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Absolute PROOF that N64 is a hunk of shit...

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TRW

unread,
Apr 9, 1997, 3:00:00 AM4/9/97
to

Before I begin, I must say that I am NOT biased towards any system,
and I own 12 systems, including N64, and my intention is NOT to create
massive flame wars. Please read this; it's not pointless arguing, but
instead it brings up some interesting points.
I've had enough of the brainwashing of Nintendo Power and Nintendo's
"quality over quantity" policy. N64 fans know it deep down that the N64
is fledging, not in sales, but in terms of software. The "quality over
quantity" policy is entirely untrue, or, at least, not enforced very
well. It's a nice marketing ploy, though, and Nintendo fans use it when
they enter a heated battle. But is it anything more?
Many experts in the game industry say no. Mario 64 is great, WaveRace
is innovative, Turok is pretty, and Mario Kart is fun, but what else is
there? The rest of the N64's library is garbage. Look at the reviews. The
games are getting mediocre ratings at best. Why? Because the titles are
either conversions of old arcade games, PC translation upgrades, and the
few original titles have little or no inspiration. Only Nintendo's titles
have shined, and even those are just sequels of older games. Nintendo's
lineup is almost totally made up of sequels. This isn't bad, but WHERE
are the ORIGINAL titles?
This argument may never end, but CDs are superior to carts. I need not
mention the vast amount of memory, the Redbook audio, the cinemas, the
cheaper prices, and short lead times of CDs when I have all the proof I
need coming from third-parties. Look at how many are devloping for the
N64, then look at PlayStation, Saturn, SNES, Genesis, Game Boy, etc. and
you'll see a HUGE in the amount of third-party publishers. And N64 is
lacking Japanese support, which it needs desperately.
Third-parties aren't dumb like N64 freaks; they know carts are the
medium of the past. They are expensive and risky, and they offer a puny
amount of storage space. Sure, no loading time is great, but loading is
not that bad, and it just keeps getting shorter...
For rock-solid proof that N64 is hunk of cow shit, get the latest
Next-Generation. It has an in-depth report on Nintendo and the N64.
Next-Generation always says it like it is, and thus are very
controversial. Regardless if you don't like their ratings, they're
correct. That should unbrainwash all you N64 fans out there...

-Former Nintendo fan


Peter Albanese

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Apr 10, 1997, 3:00:00 AM4/10/97
to

On 9 Apr 97 04:19:39 GMT, TRW <games...@utah-inter.net> wrote:

> Before I begin, I must say that I am NOT biased towards any system,
>and I own 12 systems, including N64, and my intention is NOT to create
>massive flame wars. Please read this; it's not pointless arguing, but
>instead it brings up some interesting points.
> I've had enough of the brainwashing of Nintendo Power and Nintendo's
>"quality over quantity" policy. N64 fans know it deep down that the N64
>is fledging, not in sales, but in terms of software. The "quality over
>quantity" policy is entirely untrue, or, at least, not enforced very
>well. It's a nice marketing ploy, though, and Nintendo fans use it when
>they enter a heated battle. But is it anything more?

Howard Lincoln said it himself in NG when he uses sales figures as
"proof" that N64 games are quality. HA!!. Put TM2, VF, TK, any Sega
racer, Tomb Raider, FFVII (if your could) onto the N64 and you would
see just how poorly Crusin, Killer Instinct, and MKT sell.

<snipped out some N64 bashing drivel>

> For rock-solid proof that N64 is hunk of cow shit, get the latest
>Next-Generation. It has an in-depth report on Nintendo and the N64.
>Next-Generation always says it like it is, and thus are very
>controversial. Regardless if you don't like their ratings, they're
>correct. That should unbrainwash all you N64 fans out there...
>
>-Former Nintendo fan
>

NG also said that the 50 or so games that are scheduled to come out
over the next year or so, plus the NDD will make or break this system.

Personally, I think Nintendo should have put a CD attachment instead
of the NDD. Then we'd have some serious competition.

We should all pray for the success of N64. Why, because if not for
Nintendo, we'd still be paying $60 for playstation games.

-P

M. Gillgannon

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Apr 10, 1997, 3:00:00 AM4/10/97
to

> Before I begin, I must say that I am NOT biased towards any system,
> and I own 12 systems, including N64, and my intention is NOT to create
> massive flame wars.

Yeah, sure. And the title of your post is <Absolute PROOF that N64 is a
hunk of shit...>???
Take a pill and play the games.
--mjg

|REPTILE|

unread,
Apr 11, 1997, 3:00:00 AM4/11/97
to

On 9 Apr 97 04:19:39 GMT, TRW <games...@utah-inter.net> wrote:

> Before I begin, I must say that I am NOT biased towards any system,
>and I own 12 systems, including N64, and my intention is NOT to create

>massive flame wars. Please read this; it's not pointless arguing, but
>instead it brings up some interesting points.

and I will point out that I love cd games, cause I play tons of PC
games and am always plaing PSX and Saturn over friends and stuff.


> I've had enough of the brainwashing of Nintendo Power and Nintendo's
>"quality over quantity" policy. N64 fans know it deep down that the N64
>is fledging, not in sales, but in terms of software. The "quality over
>quantity" policy is entirely untrue, or, at least, not enforced very
>well. It's a nice marketing ploy, though, and Nintendo fans use it when
>they enter a heated battle. But is it anything more?

Actually, yes it is. 6 of the top ten games selling are N64. Going
by various sources. (some lamer will want me to point them all out)

> Many experts in the game industry say no. Mario 64 is great, WaveRace
>is innovative, Turok is pretty, and Mario Kart is fun, but what else is
>there?

There is WG3DH which is a fun game, KIG which is a great fighter,
Pilot Wings which is a challenge and quite innovative. Star Wars:
SOTE which not many dont like, but I do. Blast Corps which is fun as
hell. The only games that are really bad are MKT and Crusin. I
haven't played Doom64 or Fifa64 so I can't say.


>The rest of the N64's library is garbage. Look at the reviews. The
>games are getting mediocre ratings at best.

Actually 4 or 4.5 or 5out of fives which they all get are rather good,
where many PSX and Saturn games get 3 and 4's

>Why? Because the titles are
>either conversions of old arcade games, PC translation upgrades, and the
>few original titles have little or no inspiration.

heh, I was looking at a couple of magazines and I noticed that there
were either old PC games or games that were almost identical to old PC
games.

>Only Nintendo's titles
>have shined, and even those are just sequels of older games. Nintendo's
>lineup is almost totally made up of sequels. This isn't bad, but WHERE
>are the ORIGINAL titles?

> This argument may never end, but CDs are superior to carts. I need not
>mention the vast amount of memory, the Redbook audio, the cinemas, the
>cheaper prices, and short lead times of CDs when I have all the proof I
>need coming from third-parties. Look at how many are devloping for the
>N64, then look at PlayStation, Saturn, SNES, Genesis, Game Boy, etc. and
>you'll see a HUGE in the amount of third-party publishers. And N64 is
>lacking Japanese support, which it needs desperately.

Notice how alot of publishers are jumping on the N64 bandwagon?
Konami, EA to name a few. I didn't see every game maker produce PSX
games right away.

> Third-parties aren't dumb like N64 freaks; they know carts are the
>medium of the past. They are expensive and risky, and they offer a puny
>amount of storage space. Sure, no loading time is great, but loading is
>not that bad, and it just keeps getting shorter...

Personally, I don't mind load times. I've played some PC games that
have horrendous load times, but most PSX and Saturn games also come
out on PC, save a few. Carts really aren't that risky, almost all N64
games have sold alot. Wether, they were good or not is another story.

> For rock-solid proof that N64 is hunk of cow shit, get the latest
>Next-Generation. It has an in-depth report on Nintendo and the N64.
>Next-Generation always says it like it is, and thus are very
>controversial. Regardless if you don't like their ratings, they're
>correct. That should unbrainwash all you N64 fans out there...
>
>-Former Nintendo fan
>
>

Next Generation gave fucking SlamScape, which is horrible game, great
ratings and gave Wave Race ok ratings. If you look at magazine's they
are all biast. Personally, I say GO WITH WHAT YOU WANT AND SHUT THE
FUCK UP CAUSE THE WAY I SEE IT, YOUR OPINION WILL NOT AFFECT MUCH AT
ALL.

Digital Carnage

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Apr 11, 1997, 3:00:00 AM4/11/97
to
[...snipped...]

> Many experts in the game industry say no. Mario 64 is great, WaveRace
>is innovative, Turok is pretty, and Mario Kart is fun, but what else is
>there? The rest of the N64's library is garbage. Look at the reviews. The
>games are getting mediocre ratings at best. Why? Because the titles are
>either conversions of old arcade games, PC translation upgrades, and the
>few original titles have little or no inspiration. Only Nintendo's titles
>have shined, and even those are just sequels of older games. Nintendo's
>lineup is almost totally made up of sequels. This isn't bad, but WHERE
>are the ORIGINAL titles?

Is that why both the SS and/or PSx are getting/did get Command and
Conquer? Mechwarrior2? HExen? Duke3d? Doom? Bust-A-Move? SFA/2?
Virtual Pool? Bug Too? Tekken/2/3? Virtua On? D's?
NBA Jam.

Just how many games out there are 100% original now?
This is not a 100% valid argument against Nintendo.
Almost every game out for any system is a rehash of some sort.
Take a look at the current selections of games and try to find 10 out of
100 that is 100% original and has never appeared on any other platform!


[...snipped...]


> For rock-solid proof that N64 is hunk of cow shit, get the latest
>Next-Generation. It has an in-depth report on Nintendo and the N64.
>Next-Generation always says it like it is, and thus are very
>controversial. Regardless if you don't like their ratings, they're
>correct. That should unbrainwash all you N64 fans out there...

Next-Generation is shit.
Magazines in general are shit.
Read their reviews, play the games. Judge for yourself, but saying that
Nintendo is the sole offender in terms of having no new games is BS.


Sean Howard

unread,
Apr 11, 1997, 3:00:00 AM4/11/97
to

Almost every single issue brought up in this message was stated nearly
word for word in the latest NextGeneration magazine. I don't normally
buy that crap, but it had an article and cool ad for Creatures. Anyway,
this has no original ideas or thoughts put into it, and I think that
this is not only a waste of space, but the author will agree completely
with any conclusions which were arrived at by someone else.

TRW (games...@utah-inter.net) wrote:
: Before I begin, I must say that I am NOT biased towards any system,
: and I own 12 systems, including N64, and my intention is NOT to create
: massive flame wars. Please read this; it's not pointless arguing, but
: instead it brings up some interesting points.

points brought up elsewhere, and not interesting in the least. I own only 7
systems, and with the exception of the Virtual Boy, the N64 is the most
original system in terms of how it is built. It is a nice machine.

You may not be biased towards any system, but you sure as hell are biased
against a system, which would make you biased toward all the other ones.
Or something.

: I've had enough of the brainwashing of Nintendo Power and Nintendo's

: "quality over quantity" policy. N64 fans know it deep down that the N64
: is fledging, not in sales, but in terms of software. The "quality over
: quantity" policy is entirely untrue, or, at least, not enforced very
: well. It's a nice marketing ploy, though, and Nintendo fans use it when
: they enter a heated battle. But is it anything more?

I hate brain washing myself, which is why I'm replying to this message.
You, my friend, have a squeaky clean brain, fresh from a washing.

PSX fans bring up CDs everytime a 'heated battle' occurs. I believe that
Nintendo really honestly believes that "quality over quantity" is not
only the correct way to go, but also the way you are going. Please note
that neither MKT, KI, or Cruisin' were released in Japan. I think that
these games were released here to appease the lower intelligence Americans.

: Many experts in the game industry say no. Mario 64 is great, WaveRace

: is innovative, Turok is pretty, and Mario Kart is fun, but what else is
: there? The rest of the N64's library is garbage. Look at the reviews. The
: games are getting mediocre ratings at best. Why? Because the titles are

NextGeneration magazine said so themselves that the other games only got
an average of 3 stars. You're treading the same water as they are.

: either conversions of old arcade games, PC translation upgrades, and the

: few original titles have little or no inspiration. Only Nintendo's titles
: have shined, and even those are just sequels of older games. Nintendo's
: lineup is almost totally made up of sequels. This isn't bad, but WHERE
: are the ORIGINAL titles?

This also was mentioned in NextGen. Me thinks your brain hath been washed.

: This argument may never end, but CDs are superior to carts. I need not

: mention the vast amount of memory, the Redbook audio, the cinemas, the
: cheaper prices, and short lead times of CDs when I have all the proof I
: need coming from third-parties. Look at how many are devloping for the
: N64, then look at PlayStation, Saturn, SNES, Genesis, Game Boy, etc. and
: you'll see a HUGE in the amount of third-party publishers. And N64 is
: lacking Japanese support, which it needs desperately.

This argument was also used in the magazine. I won't say its name any more,
because I don't want anyone to buy it. It is a horrible magazine.
This is a true argument, the N64 has a surprising lack of third party
supporters considering the power of the machine. And this is why no one
buys the machine. When no one buys the machine, third part support doesn't
come. Without support, no one buys it. Yadda yadda yadda. Hell, if the N64
did nothing but Mario64-like games, it was worth the money.

: Third-parties aren't dumb like N64 freaks; they know carts are the

: medium of the past. They are expensive and risky, and they offer a puny
: amount of storage space. Sure, no loading time is great, but loading is
: not that bad, and it just keeps getting shorter...

I think the N64 freaks is an idea created from a wealth of ignorance.
What is an N64 freak? Someone who like the N64? Someone who likes the N64
more than you? How about someone who likes the N64 enough to post a message
such as "PSX SUX!!! N64 RULEZ!!!" So what do you call someone who posts a
message of recycled ideas called "Absolute PROOF that N64 is a hunk of shit"?

: For rock-solid proof that N64 is hunk of cow shit, get the latest

: Next-Generation. It has an in-depth report on Nintendo and the N64.

Holy Spit on a Biscuit! I guess I should've read this thing in its entirety
before commenting. Not only do you borrow ever single misguided attempt at
readership, you even credit NextGen as a source. Good for you.

: Next-Generation always says it like it is, and thus are very

: controversial. Regardless if you don't like their ratings, they're
: correct. That should unbrainwash all you N64 fans out there...

Next-Generation is a bunch of stupid people who wouldn't know a good
game if it bit them on the ass. I challenge them to tell me what makes a
good game. They are the ones who are brainwashed, just like their readers.
I can't help but think that they would give all those great NES games 1 star
because of video game expectation inflation. They don't have the best graphics,
and who in their right mind would play something with ...what is it, 16 colors?

Grow up, and just play the games.

BTW, why is it that every magazine on the planet gave Mario64 perfect scores,
but Tomb Raider ended up as game of the year? (with decidedly less than
perfect - tho not much less - scores)

pundit99

unread,
Apr 12, 1997, 3:00:00 AM4/12/97
to

In article <334d8334...@news.garden.net>, ya...@garden.net
(|REPTILE|) wrote:

> On 9 Apr 97 04:19:39 GMT, TRW <games...@utah-inter.net> wrote:

>
>
> > For rock-solid proof that N64 is hunk of cow shit, get the latest
> >Next-Generation. It has an in-depth report on Nintendo and the N64.

> >Next-Generation always says it like it is, and thus are very
> >controversial. Regardless if you don't like their ratings, they're
> >correct. That should unbrainwash all you N64 fans out there...
> >

> >-Former Nintendo fan
> >
> >
> Next Generation gave fucking SlamScape, which is horrible game, great
> ratings and gave Wave Race ok ratings. If you look at magazine's they
> are all biast. Personally, I say GO WITH WHAT YOU WANT AND SHUT THE
> FUCK UP CAUSE THE WAY I SEE IT, YOUR OPINION WILL NOT AFFECT MUCH AT
> ALL.

Dude, don't fucking give N64 freaks a worse reputation than they already
have...Next Generation gave Slamscape ONE STAR (February 1997) and Wave
Race FIVE STARS (January 1997). Did you get the rating system reversed or
something? Brilliant. And it's sad when you can spell "SHUT THE FUCK UP"
perfectly and can't even spell "biased" (or put an apostrophe in the right
place).

John Philip Campbell

unread,
Apr 12, 1997, 3:00:00 AM4/12/97
to

Sean Howard wrote:
>
> Almost every single issue brought up in this message was stated nearly
> word for word in the latest NextGeneration magazine. I don't normally
> buy that crap, but it had an article and cool ad for Creatures. Anyway,
> this has no original ideas or thoughts put into it, and I think that
> this is not only a waste of space, but the author will agree completely
> with any conclusions which were arrived at by someone else.
>
> TRW (games...@utah-inter.net) wrote:
> : Before I begin, I must say that I am NOT biased towards any system,
> : and I own 12 systems, including N64, and my intention is NOT to create
> : massive flame wars. Please read this; it's not pointless arguing, but
> : instead it brings up some interesting points.
>
> points brought up elsewhere, and not interesting in the least. I own only 7
> systems, and with the exception of the Virtual Boy, the N64 is the most
> original system in terms of how it is built. It is a nice machine.

Most original system huh? Cartrige based systems have been done for
what, 15 years?? And you mean to say that this system is original??

>
> You may not be biased towards any system, but you sure as hell are biased
> against a system, which would make you biased toward all the other ones.
> Or something.
>
> : I've had enough of the brainwashing of Nintendo Power and Nintendo's
> : "quality over quantity" policy. N64 fans know it deep down that the N64
> : is fledging, not in sales, but in terms of software. The "quality over
> : quantity" policy is entirely untrue, or, at least, not enforced very
> : well. It's a nice marketing ploy, though, and Nintendo fans use it when
> : they enter a heated battle. But is it anything more?
>
> I hate brain washing myself, which is why I'm replying to this message.
> You, my friend, have a squeaky clean brain, fresh from a washing.
>
> PSX fans bring up CDs everytime a 'heated battle' occurs. I believe that
> Nintendo really honestly believes that "quality over quantity" is not
> only the correct way to go, but also the way you are going. Please note
> that neither MKT, KI, or Cruisin' were released in Japan. I think that
> these games were released here to appease the lower intelligence Americans.

Nintendo 64 backers bring up CDs as well. Complaining about the load
times and such. They just can't stand the few extra seconds that it
would take to load a game far superior to that of most of N64's games.
Although there are some reallllllllly crappy PSX games out there.
Quality over quantity is a great idea and I really wish that the PSX
would adopt this idea. Although this was Nintendo's idea, how suprising
it is that they are NOT actually following it. As stated below, Mario
64, WaveRace, Turok, and Mario Kart are good. Heck, I'll even add Doom
64 which I know will be good. But folks, that's just about it. I've
heard some really low things about Shadows of the Empire ,espicially
Killer Instinct Gold ,and the rest of the titles, well, just don't seem
they should be included in that "quality over quantity"
philosophy......Huhhhhhh, let us move on..........

>
> : Many experts in the game industry say no. Mario 64 is great, WaveRace
> : is innovative, Turok is pretty, and Mario Kart is fun, but what else is
> : there? The rest of the N64's library is garbage. Look at the reviews. The
> : games are getting mediocre ratings at best. Why? Because the titles are
>
> NextGeneration magazine said so themselves that the other games only got
> an average of 3 stars. You're treading the same water as they are.

Okay, uhuh, so the guy has some backup here.

>
> : either conversions of old arcade games, PC translation upgrades, and the
> : few original titles have little or no inspiration. Only Nintendo's titles
> : have shined, and even those are just sequels of older games. Nintendo's
> : lineup is almost totally made up of sequels. This isn't bad, but WHERE
> : are the ORIGINAL titles?
>
> This also was mentioned in NextGen. Me thinks your brain hath been washed.

Me thinks histh brainth hath beenth enhancedth. Perhaps all of us could
say that whatever magazine you read and believe which back up Nintendo
are brainwashing you... I bet the communists have said a million times
that the entire American population have been brainwashed by the moving
democratic speeches we hear. The truth is, you don't really know what
brainwashing is, what you call brainwashing...........I like to call the
influencing of opinion.

>
> : This argument may never end, but CDs are superior to carts. I need not
> : mention the vast amount of memory, the Redbook audio, the cinemas, the
> : cheaper prices, and short lead times of CDs when I have all the proof I
> : need coming from third-parties. Look at how many are devloping for the
> : N64, then look at PlayStation, Saturn, SNES, Genesis, Game Boy, etc. and
> : you'll see a HUGE in the amount of third-party publishers. And N64 is
> : lacking Japanese support, which it needs desperately.

Actually, the way I see it, CDs are and always will be superior to
carts, it's the CD-ROMs that are inferior to, whatever play the carts
(CART-ROMs :))

>
> This argument was also used in the magazine. I won't say its name any more,
> because I don't want anyone to buy it. It is a horrible magazine.
> This is a true argument, the N64 has a surprising lack of third party
> supporters considering the power of the machine. And this is why no one
> buys the machine. When no one buys the machine, third part support doesn't
> come. Without support, no one buys it. Yadda yadda yadda. Hell, if the N64
> did nothing but Mario64-like games, it was worth the money.

I don't really like this magazine either. But I do believe that they
make careful analysis of the entire video gameing world and give very
reliable results. What I'm trying to say is, if they say Nintendo is the
best machine to get, and they back it up the same great way they back up
the PSX and Saturn, meaning I couldn't find a way to refute it, then I'd
believe them.

>
> : Third-parties aren't dumb like N64 freaks; they know carts are the
> : medium of the past. They are expensive and risky, and they offer a puny
> : amount of storage space. Sure, no loading time is great, but loading is
> : not that bad, and it just keeps getting shorter...

Come now, we musn't call them freaks, or dumb.

>
> I think the N64 freaks is an idea created from a wealth of ignorance.
> What is an N64 freak? Someone who like the N64? Someone who likes the N64
> more than you? How about someone who likes the N64 enough to post a message
> such as "PSX SUX!!! N64 RULEZ!!!" So what do you call someone who posts a
> message of recycled ideas called "Absolute PROOF that N64 is a hunk of shit"?

Okay, I'm on your side here. Bad move by the PSX backer. Good testimony
by the N64 gamer.

>
> : For rock-solid proof that N64 is hunk of cow shit, get the latest
> : Next-Generation. It has an in-depth report on Nintendo and the N64.
>
> Holy Spit on a Biscuit! I guess I should've read this thing in its entirety
> before commenting. Not only do you borrow ever single misguided attempt at
> readership, you even credit NextGen as a source. Good for you.

How thoughtful of him to give credit where credit is due. But what is
all this about "misguided"? hmmmmmmmm........

[snip]

Okay, I got tired of having to comment on that long message. Here's the
solution to all of our problems. Do alot of research before before
buying a system. Go out to the store, visit all the sections, pick up a
few games for each system and ask yourself "hmmm.... would I like to
play this game?" Buy yourself some magazines, look at the previews, ask
yourself,"Hmmm.....when this comes out, would I like to play this?" Take
all the games into account and ask yourself, "Would.....I rather play
this game for this system, or this game for the other system?" Only
throught this way will we reach salvation, and eternal enlightenment. I
will leave people to think about this, and maybe we'll come to a
decision, that just maybe the person picked with he or she truely
wanted. In such case, it doesn't matter what you say about the other
person's system. All that matters is that everyone is happy with their
system. After everyone has adopted this system nothing will remain, but
happiness and harmony.........

--
John P. Campbell --
Dragonball Z Links -- http://www.pe.net/~button95/dbz/dbz.htm
Popular Game Cheats -- http://www.pe.net/~button95
\\|//
0@_@0
/|\
|
_|-|_

Phil Speer

unread,
Apr 13, 1997, 3:00:00 AM4/13/97
to

TRW wrote:
>
> Before I begin, I must say that I am NOT biased towards any system,
> and I own 12 systems, including N64, and my intention is NOT to create
> massive flame wars. Please read this; it's not pointless arguing, but
> instead it brings up some interesting points.

Ok, if you aren't biased towards any system, as you say, then how do you
explain the title of your post?

> Many experts in the game industry say no. Mario 64 is great, WaveRace
> is innovative, Turok is pretty, and Mario Kart is fun, but what else is
> there? The rest of the N64's library is garbage. Look at the reviews.


Ok, a halfway valid point. Although, look at all the other systems out
there. While they may be pumping out more games than N64, a higher
percentage of them suck.


The
> games are getting mediocre ratings at best. Why? Because the titles are

> either conversions of old arcade games, PC translation upgrades, and the
> few original titles have little or no inspiration. Only Nintendo's titles
> have shined, and even those are just sequels of older games. Nintendo's
> lineup is almost totally made up of sequels. This isn't bad, but WHERE
> are the ORIGINAL titles?

If you really want ORIGINAL Titles, go plug in your NES and play those
games. Either that, or I suggest you go make a totally original game,
that doesn't come close to anything else out there. These titles take a
bit more time to develop, naturally. Now, "Mr. Unbiased towards any
system" take a look at the games for the other systems as well. I think
percentage-wise, the N64 has more original ideas for games, look at
such games as Blast Corps, Wave Race, and all these other new titles
coming out. I'm not saying other systems don't have any, just
comparitively.


> This argument may never end, but CDs are superior to carts. I need not
> mention the vast amount of memory, the Redbook audio, the cinemas, the
> cheaper prices, and short lead times of CDs when I have all the proof I
> need coming from third-parties. Look at how many are devloping for the
> N64, then look at PlayStation, Saturn, SNES, Genesis, Game Boy, etc. and
> you'll see a HUGE in the amount of third-party publishers. And N64 is
> lacking Japanese support, which it needs desperately.

> Third-parties aren't dumb like N64 freaks; they know carts are the
> medium of the past. They are expensive and risky, and they offer a puny
> amount of storage space. Sure, no loading time is great, but loading is
> not that bad, and it just keeps getting shorter...


Yeah, and I notice that so much more is done with the CDs too. The
games for N64 are approximately the same size as playing time goes. So
they don't have a couple movies, BFD. If you want to see movies turn on
the TV or go to the movie theater. I'd rather be playing the game, not
watching it. And the music is CD quality, so you have no argument
there. As for storage space, yeah they have less. Right now, they hold
about 96 megs. Soon, they'll be holding 128, and in a little while they
will hold double THAT. That will be plenty, because as we already know,
who needs the dumb movies? Soon, with the arrival of the 64DD, there
will be even more room, as well as writing capabilities. I'd like to
see you write to one of those CDs...

> For rock-solid proof that N64 is hunk of cow shit, get the latest
> Next-Generation. It has an in-depth report on Nintendo and the N64.

> Next-Generation always says it like it is, and thus are very
> controversial. Regardless if you don't like their ratings, they're
> correct. That should unbrainwash all you N64 fans out there...

Everyone who's anyone knows that Next-Generation is soooo biased against
Nintendo. Not to mention their ratings system sucks. The only reason
they provided for Turok getting only 3 stars is that they thought that
there was a little too much fog. Oh no, not that...

Next time learn the facts before you slander the system.


-Phil

Jeremy Goldberg

unread,
Apr 13, 1997, 3:00:00 AM4/13/97
to

> Yeah, and I notice that so much more is done with the CDs too. The
> games for N64 are approximately the same size as playing time goes. So
> they don't have a couple movies, BFD. If you want to see movies turn on
> the TV or go to the movie theater. I'd rather be playing the game, not
> watching it. And the music is CD quality, so you have no argument
> there. As for storage space, yeah they have less. Right now, they hold
> about 96 megs. Soon, they'll be holding 128, and in a little while they
> will hold double THAT. That will be plenty, because as we already know,
> who needs the dumb movies? Soon, with the arrival of the 64DD, there
> will be even more room, as well as writing capabilities. I'd like to
> see you write to one of those CDs...

96 Megs? Do you mean mega-bits? Last I heard, N64 carts were 8Mb, and there
were rumours that Zelda was going to be a 16Mb cart...

> Next time learn the facts before you slander the system.

Right...

P.S. I like the N64, but I don't think much of it being cartridge based.


degreeAbsolute

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Apr 13, 1997, 3:00:00 AM4/13/97
to

how...@mailer.fsu.edu (Sean Howard) wrote:

>Next-Generation is a bunch of stupid people who wouldn't know a good
>game if it bit them on the ass. I challenge them to tell me what makes a
>good game. They are the ones who are brainwashed, just like their readers.
>I can't help but think that they would give all those great NES games 1 star
>because of video game expectation inflation. They don't have the best graphics,
>and who in their right mind would play something with ...what is it, 16 colors?

Oh, so I guess that they were wrong when they said Mario 64 was the
greatest game of all time?

degreeAbsolute

Phil Speer

unread,
Apr 13, 1997, 3:00:00 AM4/13/97
to Jeremy Goldberg

Oops! Yeah, I messed that up. I meant to say megabits, but said megs
instead. The error is on my part there, and I admit my mistake. The
fact still remains though that it should be plenty for what they are
doing.

-Phil

Dream World

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Apr 13, 1997, 3:00:00 AM4/13/97
to

How many places am i gonna find these same topics? seems the guy who
started this topic posted it everywhere!!! But im here to tell you again
that the playstation S-U-C-K-S!!!!1

Spam Sucks

unread,
Apr 13, 1997, 3:00:00 AM4/13/97
to

'Nuff said.

Paul

Jeremy David Balsley

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Apr 13, 1997, 3:00:00 AM4/13/97
to

Phil Speer (sp...@tiac.net) wrote:
: Jeremy Goldberg wrote:
: >

: Oops! Yeah, I messed that up. I meant to say megabits, but said megs


: instead. The error is on my part there, and I admit my mistake. The
: fact still remains though that it should be plenty for what they are
: doing.

Ahem. 96 Megabits is a far cry from 640 Megabytes. The only thing a
cartridge would have over a CD would be its quick loading time. Here is a
hint for all of you. Use what you like, and let the other guy use what he
likes. Personally, I like to use a PC. Why? Because I can use it for
games when I feel like using it for games, use it for 'net browsing when I
feel like hitting the 'net, use it to type up that paper when the Prof
requires one, use it to write that C++ Program when the Comp Sci Prof asks
me to, and use it for learning about OS's when I need to do that. Do you
see me forcing my choice down others throats? There is a great philosophy
you guys could use knowing. 'Live and let live.' Later.

: -Phil

--
* Jeremy Balsley * SF2 Code: c+ -> c++ T- -> T+ r- f *
* Sophomore, Computer Engineer-* g-- m s v -> v+ M+ n+: o+ *
* ing at Louisiana State * "You did well, but you need more *
* jba...@tiger.lsu.edu * training to defeat me."--Ryu *

Jeremy Peralta

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Apr 13, 1997, 3:00:00 AM4/13/97
to

Phil Speer wrote:
>
> Jeremy Goldberg wrote:
> >
> > > Yeah, and I notice that so much more is done with the CDs too. The
> > > games for N64 are approximately the same size as playing time goes. So
> > > they don't have a couple movies, BFD. If you want to see movies turn on
> > > the TV or go to the movie theater. I'd rather be playing the game, not
> > > watching it. And the music is CD quality, so you have no argument
> > > there. As for storage space, yeah they have less. Right now, they hold
> > > about 96 megs. Soon, they'll be holding 128, and in a little while they
> > > will hold double THAT. That will be plenty, because as we already know,
> > > who needs the dumb movies? Soon, with the arrival of the 64DD, there
> > > will be even more room, as well as writing capabilities. I'd like to
> > > see you write to one of those CDs...
> >
> > 96 Megs? Do you mean mega-bits? Last I heard, N64 carts were 8Mb, and there
> > were rumours that Zelda was going to be a 16Mb cart...
> >
> > > Next time learn the facts before you slander the system.
> >
> > Right...
> >
> > P.S. I like the N64, but I don't think much of it being cartridge based.
>
> Oops! Yeah, I messed that up. I meant to say megabits, but said megs
> instead. The error is on my part there, and I admit my mistake. The
> fact still remains though that it should be plenty for what they are
> doing.
>

You're right, gameplay and length-wise they can probably cram the same
amount in, but I don't like the higher price of carts. The thing that
really bugs me, and shows the space limitation of carts is the small
amount of textures and how they just repeat over and over. Sure the N64
is better graphically, but showing the same repeated stuff in Turok
looks bland. Just compare it to Tomb Raider, they're not anti-aliased,
but there's a hell of a lot more.

> -Phil

Sean Howard

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Apr 13, 1997, 3:00:00 AM4/13/97
to

John Philip Campbell (butt...@pe.net) wrote:
: Sean Howard wrote:
: > systems, and with the exception of the Virtual Boy, the N64 is the most

: > original system in terms of how it is built. It is a nice machine.

: Most original system huh? Cartrige based systems have been done for
: what, 15 years?? And you mean to say that this system is original??

True, cartridge-based systems have been done a lot. I'm not going to
run thru the virtues and damnations of cartridges - I like CDs as much
as the next guy. However, I think people look at cartridge-based systems
are condemned because of cartridges, and a lot of people fail to overlook
to other stuff the system has to offer. First, the controller is very
innovative. Not only is an analog controller included (instead of bought
seperately), the controller has a bunch of buttons (um...13 including the
4 direction d-pad) which are organized in such a way that having 13 buttons
is never confusing. It took me a while to get used to the R and L buttons
on the SNES after using a NES for so long. Also, the N64 has 4 ports to
plug in these controllers making things like multi-taps less necessary.
I've always wanted to play 4 player Super Bomberman 2, but the fact
that I have to purchase a multitap for $20-$30 makes me think it isn't worth
it. Also, while 4-player split screen has some slow down, it still a pretty
new concept. And who could forget the 64DD? While many damn it for not
being a CD, you have to admit that in the console market, it is pretty
original. I think the N64 is far more original than the Saturn or PSX,
although I probably play my PSX more.

: > PSX fans bring up CDs everytime a 'heated battle' occurs. I believe that


: > Nintendo really honestly believes that "quality over quantity" is not
: > only the correct way to go, but also the way you are going. Please note
: > that neither MKT, KI, or Cruisin' were released in Japan. I think that
: > these games were released here to appease the lower intelligence Americans.

: Nintendo 64 backers bring up CDs as well. Complaining about the load
: times and such. They just can't stand the few extra seconds that it
: would take to load a game far superior to that of most of N64's games.

I like CDs. The loading time of Dracula X2 is almost unnoticable. I like
CDs. I haven't said anything bad about them.

: Although there are some reallllllllly crappy PSX games out there.


: Quality over quantity is a great idea and I really wish that the PSX
: would adopt this idea. Although this was Nintendo's idea, how suprising
: it is that they are NOT actually following it. As stated below, Mario

I think that the "quality over quantity" issue is a weird one. They don't
have enough control over the 3rd parties to really keep them in line, at
least in America. I hear that in Japan, Miyamoto is tweaking SOTE.

: 64, WaveRace, Turok, and Mario Kart are good. Heck, I'll even add Doom


: 64 which I know will be good. But folks, that's just about it. I've
: heard some really low things about Shadows of the Empire ,espicially

I liked Shadows of the Empire, but I'll admit it has many...many flaws.
There were moments of isolated brillance tho.

: Killer Instinct Gold ,and the rest of the titles, well, just don't seem

KIGold is a completely subjective game. A lot of people like it, and
a lot of people hate it. It was an excellent conversion, but if you didn't
like the arcade game, you won't like the home version either.

I agree, Nintendo needs to get the other companies in line, but they
themselves are following that philosophy. Mario64, WaveRace64, and
even MarioKart64 are above average to damn cool games. Even BlastCorps which
was a second party game, is not the greatest game ever, but still a high
quality game. If you look at pics of Zelda64 (the new ones) or StarFox64,
I think you will agree that Nintendo has got some quality kick some ass
titles in the works.

: > NextGeneration magazine said so themselves that the other games only got


: > an average of 3 stars. You're treading the same water as they are.

: Okay, uhuh, so the guy has some backup here.

I was not commenting on his backup, but the fact that every issue, every
thought, every comment was taken nearly word for word from NextGeneration
magazine, and I not only think that is wrong, but gives the magazine
more power than it probably should have.

: Me thinks histh brainth hath beenth enhancedth. Perhaps all of us could


: say that whatever magazine you read and believe which back up Nintendo
: are brainwashing you... I bet the communists have said a million times
: that the entire American population have been brainwashed by the moving
: democratic speeches we hear. The truth is, you don't really know what
: brainwashing is, what you call brainwashing...........I like to call the
: influencing of opinion.

True, there are many different levels of brainwashing. I was commenting on
the fact that he called N64 'lovers' brainwashed, especially when he hadn't
said a single thought of his own in the entire message. There are a lot of
N64 'lovers' which are brainwashed by the easily excited GameFan or whatnot.
I think people should listen to other points of views, but I think the
decisions they make should be their own, not a magazines.

: > This argument was also used in the magazine. I won't say its name any more,


: > because I don't want anyone to buy it. It is a horrible magazine.

: I don't really like this magazine either. But I do believe that they


: make careful analysis of the entire video gameing world and give very
: reliable results. What I'm trying to say is, if they say Nintendo is the
: best machine to get, and they back it up the same great way they back up
: the PSX and Saturn, meaning I couldn't find a way to refute it, then I'd
: believe them.

Maybe it has a careful analysis of the industry, but the magazine is biased
in the worst way to the PSX (which isn't a bad machine, but doesn't deserve
unconditional love either) and it shows not only in what they say but how
they say it. For instance, in the said article, there are pictures of
Fighters Megamix, Resident Evil 2, and Final Fantasy 7 with a caption saying
that these games were better than most N64 games. First, these games are
not even out in the US (RE2 at all). Second, these games are better than
not only most of the N64 games, but also the PSX and Saturn games as well.
You cannot selectively pick the best titles available and compare them to
the worst. That is manipulative, and if you look closely, there are hundreds
of other things similar to this or worse.

: Come now, we musn't call them freaks, or dumb.

How about PSXidly challenged?

: Okay, I got tired of having to comment on that long message. Here's the


: solution to all of our problems. Do alot of research before before
: buying a system. Go out to the store, visit all the sections, pick up a
: few games for each system and ask yourself "hmmm.... would I like to
: play this game?" Buy yourself some magazines, look at the previews, ask
: yourself,"Hmmm.....when this comes out, would I like to play this?" Take
: all the games into account and ask yourself, "Would.....I rather play
: this game for this system, or this game for the other system?" Only
: throught this way will we reach salvation, and eternal enlightenment. I
: will leave people to think about this, and maybe we'll come to a
: decision, that just maybe the person picked with he or she truely
: wanted. In such case, it doesn't matter what you say about the other
: person's system. All that matters is that everyone is happy with their
: system. After everyone has adopted this system nothing will remain, but
: happiness and harmony.........

Couldn't agree more. I think everybody who feels an itching to post
a N64 SUCKZ or PSX SUCKS or SATURN SUCKZ post should read this and then
kick their own butt to save everyone else a lot of trouble.

Sean Howard
how...@acns.fsu.edu

Poom Nukulkij

unread,
Apr 14, 1997, 3:00:00 AM4/14/97
to

In article <3351e49f...@news.icanect.net>, deg...@icanect.net
(degreeAbsolute) wrote:

> how...@mailer.fsu.edu (Sean Howard) wrote:
>
> >Next-Generation is a bunch of stupid people who wouldn't know a good
> >game if it bit them on the ass. I challenge them to tell me what makes a
> >good game. They are the ones who are brainwashed, just like their readers.
> >I can't help but think that they would give all those great NES games 1 star
> >because of video game expectation inflation. They don't have the best
graphics,
> >and who in their right mind would play something with ...what is it, 16
colors?
>

> Oh, so I guess that they were wrong when they said Mario 64 was the
> greatest game of all time?

Uh, yeah, they were wrong. Saying "YYY is the greatest game of all time"
is the same as saying the orange is the most delicious fruit of all
time--you're not doing anything but creating a reason for people to argue,
because no one's ever going to agree about it.

--
Poom Nukulkij (pon9...@uconnvm.uconn.edu)
http://www.ucc.uconn.edu/~pon96001/VG.HTML (Updated March 4)
Department of Psychology, University of Connecticut
"Seize the day. Never have regrets."

Eric Souza

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Apr 14, 1997, 3:00:00 AM4/14/97
to


Sean Howard <how...@mailer.fsu.edu> wrote in article
<5ilu9a$7...@news.fsu.edu>...


> I hate brain washing myself, which is why I'm replying to this message.
> You, my friend, have a squeaky clean brain, fresh from a washing.
>
> PSX fans bring up CDs everytime a 'heated battle' occurs. I believe that
> Nintendo really honestly believes that "quality over quantity" is not
> only the correct way to go, but also the way you are going. Please note
> that neither MKT, KI, or Cruisin' were released in Japan. I think that
> these games were released here to appease the lower intelligence
Americans.

So how is this a demonstration of Nintendo's vaunted "quality over
quantity" policy? Basically this sounds like Nintendo (and you) think
Americans are dumb so they release crappy games here because no one will
call them on it - I think the point of NG's coverage was that people are
starting to.

And what replaces games like MKT, KI and CUSA in Japan? A chess game - why
the hell would anyone want to play chess on the N64? Chess is a game that
could just as easily be played at the park as it could on the computer -
I've never understood the motivation for this "port" of game.

> Next-Generation is a bunch of stupid people who wouldn't know a good
> game if it bit them on the ass. I challenge them to tell me what makes a
> good game. They are the ones who are brainwashed, just like their
readers.
> I can't help but think that they would give all those great NES games 1
star
> because of video game expectation inflation. They don't have the best
graphics,
> and who in their right mind would play something with ...what is it, 16
colors?
>

NG may not always evaluate games the way YOU'D like them to, but their
commentary on the industry overall is leaps and bounds above just about
every other console-related gaming mag. Don't forget that Mario 64 is
the"best game of all time" in their eyes.

> Grow up, and just play the games.

You could stand to do this yourself.

>
> BTW, why is it that every magazine on the planet gave Mario64 perfect
scores,
> but Tomb Raider ended up as game of the year? (with decidedly less than
> perfect - tho not much less - scores)

Well, there are certain things in TR's favor that might explain this
1. TR has an original plot that drives the story whereas Mario depends on
the tired "save the princess...again" formula. Plot is a key factor in my
mind. It's tough to keep a long game unique at each step of the way. Many
times you find yourself doing the same things over and over. What carries
me through such moments is the opportunity to reveal another piece of the
story. TR did that, M64 didn't.

2. TR is CROSS-PLATFORM: Not only is TR a great game, but it also can be
played on almost every format currently available (coming soon to the N64
if the rumors are true).

3. TR has some rather shrewd puzzles that span entire levels. And the
level design itself is a work of art. Mario's levels are no slouches but
they don't inspire the awe that some of the TR levels did for me.


Luigi Mattera

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Apr 14, 1997, 3:00:00 AM4/14/97
to

Jeremy Peralta (chris_u...@bc.sympatico.ca) wrote:

: You're right, gameplay and length-wise they can probably cram the same


: amount in, but I don't like the higher price of carts. The thing that
: really bugs me, and shows the space limitation of carts is the small
: amount of textures and how they just repeat over and over. Sure the N64
: is better graphically, but showing the same repeated stuff in Turok
: looks bland. Just compare it to Tomb Raider, they're not anti-aliased,
: but there's a hell of a lot more.

The most blatent example of this was a demo of Turok I saw running
at Software Etc. the other day. Two skeleton like critters were
sitting on a spiral staircase. It looked pretty damn pathetic. Why?
Well, the staircase and ground were suspended in the middle of a sea
of fog. You could not see anything aside from the staircase and the
ground in front of you. Even King's Field when it had scenes like
this drew in the area *around* the stairs. Yes, the guns looked
cool. Even the dinosaurs looked cool. GAWD what horrid backdrops! I
expected more from a system which has such power. I'd take a cut in
graphical quality and a bit of slowdown to see *everything* as opposed
to the fog I saw in Turok. What is the point of being able to look
everywhere if there isn't that much to look at?


Luigi Mattera

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Apr 14, 1997, 3:00:00 AM4/14/97
to

Sean Howard (how...@mailer.fsu.edu) wrote:

: I agree, Nintendo needs to get the other companies in line, but they


: themselves are following that philosophy. Mario64, WaveRace64, and
: even MarioKart64 are above average to damn cool games. Even BlastCorps which
: was a second party game, is not the greatest game ever, but still a high
: quality game. If you look at pics of Zelda64 (the new ones) or StarFox64,
: I think you will agree that Nintendo has got some quality kick some ass
: titles in the works.

If you think that Nintendo needed a cartridge to make Mario 64, then
either you are none to bright, or Nintendo sucks as a company. I
think Nintendo is good enough as a company to release Mario 64 on a CD
and not have a loss in quality. Nintendo has an *excellent* software
design team, and that is their *only* saving grace. Had anyone else
tried to release a system like this, it would have crashed and burned.
Good developers are not forced to use a certain medium to make a game!
They are good because they can make excellent titles regardless of the
hardware.
They stuck with cartridges so they could charge an arm and a leg to
the developers, just like always. Either that or Miyamoto had too
much pride to admit making a mistake about CDs.

: Maybe it has a careful analysis of the industry, but the magazine is biased


: in the worst way to the PSX (which isn't a bad machine, but doesn't deserve
: unconditional love either) and it shows not only in what they say but how
: they say it. For instance, in the said article, there are pictures of
: Fighters Megamix, Resident Evil 2, and Final Fantasy 7 with a caption saying
: that these games were better than most N64 games. First, these games are
: not even out in the US (RE2 at all). Second, these games are better than
: not only most of the N64 games, but also the PSX and Saturn games as well.
: You cannot selectively pick the best titles available and compare them to
: the worst. That is manipulative, and if you look closely, there are hundreds
: of other things similar to this or worse.

You are missing the point. Saturn/PSX owners get to ignore the rest
of the stuff which is available. Nintendo 64 owners do not have that
option. If you wanted a fighting game on Nintendo 64, you're choices
are: Mortal Kombat Trilogy, Killer Instinct Gold, and the upcoming War
Gods. This is a choice?!? This is a joke!
Nintendo's current policy is "Quality over Quantity." If that were
true, then *all* the games would be on the level of those mentioned on
the PSX and Saturn in the Next Generation article. They are blatently
not, and would not even survive on PSX or Saturn if they were ever
released!
Nintendo is saying "All our games are better than everything else
available." Next Generation proved them blatently wrong. Hell,
practically *everything else* is better than MKT and Crusin' USA!

Mark Hennyey

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Apr 14, 1997, 3:00:00 AM4/14/97
to

Luigi Mattera <mat...@ssga.ssb.com> wrote:

> [Either that or] Miyamoto had too much pride to admit making a mistake
> about CDs.

I think that pretty much summs up at least half of the problem with the
N64.


--
Mark Hennyey <rk...@oubliette.ca>
Sysop, the Phantasmagoria <1:2424/1313>

Virtua Man

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Apr 14, 1997, 3:00:00 AM4/14/97
to how...@mailer.fsu.edu

how...@mailer.fsu.edu (Sean Howard) wrote:
>John Philip Campbell (butt...@pe.net) wrote:
>: Sean Howard wrote:
[SNIP]
>: Okay, I got tired of having to comment on that long message. Here's >: the solution to all of our problems. Do alot of research =
before before
>: buying a system. Go out to the store, visit all the sections, pick up >: a few games for each system and ask yourself "hmmm.... w=
ould I like to
>: play this game?" Buy yourself some magazines, look at the previews, >: ask yourself,"Hmmm.....when this comes out, would I like t=
o play >: >: this?" Take all the games into account and ask yourself, "Would.....I >: rather play this game for this system, or this=
game for the other >: system?" Only throught this way will we reach salvation, and eternal >: enlightenment. >: I will leave people=

to think about this, and maybe we'll come to a
>: decision, that just maybe the person picked with he or she truely
>: wanted. In such case, it doesn't matter what you say about the other
>: person's system. All that matters is that everyone is happy with their
>: system. After everyone has adopted this system nothing will remain, >: but happiness and harmony.........
>
>Couldn't agree more. I think everybody who feels an itching to post
>a N64 SUCKZ or PSX SUCKS or SATURN SUCKZ post should read this and then
>kick their own butt to save everyone else a lot of trouble.
>
>Sean Howard
>how...@acns.fsu.edu


I wish we could have more of these intellegent conversations like the one
above. Much better than the {pick a system} sux bullshit (even though I
like a little action every once in a while). Now if there were a
definitive way to get rid of all the damn trolls and Nobody's Perfect,
we'd all be in "harmony". Common people! let's get some REAL
conversations happening...and start doing more of what these newsgroups
are for: News/Codes/Reviews/etc. !


Later,
Steve

P.S. ENJOY THE SYSTEM YOU OWN DAMN IT!

http://www.geocities.com/hollywood/hills/8290/

"People tell me what to say,
what to think,
and what to play." -->"Hush" -> TooL


Dream World

unread,
Apr 14, 1997, 3:00:00 AM4/14/97
to

obviously you enjoy reading next generation, when are you people gonna
start getting your own ideas??? yes, its true cruisn usa and mk trilogy
suck to a certain extent, but what about those people who like them? can
you imagine if mk wasnt released on the n64? people wouldnt be very
happy....second of all, next generation is not a very good source for
rating n64 games, yea they said mario64 is the best game ever but that
doesnt mean anything....they got good commentaries & interviews but that
is all....3rd of all, lets count all the fighters that came out for ps-x
on its release...ummm...hmmm....1 toshinden....dont complain...Nintendo
is trying their best to make ALL of you happy...once January'98 rolls
around there wont be any game shortages in any catagory...









"Miami, the home of Killer Instinct and Rare coin-it...and the best players in the world..."

Sean Howard

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Apr 14, 1997, 3:00:00 AM4/14/97
to

Eric Souza (kac...@bc.cybernex.net) wrote:


: Sean Howard <how...@mailer.fsu.edu> wrote in article
: <5ilu9a$7...@news.fsu.edu>...

: > only the correct way to go, but also the way you are going. Please note


: > that neither MKT, KI, or Cruisin' were released in Japan. I think that
: > these games were released here to appease the lower intelligence
: Americans.

: So how is this a demonstration of Nintendo's vaunted "quality over


: quantity" policy? Basically this sounds like Nintendo (and you) think
: Americans are dumb so they release crappy games here because no one will
: call them on it - I think the point of NG's coverage was that people are
: starting to.

Despite what you may believe, a lot of people like Killer Instinct. A lot
of people like Mortal Kombat. I'm not really sure about Cruisin. However,
in Japan, no one likes either MK or KI. Why? I think it has something to
do with the characters and the speed over intelligence play. Obviously,
with the amount of money KI and MK have made over the years as opposed
to other arcade games, these are quality games - much higher quality than
Time Killers or other mediocre fighting games. If you want to have
12 year olds buy your system, then you need to appeal to 12 year olds. Maybe
KI and MK aren't your ideas of spiffy-cool-keeness, but they are too some
people. MK was a bad port tho. Have to blame Midway - Nintendo has some
control, but not enough.

: And what replaces games like MKT, KI and CUSA in Japan? A chess game - why


: the hell would anyone want to play chess on the N64? Chess is a game that
: could just as easily be played at the park as it could on the computer -
: I've never understood the motivation for this "port" of game.

I happen to like Chess! Granted it isn't the hottest game on earth, like
Tomb Raider, but it has been around a lot longer, and is probably liked
by a lot more adult type people. The reason it was on the N64 is because the
N64 is not only more powerful graphically, but also computatively. They
made Shogi Chess rather smart.

Also replacing the American games is a game by Enix called Wonder Project J2.
In this game, you teach a small robotic girl to learn and act using a decent
artificial intelligence program. This game would never sell in the US, but
is heads and tails above things 'stupid Americans' would buy.

: NG may not always evaluate games the way YOU'D like them to, but their


: commentary on the industry overall is leaps and bounds above just about
: every other console-related gaming mag. Don't forget that Mario 64 is
: the"best game of all time" in their eyes.

I don't ever expect anyone to evaluate games the way I'd like them to.
What commentary on the industry? The one which stated that the N64 sucks?
That isn't the industry, the industry is saying quite loudly, "Hey, we kinda
like this N64 thing." That article isn't commentary on the industry, it
is the thoughts and opinions of a bunch of 12 year olds who think Mario
is a fag (not that there's anything wrong with that :).

: > BTW, why is it that every magazine on the planet gave Mario64 perfect


: scores,
: > but Tomb Raider ended up as game of the year? (with decidedly less than
: > perfect - tho not much less - scores)

: Well, there are certain things in TR's favor that might explain this

: 1. TR has an original plot that drives the story whereas Mario depends on
: the tired "save the princess...again" formula. Plot is a key factor in my
: mind. It's tough to keep a long game unique at each step of the way. Many
: times you find yourself doing the same things over and over. What carries
: me through such moments is the opportunity to reveal another piece of the
: story. TR did that, M64 didn't.

True, Mario has never been about stories. Mario games have always been about
gameplay, perfect to the last drop. I don't recall Mario64 having any
tedious moments, but I guess Tomb Raider had Laura's butt to get you over
yours.

: 2. TR is CROSS-PLATFORM: Not only is TR a great game, but it also can be


: played on almost every format currently available (coming soon to the N64
: if the rumors are true).

This does not make anything game of the year. It is like saying PacMan is
better than TR because you can play it on your calculator. This is not
a valid reason.

: 3. TR has some rather shrewd puzzles that span entire levels. And the


: level design itself is a work of art. Mario's levels are no slouches but
: they don't inspire the awe that some of the TR levels did for me.

I cannot really comment on this. I haven't seen too much of TR (lost interest
it was too tedious, and Laura's butt wasn't good enough to motivate me).

Sean Howard
how...@acns.fsu.edu.

Sean Howard

unread,
Apr 14, 1997, 3:00:00 AM4/14/97
to

Luigi Mattera (mat...@ssga.ssb.com) wrote:
: Sean Howard (how...@mailer.fsu.edu) wrote:

: : I agree, Nintendo needs to get the other companies in line, but they


: : themselves are following that philosophy. Mario64, WaveRace64, and
: : even MarioKart64 are above average to damn cool games. Even BlastCorps which
: : was a second party game, is not the greatest game ever, but still a high
: : quality game. If you look at pics of Zelda64 (the new ones) or StarFox64,
: : I think you will agree that Nintendo has got some quality kick some ass
: : titles in the works.

: If you think that Nintendo needed a cartridge to make Mario 64, then


: either you are none to bright, or Nintendo sucks as a company. I

i don't think resulting to insults is the right way to prove an argument.
I never said Mario64 needed a cartridge. I said that Mario64 was on cartridge,
and Mario64 is a great game. Mario64 could've existed on CD, but it didn't.

: think Nintendo is good enough as a company to release Mario 64 on a CD


: and not have a loss in quality. Nintendo has an *excellent* software
: design team, and that is their *only* saving grace. Had anyone else

The design team is pretty good. But is that their *only* saving grace?
What about Nintendo cereal or Captain N? The their design team existed
outside of Nintendo, you'd be crawling behind them on hands and knees.
However, because they are part of the big N, you dismiss them and do not
give them the credit they deserve. The Nintendo, Super Nintendo, Gameboy,
Virtual Boy, and now the N64 are all pieces of art (although some did
not sell well...ahem *VB*).

: tried to release a system like this, it would have crashed and burned.

Because they didn't have the design team to back up the system.

: Good developers are not forced to use a certain medium to make a game!


: They are good because they can make excellent titles regardless of the
: hardware.

So why are you trying to make them use CDs?

: They stuck with cartridges so they could charge an arm and a leg to
: the developers, just like always. Either that or Miyamoto had too


: much pride to admit making a mistake about CDs.

That statement just completely went the opposite direction of the previous
one. How can it be a mistake to use cartridges, when great games can be
made regardless? CDs are neat and all, but they are by no means the only
alternative.

: You are missing the point. Saturn/PSX owners get to ignore the rest


: of the stuff which is available. Nintendo 64 owners do not have that
: option. If you wanted a fighting game on Nintendo 64, you're choices

: are: Mortal Kombat Trilogy, Killer Instinct Gold, and the upcoming War


: Gods. This is a choice?!? This is a joke!

I don't want a fighting game. What if I wanted a Mario64 style game on the
PSX or Saturn? You forgot to mention Duel Heros, Dark Rift, and Mace.
It is rumored that Street Fighter 3 (or THREE as it is known) is in
production for the 64DD, maybe as a launch title.

: Nintendo's current policy is "Quality over Quantity." If that were


: true, then *all* the games would be on the level of those mentioned on
: the PSX and Saturn in the Next Generation article. They are blatently
: not, and would not even survive on PSX or Saturn if they were ever
: released!

There are different levels of quality. They only said Quality over Quantity,
not Quality without Quantity. The PSX's motto is Quantity with just a tad
of Quality.

: Nintendo is saying "All our games are better than everything else


: available." Next Generation proved them blatently wrong. Hell,
: practically *everything else* is better than MKT and Crusin' USA!

Why is that in quotes? Who said it? NG didn't prove anything. They subjectified
and even took out of context, but they never proved jack. Let us not forget
that there are some real stinkers for the other systems. In fact, MKT is
even out for the PSX. The N64 has a dozen more games than MKT and Cruisin,
yet some people can't look past that. It would be like saying the NES sucked
because it had Bible Adventures.

Sean Howard
how...@acns.fsu.edu

matt r

unread,
Apr 14, 1997, 3:00:00 AM4/14/97
to

Dream World wrote:
>
> obviously you enjoy reading next generation, when are you people gonna
> start getting your own ideas??? yes, its true cruisn usa and mk trilogy
> suck to a certain extent, but what about those people who like them? can
> you imagine if mk wasnt released on the n64? people wouldnt be very
> happy....second of all, next generation is not a very good source for
> rating n64 games, yea they said mario64 is the best game ever but that
> doesnt mean anything....they got good commentaries & interviews but that
> is all....3rd of all, lets count all the fighters that came out for ps-x
> on its release...ummm...hmmm....1 toshinden....dont complain...Nintendo
> is trying their best to make ALL of you happy...once January'98 rolls
> around there wont be any game shortages in any catagory...

You make some good observations... Your first point is what I tell
people when they say that the PSX having 250 games is useless cuz
most of them suck.

Second, ALL of the game magazines review sections are lousy. Many
of them review the game without ever even describing what the game
is about (Gamefan, EGM) and are written for 10-year olds (Gamefan,
EGM, GamePro). For my taste NG is by far the best game magazine,
biased or not (I'm not saying it's perfect, like the other magazines
the review section is horrible).

Third, the PSX software started slowly, but not this slow. I
sure hope you're right about January 98 (at the latest). My
N64 is collecting quite a bit of dust (c'mon Star Fox).

matt r

Malitor Greymaulkin

unread,
Apr 15, 1997, 3:00:00 AM4/15/97
to

<snipped big time>

Way to go Reptile!

It would be alot better use of your time and these newsgroups just to go
play your system and be happy!! I don't care what other games other
people like, I am just gonna play the games I like... that's all that
matters on this subject. Why does everyone have something to prove?

Malitor.....

Luigi Mattera

unread,
Apr 15, 1997, 3:00:00 AM4/15/97
to

Sean Howard (how...@mailer.fsu.edu) wrote:

: The design team is pretty good. But is that their *only* saving grace?


: What about Nintendo cereal or Captain N? The their design team existed
: outside of Nintendo, you'd be crawling behind them on hands and knees.
: However, because they are part of the big N, you dismiss them and do not
: give them the credit they deserve. The Nintendo, Super Nintendo, Gameboy,
: Virtual Boy, and now the N64 are all pieces of art (although some did
: not sell well...ahem *VB*).

Not true at all. I do not crawl behind anyone. If I did, I'd be
like Nobody or the Mario Monks. Nintendo does have some of the best
programmers around. I did own a Super NES, you realize. The Nintendo
64 has been Nintendo's first excellent hardware design, but they
stifled it by cartridges. The Super NES was good, but it was plagued
by early slowdown. The Gameboy had a crappy screen which took away
from some of the good games on it. The original NES was plagued with
poor contacts and a "shovelware" strategy.
What I dislike about Nintendo is their marketing strategy for the
N64. I dislike the blind loyalty most Nintendo advocates seem to
have.

: Because they didn't have the design team to back up the system.

Or the name recognition. That is what has helped Sony go from no
console to current first place.

: So why are you trying to make them use CDs?

Nintendo has gifted programmers. Midway does not. Akklaim does
not. Most normal design companies *do not*. Do you have any idea how
much of a shortage there is right now for talented programmers?
Colleges only account for _one sixth_ of all new jobs which open every
year in the programming field. Most companies have a damn hard time
putting together a top notch design team. They are the ones the
system should try to support the best. Yes, this can generate crap.
Sometimes though you get something so new that it surprises everyone.
Carnage Heart, for example. It is a *programming* game. You program
the AI for your mechs. I consider this way more original than Mario
64. Hell, I prefered Super Mario 3 *over* Mario 64.
I support Sony because they are willing to release a game like
Carnage Heart. I support Sony because they listen to what people say,
even if it takes a while for them to come around. Nintendo does as
Nintendo does, and they don't give a damn about what anyone else
says. You play by their rules, or you don't develop anything at all.

: That statement just completely went the opposite direction of the previous


: one. How can it be a mistake to use cartridges, when great games can be
: made regardless? CDs are neat and all, but they are by no means the only
: alternative.

Read my reasoning above. Cartridges staunch the flow of ideas from
anyone other than Nintendo. The best new games have always appeared
from small independant software companies which are trying to make
something which stands out. Nintendo by policy eliminates these ideas
from an out of house company. Sony encourages them, which is proven
by the release of the Net Yarouze home development system.

: I don't want a fighting game. What if I wanted a Mario64 style game on the


: PSX or Saturn? You forgot to mention Duel Heros, Dark Rift, and Mace.
: It is rumored that Street Fighter 3 (or THREE as it is known) is in
: production for the 64DD, maybe as a launch title.

Possibly, but it is a rumor, and the Nintendo newsgroup has this
irritating tendancy to overblow rumors to rediculous proportions. I
*do not* care what is "going" to be released. I care about what is
out *now*. I consider the articles comparing Mother 3 to Final
Fantasy 7 a pathetic joke at best. It is blanket statements like that
which make me have a current dislike for Nintendo.

: There are different levels of quality. They only said Quality over Quantity,


: not Quality without Quantity. The PSX's motto is Quantity with just a tad
: of Quality.

Sony's policy is to let the market decide whether or not a game
fails. This is capitalism. You could have had Criticom pop out for
the Nintendo 64, and everyone would buy it because nothing else was
available. I can guess that War Gods will sell very well, and I
guarantee that it is not because the game is any good.

: Why is that in quotes? Who said it? NG didn't prove anything. They


: subjectified and even took out of context, but they never proved
: jack. Let us not forget that there are some real stinkers for the
: other systems. In fact, MKT is even out for the PSX. The N64 has a
: dozen more games than MKT and Cruisin, yet some people can't look
: past that. It would be like saying the NES sucked because it had
: Bible Adventures.

I should have used implied rather than said. I do not deny that the
Nintendo 64 has some excellent titles. I *do* state that at the
trickle release rate which they appear people have no choice but to
buy a crap title if it is the only new game released.

Wup

unread,
Apr 15, 1997, 3:00:00 AM4/15/97
to

Dream World (E...@webtv.net) wrote:
: How many places am i gonna find these same topics? seems the guy who
: started this topic posted it everywhere!!! But im here to tell you again
: that the playstation S-U-C-K-S!!!!1

aaaah....webtv.


--
.............................................................................
..For Hints/Tips/Tricks/Walkthroughs for 3DO, Playstation, and Saturn games..
............visit The 32-Bit Hint Spot at http://www.ripco.com/~wup..........
.............................................................................

Philhrn

unread,
Apr 15, 1997, 3:00:00 AM4/15/97
to

I dont know about you but 90 seconds of loadtime really sucks
play all the way through Turok and you'll realise that they dont need
anymore memory

Phillip Horn
phi...@aol.com
http://members.aol.com/philhrn/n64/welcome.htm

Peter Ronaszeki

unread,
Apr 21, 1997, 3:00:00 AM4/21/97
to

mat...@ssga.ssb.com (Luigi Mattera) writes:

>The Nintendo
>64 has been Nintendo's first excellent hardware design, but they
>stifled it by cartridges.

Every time I think of that SGI marvel being marketed as a toy, and games
targeted accordingly, I have to sigh at what could have been. Oh well,
probably 1 out of 10 games will be of the standard of Wave Race... and I
guess $149 is so damn cheap that it's worth getting for even a few great
titles.

>The Super NES was good, but it was plagued by early slowdown.

I disagree. The slowdown issue was blown WAAAY out of proportion by some
EGM and other lame mags. There were plenty of great, revolutionary games
for the SNES from the first few weeks of release such as F-Zero,
Castlevania 4 and Pilotwings. With plenty of strength to back it up
later, such as Contra 3, Axelay etc. The SNES was most definitely not a
flawed design. The slow CPU speed was not a problem.

>The Gameboy had a crappy screen which took away
>from some of the good games on it.

Well, it was black and white. Who the heck is going to play games in
monochrome anyway?

>The original NES was plagued with
>poor contacts and a "shovelware" strategy.

Actually, while this is true, it is equally true for the PlayStation
today. That is one of the main reasons I just went out and bought a
Genesis/Megadrive again (after I'd sold mine a few years back). Now I'm
having fun playing good game again, rather than spending tons of cash on
tired genre games for my PSX. (although there are always some good ones
like Bushido Blade most recently)

> What I dislike about Nintendo is their marketing strategy for the
>N64. I dislike the blind loyalty most Nintendo advocates seem to
>have.

I think you'll find that in the Real World (tm) most people over the age
of 16 aren't "system loyal". Usenet just has a tendency to attract a
misleading percentage of lamer posts. Nintendo always has been, and
always shall be, a toy company. That's the way they like it. We just
have to put up with that.

> name recognition. That is what has helped Sony go from no
>console to current first place.

Actually, it was more to due with the fact that their machine was a large
step above everything else. And they had lots of capital for advertising
campaigns, when there were no competitors (don't say Saturn).

> Nintendo has gifted programmers. Midway does not. Akklaim does
>not. Most normal design companies *do not*. Do you have any idea how
>much of a shortage there is right now for talented programmers?

While this is true, it is not true to say that Nintendo is much above the
average in terms of technical excellence. Just look to Psygnosis, Sega's
AM2/AM3, and a hell of a lot of PC companies, and you'll see that there
*ARE* good development teams out there (even unknown ones, just look at
the Saturn's awesome EXHUMED for proof).

>Nintendo does as
>Nintendo does, and they don't give a damn about what anyone else
>says. You play by their rules, or you don't develop anything at all.

Yeah, it's unfortunate that SGI's beautiful hardware is in their hands.
Sega would have been my choice. They have always known how to manage
high-spec systems to full effect.

> Sony's policy is to let the market decide whether or not a game
>fails. This is capitalism.

A.K.A. Shovelware :)

Anyway, I'm really looking forward to Zelda 64 (N64), F-Zero 64 (N64), Ace
Combat 2 (PSX) and Thunderforce 5 (Saturn). Hopefully they won't
disappoint, or I'll have to go buy some more Genesis/Megadrive games... :)


Peter Ronaszeki (pred...@tartarus.uwa.edu.au)

_THE ENTERTAINMENT NEXUS_
( Movies, video games, sci-fi, multimedia downloads, etc. )

*** http://www.student.uwa.edu.au/~predator ***


Keith E. Young

unread,
Apr 21, 1997, 3:00:00 AM4/21/97
to

Peter Ronaszeki (pred...@tartarus.uwa.edu.au) wrote:

: > Nintendo has gifted programmers. Midway does not. Akklaim does


: >not. Most normal design companies *do not*. Do you have any idea how
: >much of a shortage there is right now for talented programmers?

AAAAAAAAHHHHHHHHHRRRRRRRRGGGGGGGGHHHHHHHHHHH!

Midway does not have gifted programmers?

You try coming up with Defender and Robotron with 96K to work
with.....

Some people have no sense of history.

Granted, Eugene Jarvis is now programming the Cruis'n series, but that
doesn't mean that he's not a gifted programmer....he's just been
turned to the dark side for a few years....he'll come back.... :)

Stuart Brierley

unread,
Apr 22, 1997, 3:00:00 AM4/22/97
to

Peter Ronaszeki wrote:
>
> mat...@ssga.ssb.com (Luigi Mattera) writes:
>
> >The Nintendo
> >64 has been Nintendo's first excellent hardware design, but they
> >stifled it by cartridges.
>
> Every time I think of that SGI marvel being marketed as a toy, and games
> targeted accordingly, I have to sigh at what could have been. Oh well,
> probably 1 out of 10 games will be of the standard of Wave Race... and I
> guess $149 is so damn cheap that it's worth getting for even a few great
> titles.
>
> >The Super NES was good, but it was plagued by early slowdown.
>
> I disagree. The slowdown issue was blown WAAAY out of proportion by some
> EGM and other lame mags. There were plenty of great, revolutionary games
> for the SNES from the first few weeks of release such as F-Zero,
> Castlevania 4 and Pilotwings. With plenty of strength to back it up
> later, such as Contra 3, Axelay etc. The SNES was most definitely not a
> flawed design. The slow CPU speed was not a problem.
>
> >The Gameboy had a crappy screen which took away
> >from some of the good games on it.
>
> Well, it was black and white. Who the heck is going to play games in
> monochrome anyway?
>

How about the X million people who own Gameboys?

I guess they might.

Stu.

Castellan

unread,
Apr 22, 1997, 3:00:00 AM4/22/97
to

Stuart Brierley <s...@oasis.icl.co.uk> writes:


>>
>> I disagree. The slowdown issue was blown WAAAY out of proportion by some
>> EGM and other lame mags. There were plenty of great, revolutionary games
>> for the SNES from the first few weeks of release such as F-Zero,
>> Castlevania 4 and Pilotwings. With plenty of strength to back it up
>> later, such as Contra 3, Axelay etc. The SNES was most definitely not a
>> flawed design. The slow CPU speed was not a problem.

Castlevania IV did not come out until the following March - nearly
six MONTHS after release. The only games available for the first month were
_Mario World_, _UN Squadron_, _Hyperzone_, _Bill Laimbeer Basketball_, _Super
R-Type_, _Gradius 3_, _Final Fight_, _Pilot Wings_, and _F-Zero_.


---
Douglas L. Erickson | "Children suck! You suck! All of you -
dou...@mailhost.ecn.ou.edu | stop sucking! Kill yourselves!"
Visit my Anime Art Gallery at: | - _The Hero Santon_
http://www.ecn.ou.edu/~douglas | <My opinions remain unsponsored by ECN>

kil...@andrew.cmu.edu

unread,
Apr 22, 1997, 3:00:00 AM4/22/97
to

In article <334b1...@news.rmci.net>,
TRW <games...@utah-inter.net> wrote:

> Many experts in the game industry say no. Mario 64 is great, WaveRace
> is innovative, Turok is pretty, and Mario Kart is fun, but what else is
> there? The rest of the N64's library is garbage. Look at the reviews. The
> games are getting mediocre ratings at best. Why? Because the titles are
> either conversions of old arcade games, PC translation upgrades, and the
> few original titles have little or no inspiration. Only Nintendo's titles
> have shined, and even those are just sequels of older games. Nintendo's
> lineup is almost totally made up of sequels. This isn't bad, but WHERE
> are the ORIGINAL titles?

Em...in this case, I'm going to have to call it a smart move by Nintendo.
Let's say YOU are a company who hasn't released a system in a year or
so, your last successful system is 5 or so years old, and the last system
you released was so NEGATIVELY received that even you think it's a joke
(although I, personally, defend the Virtual Boy as genius until the end).
Now, you've got something going, or so you hope...a great new design,
and a whole HELL of a lot of hype to go with it. This here's your
crowning achievement. In this situation, DO YOU TAKE CHANCES? The
obvious answer here is no...not until you know you've got a success.
They took chances with the Virtual Boy, and GOD knows everybody laughed
them out of the arena (er...with the sole exception of myself and some
other weird guy who's posting his scores in Virtual League Baseball, it
would seem). WHAT YOU DO HERE is release stuff that's bound to do well.
Mario? The guy sells systems. Hell, Mario sold the NES, for crying out
loud. So, you put Mario at the forefront. You're Nintendo, you never
lose, and you don't want to follow in the steps of the presumed-doomed
Virtual Boy. So you take Pilotwings...there's a popular game...spruce it
up...and throw it in the lineup. Wave Race? I can't explain...gutsy
move, and it payed off. Killer Instinct was a hit...you sure as hell
better put a Killer Instinct sequel in your lineup. Star Wars?
Everybody loves Star Wars...THROW it in the pile. Mario Kart was a
DAMNED smashing rip-roaring hit with the players...so you'd better make
it four-player like everybody's been telling you to and put it in your
lineup. Cruisin' USA? Mortal Kombat Trilogy? Who in SAM HILL is the guy
responsible for putting Williams and Midway in the first wave of
designers for the Nintendo 64? I'll admit this is a bad move. But,
other than that, they're avoiding another Virtual Boy fiasco. Stay with
the safe. Of course, in Japan, they've lost their RPG companies...it
can't be helped. But, in America, it's been a rip-roaring, party-time
smash hit, this Nintendo 64.

> This argument may never end, but CDs are superior to carts. I need not
> mention the vast amount of memory, the Redbook audio, the cinemas, the
> cheaper prices, and short lead times of CDs when I have all the proof I
> need coming from third-parties. Look at how many are devloping for the
> N64, then look at PlayStation, Saturn, SNES, Genesis, Game Boy, etc. and
> you'll see a HUGE in the amount of third-party publishers. And N64 is
> lacking Japanese support, which it needs desperately.

Uh...why the FLYING fuck (DO pardon the language...this is to avoid
throwing another "hell" in there) do you mention the SNES and Game Boy
when you're trying to prove that carts don't attract third-party
designers? The argument makes no sense. Third partys will come, I have
faith, I really do.

> Third-parties aren't dumb like N64 freaks; they know carts are the
> medium of the past. They are expensive and risky, and they offer a puny
> amount of storage space. Sure, no loading time is great, but loading is
> not that bad, and it just keeps getting shorter...

Hmm...well, myself, if I want CD games, I'll get them for my
computer...Nintendo sticks with carts because a: their audience is
young, and b: well, there are a whole bunch of arguments that could go
here. Myself, I like the carts...they're fast, they look nifty, they're
SYNONYMOUS with Nintendo, almost. SPEED Racer, almost. Okay, there are
no GOOD arguments other than speed for carts...but, hell, I'm a
full-fledged supporter of them anyways.

> For rock-solid proof that N64 is hunk of cow shit, get the latest
> Next-Generation. It has an in-depth report on Nintendo and the N64.
> Next-Generation always says it like it is, and thus are very
> controversial. Regardless if you don't like their ratings, they're
> correct. That should unbrainwash all you N64 fans out there...
>
> -Former Nintendo fan
>

Uh...Guy Who Was Formerly Respected As Having A Valid Argument is a more
appropriate title. Seattle, we have a troll. Well, I won't bother
directly replying to THIS little tidbit. I like Next Generation, no
doubt, the first issue I've ever read of it being the Nintendo 64 Going
Down issue (that's this months, folks). BUT, I won't throw credit at
them where I'm not sure it's due. End transmission.

-Eric Kilian

"----, you like to work hard, just like your mother. But, I don't think
it's good to work too hard. (Click! Beep-beep-beep...)" "The zombies
are slowly advancing toward the tent. Everyone, I repeat--the zombies
are on the move!" "Moonsi dem oonside." "I am a wimpy little guy. So, I
can't open the door. You know, it's scary." "Welcome to Moonside.
Wecomel to Soonmide. Moonwel ot cosidme." "I couldn't agree more with the
opinion on the left bill board. ...Brick Road." "Your dear old dad was
also thinking about hitting the hay for the night." "By the way, I would
be happy if you left sometime soon. I'm tired of your family living next
door." "Welcome to Moonside. Wel come to moo nsi ns dem oonside." "You
kids don't look very bright. Let me explain." "Yes, that's wrong. I am
the hostess here." "I'm sorry, amigo, but your pay-off took the day off!"
"Do you know whose bones are on display here? The answer is...your
bones. My bones. Bone's bones. Bone bone bone." "Uh, no, I'm in here.
Don't try to come in... especially if you don't need to use the
bathroom!" "It must have all just been a bad dream." "Hee hee. Get going
now. Here's your hat, what's your hurry..." "That face is mine. (Feel
free to talk to it.) ...Brick Road." "Bones are great. Do you like
bones, too? You like bones? Bone Bone Bone." "No, I don't want any
mummy bandages! No soliciting allowed please!" "Hey! Parking meters!
And you're walking around! Ha ha ha...that's so funny. Wwwweeelcome
come to Mmmmmoooonsiddeee." "Oh, it's my line now? Oops! What the hey?
Well, see you!" "'No, it's not necessary,' 'Why not?' asked the officer.
'Uh...well...' 'Let's get going,' said the officer... 'No, no! We can't!
This baby is a demon child!'"

-Earthbound

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Mike Dowling

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Apr 22, 1997, 3:00:00 AM4/22/97
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> > probably 1 out of 10 games will be of the standard of Wave Race... and I

That's pretty optimistic! No system yet has had 10% of it's game library
being five star games. I had a SNES, hundreds of games out for it, and I
only found a couple dozen games that I considered really good. Fewer than
that were excellent five star games. Even the PSX (which I have no
complaints about, it's all I play) has fewer than 10% of its games as five
star winners...

kil...@andrew.cmu.edu

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Apr 29, 1997, 3:00:00 AM4/29/97
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In article <335B9B...@uiuc.edu>,
"Charles Miller Jr." <cwmi...@uiuc.edu> wrote:
> And you understand a sig as big and bulky as yours
> can only mean one thing.... yep, you got it... a
> teenie weenie.

Hey wise guy...quit complaining about signatures. Might do you some good
to get a longer one yourself. End transmission.

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