Well, I have never played Kult or Netrunner, but I have also heard from
various sources that they are similar. Bryan Winter designed both Kult
and Doomtrooper (unless I am mistakes, in which case he didn't), so they
might very well be similar. As for good deals, I could point you to a
couple places (not quite $10/box, but not too much more...). As for
trying it again: definitely do it! If all you have seen is basic set,
your in for a pleasant surprise!
Lucas Treffkorn
P.S. If you haven't figured it out yet, I LOVE DOOMTROOPER!!
I suggest trying it. The expansions have done wonders for it. Try Star
Spangled Comics (on the web). They usually have great prices on the DT
stuff in stock.
Doomtrooper isn't so much like Netrunner, meaning the genre. Sure it's
in the future, but it's still very lowtech compared to a lot of sci-fi
worlds. It's a very dark and dim future. I would say that DT is closer
to Shadowrun in the fact that there is futuristic things along with
ancient, magical things. It's a very cool world.
(snip)
: couple places (not quite $10/box, but not too much more...). As for
: trying it again: definitely do it! If all you have seen is basic set,
: your in for a pleasant surprise!
Just to balance things up:
2 or 3 friends of mine and I gave Doomtrooper a try.
Original set Doomtrooper, IMHO, was a shit-boring game of pointless trench
warfare. The guy with the biggest Rare hitter wins. We never bought very
much of it because we thought it sucked.
The first expansion was jam-packed with cards of power levels that were,
in comparison with the original set, utterly ridiculous. We gave up on
the game at this point, deciding that this was the most obvious and
pathetic attempt to sell an expansion by making it necessary to win that
we'd ever seen.
That's my Doomtrooper experience.
Kevin Lowe, Brisbane, Australia.
> David Stallard wrote:
> >
> > I'm just wondering what everyone thinks of Doomtrooper. I have
> > one starter but have never played...recently I've seen some
> > favorable comments about it and, since I always see Doomtrooper
> > cards at the game shop collecting dust, figured I could probably
> > buy a lot of cards real cheap via the net (you know, those $10
> > per box deals). Well, I've searched and haven't found such a
> > deal, but I'm still interested to hear what everyone has to say
> > about Doomtrooper. I've been told that it is a cross between
> > Kult and Netrunner, two games which I'm familiar with. Is this
> > accurate?
>
> Well, I have never played Kult or Netrunner, but I have also heard from
> various sources that they are similar. Bryan Winter designed both Kult
> and Doomtrooper (unless I am mistakes, in which case he didn't), so they
> might very well be similar. As for good deals, I could point you to a
> couple places (not quite $10/box, but not too much more...). As for
> trying it again: definitely do it! If all you have seen is basic set,
> your in for a pleasant surprise!
>
I can add a little light. I designed both Doomtrooper and Kult.
Doomtrooper came out a little over 2 years ago. Kult came out a little
over 1 year ago. Both came out LONG before Netrunner. I have actually
heard from players that Netrunner is very close to the James Bond CCG! I've
read the Netrunner rules, and it seems like a good game, but I just haven't
had time to play! Heck, I barely have time to play my own stuff.
Doomtrooper and Kult are EXTREMELY different games. Doomtrooper is a
straight combat game (and not too subtle), while in Kult you play an
"Angel" or a "Demon" trying to sway the population of the world to "your
cosmic philosophy". Boy, I've never tried to sum up Kult in one sentence
before! : )
Kult does have comabt in it, but it is really secondary to the main goal of
the game, unlike Doomtrooper in which combat IS the main goal of the game.
I know a lot of companies say this, but Kult really is unlike any other CCG
out there. It is hard to discribe. I plan to post the complete rules on
my Kult web page within the next few days (and some card art if I can dig
some out of my Mac's stuffed hard drives). That may be a better help.
Man, I don't wanna sound like I'm "selling" here, so I'll leave it at that.
Let me know if you have any questions!
Oops, one more thing. Someone was talking about the fact tha tonly a few
games are stroing enough to have their own newsgroup. Doomtrooper doesn't
have a newsgroup, but we do have an official mailserver with a lot of
members. If you are interested, go to the "Doomtrooper Online" section of
my Doomtrooper web page and you will see instructions for joining.
Thanks!
- Bryan Winter
- Designer, Target Games AB
- E-mail me at Doom...@aol.com
- Visit Doomtrooper Central at
<http://members.aol.com/doomtroop/doomtrooper.html>
- Visit Kult Central at <http://members.aol.com/doomtroop/kult.html>
>I'm just wondering what everyone thinks of Doomtrooper. I have
>one starter but have never played...recently I've seen some
>favorable comments about it and, since I always see Doomtrooper
>cards at the game shop collecting dust, figured I could probably
>buy a lot of cards real cheap via the net (you know, those $10
>per box deals). Well, I've searched and haven't found such a
>deal, but I'm still interested to hear what everyone has to say
>about Doomtrooper. I've been told that it is a cross between
>Kult and Netrunner, two games which I'm familiar with. Is this
>accurate?
It's not really similar to Kult, but the same guy built both games. I
think it's like Netrunner in game design (actions and "money" to
produce many of the game effects). Since it's been many, many months
since Netrunner came out and no expansions are forthcoming, I'd submit
that Doomtrooper is very unlike Netrunner. :)
If you want a deal, point your browser to:
http://www.cnj.digex.net/~starspan/
I oughta get some compensation for all the stumping I do for this
little store. Seriously, it IS the best deal around for DT boxes.
However, if more people start buying it, and I think they will, expect
the prices to start creeping up again.
My recommendation would be to buy all the Inquisition you can afford
*first*. This expansion did the most for the game and its cards have
the most enduring value. After that, I'd prioritize the expansions
like this:
#2) Warzone (another essential expansion, but you can live without it
while you build up your Inquisition cards)
#3) Apocalypse (the very newest one, probably a little expensive still
but *awesome* expansion that helps out the weakest groups)
#4) Golgotha (the one before Apocalypse; lots of nifty cards)
#5) Mortificator (the cards in this set are strange and *very* useful
in some ways, total coasters in other ways. I have very mixed feelings
about this one).
There are also a zillion people who trade online. Post to
rec.game.trading-cards.marketplace.misc and somebody will see it.
Paul
-----------
Paul Beakley
Z-Com Media Consulting & Design
mailto:Pa...@z-com.com
http://www.z-com.com/z-com
602.839.1300 vox
602.756.2469 fax
>Just to balance things up:
<SNIP>
Wow. Inquisition was the thing that made the game more playable across
all rarity levels. Certainly in comparison with the "original" game
they were powerful, very useful cards. I will be the first to say that
Doomtrooper got really, really good with its first expansion, and DT
doesn't make standalone expansions. I don't think any game company
*really* makes standalone expansions, except POSSIBLY AEG's expansions
of L5R and the theoretical standalones like Ice Age.
One could not really play with just Inquisition cards, for example,
nor could one play with just Basic cards once Inquisition came out.
That sudden jump in power was probably the one "bug" in the whole
Doomtrooper thing, and to play the game and really enjoy it you almost
certainly have to have Inquisition. Fortunately, Inquisition is
ridiculously easy and cheap to get. US$9 for a box; who can't afford
that?
The expansions after that you can most definitely pick and choose.
I think your experience with the game was an anomaly, and expecting
the first expansion to be just like the basic, only different,
probably confused the issue.
Well, I'll preface this by saying that Doomtrooper is the only CCG I
collect. Not the only one I play, but the only one I collect. Now, I am
the first to say that the Basic Set of Doomtrooper sucks rocks. If all
there was was the Basic Set then it wouldn't be around any more.
Fortunately the expansions have made the game extremely playable, fast,
and even balanced. Someone posted that they thought the first expansion
cards were out of balance with the Basic Set. That may be true in that
there are cards in the Basic Set that you will never use. But, the power
level of the game _with_ the expansions is balanced. Don't play the game
without the expansions. You will not like it. Bryan might not want me to
say that, but it's the truth. And remember, I love the game. But I can see
the flaws in the game.
: Well, I'll preface this by saying that Doomtrooper is the only CCG I
: collect. Not the only one I play, but the only one I collect. Now, I am
: the first to say that the Basic Set of Doomtrooper sucks rocks. If all
I have to agree with everything Joe said (even the stuff I deleted... :)).
When Doomtrooper Limited first came out, I WANTED to like it, I love the
whole Mutant Chronicles setting. But the game had problems at that time,
mostly in it's rarity levels (crap was common, good was uncommon, rares
kicked ass). So if you bought only a few starters, you didn't have much of
a game. Sadly, Iput Doomtrooper on the shelf (but never threw them away
like I did some other CCGS).
When I started seeing boxes of Inquistion on sale for $9, I couldn't resist.
Guess what? Like Paul Beakley has pointed out, for theprice of most other
games's Starter decks you got a whole box of booster packsthat made my
unplayable cards suddenly playable. Then I picked up some Doomtrooper
UNLIMITED starters and boostres and they had changed the rarity levels on
cards enough and fixed their collating problems so that even Basic set
pack and decks were much moreplayable.
Now I am back in Doomtrooper playing the game I thought I was buying the
first time out.:) NOW is a great time to start playing Doomtrooper.Every
expansion since the first one has juts improved the game andmade it better
to play. And hey, though I am sure they didn't intend it that way as a
marketing scheme those 9$ Inquistion boxes as loss leaders now has me
buying new expansions as soon as theycome out.
Plus the game designer is an active supporter and easily contacted by
players, putting customer service up there with Shadowfist and L5R.
Dave Arlington
The main problem is that everyone that has Doomtrooper has the basic set
and may not have stuck around for the expansions. I agree completely
that the limited and even unlimited by itself is an O.K. game. The main
problem being rare equals power. I've been playing Doomtrooper since
it's conception and i have all the expansions currently out. It is a
great game with most of the card togather. For any new players i would
suggest buying the basic set (I can get for $8 a box), Inquisition ($9 a
box from Star Spangled Comics, see Pauls Comments above), and the newer
sets Apocolypse and Golgotha. These will make you one competetive deck
for a small amount of money. So, if you are thinking about playing for
$17 dollars you can get into the game without much problem.
Enjoy and try Doomtrooper,
Scott Cobbs