That is exactly how the new Linkachu struck me. The saddest thing is
this was a choice...I'd be far more forgiving if the design was due to
technological contraints but the SW2K footage illustrates otherwise.
I honestly cannot stand looking at the the movie for more than a few
seconds. So even if this title is proclaimed the Holy Grail of
gameplay I couldn't play it due to the excessive retinal bleeding that
would ensue. And that's a shame since I've enjoyed most every Zelda
prior.
The question I have for some of the zealots defending the look (not
those who actually like it[1] but those who claim that the gameplay
can overcome it)is...would any style have been acceptable? Say
Miyamoto had rendered Link as a photorealistic anus with legs, would
that be ok? Yeah you'd have fun with the gameplay but remember, you'd
be looking at a hairy back door for hours and hours. Would it still
be worth it? For me, no, but depending on the anus depicted it may be
an improvement over the Linkachu abomination. YMMV.
The Amish Ninja
[1] LensCrafters is offering end of Summer 2-for-1 deals on frames.
Also, laser eye refraction is getting safer everyday. 20/200 & up is
no way to go through life.
That is exactly how the new Linkachu struck me. The saddest thing is
this was a choice...I'd be far more forgiving if the design was due to
technological contraints but the SW2K footage illustrates otherwise.
I honestly cannot stand looking at the the movie for more than a few
seconds. So even if this title is proclaimed the Holy Grail of
gameplay I couldn't play it due to the excessive retinal bleeding that
would ensue. And that's a shame since I've enjoyed most every Zelda
prior.
>>>>>>>
Well, I think the difference here is that the graphics in Zelda dont suck. Its
not like Link turned into a dot like 2600's Adventure. Its just a weird
style, but if anyone actually watched those movies and says the graphics
'suck', they are lying or need a vision check.
You can bash the style, I have no problem with that. I'm certainly not a big
fan of it myself....but I cant imagine myself skipping a game I knew I would
like because I didnt like the way the game looked. Again, there IS a difference
between "that games looks horrible" and "I dont like that style".
I have little doubt that the newest Zelda will live up to the standards that
the series has demonstrated so far. So IMO it would be foolish to pass on it
just because of how Link looks. If you are able to judge a game based on the
presentation alone....then you're a lucky guy. You have no need to read
reviews, you can just check out the back of the box and decide if you are gonna
like it right in the store. I dont have that ability and I hope I never obtain
it.
I dont know if you are a sports fan or not, but would you play say japanese
style baseball game where the players all had huge heads........if it had
better gameplay than a more realistic looking baseball game? I would, and I
wouldnt even have to think twice to answer that question.
If your answer is different, then we can just agree to disagree. If your
answer is the same, then maybe one of us isnt being rational here.
I certainly expected people to be upset over Zelda. And I imagine there will
be quite a few people who will skip the game due to the new look. I just didnt
expect to find that attitude in a newsgroup dedicated to the hobby I've enjoyed
so much......and that hobby is enjoying games, isnt it? (or has it shifted to
just looking at them now?)
That's nice. Of course adults know that initial impressions cannot ever, under
any circumstances be confused for informed opinion. I enjoy when morons like
yourself try to justify their knee-jerk regurgitation though.
> The saddest thing is
>this was a choice..
Which Sega fans should be jacking off to since innovation is more important
than quality.
>I honestly cannot stand looking at the the movie for more than a few
>seconds.
What are you, nine?
>The question I have for some of the zealots defending the look (not
>those who actually like it[1] but those who claim that the gameplay
>can overcome it)is...would any style have been acceptable?
The gameplay isn't overcoming anything. It's a deliberate art direction pushed
by capabilities of the Gamecube. If you honestly think even that movie could've
been rendered on an N64 please kindly jump off a cliff.
>Yeah you'd have fun with the gameplay but remember, you'd
>be looking at a hairy back door for hours and hours. Would it still
>be worth it?
Since this would never happen, it's an idiotic question. Learn how to structure
a metaphor correctly, moron.
__
The movie was called "Romeo Must Die" not "Aaliyah Must Die." Fuck! Now who's
going to play Zee in the Matrix sequels? Rest in Pieces, you manipulatively
dying bitch.
Nnnnnnoooooooooooo.
Pong is a game where 2 blocks bounce a small square back and forth. You're
comparing what will probably end up being an immersive adventure game to Pong.
Now if you want to compare the new Zelda to the first Legend of Zelda that
makes more sense. Of course lots of people still love playing the original
Zelda because it was/is a great game.
Scummy
-------------------------
No.
I SAID NO!
Some people can appreciate surreal art. Others can't. Which group is to be
pitied?
Best,
--Imad Hussain
While I don't agree with the OP, I don't agree with this argument
either. I've gone to classical music concerts where the performers play
some whacked-out modernist piece (i.e. no tune, no harmony, etc.) and
the old rich widows love it, because they assume that if it's difficult
to listen to, it must be good...
I think there are plenty of people who claim to love abstract or surreal
art just because they think they should. They're similar to the people
who claim the game will be great just because Miyamoto is involved...
I just think it's an interesting style. If I actually thought it was
ugly, I'd say so.
--Steve
Well it's not true. I'm into several kinds of music, that includes everything
from classical orchestra pieces, to noise metal (Dillinger Escape Plan). I'm
the only one out of all my friends that likes Dillinger Escape Plan, but I
honestly like them.
>They're similar to the people
>who claim the game will be great just because Miyamoto is involved...
>
Bad comparison. Saying I like all the songs from a certain band just because
the band made them is like saying the game will be great cause Miyamoto is
involved (that's a pretty weak comparison there too).
Scummy
>>>>>>>>
Have there been any Nintendo Zelda games that you would rate less than 'good'?
IMO its a pretty safe assumption the gamecube version will be at least 'good'
as well.
The N64 games abandoned the whole Zelda feel are were pretty lame. I'm very glad
that the GC game -- stylistically -- draws upon the older games, but improves
the look. Yay!
Best,
--Imad Hussain
All it needs to do now is play like the older Zeldas rather than the N64
ones.
Oh I don't have any doubts in my mind that I'll enjoy the hell out of the new
Zelda.
Well that's your opinion. I loved them both (especially OoT) and felt like
they were the natural progression into the world of 3-D for Link.
I would say that you're in the minority on this one. There was no way to
move a game from a traditional top down 2-D perspective to a 3rd person 3-D
perspective and retain the same "feel" as the previous games. But it doesn't
seem to be the switch to 3-D that you're referring to either, as you say
that the new game brings back the style of the original. That's just not
true, the old Zelda games had more or less the same graphical style as every
other RPG from that period (please let's not start an argument over whether
or not Zelda is really an RPG, it was just an example), so it wasn't
necessarily "cartoony" or "realistic", it was simply what it was. Frankly I
thought that the graphics in TOOT were fairly cartoonish anyway, not very
"realistic" at all. The new Zelda, with it's cell shaded graphics, doesn't
look anything like any previous Zelda game, least of all the old NES, SNES,
or Gameboy games. Personally I think the cell shaded graphics are a neat
idea, and they don't bother me at all. What *I* don't like is simply the way
they drew Link's face (he looks like something out of "Power Puff Girls"),
and the seemingly slapstick action that takes place in the video clips that
have been shown. But it's far too early in the game's developement to judge
based on anything we've seen up to this point.
--
"Madness is the gift that has been given to me!"
Disturbed - 'Down with the Sickness'