, right? And it doesn't make sense to compare
its $15 price, or $0.04 price per MB, with that of the ROM. The amount
and type of effort put into each medium are totally different.
The poster simply stated that there will be varying prices for
N64 carts just as there are for SNES. Some are cheap, some
are expensive. And that these expensive games have generally
been hyped and big in MB. He didn't say there was a direct
correlation between price and MB.
>
>BTW I agree that its stupid to state prices (that is nothing but wild,
>annoying guesses and missinformation...).
>
>
>
--
Kenji Takeuchi ______/---------_______ "Mess with the Woodchuck not."
: So go ahead and compare the 10,000 dollar sega arcade board with
: nintendo's home machine 'cause nothing else in the home market that sega
: makes will ever compete with a nintendo machine.
: HAHAHAHAHA
Okay, let me get this straight. First, the n64 was supposed to be better
than everything at home and in the arcade. Then the model 3 was announced
and nintendo obviously can't compete with that in power. So now Nintendo
has to settle for being better than just the Saturn? Maybe this comes
as a surprise, but the Saturn has been out for over a year now!
And, in case your memory is short, the SNES had about 2 years to improve
over the Genesis.
The next-generation of technology is always just around the corner.
Nintendo just seems to be a lot slower than everyone else in getting there.
Wow. Someone who has actually *fallen* for the hype. Slightly better
tech specs aren't going to change the world, you know.
There was plenty of average software around on the SNES, and I'm sure
there'll be duff games on the N64 as well.
Turok the Dinosaur hunter sounds crap already..............do you
think Nintendo would be honest and say "Yes, there will be crap N64
games, but there will be some good ones as well!".
No.
Gary
So Rare are now making Mario games, as well as Donkey Kong and Killer
Instinct. Where did you get your information?
--
David
> Well I'd just like to bring up a couple of points:
>
> 1) The arguement that people always bring up saying "N64 will only
> have X amount of games and PSX/Sega will have Y amount of games".
> True....but N64 is just coming out. No system has tons of titles at
> release. SNES only had about ten titles at release, but it ended up
> ousting Genesis.
>
Well it only took Nintendo 2 years to catch up last time. Ousting is too
strong a word BTW... Genny's still on the market afterall.
> 2) I'm sure you enjoy your Saturn....but people constantly say "I
> already enjoy my Saturn/PSX". Does that mean you won't enjoy the N64
> as much?
The point is, people are playing the systems now. If they enjoy them, why
should they wait for the N64? "Just wait til Sept!" sounds really pathetic
considering people have been playing the other 32-bit systems for months
already...
Always remember...
Real faith is objective.
: Warhawk - I'm not a heavy flight sim player (and I know this isn't a
: true one) but this one gave me a feeling of flying more than any other
: game I've played. Control of the Warhawk is dead on. I'm not sure
: how people can say this one was too easy...unless they played it on
: easy. Granted there are few missions but they are well structured.
While on the subject-- I strongly object to games with adjustable
difficulty. The game should be set so that it is difficult to defeat...
period. When someone first plays a game, they of course will probably
first play it on the easiest level... then defeat it before long. While
I'm sure Warhawk is just about impossible on the hardest difficulty
level-- but what fun is that? I'd rather have many difficult yet beatable
(with practice) levels than a few nearly impossibble levels. This is very
frusterating.
: Twisted Metal - Here again, control is great (takes some getting used
: to). The opponents are not jsut mindless drones when you play against
: the computer. You have to think and act quick in this game.
: Furthermore, the different cars actually do recquire different play
: tactics.
Now that you've mentioned Twisted Metal-- yes, I rented this one also, I
just forgot about it at the time. It was a cool game but way easy with
cheezy, short endings. I beat it with each different character in one
rent. The funniest by far was the Clown dude's ending, in case you're
wondering.
: King's Field - One of the best feelings of immersion I have ever
: experienced in a video game.
Never heard of it. What's it like?
: is simply memorable in my mind. It is a rent only game, but one of
: the few games that i would consider renting again.
The most re-rentable game IMO is StarFox. It would even be worth buying.
>Raiden Project (pretty jappy-cutesy, but kind of fun at first)
>
>Cybersled (horrible-- played it once, and never again!)
What you have against Cyber-sled?!?! :)
>Destruction Derby (Interesting concept, kind of fun at first, but not
>enough to it)
You can only crash a car so many times :)
That's why I'm worried about FF7....They might put all their effort
into the great graphics/sound/fmv stuff and end up sacrificing what
made the FF game great.
N64 will do well because it's going to combine good graphics and
good gameplay. Nintendo always has at least some small standards for
how it's games should be....that's why you don't find tons of crummy
games on the SNES (But there are some.......ST:TNG and Itchy and
Scratchy come to mind).
>Mark,
>
>Every system has it's "damn good" games. But I there has not been a
>game yet that I would be willing to pay $70+ for. Great graphics,
>awesome sound, tremendous gameplay - those are things that will get me
>up to $60.
You must not play FF3 and CT then :)
>unlike anything I have ever seen. All my games end up collecting dust
>in an alarmingly short period of time. Sure they're fun, but once
>you've played them to death, there's little or nothing left to do.
>Only replay value that will keep me coming back for more over at least
>3 to 4 months will get me to pay anything over $60.
Well....there is no "neverending game". Sometimes you just have to
settle for a good game at a not so good price.
>say-so to buy next-gen games. I enjoy my games, and am glad I'm not
>stuck with my SNES waiting for the N64.
>Also, your point about the SNES only having 10 or so games at it's
>launch is well taken, but misleading. 10 titles is still 7 more than
>the N64 will have at it's Japan release.
10 games at launch was refering to U.S. launch....likewise for N64.
It will have more than 3 games at launch.
>Nintendo, seeing as in all liklehood I'll end up as a PSX/N64 owner
>anyway, I'm just stating my opinion. And your statement about the
SNES
>"ousting" the Genesis is still the matter of much debate.
SNES outsells Genesis by quite a bit...console wise it outsells it
by a few hundred thousand units. Genesis is also getting less
development as it starts to push it's resources into the Saturn.
You don't need Nintendo to tell you that there will be sucky games
for the N64....yes there will be sucky games for the N64 (Kirby looks
like one), but that doesn't mean they will all suck. N64 is worth the
wait to some people. Some people think it's a waste of time. The
whole argument is pointless. No one is going to change if they're
going to buy the system or not just because someone on thissegroup just
happens not to like a particular genre of games or a game system it's
self and thinks everyone should agree.
I agree! Nintendo is so obsessed with making a game play good that I'd
rather play some of their NES and GB games than some PSX and Saturn games.
And there is no 32-bit game that lives up to the best SNES games.
> While PSX is obviously a very graphically capible system, (Wipeout and
>Krazy Ivon spring to mind) they don't seem to know how to make games "feel"
>right, or, even more, all of their games are simply too darn easy! I
>believe that's all, and I can say now, none of them are worth buying at
>all. I'm sick of companies putting their effort in making games with super
>graphics while forgetting what's important.
I hate easy games. NES Battletoads IMO is the best video game ever made
(even better than Square and Enix's best RPGs) because it is hard and the
gameplay is so diverse. Also having the best graphics on the NES is a plus.
I'd say that the best SNES or SFC game is FF3/6. It is excellent because of
the thick plot and huge ammount of strategy involved (before Ultima is
learned). All of the Myamoto games are very good as well.
>I value my SNES much higher than my PSX, because there's no great games for
>it that I've seen. Just a bunch of "uh, yeah, it has good graphics..." type
>games.
Sony must've been desperate for great PSX games in Japan so they bribed
Square with big bucks. It seems that 3D0 and Sony only care about making the
best hardware and relying on everyone else to make the games. However, that
policy only works for the PC market and good Japanese games are never on PC.
> Who's with me on this one?
I am!
: And there is no 32-bit game that lives up to the best SNES games.
Agreed.
: I hate easy games. NES Battletoads IMO is the best video game ever made
: (even better than Square and Enix's best RPGs) because it is hard and the
: gameplay is so diverse. Also having the best graphics on the NES is a plus.
I LOVE 'Toads, man! Anyone who mess with these guys is gonna here it from me.
BTW, ever checked out SNES Battletoads? I STILL have never played it, but
have meant to.
>>>i'm just guessing here, but maybe the Big N didn't want to be
pirated
>>>as much? I mean..hell..i disagree with their choice to go Cartridge
>>>110%,..but i think that may have been the reason..so the reason
>>>overall WAS profit..not speed per say..now Speed will be a little
>>>plus..but they won't have as many 'HK' dealers running around
hocking
>>>off Pir8 N64 games (who the would want them anyways? Have you seen
the
>>>pix for Star Wars or Starfox yet? COUGH HACK COUGH SHIT!)...
>>
>> Those weren't even of completed games! It's like someone walking
>>up to a house that's being built and saying "Man! That house looks
>>like crap! Boards lying around everywhere and exposed wiring! It's
>>going to be a piece of crap". Why don't you go look at PSX/Saturn
>>games being produced and realise that these games that are being made
>>are still not completed.
>
>Does that mean you are not impressed by what you seen of FF7 for
>PSX??? Have you not seen Screenshots of F1? Adidas Soccer, etc etc
>all games unber development that looks GOOD (Turok and M64 does look
>good, and is in dev. as well...btw)
I never said I'm not impressed by uncompleted games....on the
contrary, I'm quite the opposite. As with the house analogy....it may
not be the finished product, but you can get a feel for what it will
look like when it's completed.
However, some games are in better stages of development than
others, so to say a game's graphics suck and the developers haven't
totally finished that aspect is unfair.
>>i'm just guessing here, but maybe the Big N didn't want to be pirated
>>as much? I mean..hell..i disagree with their choice to go Cartridge
>>110%,..but i think that may have been the reason..so the reason
>>overall WAS profit..not speed per say..now Speed will be a little
>>plus..but they won't have as many 'HK' dealers running around hocking
>>off Pir8 N64 games (who the would want them anyways? Have you seen the
>>pix for Star Wars or Starfox yet? COUGH HACK COUGH SHIT!)...
>
> Those weren't even of completed games! It's like someone walking
>up to a house that's being built and saying "Man! That house looks
>like crap! Boards lying around everywhere and exposed wiring! It's
>going to be a piece of crap". Why don't you go look at PSX/Saturn
>games being produced and realise that these games that are being made
>are still not completed.
Does that mean you are not impressed by what you seen of FF7 for
PSX??? Have you not seen Screenshots of F1? Adidas Soccer, etc etc
all games unber development that looks GOOD (Turok and M64 does look
good, and is in dev. as well...btw)
/TJ
>>Mark,
>>
>>Every system has it's "damn good" games. But I there has not been a
>>game yet that I would be willing to pay $70+ for. Great graphics,
>>awesome sound, tremendous gameplay - those are things that will get me
>>up to $60.
> You must not play FF3 and CT then :)
You're right, I'll wait and see what ff7 is like though (which should
clock in at under $60). I can't take many of the Japanese RPG games.
FF7 looks to take a new spin on the genre that's worth checking out.
>>unlike anything I have ever seen. All my games end up collecting dust
>>in an alarmingly short period of time. Sure they're fun, but once
>>you've played them to death, there's little or nothing left to do.
>>Only replay value that will keep me coming back for more over at least
>>3 to 4 months will get me to pay anything over $60.
> Well....there is no "neverending game". Sometimes you just have to
>settle for a good game at a not so good price.
Look, at $60 a game - I'm NOT settling for anything. It disturbs me
that people actually buy these games at higher prices, because it's
just a welcome mat for these companies to keep pushing prices slowly
higher. Hell, even the $60 I'm sometimes willing to pay is probably
considered by some to be too much. I don't think it's asking much for
a game to be produced for less than $60. Sorry, but these are just
games and I'm not willing to pay for these companies' excesses.
: I agree! Nintendo is so obsessed with making a game play good that I'd
: rather play some of their NES and GB games than some PSX and Saturn
: games.
NES: there really are some excellent games worth coming back to over and
over. GB: NEVER!!!!!!!!! TurboExpress all the way.
: And there is no 32-bit game that lives up to the best SNES games.
Just like there is no 32-bit racing or sports game that lives up to the best
SNES racing or sports games. Get lost...
: >I value my SNES much higher than my PSX, because there's no great
: >games for it that I've seen. Just a bunch of "uh, yeah, it has good
: >graphics..." type games.
On the one hand, there is no shooter on any system that I enjoy more than
SNES Space Megaforce. On the other hand, there are no racers that I enjoy
more than my set of Motor Toon Grand Prix, Ridge Racer/Revolution,
Wipeout and Need For Speed. There are pluses and minuses to every system,
and no Nintendo fool is going to tell me otherwise. (check my sig, dig?)
: Sony must've been desperate for great PSX games in Japan so they bribed
: Square with big bucks. It seems that 3D0 and Sony only care about
: making the best hardware and relying on everyone else to make the
: games.
So? If you can pay talented programmers to write great games for great
hardware, what's wrong with that?
=== Flogger, the Videogame Nut! ===
C=128/2600 Jr/TVBoy/NES-001/NES-101/TG-16/TE/Duo/SNES/PSX/Saturn
> While on the subject-- I strongly object to games with adjustable
>difficulty. The game should be set so that it is difficult to defeat...
>period. When someone first plays a game, they of course will probably
>first play it on the easiest level... then defeat it before long. While
>I'm sure Warhawk is just about impossible on the hardest difficulty
>level-- but what fun is that? I'd rather have many difficult yet beatable
>(with practice) levels than a few nearly impossibble levels. This is very
>frusterating.
> The most re-rentable game IMO is StarFox. It would even be worth buying.
That's pretty odd, first of all you have games with adjustable
difficulty and then you say your favourite shooter has adjustable
difficulty (the three paths in the game, several of the levels bear
more than a little similarity to each other, there is an easy,
moderate and difficult path).
What are you really trying to say?.
Ja Ne,
Bart Bonneau,the Yotsuya fan
Yot...@mindlink.bc.ca
>Well it only took Nintendo 2 years to catch up last time. Ousting is too
>strong a word BTW... Genny's still on the market afterall.
It might have caught up, but when the NES dominated, Nintendo had 85%
of the market and late in the SNES vs. Genesis wars, they had about
50% of the market, so they really didn't catch up at all, they lost at
least 35% of the market that they never regained.
If the Saturn and Playstation are popular enough, they will lose even
more market share.
: That's pretty odd, first of all you have games with adjustable
: difficulty and then you say your favourite shooter has adjustable
: difficulty (the three paths in the game, several of the levels bear
: more than a little similarity to each other, there is an easy,
: moderate and difficult path).
They're hardly similer at all! If you take the easist path and beat it,
you still get to play different levels and bosses by trying different
paths. The last level, Venom, has totally different levels in each path.
I've totally conquered the game, beatin it on all three paths, done the
black hole level and the secret ending, and I still just rented it
again recently and had a great time. StarFox rules! StarFox 64 WILL rule!
: Oh please. Have you *even* tried a 32-Bit game yet?
It's not absurd, wether he has or not. I own a Playstation and have
played many different games on it. I pretty much agree with him.
: their game sells like a wild-fire over there. In fact, people can be
: found on the street, waiting in line, very early in the morning!
Oh, please. Have you ever even *been* to Japan?
:)
--
-------------- -=Matt White=- --------------
~~~ Never type in all caps. NEVER. ~~~
~~~ -=(matw...@freenet.columbus.oh.us)=- ~~~
>I agree! Nintendo is so obsessed with making a game play good that I'd
>rather play some of their NES and GB games than some PSX and Saturn games.
>And there is no 32-bit game that lives up to the best SNES games.
Oh please. Have you *even* tried a 32-Bit game yet?
>Sony must've been desperate for great PSX games in Japan so they bribed
>Square with big bucks. It seems that 3D0 and Sony only care about making the
>best hardware and relying on everyone else to make the games. However, that
>policy only works for the PC market and good Japanese games are never on PC.
I wouldn't call that desperate. I'd call that smart...very smart. A
large majority of the Japanese population respect this company, and
their game sells like a wild-fire over there. In fact, people can be
found on the street, waiting in line, very early in the morning!
The supreme and almighty,
MAGUS
VISIT MY HOMEPAGE!
http://home.earthlink.net/~vsoun/index.html
***************************************************************
Current Favorite Games:
.......................
Guardian Heroes (Saturn)
Night Warriors (Saturn)
Panzer Dragoon 2 (Saturn)
"I would rather die standing than to live on my knees!"
***************************************************************
> >If a game is damn good, price doesn't matter.
> So $1500 would be OK...If the game is damn good???
Call me crazy, but I think I might actually consider paying $1500 for
an FF game. Luckily, I won't have to. In fact, I won't even have to
pay nearly as much as for FF2 & 3, thanks to Square's move to PSX. 5800
yen is just slightly more than HALF what FF3 cost (11k), and less than
2/3 the announced price (9800 yen) of the initial N64 games (which, as
everyone knows, are just for Nintendo releases; third-party games,
especially RPGs, will cost more)
--
>>Sony must've been desperate for great PSX games in Japan so they
bribed
>>Square with big bucks. It seems that 3D0 and Sony only care about
making the
>>best hardware and relying on everyone else to make the games.
However, that
>>policy only works for the PC market and good Japanese games are never
on PC.
>
>
>I wouldn't call that desperate. I'd call that smart...very smart. A
>large majority of the Japanese population respect this company, and
>their game sells like a wild-fire over there. In fact, people can be
>found on the street, waiting in line, very early in the morning!
They wait in line early in the morning for almost any new game!
Super Famicom games involked the same reaction.
Besides, Sony is currently in trouble in Japan with their PSX
system, apparently they violated some trade law. I beleive it was
concerning the fact Sony wanted to release PSX games only in some
locations if the buisness who sold the games did not agree to their
terms.
yes.. and I must say BOOORRING at times...
PSX is a nice 3D engine but many games just arent interesting..
> >Sony must've been desperate for great PSX games in Japan so they bribed
> >Square with big bucks. It seems that 3D0 and Sony only care about making the
> >best hardware and relying on everyone else to make the games. However, that
> >policy only works for the PC market and good Japanese games are never on PC.
>
> I wouldn't call that desperate. I'd call that smart...very smart. A
> large majority of the Japanese population respect this company, and
> their game sells like a wild-fire over there. In fact, people can be
> found on the street, waiting in line, very early in the morning!
>
he who has the software wins! no matter how crappy the software is!
(PC is a good example)
--
______________________________________________________________________
twk/atx http://www.anthrox.com
----------------------------------------------------------------------
> Wow what powers of observation. #2 has been predicted for years don't count on it for
> another 8 years, at least. CD technology is not a fixed target as you would think.
And by the time it does, N64, PSX, Saturn and probably N128, PSX2,
Saturn2, M2 will all have been obsolete for a long time anyway, so it's
irrelevant to this argument.
--
> They wait in line early in the morning for almost any new game!
>Super Famicom games involked the same reaction.
True enough :)
> Besides, Sony is currently in trouble in Japan with their PSX
>system, apparently they violated some trade law. I beleive it was
>concerning the fact Sony wanted to release PSX games only in some
>locations if the buisness who sold the games did not agree to their
>terms.
Yes, I've heard of this. I really don't know much about it though. If
you do, can you shed some light on the matter for me? Thanks in
advance.
>yes.. and I must say BOOORRING at times...
>PSX is a nice 3D engine but many games just arent interesting..
Yes, but that doesn't mean that ALL 32-Bit games are boring. Some of
them are really fun to play, and you can't stop playing them.
> It's not absurd, wether he has or not. I own a Playstation and have
>played many different games on it. I pretty much agree with him.
*sigh*. I'm not saying *only* PlayStation. The original posters said
that ALL 32-Bit games are boring. I can't agree with that. I admit
that alot of 32-Bit games out there are boring, but there are qutie a
few gems. Like, Guardian Heroes and Iron Storm for example.
>: their game sells like a wild-fire over there. In fact, people can be
>: found on the street, waiting in line, very early in the morning!
> Oh, please. Have you ever even *been* to Japan?
Yes I have. And if you knew how the people of Japan are over there,
then you wouldn't have answered. Square games sell like hotcakes over
there. People can be found waiting in a long line in some areas in
Japan, just to get their hands on the game.
Now, go away.
> free...@earthlink.net wrote:
> : In article <Dr3CH...@boss.cs.ohiou.edu>, mb72...@oak.cats.ohiou.edu
> : (Matthew Jeremy Blevins) wrote:
>
> : Not this time, Buddy! Mario 64, which was supposed to be so graphically
> : superior failed to impress me. You want to see impressive graphics? Go
> : look at VF3 from SEGA. I think Nintendo's system won't be all that
> : great. No matter what they do, it'll still be more thanks to it's
> : add-ons. The games, even if at lowest were $60, are still more than PS
> : and SS games.
>
> Well, considering that VF3 is an arcade that won't be anywhere
> near as good as a Saturn Translation, I guess Mario 64's Graphics will
> have to do.
>
> Besides, the game isn't finished and therefore it isn't fair
> making comparisons between the arcade and the system. On top of that
> Mario 64 may not be the best comparison anyways. I'd personally wait till
> KI64 before bragging about VF3.
>
> : Lee
>
> --
> ------------------------------------------------------------------------
> You can talk to me in real time at my Favorite Chat system in the world:
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> friendly people and some smooth and colorful software, Dial
> 1-604-522-2115...522-7440 and 522-7417. If you call a G-TALK or STS system
> then convice your system operator to LINK with us for a couple of hours.
> We would love to chat with you. We will be Telinking soon so you won't
> need to spend the money on LD or callin the numbers.
>
> A message from
>
> TETSUO(currently known as Tuxedo Mask)
>
> "Leaving? So soon? HOW RUDE." - Megabyte
We've seen KI2 in the arcade. It will look about the same as that. But
who cares? That games a yawner. OK then, home systems? How about
Jumping Flash 2?
Lee
>
> ------------------------------------------------------------------------
> >Not this time, Buddy! Mario 64, which was supposed to be so
> graphically
> >superior failed to impress me. You want to see impressive graphics?
> Go
> >look at VF3 from SEGA.
>
> You know....people who compare VF3 to the N64 are actually
> complimenting it! If the only thing you can think of that can
> match/beat the N64's power is a 3000+ dollar arcade board, then that's
> saying alot for N64. Mario64 has fantastic graphics in my and many
> other people's opinions.
>
> >great. No matter what they do, it'll still be more thanks to it's
> >add-ons. The games, even if at lowest were $60, are still more than
> PS
> >and SS games.
>
> Funny....most stores I go into have PSX and Saturn games priced
> over 60 bucks. Prices aren't uniform everywhere.
Don't go to those stores, then. Ever here of a price-match? That might
solve your problem. If a game costs that much, then trust me, it's
cheaper somewhere else.
Lee
: yes.. and I must say BOOORRING at times...
: PSX is a nice 3D engine but many games just arent interesting..
So why don't you try some Saturn games instead?
> We've seen KI2 in the arcade. It will look about the same as that. But
> who cares? That games a yawner. OK then, home systems? How about
> Jumping Flash 2?
>
> Lee
> >
> > ------------------------------------------------------------------------
Jumping Flash 2? You're kidding right?
Mark
>I think that everyone is concerned with graphic and not game play as far as i'm concerned super
>nintendo & playstation are the best out because they give you both graphic & gameplay!~
I realize that this is a perfectly good opinion, and you have a
perfect right to it, but having all three, I can't honestly say the PS
can touch the Saturn in the graphics & gameplay dept., but then, this
is my opinion, which in no way invalidates anyone else's.
> >: their game sells like a wild-fire over there. In fact, people can be
> >: found on the street, waiting in line, very early in the morning!
>
> > Oh, please. Have you ever even *been* to Japan?
>
> Yes I have. And if you knew how the people of Japan are over there,
> then you wouldn't have answered. Square games sell like hotcakes over
> there. People can be found waiting in a long line in some areas in
> Japan, just to get their hands on the game.
You know, Nintendo of Japan plans to sell the Ultra 64 in 7-11's!
"May I help you sir?"
"Why yes, I'd like a tank of gas, a slurpee, and one of those Nintendo
machines!"
Japan, what a great country!
Torajima