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DO NOT BUY TUROK 2. BEWARE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Philip Stagfield

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Dec 12, 1998, 3:00:00 AM12/12/98
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How about most disappointing game ever right behind Yoshi Story. This is what Turok 2 is. It sucked and here is why.
 
1. Awful, horrible, pathetic framerate. This is really pathetic folks.
2. Boring, lame levels
3. Poor design on the levels
4. Stupid, goofy looking monsters
5. Dumb objectives
6. Turok 2 + expansion pack + controller pack= over $100 TOO EXPENSIVE!!!!!
7.  Choppy, choppy, choppy.....
8. Confusing levels
9. Levels too long
10. Poor AI
11. Unoriginal control
 
I can go on and on. Turok 2 is this seasons turkey. So save your dough and buy something better like Goldeneye or even Zelda. Turok 2 is one of the crappiest games to hit the N64 in a long time. Maybe this is why all reviews are cutting up the game. Lets just pray for no Turok 3.  
 

SubzeroXLU

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Dec 12, 1998, 3:00:00 AM12/12/98
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Nah..don't even think about it...let's wait for PERFECT DARK!! It should kick
%#@

Perfect DArk, what's great about it?
1) When you shoot at wall...you can see bullet holes (that's realistic baby!).
Where as in Turok game, you keep blasting that S#*! and there is no hole to
be seen. It just gives you the sense that the bullet is not very strong after
all.
2) Perfect Dark's environment is REALISTIC BABY! Much like the world we live
in...ah it feels good to be familiar...unlike ancient ruin in Turok.
3) 3d Surround Sound..(Now you're talking real lethal weapon sound).
4) Graphics are crisp and detailed unlike Turok where it ain't crisp at all.
It is nice and smooth in Turok, but it ain't crisp. For comparison sake, Zelda
has some crisp and some smooth graphics.
5) A possible co-op mode.
6) Gameplay is FUN (should have no confusing level designs!)
7) Multi-mode can only get better!
8) Dynamic lighting (hmm..hope they add dynamic weather effects..like rain and
sunny and cloudy like Zelda).

Jballa316

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Dec 12, 1998, 3:00:00 AM12/12/98
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You are hilarious ok lets not buy Turok 2, wait for Perfect Dark which is 1
year away from it's release date LOL!! I think Perfect Dark will be better but
your down right hilarious I think it's time for you to get a life buddy!

SubzeroXLU

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Dec 12, 1998, 3:00:00 AM12/12/98
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idiot!

Sam Johanson

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Dec 12, 1998, 3:00:00 AM12/12/98
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On Sat, 12 Dec 1998 01:32:43 -0800, "Philip Stagfield"
<cadi...@hotmail.com> wrote:

The producer of the first Turok game left Iguana shortly after Turok
came out. This might be why Turok 2 falls short of the original.

Eric Chapin

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Dec 12, 1998, 3:00:00 AM12/12/98
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Jballa316 <jbal...@aol.com> wrote:

If you can't wait, get other good games. like Zelda 64 or Golden Eye.

Arkham

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Dec 12, 1998, 3:00:00 AM12/12/98
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Nullman <nul...@hotmail.com> wrote
>Oh, no dobut about it. You are a troll, and are posting under two
>names.... Here's your post as the other idiot. People, judge for
>yourself - same troll?

Same troll.


Alexander Schaewe

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Dec 12, 1998, 3:00:00 AM12/12/98
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Sub Zero....shut the hell up! No one here gives a flying fuck. Let us
decide if we want to buy Turok 2 for ourselves.

Alexander aka Alucard
Final Fantasy VIII Omega - www.ff8.org


Jballa316

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Dec 12, 1998, 3:00:00 AM12/12/98
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its the same guy, if you notice he bashes every acclaim made game of the
century, he's definitely either short Acclaim stock which means he would make
money if hte company lost money, or he has EA stock. This guy is really
pathetic.

Jballa316

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Dec 12, 1998, 3:00:00 AM12/12/98
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Subject: Re: DO NOT BUY TUROK 2. BEWARE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
From: subze...@aol.com (SubzeroXLU)
Date: 12/12/98 2:47 AM US Central Standard Time
Message-id: <19981212034717...@ng-fb2.aol.com>

idiot!>>

No only an idiot would waste his time bashing Turok 2 24 hours a day. With
your theory Sub, why even get FF8, FF9 will be better LOL. You are a downright
IDIOT

Brian Scanlon

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Dec 12, 1998, 3:00:00 AM12/12/98
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That is one of the funniest things I have read in a while.  Thanks for the good laugh.  You even managed to throw in the stale frame rate issue, which really isn't an issue for non frame rate junkies.  A few worthless insults on monster design, level design, complaints about the long levels- which you knew where going to be in there in the first place, because Turok was like that as well...  Smells like a troll, oh cool, just in time for the holidays :)

Philip Stagfield wrote:

 How about most disappointing game ever right behind Yoshi Story. This is what Turok 2 is. It sucked and here is why. 1. Awful, horrible, pathetic framerate. This is really pathetic folks.2. Boring, lame levels3. Poor design on the levels4. Stupid, goofy looking monsters5. Dumb objectives6. Turok 2 + expansion pack + controller pack= over $100 TOO EXPENSIVE!!!!!7.  Choppy, choppy, choppy.....8. Confusing levels9. Levels too long10. Poor AI11. Unoriginal control I can go on and on. Turok 2 is this seasons turkey. So save your dough and buy something better like Goldeneye or even Zelda. Turok 2 is one of the crappiest games to hit the N64 in a long time. Maybe this is why all reviews are cutting up the game. Lets just pray for no Turok 3. 

SubzeroXLU

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Dec 13, 1998, 3:00:00 AM12/13/98
to
>Oh, no dobut about it. You are a troll, and are posting under two
>names.... Here's your post as the other idiot. People, judge for
>yourself - same troll? :)
>
>On 12 Dec 1998 07:09:03 GMT, subze...@aol.com (SubzeroXLU) wrote:
>
>>1) Slow framerate in 1-player mode.
>>2) Confusing level designs..which translates into more headache.
>>3) It's not fun in a shooting game where you can't even find the entrance.
>>4) What's up w/ the objectives and goal in each level (Can you say
>Goldeneye
>>clone?).
>>5) You need, that's right you NEED a RAM pak to heal up choppiness.
>>6) Memory pak, that's right Memory pak is also required! (Ever thought of a
>>256Mb cart w/ a Memory pak?..Now you will!).
>>7) $60 + RAM pak + Memory pak = TOO EXPENSIVE!
>>
>>Bring on PERFECT DARK!

>>
>
>
>On Sat, 12 Dec 1998 01:32:43 -0800, "Philip Stagfield"
><cadi...@hotmail.com> wrote:
>
>>How about most disappointing game ever right behind Yoshi Story. This is
>what Turok 2 is. It sucked and here is why.
>>
>>1. Awful, horrible, pathetic framerate. This is really pathetic folks.
>>2. Boring, lame levels
>>3. Poor design on the levels
>>4. Stupid, goofy looking monsters
>>5. Dumb objectives
>>6. Turok 2 + expansion pack + controller pack= over $100 TOO EXPENSIVE!!!!!
>>7. Choppy, choppy, choppy.....
>>8. Confusing levels
>>9. Levels too long
>>10. Poor AI
>>11. Unoriginal control
>>
>>I can go on and on. Turok 2 is this seasons turkey. So save your dough and
>buy something better like Goldeneye or even Zelda. Turok 2 is one of the
>crappiest games to hit the N64 in a long time. Maybe this is why all reviews
>are cutting up the game. Lets just pray for no Turok 3.
>>
>
>
>

Hmm...I don't know that guy. What are you talking about?

SubzeroXLU

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Dec 13, 1998, 3:00:00 AM12/13/98
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I didn't!

siam

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Dec 13, 1998, 3:00:00 AM12/13/98
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On 12 Dec 1998 08:26:52 GMT, jbal...@aol.com (Jballa316) wrote:

>You are hilarious ok lets not buy Turok 2, wait for Perfect Dark which is 1
>year away from it's release date LOL!! I think Perfect Dark will be better but
>your down right hilarious I think it's time for you to get a life buddy!


if nintendo says perfrect dark is 1 year away, add another 2 years to
it.

Scott and Doug Craig

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Dec 13, 1998, 3:00:00 AM12/13/98
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siam <si...@asia.com> wrote in article
<36737ef6...@news.megsinet.net>...

Rare is making Perfect Dark. As far as I can remember, they've always been
on time and early on a few occasions (Wasn't Goldeneye released a week
early?)

Doug

Chit Duree

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Dec 13, 1998, 3:00:00 AM12/13/98
to

>Rare is making Perfect Dark. As far as I can remember, they've >always
been on time and early on a few occasions (Wasn't >Goldeneye released a week
early?)

Yeah, Goldeneye was released about a week early.... after being delayed for
about two years.

pschn...@my-dejanews.com

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Dec 14, 1998, 3:00:00 AM12/14/98
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In article <367235b1...@megsnews.megsinet.net>,

joha...@libnet.com (Sam Johanson) wrote:
> On Sat, 12 Dec 1998 01:32:43 -0800, "Philip Stagfield"
> <cadi...@hotmail.com> wrote:
>
> The producer of the first Turok game left Iguana shortly after Turok
> came out. This might be why Turok 2 falls short of the original.

Actually, the producer/project leader of Turok 1 was David Dienstbier, the
same guy who was producer/project leader on Turok 2. You're confusing him
with Rob Cohen, who programmed the engine of both Turok 1, QBC, and part of
the engine of Turok 2. Rob left to join GOD and is working on a mud racing
game.

I realize that the comments below aren't yours, but I wanted to quickly
comment on them, too... :)

> >How about most disappointing game ever right behind Yoshi Story. This is
what Turok 2 is. It sucked and here is why.

The problem with Yoshi was longevity. The game was to short and some of the
puzzles were toned down from the previous game. T2 improves over its
predecessor in many areas, the most important being longterm play value. The
multiplayer modes are very good.

> >1. Awful, horrible, pathetic framerate. This is really pathetic folks.

Not all the time, though. There are some really rough spots, however.

> >2. Boring, lame levels

The first level is the most boring one. Play level 3. I hardly consider big,
hulking creatures jumping out of the dark at you to be "boring".

> >3. Poor design on the levels

To a certain extent, the level design is too confusing. There are also
touches of brilliance, though. I'd have preferred smaller levels, but I
hardly consider them poor.

> >4. Stupid, goofy looking monsters

Err?

> >5. Dumb objectives

Ya lost me now...

> >6. Turok 2 + expansion pack + controller pack= over $100 TOO EXPENSIVE!!!!!

Then don't buy the expansion pak. It's not required.

> >7. Choppy, choppy, choppy.....

In certain areas...

> >8. Confusing levels

Yep.

> >9. Levels too long

Yep.

> >10. Poor AI

What? Name some games were creatures take cover or react to weapon impact
points by looking at them.

> >11. Unoriginal control

It's the Turok 1 control, which was pretty original I thought...

> >
> >I can go on and on. Turok 2 is this seasons turkey. So save your dough and
>buy something better like Goldeneye or even Zelda. Turok 2 is one of the
>crappiest games to hit the N64 in a long time. Maybe this is why all reviews
>are cutting up the game. Lets just pray for no Turok 3.

I haven't read a bad review yet, but I agree that both GoldenEye and Zelda are
better games. Since they are probably the best the system has to offer, that's
really a moot point, though. :)

Peer

PS: Please folks, play games longer than 10 minutes before passing judgment on
them.

-----------== Posted via Deja News, The Discussion Network ==----------
http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own

Vineet Kumar Gossain

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Dec 14, 1998, 3:00:00 AM12/14/98
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In article <01be26be$9df0d380$153daccf@default>,

Scott and Doug Craig <csc...@erols.com> wrote:
>
>
>siam <si...@asia.com> wrote in article
><36737ef6...@news.megsinet.net>...
>> On 12 Dec 1998 08:26:52 GMT, jbal...@aol.com (Jballa316) wrote:
>>
>> >You are hilarious ok lets not buy Turok 2, wait for Perfect Dark which
>is 1
>> >year away from it's release date LOL!! I think Perfect Dark will be
>better but
>> >your down right hilarious I think it's time for you to get a life buddy!
>>
>>
>> if nintendo says perfrect dark is 1 year away, add another 2 years to
>> it.
>>
>
>Rare is making Perfect Dark. As far as I can remember, they've always been
>on time and early on a few occasions (Wasn't Goldeneye released a week
>early?)
>

Actually, Rare is almost as bad as Nintendo when it comes to delays.
Goldeneye was originally supposed to be a launch or near launch title
(it came out almost 1 year after the system came out). Banjo Kazooie
was supposed to be out last November and ended up coming out in July
of this year. Conker's Quest was supposed to be out in December of
last year and no one knows if or when it will come out. The only
game that moved up in release was Diddy Kong Racing.

Of course, IMHO, their games are worth waiting for.

Vin

Scott and Doug Craig

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Dec 14, 1998, 3:00:00 AM12/14/98
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Chit Duree <Ch...@mindspring.com> wrote in article
<751gbk$q...@sjx-ixn5.ix.netcom.com>...


>
> >Rare is making Perfect Dark. As far as I can remember, they've >always
> been on time and early on a few occasions (Wasn't >Goldeneye released a
week
> early?)
>

> Yeah, Goldeneye was released about a week early.... after being delayed
for
> about two years.
>

Hmm, well, I don't think it was to be released in 1995 :) Well, anyway,
I'm glad they delayed it, because during that time they changed it from
being a rails shooter to a first person shooter, and added multiplayer.

See, good does come out of delays! :)

Doug

Airwa17927

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Dec 14, 1998, 3:00:00 AM12/14/98
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I think we are all sick and tired of the subzero guy bashing acclaim every day,
aren't we?


Phoenix Gamma

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Dec 15, 1998, 3:00:00 AM12/15/98
to
On Sat, 12 Dec 1998 01:32:43 -0800, "Philip Stagfield"
<cadi...@hotmail.com> wrote:


#How about most disappointing game ever right behind Yoshi Story. This
is =
#what Turok 2 is. It sucked and here is why.
#
#1. Awful, horrible, pathetic framerate. This is really pathetic
folks.

Lies. I saw it at ECTS, the framerate was poor, but I have seen newer
versions since then and it has improved considerably.

#2. Boring, lame levels

The level design was fine to me. Certainly better than the hideous
platform jumping from the first game.

#3. Poor design on the levels

See above.

#4. Stupid, goofy looking monsters

Can't you be more specific than this? Also bearing in mind that your
opinion on the monsters is purely subjective.

#5. Dumb objectives

Such as? Examples would be nice once in a while, you know.

#6. Turok 2 + expansion pack + controller pack=3D over $100 TOO =
#EXPENSIVE!!!!!

Then don't buy it.

#7. Choppy, choppy, choppy.....

You are starting to repeat yourself.

#8. Confusing levels

What is it you find so confusing about the level design in Turok2?

#9. Levels too long

Too long for what?

#10. Poor AI

Now you're showing your true colours as a mindless troll. You know
damn well that isn't true.

#11. Unoriginal control

Define "unoriginal".

#
#I can go on and on.

You can go on and on generalizing and making blanket statements
without facts or examples to back them up. You are a fool.

#Turok 2 is this seasons turkey.

Why are you so obsessed with the game? The developers gang-bang your
woman, did they?

Turok 2 is one of =
#the crappiest games to hit the N64 in a long time. Maybe this is why
all =
#reviews are cutting up the game. Lets just pray for no Turok 3. =20

The reviews I saw were fine. Oh, and don't post in html again you
twat.

Thank you.

Goodbye.


-me

"Beware... of these angels with their wings glued on"

Replies to sup...@usa.net - remove the "noway" spam block.

Icy Q#: 13246560 - Drop on by, baby...

Phoenix Gamma

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Dec 15, 1998, 3:00:00 AM12/15/98
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On 12 Dec 1998 08:04:53 GMT, subze...@aol.com (SubzeroXLU) wrote:

#Nah..don't even think about it...let's wait for PERFECT DARK!! It
should kick
#%#@
#
#Perfect DArk, what's great about it?
#1) When you shoot at wall...you can see bullet holes (that's
realistic baby!).
# Where as in Turok game, you keep blasting that S#*! and there is no
hole to
#be seen. It just gives you the sense that the bullet is not very
strong after
#all.
#2) Perfect Dark's environment is REALISTIC BABY! Much like the
world we live
#in...ah it feels good to be familiar...unlike ancient ruin in Turok.
#3) 3d Surround Sound..(Now you're talking real lethal weapon sound).
#4) Graphics are crisp and detailed unlike Turok where it ain't crisp
at all.
#It is nice and smooth in Turok, but it ain't crisp. For comparison
sake, Zelda
#has some crisp and some smooth graphics.
#5) A possible co-op mode.
#6) Gameplay is FUN (should have no confusing level designs!)
#7) Multi-mode can only get better!
#8) Dynamic lighting (hmm..hope they add dynamic weather
effects..like rain and
#sunny and cloudy like Zelda).


All your points reference aethetic embellishments which do not affect
the actual gameplay mechanics at all.

Pandagas

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Dec 15, 1998, 3:00:00 AM12/15/98
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In article <19981214181241...@ng28.aol.com>, airwa...@aol.com
(Airwa17927) writes:

>I think we are all sick and tired of the subzero guy bashing acclaim every
>day, aren't we?

In a way, i can see his point about it being a fancy Doom clone.
It might look nice.. but running around collecting keys might
irritate me a bit. From what i've heard, it would have been cooler
with creative mission objectives.


---------
It surrrrre is nice outside! Climb a tree! Goof off! - Calvin and Hobbes

Agi...@my-dejanews.com

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Dec 15, 1998, 3:00:00 AM12/15/98
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In article <19981214181241...@ng28.aol.com>,

airwa...@aol.com (Airwa17927) wrote:
> I think we are all sick and tired of the subzero guy bashing acclaim every
> day, aren't we?

First mistake, AOL boy... Don't speak for others! Secondly, acclaim really
does suck, so I have no problem with it!

Sender

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Dec 18, 1998, 3:00:00 AM12/18/98
to

Just ignore him. Have you read any of this guy's other posts?? He
accounts for about 90% of the posts that make these ngs often feel like
a refuge for the socially awkward. The other 10% are from some
attention-starved ng-phile named Gargantua Blob(or it's some 'cool'
alias like that). I say ignore these people so they leave, don't reply
to them at all. I want to feel proud to be part of the company on these
ngs, but I can't while society's rejects are getting so much attention
from all of you.

Sender

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Dec 18, 1998, 3:00:00 AM12/18/98
to
>
> Just ignore him. Have you read any of this guy's other posts?? He
> accounts for about 90% of the posts that make these ngs often feel like
> a refuge for the socially awkward. The other 10% are from some
> attention-starved ng-phile named Gargantua Blob(or it's some 'cool'
> alias like that). I say ignore these people so they leave, don't reply
> to them at all. I want to feel proud to be part of the company on these
> ngs, but I can't while society's rejects are getting so much attention
> from all of you.

BTW, I was referring to that Subzero kid.

James Reitz

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Dec 20, 1998, 3:00:00 AM12/20/98
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Agi...@my-dejanews.com wrote in message
<756527$g67$1...@nnrp1.dejanews.com>...

>In article <19981214181241...@ng28.aol.com>,
> airwa...@aol.com (Airwa17927) wrote:
>> I think we are all sick and tired of the subzero guy bashing acclaim
every
>> day, aren't we?
>
> First mistake, AOL boy... Don't speak for others! Secondly, acclaim
really
>does suck, so I have no problem with it!
>
>-----------== Posted via Deja News, The Discussion Network ==----------
>http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own


I feel the problem with Acclaim's Turok 2 is that the carts are defective or
your cart or console needs to be cleaned. I mean if you really think about
it dust can get in the N64 or on the the pins of the cart and the only way
for it to function right is to clean it.


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