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JB

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Dec 11, 2005, 4:35:01 PM12/11/05
to
Things are getting closer to being polished. I have 95% of the core
collector functionality complete. I am now going through and wrapping
up some loose ends. I'd like to say that it'll be launched next
weekend, but that's probably aggressive. Expect hiccups the weekend
that I do this because I'll be migrating a lot of data.

A couple more screen shots here:
http://ggdb.com/ggdb/preview/

Some of the neat things done are a cross reference (if you collect
Pac-Man, what other games are collectors collecting?) and importing
your VAPS entry. I have some additional data fields to add to the
collector's entries like serial # and hopefully images. But I need to
wrap up this first pass first.

JB
(james at you know what arcade dot com)

--James Bright
http://www.QuarterArcade.com
Restored Arcade Games for your Home

http://tech.QuarterArcade.com
Reference & debug material. WIP

guinness

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Dec 11, 2005, 5:34:33 PM12/11/05
to
Good job James. The import feature is a nice touch (I'm one of the few who
hasn't had a collection deleted from VAPS over the years). Very clean
looking shots.

tim (NH)

"JB" <ja...@quarterarcade.com> wrote in message
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ArcadeForever

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Dec 11, 2005, 7:06:26 PM12/11/05
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Definately really nice I cant wait for it to go live!!


AF

BrentRadio

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Dec 11, 2005, 7:44:01 PM12/11/05
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ditto

Brent
"ArcadeForever" <Arcade...@gmail.com> wrote in message
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Travis...@gmail.com

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Dec 11, 2005, 7:50:38 PM12/11/05
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Hey its lookin really good! I know this is probably answered somewhere
else, but is there a way to submit games that arent in the DB yet, or
should we just email you? Thanks

JB

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Dec 11, 2005, 7:55:55 PM12/11/05
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That's one of the features that has slowed me down because of the
complexity.

I think one of the major faults of klov and one of the reasons that
ggdb couldn't keep up is due to the volume of information. So I am
making the core ggdb engine be more like a wiki. It'll be largely
self-policing. The hard part is making it so that if you get some joker
that decides that he or she wants to screw up the database, you need a
way to roll back those changes. On launch I will have *some* of those
features in place (to submit new games). As time goes on, I will add
more. They'll be a lot that is there for the infrastructure but not
enabled. For example, I already have all of the data structures in
place to be able to document each board required for a game. But I'm
not ready to open up that to user submission just yet.

Short answer: yes. Long answer: not everything will be enabled day one.

Thanks.

Brian E. Harris

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Dec 11, 2005, 9:01:21 PM12/11/05
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Dumb question...

I'm playing around entering my collection on the site, and it won't
let me add "Run & Gun 2", saying it could not be found.

I saw someone else mention the same issue with a different game title.

How does one resolve this?

-bh

Steve Prendergast

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Dec 11, 2005, 9:06:16 PM12/11/05
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James-

Great news on the updates. Perhaps a select few collectors could be
trusted to update the game database - kinda like how some sites have
moderators in the message forums..

Steve P.

Peter Hirschberg

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Dec 11, 2005, 9:07:36 PM12/11/05
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Beautiful. Just beautiful. Thank you James.

-Peter

JB

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Dec 11, 2005, 10:41:38 PM12/11/05
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Most games are there--but many are disabled and you can't add them to
your collection. It has a lot to do with what I could personally verify
from the original seed data before KLOV became copyrighted. KLOV was
originally based on a test file listing of games that was maintained by
collectors. That is the starting point for the database and it was
essentially "open source". So, to resolve your issue, collectors wil
have the ability to submit new game entries. That may not be available
day one of the launch, but it is planned. I am brainstorming on a
"vetting" process to make sure that the database grows properly with
too much "junk" getting introduced.

BTW, the reason for such strict controls on the data entry part: to
have real meanful reports you need to try to keep your data normalized.
That is what makes it possible to create some of the other reports.
There is actually another level of indirection in the database. For
example, there is the game "Pac-Man" and there there is another table
that keeps track of every "Pac-Man" platform be it arcade game, Atari
2600, table top game, collectable bedsheets or whatever....

JB

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Dec 11, 2005, 10:51:04 PM12/11/05
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This is definitely something I am considering as part of the vetting
process. There are many entries already in the database but they are
disabled because I have not been able to verify them (or just not had
the time to verify them). I am thinking that they could be enabled if
any member specifically adds them to their collection because that
could be a way of verifying these games.

Then comes the issue of what if a brand new game needs to be added into
the database. How should it be added? I am considering a process by
which a game is "nominated" and needs to be verified by other
collectors. For example, if you added Atari "My Secret Game that was
Never Released" it would be nominated by one person, and then it would
need to be ratified by two others. Could require a reference to KLOV or
a flyer image or whatever. and/or.... it could be directly approved by
a select few collectors. I am strongly considering that for management
of data that requires jugdement callls...

JB

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Dec 11, 2005, 10:52:53 PM12/11/05
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Run & Gun 2 was in the database, but disabled. It's not turned on. Care
to write a small description of the game?

JB

Brian E. Harris

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Dec 11, 2005, 11:43:38 PM12/11/05
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Sure, I could do that...

How small/large are you looking for, and where do you want it?

Brian E. Harris

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Dec 12, 2005, 12:07:50 AM12/12/05
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Duh, NM.

I just found it. Entering description now.

On Sun, 11 Dec 2005 20:43:38 -0800, Brian E. Harris <kyt...@gmail.com>
wrote:

Steve Muccione

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Dec 12, 2005, 12:08:36 AM12/12/05
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I don't believe you can copyright information, only the descriptions (e.g.
you can't copyright a telephone book). Based on that you can probably use
all the game names from klov, and most likely the hardware information
(monitor, conversion class, #buttons, etc.), but I don't think you can use
the description...

Might want to check with a copyright attorney, but I'm pretty sure you'd be
ok just including data.

If you bring over just the machine names, then you can have another list of
games that need descriptions/tech info, that we could then enter in/add to.
You could then throw entered information into another list which could then
get vetted by another 2 people or so and only then go into the main
database...

You could also list such information directly in the main database, but with
an asterics or some such to signify unvetted data which may not be entirely
reliable.

best,

steve

"JB" <ja...@quarterarcade.com> wrote in message

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RayB

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Dec 12, 2005, 12:18:40 AM12/12/05
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Do you think the system could also be made intelligent enough to distinguish
variance in syntax for game titles? For example I tried to add "Ghouls n
Ghosts" and it wouldn't accept it because I didn't use an apostrophe. Same
for "Galaga 88".

I realize this adds a whole new level of complexity for your back-end, but
it will make things easier for users. In the Ghouls example above, it took
me several tries before I figured out what spelling was wrong. I tried:

Ghouls n Ghosts
Ghouls and Ghosts
then I looked up the title somewhere (I think in the QuarterArcade listings)
and saw what the correct syntax was.

~RayB.


"JB" <ja...@quarterarcade.com> wrote in message
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>

t...@arcadecollecting.com

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Dec 12, 2005, 12:37:10 AM12/12/05
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You can copyright a phone book. You can copyright a collection of data,
but not the data itself. It's one of those lovely grey areas.

Suffice it to say that you would open yourself up to a suit if you just
copied the KLOV lock, stock and joystick. Also be aware that you can be
sued by someone even if you do nothing wrong. They just have to think
you're wrong and want a judge and jury to get involved and it'll cost ya
a nice tidy sum to clear yourself. Conversely, if someone doesn't have
the money to sue you, you can steal their stuff and get away with it.
That'd make you a jerk and I'm rambling, but hey...

Tim

Rav

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Dec 12, 2005, 3:42:56 AM12/12/05
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Talking open source for a second... Will you be doing an exportable
version... i.e. klov still has a text file which is about the only
"database" which I currently import into sql server for various membership
stuff. Hoping I could move to your fair database when its ready :)

Cheers
Rav


"JB" <ja...@quarterarcade.com> wrote in message
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>

Steve Muccione

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Dec 12, 2005, 6:47:32 AM12/12/05
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You're correct, I misspoke... the specific representation can be
copyrighted...

still, he should be able to just use klov as a source for individual names
of games themselves, and so long as he doesn't import the textual
descriptions he should be ok.

<t...@arcadecollecting.com> wrote in message
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Steve Muccione

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Dec 12, 2005, 6:49:07 AM12/12/05
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I always thought that searches should be done based on a soundex or similar
algorithm.... if there isn't an exact match then show a listing of all the
most likely candidates to help eliminate spelling misstakes.

"RayB" <art_gu...@hotmail.com> wrote in message
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JB

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Dec 12, 2005, 7:50:22 AM12/12/05
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t...@arcadecollecting.com wrote:
> You can copyright a phone book. You can copyright a collection of data,
> but not the data itself. It's one of those lovely grey areas.

Exactly. Collections of data are copyright-able. Trust me, my wife is a
PhD candidate in English Lit and she's always complaining about
copyright :-)


> Suffice it to say that you would open yourself up to a suit if you just
> copied the KLOV lock, stock and joystick. Also be aware that you can be
> sued by someone even if you do nothing wrong. They just have to think
> you're wrong and want a judge and jury to get involved and it'll cost ya
> a nice tidy sum to clear yourself. Conversely, if someone doesn't have
> the money to sue you, you can steal their stuff and get away with it.
> That'd make you a jerk and I'm rambling, but hey...

Exactly. The fact that I get knuckheads that just steal KLOV images and
submit it is the reason why you can't just submit images online right
now :-) . I just try to make it as transparent as possible on where the
data comes from. Actually having the community submit games and
descriptions should make this a much smaller worry for ggdb.

JB

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Dec 12, 2005, 7:54:07 AM12/12/05
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:-)

.... Unfortunately that's not exactly how querying works "out of the
box". Stuff like that can get done, but it gets rather complicated
quickly. What I have done is implement a "suggested word" feature for
quarterarcade. Searched for PacMan? It suggests Pac-Man instead. Crude,
but not as time consuming to implement. I will likely import over that
dictionary to ggdb at some point in time. Probably not right off the
bat.

I will tweak the text matching as time goes on to make it better. I was
able to really increase the matches from VAPS by playing around with it
some.

Thanks for the suggestions....

JB

JB

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Dec 12, 2005, 7:57:05 AM12/12/05
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It's something under consideration. I've had people rip entire contents
of the site and pass it off as their own, so I am not sure how open I
want to make it. One thing I was considering is build a set of SOAP Web
Services that would allow people to connect to the database (and then I
could be authenticating who had access to the data). Unfortunately that
requires some level of tech knowledge on the other end...

JB

Brian E. Harris

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Dec 12, 2005, 3:42:48 PM12/12/05
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Where did KLOV get their descriptions from?

It looks like those are all user-submitted.

How are they able to copyright that information?

Steve Muccione

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Dec 12, 2005, 3:49:44 PM12/12/05
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ahh... you using some canned php code as your base then?

it shouldn't be that hard to add soundex support... add another index field
to the database and just pre-create the soundex data for the name. :) just
another thing to think about "when you have time".... rof,l...


"JB" <ja...@quarterarcade.com> wrote in message

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Steve Muccione

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Dec 12, 2005, 3:53:01 PM12/12/05
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ehh...

you're probably best off adding in some wsdl support...

keep out the riff raff. if someone is going to go and steal your stuff it'd
be much easier to trace due to verfy few people who would understand how to
make a wsdl request...

"JB" <ja...@quarterarcade.com> wrote in message

news:1134392225.5...@z14g2000cwz.googlegroups.com...

Mark C. Spaeth

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Dec 12, 2005, 4:26:29 PM12/12/05
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JB <ja...@quarterarcade.com> wrote:

: Some of the neat things done are a cross reference (if you collect


: Pac-Man, what other games are collectors collecting?) and importing
: your VAPS entry. I have some additional data fields to add to the
: collector's entries like serial # and hopefully images. But I need to
: wrap up this first pass first.

Good to know that user suggestions will get implemented! :)

--
Mark Spaeth msp...@mtl.mit.edu
50 Vassar St., #38.265 msp...@mit.edu
Cambridge, MA 02139
(617) 452-2354 http://rgvac.978.org/~mspaeth

Steve Muccione

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Dec 12, 2005, 4:47:45 PM12/12/05
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by submitting you give them ownership...

"Brian E. Harris" <kyt...@gmail.com> wrote in message
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Iain Odlin

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Dec 12, 2005, 4:52:34 PM12/12/05
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On Mon, 12 Dec 2005 12:42:48 -0800, Brian E. Harris <kyt...@gmail.com> wrote:

>Where did KLOV get their descriptions from?
>
>It looks like those are all user-submitted.
>
>How are they able to copyright that information?

By stealing it. Possession is at least nine-tenths of the law, after all.

Do some Googling on the subject.

The short form is that back in the mists of time, many of us spent hours and
hours typing in detailed descriptions of games for use on the Killer List of
Video Games. It was free and clear, KLOV made no claims to ownership, and
the World was generally a Happy Place.

Then the bastards in charge of KLOV sold it lock, stock and barrel to a
company who then claimed copyright on all our hard work and sent lawyerese
nasty-grams to those of us who had copies of the descriptions _we wrote_ on
our own websites, claiming _we_ were violating _their_ copyrights.

Not to put too fine a point on it, but f*ck KLOV and the horse they rode
in on; theiving, lying bastards.

-Iain

Brian E. Harris

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Dec 12, 2005, 6:21:48 PM12/12/05
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I can't claim to be an expert in copyright law, but I've got some
experience on both sides of the issue.

The current "contribution" system currently has this information at
the bottom of it:

"Thank you for your contribution. The No-Name Coin-Op Museum depends
on contributors like you. All submissions become property of the
No-Name Coin-Op Museum. Please don't upload copyrighted material owned
by others."

If that wasn't there when you submitted information originally, they
can't at a later date claim ownership and copyright without first
securing permission from original submitters.

Copyright lawsuits aren't cheap at all.

There's another section on their page that has this information:

"CONTENT REMOVAL
Although it has not been known to happen yet, it is always possible
that someone may contribute content to our sites and grant us
permission to use it when in fact they do not have the authority to do
so. If you are a content owner and have any concerns about the use of
your content on our sites, please contact us at the e-mail address
below. In order to get a response, be sure to include your name,
company name, url of page holding the content in question, description
of your concerns, at least a one line statement claming your ownership
in the content in question, and a phone number for someone to call you
back."

If you have submitted information, descriptions or pictures prior to
KLOV claiming ownership of it, take it back. Tell them that you
didn't submit it for them to take ownership of it, and that their
disclaimer about assuming ownership was not present when you submitted
information, and that they need to remove it under threat of
litigation.

-bh


On Mon, 12 Dec 2005 21:52:34 GMT, Iain Odlin <i_o...@hotmail.com>
wrote:

Iain Odlin

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Dec 12, 2005, 10:08:02 PM12/12/05
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On Mon, 12 Dec 2005 15:21:48 -0800, Brian E. Harris <kyt...@gmail.com> wrote:

>If that wasn't there when you submitted information originally, they
>can't at a later date claim ownership and copyright without first
>securing permission from original submitters.

Sure they can. And did.

>Copyright lawsuits aren't cheap at all.

And that's how.

>If you have submitted information, descriptions or pictures prior to
>KLOV claiming ownership of it, take it back. Tell them that you
>didn't submit it for them to take ownership of it, and that their
>disclaimer about assuming ownership was not present when you submitted
>information, and that they need to remove it under threat of
>litigation.

Been there; done that; got the "Go ahead and try it; we've got bigger
lawyers" letter.

In the end, it all comes down to money.

And word of mouth. While not rabid about it, I have certainly never
since said a kind word about the Theiving List of Video Games.

Perhaps now, with more garbage like the "ONLY THREE LEFT IN THE ENTIRE
WORLD, KLOV SAYS SO" eBay auctions, enough ire will be sent their
direction to kill them off. One can only hope.

-Iain

Scott Caldwell

unread,
Dec 13, 2005, 12:37:20 AM12/13/05
to
What if the original folks that submitted the info did it
directly onto this site (there are several games in KLOV
that I submitted, included pics (some), later included
technical info, etc.)? I'd be willing to say most serious
RGVACers have done the same.

Scott C.

Travis...@gmail.com

unread,
Dec 13, 2005, 2:35:44 PM12/13/05
to
You should assemble a super team of arcade guru's who will approve or
deny submissions. You could give them a cool name like "The Super
Arcade Strikeforce!" or "The Courageous Coin-op Collective" (3C) Oh,
and they'll fight crime too. I would like to see this comic. :)

dan.lit...@gmail.com

unread,
Dec 13, 2005, 4:39:09 PM12/13/05
to
If you get hardcore you can get into neural networks and data mining
algorithms to suggest games names. Sounds like alot more work than it
actually is. You can even rip off Google's algoritym if you are truly
lazy. http://www.webscrape.com/GoogleSpellingExample.htm

Dan

Scott Caldwell

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Dec 13, 2005, 9:05:20 PM12/13/05
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Hey, I like that. :>

Scott C.

arc...@wizmail.net

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Dec 13, 2005, 11:59:19 PM12/13/05
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JB wrote:
> Things are getting closer to being polished. I have 95% of the core
> collector functionality complete. I am now going through and wrapping
> up some loose ends. I'd like to say that it'll be launched next
> weekend, but that's probably aggressive. Expect hiccups the weekend
> that I do this because I'll be migrating a lot of data.
>
> A couple more screen shots here:
> http://ggdb.com/ggdb/preview/

>
> Some of the neat things done are a cross reference (if you collect
> Pac-Man, what other games are collectors collecting?) and importing
> your VAPS entry. I have some additional data fields to add to the
> collector's entries like serial # and hopefully images. But I need to
> wrap up this first pass first.
>
> JB
> (james at you know what arcade dot com)
>
> --James Bright
> http://www.QuarterArcade.com
> Restored Arcade Games for your Home
>
> http://tech.QuarterArcade.com
> Reference & debug material. WIP


Hi James,

Looks great!! It will be nice to have a site that's graphical and not
as screwed up as VAPS. I won't continue re-list my games (or boards)
anymore as it's become a waste of my time.

However, I hope to not throw a wrench into anything, but you mentioned
the cross reference which I think is a GREAT idea....... But will you
PLEASE make the site separate games from boards? I've always found it
irritating that someone can have hundreds of boards and technically be
a collector with a lot of games... Um, no.(not to tick anyone off, but
they're not the same)

There needs to be a distinction between collectors of games and
collectors of boards as they are two entirely different things. It's
great that you have 500+ boards, but just because they sit on a shelf
(or in a barn / garage) and most likely don't work, does that make you
a large collector? I don't think so.

Heck, I know people with 50+ machines that aren't part of the top 50 on
VAPS because of the number of people that only collect boards. So are
those people "really" the top collectors? If so then I'm sure there
are hundreds of OPs out there that are even BIGGER collectors but
haven't listed their warehouse full of boards that don't work.

Sorry to be so pissy about this, but if I write some guy with a board
for the game I am having issues with, he will most likely NOT be able
to help me at all since he doesn't know what the inside of the machine
looks like or how that board hooks up or even if his works. Also, it
detracts from the truly amazing collectors that have large collections
and deal with moving 300 pound machines and keeping them working to
preserve the history.

Having a game board is like having a steering wheel off of a Model-T
and saying you collect Old Ford cars.. Not the same, not even close!

Jim

Message has been deleted

Brian E. Harris

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Dec 14, 2005, 1:38:27 AM12/14/05
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Wow, there's elitists everywhere...I like the idea of having them
seperate, too, but collectors are collectors. Do you get membership
to some super-secret club once you've amassed a certain number of
cabinets?

Anyhow, your preference is already in there.

If you look at your profile (or another's profile), there's a
selection for "Coin-Op Games" and a section for "Coin-Op Boards".

My three cabinets are listed under the "Games" section, and my boards
and MVS carts are listed under the "Boards" section.

I have noticed some people haven't kept them seperate, but that's a
user-issue, not a management issue.

-bh

Anthony Pietrak

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Dec 14, 2005, 7:02:29 AM12/14/05
to

I definitely think collecting boards and games are two distinct different
categories. Yes both are arcade collectors, but they should not be counted
together as a number of games somebody owns.

Anthony

--
Anthony Pietrak
www.QuarterArcade.com


"Brian E. Harris" <kyt...@gmail.com> wrote in message
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JB

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Dec 14, 2005, 8:26:13 AM12/14/05
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> However, I hope to not throw a wrench into anything, but you mentioned
> the cross reference which I think is a GREAT idea....... But will you
> PLEASE make the site separate games from boards? I've always found it
> irritating that someone can have hundreds of boards and technically be
> a collector with a lot of games... Um, no.(not to tick anyone off, but
> they're not the same)

It's segmented at the data level. Browsing, by default, is done by
geography. Since the data is segmented by item type (with types of
Game, PCB, and Wanted) reports and other display attributes can be
however I define them. Right now when you see Person (###) the number
is the total items in your collection. I may tweak that as time goes
one.

(At some point--probably not launch--I will also allow people to leave
messages for each other too... So you can contact someone if you have a
question about a game)

But it's a good point about the reports for sure.

JB

arc...@wizmail.net

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Dec 14, 2005, 9:27:21 AM12/14/05
to

Anthony Pietrak wrote:
> I definitely think collecting boards and games are two distinct different
> categories. Yes both are arcade collectors, but they should not be counted
> together as a number of games somebody owns.
>
> Anthony
>
> --
> Anthony Pietrak
> www.QuarterArcade.com
>


Thanks Anthony, you seem to have understood what I was writing about.

I figured some people would feel a sting from my post and I apologize
to those that were offended. However, there is a difference between
board collecting and game collecting.

Heck, I have 1-2 boards for each of the games that I have so I have
backups... So does that double the size of my collection??? I think
not. Or if I own a 39-in-1 board in 1 cabinet, does that mean I have
39 games... nope.

The name of the site is Video Arcade Preservation Society (VAPS). Not
Video Game Board Preservation Society.(VGBPS) From the name VAPS, one
should infer that the people who are signed up are actually collecting
games to preserve! Not just preserving Control panels, or boards, or
power supplies. (For that matter, why are boards given preference over
control panels and called "games"? Both are parts of games and both
are needed to play them. So should my 27 additional CPs count towards
my collection??? NOPE!)

The idea behind VAPS seemed to be to allow those that are preserving
the history of video games to have a place to compare collections for
the purpose of seeking help from others with like games and like issues
(I.E. Where do you store those extra 10 games, any suggestions? OR My
Tail Gunner is having an issue, what voltage are you getting off of the
sound board?) Or to possibly see if there are collectors near by that
they could share their passion with.

However, even in looking at the new listing I see:

Total Games: XXXX
However, there are only YYYY cabinets listed. So I assume the number of
boards makes up the difference?

Shouldn't it say:

Total Games: ZZZZ
Total Boards: YYYY

If it's truly separated like another person stated, did I miss the
boards part?

Jim

arc...@wizmail.net

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Dec 14, 2005, 9:40:59 AM12/14/05
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<snip>

> (At some point--probably not launch--I will also allow people to leave
> messages for each other too... So you can contact someone if you have a
> question about a game)
>
> But it's a good point about the reports for sure.
>
> JB
<snip>

Thanks JB, looks great overall and it will be great to have a site that
works!!

I just have never had anyone ask how many games I have and included my
boards as part of that number. Mostly, because I don't consider that
having the board for Jungle Hunt the same as owning jungle hunt.

Secondly, the fact that I'm just to darned unorganized right now to
even remember how many boards I have and of which games! (I have one
group all boxed up in about 30 + boxes in the garage and then in
different areas -game room, closet, attic, etc. Heck, I even have some
stored inside games since there's so much empty space in the bottom of
them!)

Thanks again for the great design!

Jim

Steve Prendergast

unread,
Dec 14, 2005, 12:23:59 PM12/14/05
to
Better make a catagory for "cabinet collector" as well then. I know a
number of guys with storage areas, warehouses, and/or garages full of
"games" that are not working, incomplete, or complete basket cases yet these
"games" are still listed on their VAPS listing. If you're going to
sacrifice the board collectors, better be even handed and include the
cabinet guys as well. :)

--
-Steve P.

All messages are scanned with Norton Anti-Virus

<arc...@wizmail.net> wrote in message
news:1134570441....@g49g2000cwa.googlegroups.com...

Brian E. Harris

unread,
Dec 14, 2005, 1:12:18 PM12/14/05
to
On 14 Dec 2005 06:27:21 -0800, arc...@wizmail.net wrote:


>The name of the site is Video Arcade Preservation Society (VAPS). Not
>Video Game Board Preservation Society.(VGBPS) From the name VAPS, one
>should infer that the people who are signed up are actually collecting
>games to preserve! Not just preserving Control panels, or boards, or
>power supplies. (For that matter, why are boards given preference over
>control panels and called "games"? Both are parts of games and both
>are needed to play them. So should my 27 additional CPs count towards
>my collection??? NOPE!)

Actually, the name of the site in discussion right now is "The Great
Game Database".

VAPS is toasted, hence why we're discussing GGDB. :)

As far as your argument about control panels, if you can't understand
why one would consider the board to be the game instead of the control
panel, I don't know that anyone here is able to help you.

The site does have different sections for you to input your actual
cabinets and another section to input your boards. I like that
ability to seperate the two, but to say one is a game, and another
isn't is getting into elitist nitpicking.

If I have a dedicated Capcom CPS2 cabinet that I regularly swap 8
different B-Boards through, and regularly play, I'm playing 8 seperate
games. Just because I don't have the room for 8 dedicated cabinets
doesn't mean that those 8 games aren't games.

Of course, since they're newer fighter games, and not "classic" arcade
games, I suppose that makes them not count either?

All in all, I really don't see why it matters that much, other than to
allow someone to act all high-and-mighty because they own "real games,
and not boards".

Anyhow, if I continue, this is going to take a turn for the worse, and
I'm not going to go any farther than this.

If I pissed anyone off, I apologize, it'd just be nice for once to see
a group of collectors enjoy their collections, rather than try to
jockey for a position of superiority.

Travis...@gmail.com

unread,
Dec 14, 2005, 4:58:55 PM12/14/05
to
Well said Brian. I mean sites like this arent meant to facilitate
competition.

arc...@wizmail.net

unread,
Dec 14, 2005, 5:36:42 PM12/14/05
to

Travis...@gmail.com wrote:
> Well said Brian. I mean sites like this arent meant to facilitate
> competition.


No, Brian has missed my point and apparently so have you.

The guys with 200+ boards and 1 cabinet make the statistics confusing /
worthless and are the ones making it into a competition.

Those entries are worthless to someone like me that has looked to VAPS
to find people that have the same games as I do. If I have a question
about a game and they "have" it only as a PCB, well, I can pretty much
forget it as they probably can't tell me a thing about the game.(Been
there, done that!)

If you had a Major Havoc board and no cabinet, or way to hook it up,
what good is that to anyone if they have a question about Major Havoc?
Could you help, or is it just that you making yourself feel better that
you have a Major Havoc listed in your entry?

That has been my point, not the 'elitist nitpicking' that Brian has
complained about.(Heck I haven't even said how many games or of what
type I have, he's just assumed because he feels he's being picked on -
And no I'm not picking on him.)

So if you're only inflating the number of your "games" with boards so
that others can marvel at the size of your collection, then you are
being 'high-and-mighty' which is not what I thought the database was
for. And since it's NOT supposed to be a for-sale list, why else
would you need to list 200+ boards with no way to hook them up?

I have always looked to VAPS as a resource to help me fix or talk about
a game I own with others that own it too. That is why I asked for a
distinction so I don't waste your time and mine by writing you asking
about a game you only have a PCB for.

Jim

Steve Prendergast

unread,
Dec 14, 2005, 6:04:45 PM12/14/05
to
So then, guys that have a ton of JAMMA boards shouldn't be able to list
their collection unless they have a cabinet for each board? Stupid.

Steve

Anthony Pietrak

unread,
Dec 14, 2005, 7:48:20 PM12/14/05
to
I gotta agree with Jim on this one, I think the main point of archiving this
data is to see what games are out there, where they are at and who owns
them. It has nothing to do with who has the most stuff, but a circuit board
is not the same thing as an original complete arcade game.

I also think that archiving board data is useful and important, but a
circuit board is not the original thing as the game. We have owned many
rare boards, Aztarac, Quantums, Major Havoc, Journey, etc, that doesn't mean
we have the game. There is so much more that makes a game a game, the
cabinet, the artwork, the control panel, the header, wiring, etc.

They should be distinct categories, one person can own 1 arcade game and a
100 boards, but he doesn't own 101 arcade games.

You can certainly still list your collection here, but boards are different
from complete games.

Anthony


--
Anthony Pietrak
www.QuarterArcade.com


<arc...@wizmail.net> wrote in message
news:1134571259.4...@g14g2000cwa.googlegroups.com...

Steve Prendergast

unread,
Dec 14, 2005, 8:46:39 PM12/14/05
to
I'm out.

Steve P.

Anthony Pietrak

unread,
Dec 14, 2005, 9:27:22 PM12/14/05
to
We are still going to support and show board collections, just not add them
up with game collections, they will be listed separately.

Anthony

--
Anthony Pietrak
www.QuarterArcade.com


"Steve Prendergast" <stevenpr...@gmail.com> wrote in message
news:1134611199....@g47g2000cwa.googlegroups.com...
> I'm out.
>
> Steve P.
>


arc...@wizmail.net

unread,
Dec 14, 2005, 11:01:51 PM12/14/05
to


No, list away, but as a PCB, not a game. And I find it difficult to
understand why this is such an issue with some people?

My point is, call a spade a spade (or a PCB a PCB) However, if you
have a 100+ boards, it means you have 100+ BOARDS, NOT 100+ GAMES.
There needs to be a distinction between the two because it is two
different things.

My point is, and has been; if I need help with my Yie Ar Kung-Fu...
Well you have one listed, but it's only a board. So you can't probably
tell me anything other than what your PCB looks like or what the
pinouts on your Jamma converter are. You can't tell me what lamps are
in the coin acceptors of yours, or what monitor you have, or how high
up your sideart is, or what kind of leg levelers you have on yours, or
if the ground on your CP is connected to the coin door or not, etc.

Personally, I have a ton of boards too. I just don't list them, and if
I did, I wouldn't expect that they should be counted as a game. I know
full well that my games + board count is a lot higher than some other
collectors I know. However, they BY FAR have more games than I (as I'm
a bit of a pack rat and have too many boards I'll never use) and I rate
them as better and more knowledgeable collectors because they have the
whole game in front of them and can tell me anything I need to know
about it.

So, if you had a question about Space Fury, would you rather talk to me
(who only has a board) or a friend of mine that has the whole game? I
know what my final answer would be.... phone a friend! ;-)

Jim

arc...@wizmail.net

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Dec 14, 2005, 11:18:46 PM12/14/05
to

Steve Prendergast wrote:
> Better make a catagory for "cabinet collector" as well then. I know a
> number of guys with storage areas, warehouses, and/or garages full of
> "games" that are not working, incomplete, or complete basket cases yet these
> "games" are still listed on their VAPS listing. If you're going to
> sacrifice the board collectors, better be even handed and include the
> cabinet guys as well. :)
>
>

Again, everyone else seems to be using it as a badge of honor to have a
game listed. I agree cabinet collectors are not the same as game
collectors. And if that's what they are doing, it's kind of sad,
because then they are only listing them to "show off". (which, once
again, I didn't think was the point of VAPS in the first place)

And I didn't say sacrifice the board collectors (you and others keep
wanting to put those words in my mouth, but it doesn't mean I have ever
said them) I have said that I think you should be listed as having XX
Games and YY boards. And if you're going to be listed as a game
collector in statistics, then boards don't count. If you're looking at
board collector statistics... Hmm, well, hard to say as the game has a
board in it.(Hopefully!)

And if I'm doing a search and need to know of other XXXX game owners so
I can fix an issue with mine, then I could care less about the guy that
has a board and no idea if it works or even where it is. He's only
listed it so he can "show" he's a great collector. Um, thanks, but that
didn't help in the least.

Jim

Travis...@gmail.com

unread,
Dec 14, 2005, 11:34:09 PM12/14/05
to
You can tell who has the PCB and who has the complete game cabinet
already. If the only reason you want them to be differentiated is so
that you can get help from the cabinet owners, well that is already a
possibility, just click on that user, it will tell you if he is a board
owner or a cab owner. I think this is a moot point.

baker hill pinsATyahooDOTcom

unread,
Dec 16, 2005, 9:39:30 PM12/16/05
to
James

Looks really cool. (forgive me if I missed this in the previous posts) I
was wondering if there were any plans for a Pinball section in the
online collections for those of us who have both vids and pins? Or was
the site to be specific to vids? (I realize that there is a pinball
collector register on Mr Pinball)

Bryan

JB

unread,
Dec 17, 2005, 9:13:03 AM12/17/05
to
The data structure supports it, but I have no seed data right now. Game
Entries have a concept of their Class and Sub-Class. Some the
classification types are:

Coin-Op
+- Arcade
+- Countertop (e.g. MegaTouch)
Console
+- Atari 2600
+- Atari 5200
+- ...

It would be very easy (and I probably have it in a few places already)
to have Coin-Op, Pinball entries. After I have the next version
launched, I'll review the wish list again and see what I can add.

Thank.

JB

baker hill pinsATyahooDOTcom

unread,
Dec 17, 2005, 12:54:51 PM12/17/05
to

JB wrote:
> The data structure supports it, but I have no seed data right now. Game
> Entries have a concept of their Class and Sub-Class. Some the

Ahh.. the wonderous world of subclassing. =) And polymorphism, er oops.
got off track there.

> It would be very easy (and I probably have it in a few places already)
> to have Coin-Op, Pinball entries. After I have the next version
> launched, I'll review the wish list again and see what I can add.

That's cool. At your own pace. Currently I have more pins than vids and
was the reason I asked.. Need to add myself to the system.

Bryan

MARK

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Dec 31, 2005, 5:40:45 PM12/31/05
to
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