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Someone got Perfect Pacman Score????

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Lee Seitz

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Jul 14, 1999, 3:00:00 AM7/14/99
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In article <r#1XL5Vz#GA...@pet.hiwaay.net>,
Lee Seitz <lks...@hiwaay.net> wrote:
>
>Okay, let's try this again. Looking at the split screen photo at
>VGR's web site (http://www.clark.net/pub/vgr/pics/pac-man.gif), and
>comparing to a normal board, it looks like there's 104 dots and two
>engergizers. So...
[snip]
>612,000 + 1040 + 51,000 + 100 + 204,000 + 2,459,600 = 3,327,740
>
>Hmmm, now I'm 5,620 under. Assuming it appears okay and is edible, I
>believe 102 dots will only yield one key (5000 pts.), which still
>leaves me 620 points off.
>
>Heck, I think I'll just ask Mr. Day. I'll let y'all know what he
>says.

(Cross-posted to r.g.v.a.c because of similar threads there.)

Well, Walter Day called me and conferenced in Billy Mitchell earlier
this evening. (Surprised the heck out of me! He sent a brief e-mail
earlier, but I was in a hurry and only half read it.) I'm not at
liberty to reveal everything we discussed, but here's what I can tell
you.

First, after the call, it occurred to me I could use MAME's cheat
function to go straight to the split screen. (Why didn't we think of
this before???) I think I miscounted the dots on the good half.
There seem to be 112. Anyway, the key is that there are also dots on
the bad half. (They're hard to see on the photo I referenced earlier
because it's so small.) And they reset each time you die! So a
perfect score includes eating these dots and dying, then repeat.

A perfect game also sets the number of lives to maximum. Since the
game has a finite end, it was agreed among the top players that this
should be done to allow the absolute maximum score to be achieved.

At this point I'm sick of trying to do the math, so I'm simply going
to take Walter & Billy at their word that 3,333,360 is the max.
possible score. I have no reason not to believe them.

Some other threads referenced classic magazines that gave higher
scores and ways to get past the split screen. Quite simply, Walter
didn't believe back then that people would lie about a video game
score. In his defense, most players had signed documents from their
local arcade saying they achieved the score they submitted.
Apparently the arcade's simply went along with the lying claimants,
either knowingly or unknowingly. After relating all this, Walter
said, "I hope I'm not wrong now, but I was definitely wrong then." He
seems to have enough different people who should know all telling him
the same thing to be right this time. Thanks to him and Billy for
taking the time to talk to me.

--
Lee K. Seitz * lks...@hiwaay.net * http://home.hiwaay.net/~lkseitz/
Wanted: Pac-Man tie and Rom, Spaceknight weapons.
Visit the Classic Video Games Nexus for all your classic link & news needs!
http://start.at/cvgnexus

The Maverick

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Jul 14, 1999, 3:00:00 AM7/14/99
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Lee Seitz wrote:
>
> Some other threads referenced classic magazines that gave higher
> scores and ways to get past the split screen. Quite simply, Walter
> didn't believe back then that people would lie about a video game
> score. In his defense, most players had signed documents from their
> local arcade saying they achieved the score they submitted.
> Apparently the arcade's simply went along with the lying claimants,
> either knowingly or unknowingly.

However, with all the Pac Man "experts" running around in the old days,
you would think that someone already would have posted a max score back
then as well...

the Mav


--
Cliffhanger Serials, Boardgames, Videogames, and Red Baron I
http://www.volcano.net/~themaverick
The Classic Microgames Museum
http://www.angelfire.com/ca/themav/micind.html
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Kirk Is

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Jul 14, 1999, 3:00:00 AM7/14/99
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The Maverick (thema...@volcano.net) wrote:
> Lee Seitz wrote:
> >
> > Some other threads referenced classic magazines that gave higher
> > scores and ways to get past the split screen. Quite simply, Walter
> > didn't believe back then that people would lie about a video game
> > score. In his defense, most players had signed documents from their
> > local arcade saying they achieved the score they submitted.
> > Apparently the arcade's simply went along with the lying claimants,
> > either knowingly or unknowingly.

> However, with all the Pac Man "experts" running around in the old days,
> you would think that someone already would have posted a max score back
> then as well...

Have we confirmed that he manages to eat all four ghosts with every power
pill??


--
Kirk Israel - kis...@cs.tufts.edu - http://www.alienbill.com
"We are animals. Our first instinct when we see an object of beauty
is to eat it." --Douglas Coupland, "Shampoo Planet"

Lee Seitz

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Jul 15, 1999, 3:00:00 AM7/15/99
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In article <7miefj$cn7$1...@news3.tufts.edu>,

Kirk Is <kis...@allegro.cs.tufts.edu> wrote:
>
>Have we confirmed that he manages to eat all four ghosts with every power
>pill??

When they actually change, yes.

Lee Seitz

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Jul 15, 1999, 3:00:00 AM7/15/99
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In article <7mm17t$ceh$2...@news3.tufts.edu>,
Kirk Is <kis...@allegro.cs.tufts.edu> wrote:

>
>Lee Seitz (lks...@fly.hiwaay.net) wrote:
>> In article <7miefj$cn7$1...@news3.tufts.edu>,
>> Kirk Is <kis...@allegro.cs.tufts.edu> wrote:
>> >
>> >Have we confirmed that he manages to eat all four ghosts with every power
>> >pill??
>
>> When they actually change, yes.
>
>Aha. But could they change for an instant? One could imagine a situation
>where you hit the powerpill right as the ghost hit it, and only in that
>case could you eat the ghost.

No, I'm pretty sure they don't change at all. It's certainly not
figured in the 3,333,360 figure. If I modified my previous
calculations for even eating one monster four times on 220+ boards, it
would be over that figure by almost 200,000 points.

Kirk Is

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Jul 16, 1999, 3:00:00 AM7/16/99
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Lee Seitz (lks...@fly.hiwaay.net) wrote:
> In article <7miefj$cn7$1...@news3.tufts.edu>,
> Kirk Is <kis...@allegro.cs.tufts.edu> wrote:
> >
> >Have we confirmed that he manages to eat all four ghosts with every power
> >pill??

> When they actually change, yes.

Aha. But could they change for an instant? One could imagine a situation
where you hit the powerpill right as the ghost hit it, and only in that
case could you eat the ghost.

Just a thought.

"Anything worth doing well is worth doing slowly." --Gypsy Rose Lee

russ juckes

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Jul 16, 1999, 3:00:00 AM7/16/99
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On Thu, 15 Jul 1999 13:47:15 -0500, lks...@fly.hiwaay.net (Lee Seitz)
scribed:

>In article <7miefj$cn7$1...@news3.tufts.edu>,
>Kirk Is <kis...@allegro.cs.tufts.edu> wrote:
>>
>>Have we confirmed that he manages to eat all four ghosts with every power
>>pill??
>
>When they actually change, yes.

I vented my spleen about this when it was first posted, but a couple
of things have occured to me since - where was it, and where was the
webpage with it - anybody remember?


Outta here,

Russ Juckes - Atari Jaguar, Jamma Cabinet & Sinclair ZX Spectrum Owner
--
"Do you *really* want to play?" http://www.raiden.demon.co.uk

Gaymond Lee

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Jul 16, 1999, 3:00:00 AM7/16/99
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On Fri, 16 Jul 1999 17:16:21 GMT, rus...@raiden.demon.co.uk (russ
juckes) wrote:

>On Thu, 15 Jul 1999 13:47:15 -0500, lks...@fly.hiwaay.net (Lee Seitz)
>scribed:
>
>>In article <7miefj$cn7$1...@news3.tufts.edu>,
>>Kirk Is <kis...@allegro.cs.tufts.edu> wrote:
>>>
>>>Have we confirmed that he manages to eat all four ghosts with every power
>>>pill??
>>
>>When they actually change, yes.
>
>I vented my spleen about this when it was first posted, but a couple
>of things have occured to me since - where was it, and where was the
>webpage with it - anybody remember?
>
>
>Outta here,

www.twingalaxies.com

I wish they would elaborate as to whether or not it includes when they
flash/change for a second or two or only when they turn solid blue.
Gaymond Lee


Erik Mooney

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Jul 19, 1999, 3:00:00 AM7/19/99
to
>> When they actually change, yes.
>
>Aha. But could they change for an instant? One could imagine a situation
>where you hit the powerpill right as the ghost hit it, and only in that
>case could you eat the ghost.

So, someone slow down MAME to one frame per second, and try it out :) (my
guess: no, the monsters aren't eatable)

Lee Seitz

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Jul 20, 1999, 3:00:00 AM7/20/99
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In article <378f85f9...@news.earthlink.net>,
Gaymond Lee <gay...@cari.net> wrote:

>>On Thu, 15 Jul 1999 13:47:15 -0500, lks...@fly.hiwaay.net (Lee Seitz)
>>scribed:
>>
>>>In article <7miefj$cn7$1...@news3.tufts.edu>,
>>>Kirk Is <kis...@allegro.cs.tufts.edu> wrote:
>>>>
>>>>Have we confirmed that he manages to eat all four ghosts with every power
>>>>pill??
>>>

>>>When they actually change, yes.

>I wish they would elaborate as to whether or not it includes when they


>flash/change for a second or two or only when they turn solid blue.
>Gaymond Lee

Yes, he did. Here's a message I just got directly from Walter Day:

| Billy got every blue man - even the one's that last less than two
| seconds. He manipulates them into a group and then eats them when
| they are virtually on top of the energizer. He will be demoing this
| at the CGE'99 show.

Basically, when they say it was a perfect game, they literally mean
perfect!

st...@erols.com

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Jul 20, 1999, 3:00:00 AM7/20/99
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well if you figure that the one ghost is programmed to always try to get
3 spaces in front of pac man... that one always follows him... the other
two are random... you could conceivably maniplulate them into a group...
it may take a while to learn how... but it can be done...


Philip

David Choi - CNED/P96

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Jul 20, 1999, 3:00:00 AM7/20/99
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For those who do not understand...

yes, this can be done. However it cannot be done in a minute. I have
seen how this is done. A player will "play around" with the monsters
for many minutes (5 ~ 10 minutes is not uncommon) just to group them
all together for 1 energizer pellet.

Multiply this by 4 energizers per round and all the rounds in which
the energizers are effective (blue time) and you can begin to see
why a perfect game can take close to half a day to accomplish.

I have no patience to pull fake-outs for twenty minutes per round
so I will never acheive a perfect score and neither will 99.99%
of all other players, but so what?

DCI #3

st...@erols.com wrote:

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