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SOTE: WHy is everyone playing it on Easy????

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Phillip George Jaros

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Dec 5, 1996, 3:00:00 AM12/5/96
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I keep reading people saying that they think that have beaten the game
in a day, and I can't believe that so many people start playing a game on
Easy. I've been playing the game for 6-10 hours and I'm only on the
Boba Fett level (this is on medium).

I think that the game is at a decent difficulty setting, I'm not winning each
level the first time through but I'm not getting killed quickly either.

As for the game itself I think it is great. There never really is any
boring parts as some people have said (of course on Easy maybe their are
1 storm trooper per level :) ). If you think it is boring just turn up the
difficulty (that's what it is there for), or just walk around faster... :)

I really enjoyed the scrap yard/train level since the level seemed to be
large and detailed. I enjoyed seeing the Jawa sand cruise waiting for the
train to go by. :)

So far I have all of the challenge points, and have enjoyed my purchase....

On a side note, does anyone know a good way to go down past the fans in the
canyon level??????? I never seem to time it right, and get beat up pretty
badly.... :(


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| Art Director for Plan 9 Productions | PLAN PLAN |
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Exodus

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Dec 6, 1996, 3:00:00 AM12/6/96
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Phillip George Jaros <pja...@coewl.cen.uiuc.edu> wrote in article
<587fet$1...@vixen.cso.uiuc.edu>...

> I keep reading people saying that they think that have beaten the game
> in a day, and I can't believe that so many people start playing a game on
> Easy. I've been playing the game for 6-10 hours and I'm only on the
> Boba Fett level (this is on medium).

So as not to get discouraged? I've sunk a bit over 12 hours into SOTE on
EASY... and I've only made it to Gall Spaceport thus far. Granted, I spent
about 6 of those hours trying to lasso me an AT-AT <g>.

xe

--
Battlemorph in the Jaguar [] Bubsy 3D in the PlayStation [] Mr. Bones in
the Saturn [] Shadows of the Empire in the Nintendo64


Dave McGruther

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Dec 8, 1996, 3:00:00 AM12/8/96
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On 5 Dec 1996 21:39:41 GMT, pja...@coewl.cen.uiuc.edu (Phillip George
Jaros) wrote:

>On a side note, does anyone know a good way to go down past the fans in the
>canyon level??????? I never seem to time it right, and get beat up pretty
>badly.... :(
>
>

I find that if you go when it is safe for the first fan it should be
good timing. Don't hit your jetpack until you have almost hit the
ground though...
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
dave

dav...@compusmart.ab.ca

Jesus Christ looks like me...
-Peter Steele

John Tisch

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Dec 11, 1996, 3:00:00 AM12/11/96
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Phillip George Jaros <pja...@coewl.cen.uiuc.edu> wrote in article
<587fet$1...@vixen.cso.uiuc.edu>...
> I keep reading people saying that they think that have beaten the game
> in a day, and I can't believe that so many people start playing a game on
> Easy. I've been playing the game for 6-10 hours and I'm only on the
> Boba Fett level (this is on medium).

Ditto, I also have many hours into it on medium, I simply decided not
to play in on anything but medium (the manual even says if you want the
full effect to play it at least on medium)

>
> I think that the game is at a decent difficulty setting, I'm not winning
each
> level the first time through but I'm not getting killed quickly either.
>

Completely agreed, it's like if they put an easy option in there people
play it on easy and piss and moan when the beat it in a day.. The
difficulty
on medium and above is nothing short of hard... But not to hard, a rather
prefect mix, enough to make me want to come back for more ..

> As for the game itself I think it is great. There never really is any
> boring parts as some people have said (of course on Easy maybe their are
> 1 storm trooper per level :) ). If you think it is boring just turn up
the
> difficulty (that's what it is there for), or just walk around faster...
:)
>

Agreed, I was never once yawning .. This game makes me feel like I
have been placed right into a Star wars world..

> I really enjoyed the scrap yard/train level since the level seemed to be
> large and detailed. I enjoyed seeing the Jawa sand cruise waiting for
the
> train to go by. :)
>

Not a bad sequence... Ya' know the neat part is how well they increased
the difficulty on each level.. It takes at least a good 5 times usually
to make it through any 1 section (accept section 3 the shooter, 1st
time for me :)), just to get familiar, learn how to use your new "tools".

> So far I have all of the challenge points, and have enjoyed my
purchase....
>

We'll , can't say I got 'em all just yet, 90% ..

> On a side note, does anyone know a good way to go down past the fans in
the
> canyon level??????? I never seem to time it right, and get beat up
pretty
> badly.... :(
>

Actually it is a timing issue.. I do not use the jetpack or anything
and have made it through there quit a few times un-scavved, it is
simply a matter or getting the timing on when to drop and try to fall
in a motion that follows behind the blades ..

- John

Phillip George Jaros

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Dec 12, 1996, 3:00:00 AM12/12/96
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"John Tisch" <jti...@voyager.net> writes:

>Phillip George Jaros <pja...@coewl.cen.uiuc.edu> wrote in article
><587fet$1...@vixen.cso.uiuc.edu>...

>> I really enjoyed the scrap yard/train level since the level seemed to be


>> large and detailed. I enjoyed seeing the Jawa sand cruise waiting for the
>> train to go by. :)

>Not a bad sequence... Ya' know the neat part is how well they increased
>the difficulty on each level.. It takes at least a good 5 times usually
>to make it through any 1 section (accept section 3 the shooter, 1st
>time for me :)), just to get familiar, learn how to use your new "tools".

I was shocked when I actually was killed on the Jedi setting on level 3.
IG-88, however, has really jumped up in AI on the Jedi setting. I used to
be able to kill him without using the invincibility (on medium -- I never
played it on Easy or Hard) and now I need it and it's no longer there... :(

Maybe that should be a :), because to me a challenge is a good thing...

>> So far I have all of the challenge points, and have enjoyed my purchase....
>>

>We'll , can't say I got 'em all just yet, 90% ..

If you need any help let me know. I just finished helping to write a
walkthrough, and it should be up on the web in the next couple of days.
It just has to be HTMLified. Until then I can answer most of the questions
from my notes and memory.

>> On a side note, does anyone know a good way to go down past the fans in
>> the canyon level??????? I never seem to time it right, and get beat up
>> pretty badly.... :(
>>

>Actually it is a timing issue.. I do not use the jetpack or anything
>and have made it through there quit a few times un-scavved, it is
>simply a matter or getting the timing on when to drop and try to fall
>in a motion that follows behind the blades ..

Yep, falling without the Jetpack is the key... (of course you want to turn
it on before you go splat)

Hanson

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Dec 12, 1996, 3:00:00 AM12/12/96
to

"John Tisch" <jti...@voyager.net> wrote:

<snip>

>> On a side note, does anyone know a good way to go down past the fans in
>the
>> canyon level??????? I never seem to time it right, and get beat up
>pretty
>> badly.... :(
>>
>Actually it is a timing issue.. I do not use the jetpack or anything
>and have made it through there quit a few times un-scavved, it is
>simply a matter or getting the timing on when to drop and try to fall
>in a motion that follows behind the blades ..

I use the jet-pack and spiral down in time with the fan blades.

Hanson
"My neck feels like one gargantuan monkey fist!"
- J. Peterman

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