Just got it and have played several games. The game implemented quite well
and is very fun to play, especially if you enjoy cards and games of chance.
I especially like the Joker card ;-)
10 on box design and labels
10 on documentation / users guide
10 on the game implementation
The 3D demo is not a playable demo, but it does have some controls. The
3D presentation and colouring is very good and is as good as to be
expected with a vintage 3D imager. I used the crazy coaster/narrow escape
colour wheel.
Now I can't wait for the game... I just hope I can get one soon enough.
Thanks FURY.
To those awaiting pre-ordered cartridges...
Most have shipped, and the remainder will
ship this week. My apologies for the slight
delay (it took me a bit longer than expected
to produce the manuals and labels).
George
I'd forgotten all about ordering this.
Cool!
:)
It's dazzling sunshine here at the moment (a few stolen Vectrex minutes
are allowed) which is hampering my 3D imager a little but the test
image looks great; with clear vibrant colours, and a exquisite 3D
cuboid that floats around the main subject, with tasteful star points
in the background. Looks like perfect wheel speed/colour control too.
Consider my hat doffed.
Bring on the full game! :)
Alex
It's going to be a great / unique game when it's finished.
Richard H.
Richard H.
>
> Bring on the full game! :)
>
> Alex
Thank you, Alex! Star Fury 3D is on
schedule for a September release.
George
I somewhat enjoyed doing the trial and error
part of the 3D programming (working with the
perspectives while designing the game).
The most difficult part of 3D programming
on Vectrex is working within the increased
timing limitations that are in place (moreso
than regular Vec programming). Well before
flicker comes into play, the colors will not
display properly if you attempt to do too
much at once. I've come up with some tricks
to extend this a bit, but it's still very limiting.
Update for pre-orderers who have not yet
received their package...
It's either enroute, or about to be shipped.
Sorry for the delay.
George
The Narrow Escape/Crazy Coaster wheel is
needed for the Star Fury 3D demo and the
bonus 3D game that will be included with
the "Wildcard" Edition and the Omega Edition.
It's possible that the finished version of
Star Fury 3D will actually utilize the other wheel,
mainly because the 3D MineStorm wheel
uses more green and blue than red. Red is
the least effective of the three colors when
it comes to the 3D effects. Red IS used in the
game, but less than the other two colors.
George
The 3D goggles? I bought two of them in 1985, and haven't managed to
break them yet. The adhesive holding the foam pads to the plastic
eventually failed, but I wouldn't call that "flimsy", and the adhesive
can be replaced.
With mine, when the disc is spinning, if you move your head too fast,
the disc tilts and you can hear it hit something as it spins. Is that
abnormal too?
Tilting too much has the color disc knocking slightly against the
internals as it isn't that secure inside the unit.
No idea, but considering it's only held loosely in the middle and spun
quite quickly, I'd imagine air resistance plays a part.
Helicoptors base their swashplate design in part due to this effect.
If you'd like to demonstrate this for yourself, unclip a bicycle wheel
from the front forks of a road bike and hold it by the axle between
your fingers and have someone spin the wheel. Then try to tilt the
axle and see how the wheel reacts.
The color wheel in the glasses is bound by the same physical laws, just
on a smaller scale and I'd guess that depending on wear could make
contact with the internal housing.
Mike Doyle
We used to do that at school whilst sitting in a swivel chair, pretty weird
sensation.
Richard H.
And as it turns out, Vector21 is rather an addictive little game. I've
managed to get 2,500 points so far, what have other people got?
Thanks Mat, for the compliments on both!
Let me know what Imager you're using, because
everyone else (so far) is seeing this in 3D, as you
should be. 2 images are present in the demo for
everything that appears in 3D...the Star Shield,
the stars, and the cannon fire. The Star Station
is set at the screen surface (2D).
George
I'll admit though, I couldn't see any stars; could the brightness of my
Vectrex be set too low for them?
I'm using the original GCE Imager btw, I've deliberately got two of
them here (one for the collection, one for use).
Yes, your brightness must be too low
to see the stars. Let me know if you
(anybody else too) think the stars
should be set to a brighter intensity.
I thought this setting was just right,
allowing the player to see them off in
the background, while not letting
them be a distraction (in 3D, this matters
a lot!).
George
My best score, so far, is 2,600 points.
I bet somebody's already beaten that.
George