<div>Hello everyone! </div><div></div><div></div><div></div><div>This is my first post for the Forums. Ive been playing the game for about 8 years. </div><div></div><div>In that time period ive seen a lot of changes that both were benefitial to the game, and well, also didnt work out that much. </div><div></div><div></div><div></div><div>Nowadays, theres some situations in the game that are not resolved, or worked on.</div><div></div><div>We all know the frustration of spawn kills, known sniping spots etc.</div><div></div><div>The spawn protection zone method is not working. The spawns cant be protected with a great area, since it would block certain parts of the map, which i can understand.</div><div></div><div></div><div></div><div>Bear with me on this one.</div><div></div><div></div><div></div><div>War Thunder needs to evolve.</div><div></div><div>We as players, still depend on maps and their qualities, playabilities, strategies and such. Most of veteran, experienced players will know how to exploit certain spots, locations.</div><div></div><div>After a time these maps become frustrating. Because one way or another, someone will get spawncamped.The Top-Tier experience, many of us spent years to get too, is kind of dissapointing in its scale. Dont get me wrong, i enjoy the content, its great fun. But the size of the maps, are just plain, not enough to enjoy the game.</div><div></div><div></div><div></div><div>Some of you reading the post, might be aware of Aerial Simulator Battles. </div><div></div><div>Which is a lot of fun for folks that want to enjoy some good aerial combat. Everyone has an objective, he wants to do. </div><div></div><div></div><div></div><div>- Destroying convoys / Defending convoys</div><div></div><div>-Bombing bases / defending bases</div><div></div><div>-Shooting down bombers / defending bombers</div><div></div><div>-Shooting down attacker aircraft / defending them</div><div></div><div>-Help in an ongoing ground battle.</div><div></div><div>-Capture the A-zone.</div><div></div><div></div><div></div><div>And many more.</div><div></div><div></div><div></div><div>Its just fun, enjoyable. It doesnt feel that much of a grind, you learn, improve, and get better at the game.</div><div></div><div></div><div></div><div>My question is. We have enduring confrontation for ships as well now. So, what about ground units?</div><div></div><div></div><div></div><div>Why not give the player and objective, put him down on a big map. And let him enjoy the game?</div><div></div><div></div><div></div><div>Lets say, that me and my buddies would like to capture a FOB for a closer spawn point, set up artillery and such from spawn points. Defend or attack a village perhaps.</div><div></div><div>Then, lets defend a convoy from the enemy, then lend in a hand with the ongoing offensive.Defend the choppers carrying troops, or APC's, for the offensive to progress.</div><div></div><div>Engage other player driven tanks, drones, aircraft, helicopters from long range. With teamwork it could be the golden way to have fun with the game, and actually progress trough the ranks.</div><div></div><div></div><div></div><div>It could just be a random player made battle, like we have it in aerial SB battles.</div><div></div><div>Lets say we have a 64x64 km-map. For example the aerial map of Vietnam.</div><div></div><div>The offensive starts up for ground units with..16x16km, while aerial players can use the whole 64x64</div><div></div><div>Lets do the objectives, and upon completion of said offensive, succesfully, the map oppens up a bit more. Now to 24x24km or 32x32km</div><div></div><div>The battle grows, there are more tasks to do. Lets say we have 32 players on the other team, facing 32. </div><div></div><div>Doesnt need to be full all the time, its an enduring battle, give it maybe 24-48 hours for one battle.</div><div></div><div>This is what a player needs, give him an objective, a huge battle to participate in, and an actual combat situation that requires some teamwork and general understaing of the game. </div><div></div><div>Give spawn protection a 1-2 kilometer square, both on ground and on the air. Shells cannot pass trough, no rockets, nothing. Nothing comes in, nothing comes out. Its kind of simple i know, but it should work. </div><div></div><div>It would be better than the one we have now.</div><div></div><div></div><div></div><div>Imagine partaking in an offensive, exchanging shots 5+ km's away while requesting aerial support from a helicopter or an attacker jet, while blasting some good music and rolling trough a field with your squad or your buddies. War Thunder needs to evolve, to BE this experience of "joy" and "kickass". As much as we love maps like Poland, Eastern Europe, Carpathians. Its an ERA (jk) long gone. These maps are exploited, and broken for most modern engagements, since they are a whole different gamestyle, than these maps were designed for back in the days. Lets stop with the exploited sniping spots and cringy CQC. Give us a mode, that can show us, how a "real" offensive feels like. </div><div></div><div></div><div></div><div>Im not saying that it should be there by tomorrow. But we should give it a try, a test week/ month, see how it goes, see the feedback and correct on it, improve upon it. </div><div></div><div>A seperate game mode like ship enduring battles. RB or SB should be decided upon. Aerial enduring cofnrontations if some of you remember, was a ton of fun in RB. </div><div></div><div>Why not give it a second life in the game mode im writing about? </div><div></div><div></div><div></div><div></div><div></div><div>Im not really a writer, nor a regular forum poster so excuse my bad English. Or my bad phrasing of things.</div><div></div><div></div><div></div><div>I thank you for reading this. Hopefully we can make something happen.</div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div>Another kickass duel and one destroyed lightsaber later, Ahsoka defeats Morgan, chopping her down with her own sword. Thrawn orders the destruction of the fortress, but Huyang swoops in to save the day, picking up Sabine and Ahsoka. GET AFTER THRAWN! QUICK!</div><div></div><div></div><div></div><div></div><div></div><div>Chopper Wars full movie hd 1080p download kickass movie</div><div></div><div>DOWNLOAD:
https://t.co/eWWKk6wxly </div><div></div><div></div><div>Tell me about the time you found out you're going to Vietnam up to the time you left for Vietnam.</div><div></div><div> </div><div></div><div> Out of ITR, late May 1965, we were given the choice of reporting to our unit</div><div></div><div> and then going home on twenty day leave, when they would let us go, or going</div><div></div><div> home for fifteen days and then reporting in. Since the 5th Marines were just</div><div></div><div> down the road I chose to report in first. When I did, I wasn't there fifteen</div><div></div><div> minutes and they told me to go on leave. Before leaving the Sgt. told me not</div><div></div><div> to go home and tell any big war stories. We were going to stay at Pendleton</div><div></div><div> for at least a year and then would go to Vietnam. Coming back off leave and</div><div></div><div> reporting in they told me - "Don't draw any linen - we were shipping out!"</div><div></div><div> We were being sent to Kaneohe Bay, Hawaii and would be there until March of</div><div></div><div> 1966. We departed Pendleton in early July 1965.</div><div></div><div> </div><div></div><div> Tell me something about your time in Vietnam.</div><div></div><div> My time in Vietnam?</div><div></div><div> What sticks in my mind the most is the night BEFORE we landed on Operation Jackstay. We, Delta & Bravo 1/5, were aboard the USS Princeton LPH. Both companies had rehearsed for an amphibious landing when we stopped at Subic Bay. We trained to go over the side into the landing craft off the USS Pickaway. True to Corps logic - they transferred us to the Princeton to go in by choppers!! Never been on one before! Go figure. Anyway, I was standing along a railing just looking inland and it was zero-dark-thirty. Another buddy joined me, Ron Krodel, (who would die in a car accident after returning) and he was all Gung Ho about the landing; saying how we were going to kick ass the next morning. I wasn't all that enthused and asked him if he was aware that they now were allowed to shoot back! We finally found a place to sleep, we weren't assigned any bunks so we ended up sleeping in the deck below - somewhere.</div><div></div><div> Reveille went at 0200 as we were told to go to the mess and get the traditional breakfast of steak & eggs. I found a seat and took one bite of the eggs before I threw-up. A sailor was passing at that moment and said: "No sweat Marine - I'll take care of it." I just got up and left. Never knew the guy and never saw him again.</div><div></div><div> Back in our area they were handing out the killing gear - ammunition, grenades etc. It got quit as a morgue until we were called topside. Then people went crazy! They had up pumped!! Going up the ladder well it was stop and go with all the heavy equipment, to the point I let loose with a string of swear words wondering what the hell was the hold up. When I reached daylight I saw that a Catholic Chaplain was blessing each Marine as he came up. I wasn't Catholic but thought I needed all the help I could get so I paused also.</div><div></div><div> As we ran toward the chopper and climbed aboard, I recognized the door gunner helping us in. I had graduated with him!!</div><div></div><div> Then the chopper took off....................</div><div></div><div> </div><div></div><div> Tell me about your first few days back in the USA</div><div></div><div> I arrived back on my 20th birthday, November 24, 1966.</div><div></div><div> Mom & dad and of course my wife Peggy met me at the airport. I don't recall if that day was Thanksgiving, but it was at least close.</div><div></div><div> When we got home all of my relation were at the house! The food smelled so good!</div><div></div><div> As they started to pass the food around it finally hit me. I wondered what my friends were having for dinner? I did get up to leave for a few minutes - it was quiet emotional for a while.</div><div></div><div> I didn't experience any of the horror stories of coming home. Everywhere I went I was noticed. I could go into a bar without a penny and come out stoned!! I think that's what you get from living in a small town. If you don't respect the flag here, someone will let you know about it. It's still that way today. You should see all the military monuments in this county.</div><div></div><div> </div><div></div><div> Tell me about you today, and how Vietnam has influenced what you do and how you live today..</div><div></div><div> Today I'm probably as easy going as it gets. Hardly anything upsets me, although when it does - people clear a path. I've lost my temper exactly four times in the past 34 years.</div><div></div><div> I always think how things could be a hell of a lot worse.</div><div></div><div> I also have a problem on the subject of illegal immigrants. I know it's a problem and we need to work it out but, I would have a very, very hard time looking someone in the eye and telling them they can't be free - can't seek a better way of life. That's all they want and we take it for granted. Does anyone want to walk in their shoes? If they have shoes at all.</div><div></div><div> </div><div></div><div> Give me a 1 or 2 liner about anything you want to say.</div><div></div><div> </div><div></div><div> "You want it when???"</div><div></div><div></div><div>I really liked Blades. One of the smallest figures in the gang of Protectobots, Blades makes up for it with some terrific details and easy transformations. The actual rotor blades feel a tad bit flimsy, but Blades is solid overall. 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