I have played the enitre game, beaten it, but have yet to run into a single problem
or glitch. The bugs you describe I did not see evidence of when I played it...anyone
else out there with no problems?
Brian
> (to the original poster:) Contact neal.r...@3do.com for replacement
> instructions.
Tom and all:
Contact "customer...@3do.com" for replacement instructions...and
my last name is Robison - I certainly don't want your e-mails to bounce
;)
Neal
Director, 3DO Customer Service
"I'm hell at whacking." (_Witness_)
>Brian
Well, no technical problems. Although my second time through I got
hopelessly stuck trying to fight the gangsters on the hard level of
difficulty. I think it was Tom3DO who suggested I try playing like this to
squeeze more out of the game and I did find it more enjoyable the 2nd time
around, but I got stuck in the West wing of the mansion without the flame
thrower and am now completely screwed. That's my only problem.
Quigs
I was browsing through the Game Guru built in codes and noticed one of them for KT was
"Fix corrupted save file" (not exact quote), I would imagine it is for this bug. Any
one know for sure? I have been too lazy to send in for my fixed disk. You could try
it, if you have / can find a Game Guru (3DO Direct would have 'em).
BTW, does anyone else think the music in this game is the absolute best in any
videogame? I can't get over how perfectly it was done.
- Chris
God I hope to see a sequel to this game.
Craig B.
> I saw somthing that said Studio 3do was makeing Killing Time 2 for the M2
> but it wasn't called KT2 it was called something else.
Craig:
Where did you hear that from? Just curious...
Neal
Director, 3DO Customer & Production Services
--
Evan Jones
[...]
: games that Studio 3DO is working on for the M2. For you 3d fighting fans I saw
: a pic in EGM I believe that showed a fighter I forget the name coming out for
: both the M2 and the PSX. Its best feature appeared to be that the loser could
: select the next stage and if this was the charcter's "home turf" he/she was
: granted a special move for that match.
That would be the game: "Ironblood'.
Dave Nagy
Speaking of names, anyone know why Studio 3DO changed the name of the above
from "Time To Die?"
>Speaking of names, anyone know why Studio 3DO changed the name of the above
>from "Time To Die?"
Maybe for Studio 3DO, it sounded too much like a prophecy rather than
the name of a game.
: Speaking of names, anyone know why Studio 3DO changed the name of the above
: from "Time To Die?"
That's TIME 2 DIE !! ;)
--
-------------------------------------------------------------------------------
Roger Huebner "He's an actor of sorts
Zeh Graphic Systems who sold himself too short.
Programmer/Analyst So now he travels door-to-door
Phone: (713) 589-7757 performing 'Death of a Salesman'"
Fax : (713) 558-3023 - Jellyfish, "Brighter Day"
-------------------------------------------------------------------------------
Or maybe Virgin Entertainment wanted to use that (based upon Rutger Hauer's
famous quote) for their upcoming Blade Runner game CD release (not for 3DO
of course...).
>
>
>
>
> Observatory Operations <culgoora> spewed forth :
>
> >Speaking of names, anyone know why Studio 3DO changed the name of the above
> >from "Time To Die?"
>
> Maybe for Studio 3DO, it sounded too much like a prophecy rather than
> the name of a game.
There's a very good reason.
"Killing Time" is a better name.
Skip the rest of this message if you haven't yet solved Killing Time.
Minor spoilers follow.
"Killing Time" has three major meanings...
Killing Time, of course, can mean just wasting time. (Which is how you
feel while wandering around the garden maze and killing hunters in a
search for an invitation..)
Killing Time then means 'Time to Kill'... which really covers the whole game.
The final, and largest meaning is "Killing >Time<", which is what Tess has
succeeded in doing. The title forshadowing the final plot twist.. rather
a cool effect, for a video game.
As for "Time2Die"... it really just doesn't have the flair of "Killing
Time". Though it is interesting to note that the final section of Killing
Time is called Time2Die...
"Upon this time-trapped isle where time has ceased to be..."
Trevor Powell
>>Speaking of names, anyone know why Studio 3DO changed the name of the above
>>from "Time To Die?"
>Maybe for Studio 3DO, it sounded too much like a prophecy rather than
>the name of a game.
Maybe it would've given the press and the nay-sayers more fodder for
fun puns and such...like certain comments about how appropriate it was
that the 3DO pack in was "Crash & Burn"
-Jason
--
Jason Bardis(jaso...@bolt.ucsb.edu,www.engineering.ucsb.edu/~jasonbar)
The Simpsons.3DO.cycling.AbFab.PWEI.LEGO.Duckman.Tit Wrench.G-Force
autocrosses/rallyes.Atari.mechanical engineering.Ministry.Tempest.NIN
The Jitterbug.Bill Gibson.Robotics.Tim Burton.The Cult.fried cheese
- Chris
-=-=-=-=-=-=-=-=-=-=-=-=-
Chris Papademetrious
Data Fusion Laboratory
Drexel University
Philadelphia, PA
-=-=-=-=-=-=-=-=-=-=-=-=-
> I'm *almost* tempted to say that the music makes this game, except
>that the game itself is so damned good...
> God I hope to see a sequel to this game.
>Rob Alexander <rob...@ix.netcom.com> wrote:
>>BTW, does anyone else think the music in this game is the absolute best in
>>any videogame? I can't get over how perfectly it was done.
I'll third that. I'm halfway tempted to order for that Toot Sweet Jazz
Band's album. Has anyone purchesed it based on Killing Time's toons? And if
so is it any good?
«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»
* * *
* Jason G. Quigley * A man said to the universe: *
* http://ldn2.execulink.com/~quigs * "Sir, I exist!" *
* qu...@ldn2.execulink.com * "However," replied the universe, *
* * "The fact has not created in me *
* Blindly devout Amiga, 3DO, Twin * A sense of obligation." *
* Peaks, Star Wars, Star Control, * *
* and Toronto Maple Leafs fan. * Stephen Crane *
* * *
«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»«»
>BTW, does anyone else think the music in this game is the absolute best in
>any videogame? I can't get over how perfectly it was done.
I agree...if you look at the credits for the game, you'll notice a
gentleman by the name of Bob Viera - he's responsible for the music and
has done an incredible job. Just the other day I took some digital
samples of the music and burned an audio CD (redbook) of the music. I
played it on my stereo and it was great! [Note: Please don't ask for
copies, I've got enough to do ;)]
"Bob Vieira" is the correct spelling, actually (pronounced
vee-AIR-uh).
>he's responsible for the music and has done an incredible job.
Seconded. He also did the music and sound effects for "Escape from
Monster Manor," which I've been known to boot up just to listen to it.
>Just the other day I took some digital
>samples of the music and burned an audio CD (redbook) of the music.
Ooo! Can I have one, can I have one??
>[Note: Please don't ask for copies, I've got enough to do ;)]
>
Drat.
Market opportunity here, Neal...
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
Leo L. Schwab -- Digital Spellweaver ew...@3do.com ..or..
\_ -_ http://www.portal.com/~ewhac/ ew...@shell.portal.com
O----^o Recumbent Bikes: The Only Way To Fly. (pronounced "EH-wack")
Hiroshima '45. Chernobyl '86. Windows '95.
I like the music Burke Trieschmann put together for "Total Eclipse".
Whenever I play that game, I turn off the sound effects and crank up
the stereo. I believe Burke did the tunes for "Off-World Interceptor"
and "Battlesport" too. Any others?
I've never seen "Killing Time" or "Monster Manor", so I can't make any
comparisons to Bob.
Sean Samson
jsa...@istar.ca
--
-===================================================================-
Jean-Paul Samson -==- jsa...@istar.ca -==- NeXTmail welcome, no MIME
-===================================================================-
>I like the music Burke Trieschmann put together for "Total Eclipse".
>Whenever I play that game, I turn off the sound effects and crank up
>the stereo. I believe Burke did the tunes for "Off-World Interceptor"
>and "Battlesport" too. Any others?
>I've never seen "Killing Time" or "Monster Manor", so I can't make any
>comparisons to Bob.
Don't waste your time on Monster Manor, cause whatever music is there isn't
worth sitting through the game. But get your hands on Killing Time which,
once you get past the duck hunters outside the house, is a whole lot of
fun. The fact that it's got an incredible sound track should be viewed as
the cherry on top.
> I agree...if you look at the credits for the game, you'll notice a
> gentleman by the name of Bob Viera - he's responsible for the music and
> has done an incredible job. Just the other day I took some digital
> samples of the music and burned an audio CD (redbook) of the music. I
> played it on my stereo and it was great! [Note: Please don't ask for
> copies, I've got enough to do ;)]
>
> Neal
> Director, 3DO Customer & Production Services
Wow! I'm glad my comment generated some enthusiastic responses. Maybe
Studio 3DO could sell some copies of this CD. You wouldn't have to deal
with licensing since it's your game. Put me down for an order!!!
The above is for entertainment purposes only.
*Quis custodiet ipsos custodes.* read alt.religion.scientology
"If you wish to study a *granfalloon*, Just remove the skin of a toy
balloon." _The Books of Bokonon_ [Kurt Vonnegut]
> In article <4s3skj$5...@badger.3do.com>, Neal3DO <neal.r...@3do.com> wrote:
> >Rob Alexander <rob...@ix.netcom.com> wrote:
> >>BTW, does anyone else think the music in this game is the absolute best in
> >>any videogame? I can't get over how perfectly it was done.
> >
> >I agree...if you look at the credits for the game, you'll notice a
> >gentleman by the name of Bob Viera
>
> "Bob Vieira" is the correct spelling, actually (pronounced
> vee-AIR-uh).
>
> >he's responsible for the music and has done an incredible job.
>
> Seconded. He also did the music and sound effects for "Escape from
> Monster Manor," which I've been known to boot up just to listen to it.
>
> >Just the other day I took some digital
> >samples of the music and burned an audio CD (redbook) of the music.
>
> Ooo! Can I have one, can I have one??
>
> >[Note: Please don't ask for copies, I've got enough to do ;)]
> >
> Drat.
>
> Market opportunity here, Neal...
>
Thanks LEO! My grandfather will be happy to hear there others are
protecting the real spelling of our name. BTW, usenet people, the
Toot Sweet album includes only 3 of the 48 music files on KT. =Bob
Vieira=