I was able to play with Starfox 64 and the Rumble Pak at TRU the other
day for about 20 minutes.
The graphics and gameplay impressed me.. I think it will be a great
game.
However, I found the voices to be extremely annoying. They were some
of the most repetitive sounds I've ever heard in a video game. For
example, the boss at the end of level I has two things that he says...
and he alternates between the two sayings about every 5 seconds.
Although I didn't try it out... I did notice an option in the options
menu regarding turning off voice or toning it down. Does anyone know
if this gets rid of, or limits the repetitive voices?
Other than this point... and the linear gameplay, it looks great.
Ska...@waverace.is.still.the.best.n64.game.on.the.market
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-----
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You may be right about the repetitive voices. My cousin has the
Japanese version and I do recall the enemies talking quite a bit (the
same lines of course) The reason I didn't think much of it, is I'm
learning Japanese and I almost LIKED them saying the same things so I
could understand some of it! Plus I like hearing Japanese even if it's
the same lines. Now in English it would lose much of its charm...
The game is GREAT by the way....the multi player (with the tanks and
all!) is even better than Mario Kart 64 (I like the way Star Fox 64
doesn't depend as much on blind luck....in Mario Kart 64 you can get
unlucky and die)
--
Matt McDevitt
mak...@ix.netcom.com
Maktos Productions Homepage
http://www.geocities.com/SiliconValley/Pines/4048/index.htm
What are you talking about? The powerups are random, but they are well
balanced if you know how to use them. There are a lot of subtleties (sp?) in
the battle mode. I just played one on one with someone who was fairly new to
the battle mode but had a good understanding of the play mechanics. I
finished with a 43 to 4 win/loss record. Three of those losses were due to
mistakes on my part that I could identify. I usually play four player battle
against three other people and usually get more than twice their combined
wins. I'm not bragging, in fact, I admit I spend way too much time on the
game. However, I don't believe luck is a major part in battle mode.
Gary
What?? Anyone who thinks Mario Kart 64 battles are based on luck does NOT know
how to play the game. Too bad you can't play me at it, or I would prove that
to you.
So you're saying that if you're skilled enough, green shells will avoid you
completely, instead of getting you from behind with no warning and making you
spin out of control? And if you're good enough, the CPU players or human
opponents will not get lightning bolts or any other tide-turning weapons? And
also that the computer won't cheat if you get too far ahead?
-Jesse
=========================================================
There are two major products that come out of Berkeley:
LSD & UNIX. We do not believe this to be a coincidence.
=========================================================
>>What?? Anyone who thinks Mario Kart 64 battles are based on luck does NOT
know
>>how to play the game. Too bad you can't play me at it, or I would prove that
>>to you.
>
>So you're saying that if you're skilled enough, green shells will avoid you
>completely, instead of getting you from behind with no warning and making you
>spin out of control?
No, I'm saying that there are a lot of things you can do to prevent that from
happening. Anyone who is good at this game is not going to be hit by them very
often. More to the point, I was saying that anyone who thinks battle is based
on luck is wrong, and anyone who knows how much skill is involved would beat
them.
And if you're good enough, the CPU players or human
>opponents will not get lightning bolts or any other tide-turning weapons?
And
>also that the computer won't cheat if you get too far ahead?
>
>-Jesse
I sure wish people would start reading my posts before they respond to them.
"Mario Kart 64 battles..." Did you catch it that time? I'm talking about
BATTLES, not races.
Don't worry, they are just idiots.
: >> example, the boss at the end of level I has two things that he says...
: >> and he alternates between the two sayings about every 5 seconds.
: >
: >You may be right about the repetitive voices. My cousin has the
: >Japanese version and I do recall the enemies talking quite a bit (the
: >same lines of course) The reason I didn't think much of it, is I'm
: >learning Japanese and I almost LIKED them saying the same things so I
: >could understand some of it! Plus I like hearing Japanese even if it's
: >the same lines. Now in English it would lose much of its charm...
: >
: >The game is GREAT by the way....the multi player (with the tanks and
: >all!) is even better than Mario Kart 64 (I like the way Star Fox 64
: >doesn't depend as much on blind luck....in Mario Kart 64 you can get
: >unlucky and die)
: >
: What?? Anyone who thinks Mario Kart 64 battles are based on luck does NOT know
: how to play the game. Too bad you can't play me at it, or I would prove that
: to you.
I agree, The multiplay in MarioKart is way better than StarFox.
I guess you are not good, and the people you play with are not good at battle
mode. I takes awhile to get used to but once you know how to play the
battlemode, it's even better than 4 player vs. Takes lots of skill to take
out the balloons.
In article <5patam$h6m$1...@news.dialnet.net>, chee...@dialnet.net
(Cheeseboy) writes:
>>>What?? Anyone who thinks Mario Kart 64 battles are based on luck does
NOT
>know
>>>how to play the game. Too bad you can't play me at it, or I would prove
>that
>>>to you.
>>
>>So you're saying that if you're skilled enough, green shells will avoid
you
>>completely, instead of getting you from behind with no warning and
making
>you
>>spin out of control?
>
>No, I'm saying that there are a lot of things you can do to prevent that
from
>happening. Anyone who is good at this game is not going to be hit by them
>very
>often. More to the point, I was saying that anyone who thinks battle is
based
>on luck is wrong, and anyone who knows how much skill is involved would
beat
>them.
Right. Luck plays a part in this game, as it does in almost every other
game out there. But it's not so very major. *And*, if getting items is
entirely up to luck, it requires (Aargh, we need something for Bold, like
*xxx* for Italics!) skill to use the items.
> And if you're good enough, the CPU players or human
>>opponents will not get lightning bolts or any other tide-turning
weapons?
>And also that the computer won't cheat if you get too far ahead?
>>
>>-Jesse
>
>I sure wish people would start reading my posts before they respond to
them.
>"Mario Kart 64 battles..." Did you catch it that time? I'm talking about
>BATTLES, not races.
In the races, the CPU cheats, but badly. It's so easy to beat them,
especially in Toad's Turnpike. They don't take shortcuts, ignore Bananas
and the like, and don't actually cheat in anyway but to go faster than
they're supposed to. That is incredibly annoying, and I wish they didn't
do it, but they do, and you can't change it.
Anyway, why is this in "Re: Star Fox 64 -- repetitive voices?"
Pete
Imitation of invention is alright as long as there is Innovation.
No one deserves to be punished for having an opinion.
The best review is the one you do yourself - Barberman
I was impressed by how low the quality of the graphics are, every
texture and background is blurry and filled with scratchy square
artifacts. They must have compressed the heck out of the textures to
fit them on the cartridge. I would rather they omit all the voice
and make the graphics more clear. It almost looks like a VHS tape
in 6 hour mode.
It doesn't look like they let you save your progress on the cartridge
or a memory card. Yuck. I'm going to get frustrated and tired of
playing the first levels over and over again, like panzer dragoon.
A cheap way to increase replay value.
The rumble pak is kind of silly, like having an electric toothbrush
strapped to the controller. But it does impart a special urgency when
you get hit. My stupid Interact Sharkpadpro controller won't lock the
rumble pak and it keeps vibrating loose and falling out.
Other than these, the game is very good.
>I was under the impression that Slippy is male - why does he sound
female?
He is. I'm sure it was some syutpid organization like NOW or the like
which tried to force Nintendo to put a female character in the game,
because it otherwise it wouldn't be "politically correct". I theorize
that Nintendo said "OK we put a female main character in, the frog,
listen." The org. was probably dumb enough to fall for it. Who the heck
invented political correctness?! I'll murder the bum! What ever
happened to free speech, freedom of the press, freedom of religion, etc.?!
Sorry, just need to blow off steam.
if the game is supposed to be politically correct, nobody told Kat. she
says all kinds of non-pc stuff like, "not bad for a girl."
>In article <19970704220...@ladder01.news.aol.com>,
>jjan...@aol.com (JJankow30) writes:
>
> >I was under the impression that Slippy is male - why does he sound
> >female?
>
>He is. I'm sure it was some syutpid organization like NOW or the like
>which tried to force Nintendo to put a female character in the game,
>because it otherwise it wouldn't be "politically correct". I theorize
>that Nintendo said "OK we put a female main character in, the frog,
>listen." The org. was probably dumb enough to fall for it. Who the heck
>invented political correctness?! I'll murder the bum! What ever
>happened to free speech, freedom of the press, freedom of religion,
etc.?!
>
>Sorry, just need to blow off steam.
>
>Pete
>
>Imitation of invention is alright as long as there is Innovation.
>No one deserves to be punished for having an opinion.
>The best review is the one you do yourself - Barberman
Actually there is a real female chahacter in the game. Falco's old flame
Kat appears in the water stage, I think.
-Rich
"Daddy screamed REAL loud when he died!" -- Pigma Dengar
Clearly Slippy looks to be male. If he/she/it is female she's probably
not too busy on Saturday nights. Then again from what I've run across on
the internet...
-------------------==== Posted via Deja News ====-----------------------
http://www.dejanews.com/ Search, Read, Post to Usenet
What about the use of the phrase "dinkin' around" in the first level.
From what I remember in grade school years ago, a "dink" was something
anatomical. This was said to Slippy right? Does not compute.
--
+----------------------------------------------------
| Xenomorph, e-Mail: xeno...@mindless.com
| WebPage: http://pyrokinetic.home.ml.org
| _\|/_ "Everything in life is some _\|/_
| ' ' how related to Marijuana." ' '
| ICQ UIN: 1372712 System of Choice: N64
+----------------------------------------------------
> Clearly Slippy looks to be male. If he/she/it is female she's probably
> not too busy on Saturday nights. Then again from what I've run across
He doesn't sound like an absolute girl in the "subtitled" version >grin<
I should call it the "original" version since this isn't >exactly<
Anime.
(well look how realistic these video games are getting...you wouldn't
want to call the "English" version of Super Mario World the dubbed
version!)
He sounds like a frog, not a girl, in the original. My cousin has both
versions and we both unanimously agree on the frog being better in the
original version. We disagree on some of the others however. (I'm a
Japanese fan...I hate English when it "replaces" Japanese...can't help
it!)
--
Matt McDevitt
I always choose "maktos" for a handle.
My address ends with .ix.netcom.com
If you turn the volume on the voices all the way down (off), you'll still
get the visual messages from teammates and bosses, but no voice. I
personally found the stupid MUSIC annoying, and have turned that off...my
god, I think it's cheezy.
-----------------
Zombiefied Dragon
-*(UDIC)*-
psl...@nmia.com
"Dear Mr. President,
I think there are too many states in the US. Please remove 3.
PS- I am not a crackpot." -Abraham Simpson
> itsam...@aol.com (ItsaMePete) wrote:
>
>>In article <19970704220...@ladder01.news.aol.com>,
>>jjan...@aol.com (JJankow30) writes:
>>
>> >I was under the impression that Slippy is male - why does he sound
>> >female?
>>
>>He is. I'm sure it was some syutpid organization like NOW or the like
>>which tried to force Nintendo to put a female character in the game,
>>because it otherwise it wouldn't be "politically correct". I theorize
>>that Nintendo said "OK we put a female main character in, the frog,
>>listen." The org. was probably dumb enough to fall for it. Who the heck
>>invented political correctness?! I'll murder the bum! What ever
>>happened to free speech, freedom of the press, freedom of religion,
>etc.?!
>>
>>Sorry, just need to blow off steam.
>>
>>Pete
>>
>
>Actually there is a real female chahacter in the game. Falco's old flame
>Kat appears in the water stage, I think.
I meant *main* character. Anyway, about the PC stuff, my guess is that
they didn't actually look at the game in depth.
Kevin, member of no2yes
http://www.catt.com/~no2yes
*The Aulstralian release of duke3D has parental control permanetly on. There
is NO WAY for it to be turned off. Have you ever played duke with Parent
control on? loses like half the fun of Duke!
"It's Pat: the Video Game!"
--
-Silverblade the Grey Wanderer (56 Jaguar games, 6 N64 Games,
MST3K # 65531, Founding member: Gonzo for Narwhale Movement)
"My underwear's too tight!" -Brak
>I believe the voice of Slippy in the American version is the same voice
>of the Zok Fot Pit (or however you spell it) in the 3D0 version of Star
>Control 2. Anyone agree?
Hey, you know what... I didn't even realize that, but I think you're
absolutely right! Good call! ;-)
Quentin
>In light of the description on the web site, I wonder - were the voices
>changed from the Japanese version i.e. was Slippy more masculine-sounding
>on that version?
Because America is the most politically correct country in the world,
that's why!
AARRGHHH!! Who invented this PC thing?! I'll strangle him (yes him!
Not him or her!) with his own politcally correct necktie!
"What's that whitling noise?"
"Steam."
> I believe the voice of Slippy in the American version is the same voice
> of the Zok Fot Pit (or however you spell it) in the 3D0 version of Star
> Control 2. Anyone agree?
I think Slippy sounds like Rocky the Flying Squirrel from the old
Bullwinkle cartoons.
Torajima
Torajima <Tora...@REMOVETHISmindspring.com> wrote in article
<Torajima-100...@user-37kboe4.dialup.mindspring.com>...
--WebTV-Mail-1850122508-132
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>I think Slippy sounds like rocky the squirell
Yes, that must be it. Either that or Slippy got kicked in the nuts by
andross!
--WebTV-Mail-1850122508-132
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~~~~~~~~~~~Mark Jansen~~~~~~~~~~~
<br>
~~~~~~~~~~~~Kool stuff~~~~~~~~~~~~~
<br>
~~~~~~And his web site rules too!~~~~~~
<br>
</font></body></html>
--WebTV-Mail-1850122508-132--
>>I think Slippy sounds like rocky the squirell
>Yes, that must be it. Either that or Slippy got kicked in the nuts by
>andross!
Actually, he does sound a bit like June Foray. I doubt that they got her
to do the voice, tho.
The word "cocky" isn't slang though. It's a perfectly legimate word.
"Dinkin'" is actually a lot closer to being offensive. The origin of
"dinkin'" is definitely one's dink. Whereas I believe the origin of
"cocky" is probable from a male chicken since these "cocks" strut their
stuff like their stuff doesn't stink. To be "cocky" doesn't mean
"being like a dink".
Semantics.
chris
This confuses me. Slippy is supposed to be 18 years old. This would mean
he is the same age as Fox, who has a fully developed Mans voice. Slippy
doesn't sound like a female he sounds like a little boy thats about 8 or
9.
Perhaps in the Lylat system toads mature more slowly than foxes?
--
-Silverblade the Grey Wanderer (57 Jaguar games, 6 N64 Games,
MST3K # 65531, Founding member: Gonzo for Sheetrock Movement)
"Did anything about that seem strange to you?" -- Agent K
: This confuses me. Slippy is supposed to be 18 years old. This would
mean
: he is the same age as Fox, who has a fully developed Mans voice. Slippy
: doesn't sound like a female he sounds like a little boy thats about 8 or
: 9.
he is a fucking frog. a ship-flying talking frog. being that there exist
no ship-flying talking frogs, i just suspend all other questions
concerning his existance.
it is a video game after all.
I have a theory... possibly because he's a frog? I mean, let's face it,
we
don't know how an amphibian SHOULD sound when he's speaking coherent
language.
Besides, it's a game; the characters have characterized voices.