PAC - MAN
TROUBLE SHOOTING
PC A082-91375-AOOO
NOTE: All I.C. trouble shooting information is with the I.C.
removed from circuit.
POSITION CHIP POSSIBLETROUBLE
1-E 74LS1 61 All Characters are at
top of screen - Characters move
horizontally only.
1-F 74LS283 Lines and Squares
entire screen - Effects Self Test.
1-H 74LS283 Horizontal lines
across screen in color.
1-K 74LS283 No Sounds - Game plays
normal.
1-L 74LS174 Same as 1-K
1-M 5623 (Prom) Same as 1 -K
1-N CD 4066 Same as 1-K
2-A 93415 (Ram) Effects Color of all
Characters - Game plays.
2-B 93415 (Ram) Same as 2-A
2-C 93415 (Ram) Same as 2-A
2-D 93415 (Ram) Effects Color of the
Characters - Eyes only two
Characters.
2-E 74LS161 Characters top of
screen - Characters move
horizontally-Effects
Game Play-Color & Sound OK.
2-F 74LS283 Effects Self Test -
Row of Characters horizontally
acrossscreen. Effects
Game Play-Color&Sound OK.
2-H 74LS86 All Characters are
Squares - Effects Self Test -
Horizontal Color Bars
across screen.
2-K 74LS89 Effects all Sounds -
Game plays & color OK.
2-L 74LS89 Same as 2-K
2-M 74LS273 Same as 2-K
2-P 74LS02 Effects Sync - No
Video - No Sound - Moving
Diagonal Lines.
2-R 74LS161 Vertical short lines
in color - Effects Game Play.
2-S 74LS161 Horizontal Color Bars
across screen - Effects Game
Play.
POSITION CHIP POSSIBLETROUBLE
3-A 74LS1 58 No Characters in maze.
3-B 74LS1 57 No Video (Dead)
3-D 74LS75 Characters missing in maze -
Game plays without
seeing Characters.
3-E 74LS20 No Video (Dead)
3-F 74LS89 Same as 3-D
3-H 74LS89 All Characters move
jerking - Characters do not stay
in maze.
3-K 74LS158 No Sounds - Game Plays.
3-L 74LS1 57 Same as 3-K
3-M 1 M5623 Same as 3-K
3-N 74LS74 Effects Sync - Color
Diagonal Lines.
3-P 74LS1 0 No Video (Dead)
3-R 74LS1 61 No Video (Dead)
3-S 74LS1 61 Effects Sync -
Diagonal Lines.
4-A 1 M5623 (Prom) No Video (Dead)
4-B 74LS377 Distorted Letters - No
Color - Maze is White
Effects Game Play.
4-C 74LSOO No Video (Dead)
4-D 74LS273 No Maze - Screen
covered with Number Fives - No
Letters - Characters
moving about.
4-E 74LS157 Distorted Maze -
Letters Upside Down - Characters
Distorted.
4-F 74LS86 Distorted Characters -
Letters and Sound.
4-H 74LS245 Flashing White Dots -
No Color.
4-K 2114 (Ram) Al I White Zeros on
screen.
4-L 2114 (Ram) Flashing Numbers and
Letters in Color.
4-M 2114 (Ram) Blank screen with a
Single Zero at top of screen -
Two Red Characters
Only.
4-N 2114 (Ram) Same as 4-K
4-P 2114 (Ram) Flashing Self Test -
Flashes continuous.
POSITION CHIP POSSIBLETROUBLE
4-R 2114 (Ram) Screen is blank with
a Number One flashing A
single Character can
be seen.
5-A 74LS1 57 Blue Screen - All
Characters are Squares No
Letters or Numbers.
5-13 74LS1 94 Color Squares around
each Character - All maze dots
are blue.
5-C 74LS194 Effects Maze -
Characters have Squares around
them - Self Test in
Red.
5-E 9332 (Prom) Blue screen with
Horizontal Squares - No Maze - No
Letters or Numbers
random Characters.
5-F 9332 (Prom) Effects
Characters'In Maze which are Squares -
Everything else
normal.
5-L 74LS1 39 Red screen flashing
with all Letter F's.
5-M 74LS74 Screen covered with
Garbage in Color.
5-N 74LS08 Effects Sync -
Moving Diagonal Lines in Color.
5-S NVC 284 (Custom) Flashing White Dots -
Game plays.
6-B Z80 CPU Screen covered with
Garbage in Color.
6-D NVC 285 (Custom) Same as 6-B
6-E 9332-B (Prom) Flashing blue Zeros
and Garbage - Continuous
Meter Pulses.
6-F 9332-B (Prom) Blank screen with a
Flashing Number One - Bad
Rom One.
6-H 9332-B (Prom) Screen covered with
Garbage.
6-J 9332-B (Prom) Blank screen with
random Characters..
6-R 74LS367 Screen flashing with
Garbage in Color.
6-S 74LS367 Same as 6-R
7-F 7603 No Video (Dead)
7-H 74LS08 Eleven Horizontal
rows of Zeros across screen.
7-J 74LS138 No Video (Dead)
7-K 74LS138 No Video (Dead)
7-L 74LS02 Same as 7-J
7-M 74LS139 Screen covered with
Garbage in Color.
7-N 74LS42 Same as 7-J
POSITION CHIP POSSIBLETROUBLE
8-A 74LS107 No Video (Dead)
8-B 74LS368 Same as 8-A
8-C 74LS74 Ef f ects Sync - Diagonal Li
nes f lash 1 ng.
8-D 74LS367 Effects Dip Switch settings.
8-E 74LS367 No Coin - No Up & Down
Controls - 1st Player.
8-F 74LS367 No Controls - 2nd Player.
8-H 74LS367 No Test Switch - 1 & 2 Player
Select.
8-K 74LS259 Stays in Self Test - Shows
Memory OK.
9-C 74LS161 Screen covered with Garbage in
Color.
11-A LM377 - LM1877 No Sounds.
ADDITIONAL DEVICES
1 O-A Dip Switch Effects Coin Play - Number
of Pac-Man Bonus
Pac-Man.
B-7 Crystal (18.432) No Video (Dead)
P-8 (I R1) 78GVIC (Regulator) Effects +5VDC
R-9 D44VM4 Pass Transistor - Ef f ects
+ 5 VDC
L-9 D40K1 Transistor - Effects Coin
Counter
C-9 2N3391 Transistor - Ef f ects Power
Reset
>Following is a list of componets on a pacman board and some faults that
>may
>be caused by their failure. Certainly this won't fix all problems but its
>a good
>place to start. Hope it is usefull to someone out there.
> PAC - MAN
>TROUBLE SHOOTING
> PC A082-91375-AOOO
Eric,
Thanks for posting that troubleshooting info. I am sure it will come
in handy to those of us that are not engineers. If you have similar
info for other games, please feel free to post it as well.
I don't know about Marco Specialties, but I am selling this manual
and a copy of a companion manual for $8 each. I think I have about
10 original copies of the part I manual left and I am going to be
making several copies of the part II manual (sans the cover, which is
missing). Part I is a higher-level troubleshooting guide, and part
II walks you through each section of the game logic.
I also have similar manuals for Galaxian. I think the Pac-Man
manuals are more detailed, though.
--Dave