It was developed by a second party called ASP as far as I know.
Definatly not Enix or Hal.
-Joshua
--
AOL-IM: TerraEpon ICQ: 5404138
For lots of great video game items, all it takes is one click:
http://gallery.vstoregames.com
Current coupons: 35961LQYH -- $10 off $30 (new customers only)
36009PRFS -- $33 off $100 (new customers only)
--
Posted via CNET Help.com
http://www.help.com/
Hmm... it was a co-production of Hal-Laboratories (Halken) and
APE, created by Shigesato Itoi...At first, it seems strangely
unadvanced (Anyone who's played Earthbound Zero on a NES Emulator
understands why... to the Japanese, Mother 2 looked like
Mother/Earthbound Zero!) - but I L-O-V-E-D the sly satire of suburban
America it portrayed!
Certainly the wackiest, most humorous RPG I've ever played...
it takes place in the modern era, has cultists, corrupt cops, frying
pans, hippies, irritating old party men, fart jokes, parallel
dimensions, spankings, sly satire of suburban America (Eagleland!) and
some of the CATCHIEST music on the SNES/SFC. Despite its
childish-looking exterior... it's like an RPG on acid. Sure beats the
hell out of the typical fantasy-setting, "Young adventurer goes out to
defeat the evil Emperor SuperDuperNastyBigBadAss the 4th, the root of
all evil in the Grand Kingdon of Squareland" - or whatever tired
re-hashes 75% of todays RPGs are nowadays...
I hope that Earthbound 64 shows up as one of the last great
N64 Titles... The preview movies seem interesting enough... and - gosh
darn it - how many ways can Square, Enix, Atlas, etc. rehash and
rehash and REHASH the same stories?
I love RPGS... but lately, the plots have been more linear and
chore-like than I remember in the past... that's why Earthbound 64
looks like a fresh of breath air in a (IMHO) lately stale genre.
C'mon, Hal Labs! Get crackin' on EB64! ^_^
>"B. Harris" wrote:
>>
>> I just picked up earthbound for the snes, and am wondering who developed
>> it. Some people say it was a joint production between nintendo and hal
>> laboratories, while others say this game was created by a small dividion
>> of Enix. I have a hard time thinking Nintendo had any imput into this
>> game because of the wackiness of it, and nintendo is much too formal to
>> go down that road, Also nintendo has never made a turnbased rpg as far
>> as I know. Can anyone fill in the blanks???
>
>It was developed by a second party called ASP as far as I know.
>Definatly not Enix or Hal.
Wrong animal. The name of the company was APE.
Eh, close enough :)
>I just picked up earthbound for the snes, and am wondering who developed
>it. Some people say it was a joint production between nintendo and hal
>laboratories, while others say this game was created by a small dividion
>of Enix.
Earthbound (Mother 2 in Japan) uses a modified Dragon Warrion (not
sure which one, but it was one of the ones that was released on the
Super Famicom in Japan) graphics engine, but I don't think anyone at
Enix had any input on it's design. All I know is that the lead
designer was Shigesato Itoi. I think he's fairly popular in Japan, as
he was an off-beat comedian before he started making games. He is to
the series what Miyamoto is to Mario and Zelda. He just released a
fishing game for the N64 in Japan and is still working on Mother
3/Earthbound 64 for the N64 as far as I know.
>I have a hard time thinking Nintendo had any imput into this
>game because of the wackiness of it, and nintendo is much too formal to
>go down that road, Also nintendo has never made a turnbased rpg as far
>as I know. Can anyone fill in the blanks???
Nintendo has always seemed to focus on action games with a lot of
depth. Gumpei Yokoi's (RIP) Metroid and Kid Icarus series and Shigeru
Miyamoto's Mario and Zelda series are the first thing that people
think about when you mention Nintendo, and Zelda is probably the
closest they've come to an RPG. I think Nintendo is perfectly capable
of producing a good RPG (Zelda 64 had fairly decent dialog), but it's
not going to happen until the current owner of Nintendo of Japan steps
down and lets his son take charge, which is going to happen in the
near future (his son is currently in charge of Nintendo of America).
He has shown a lack of respect for people who play video games in
various interviews, stating that we think we want more complex games
than we can actually handle. His attitude towards complexity in video
games and video gamers in general is what I think destroyed the
Nintendo 64 in Japan. I respect the man for everything he has done for
Nintendo in the past 30+ years, but at 80-something years old, he is a
relic with no real understanding of those who grew up playing video
games.