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What's wrong with Kor?

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Lingo Billings

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Feb 25, 1998, 3:00:00 AM2/25/98
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I got the kor deck for arena, and I won each round . I even played
against the guy in charge of running the tournements with it (He played
with the Spike deck). I think it's pretty cool because you can pretty
much nullify your opponents attacks. And if he uses direct damage, most
of the creatures who can't redirect the damage are or can be made immune
to it easily. Just thought I'd share.


Tolun

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Feb 26, 1998, 3:00:00 AM2/26/98
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Lingo Billings <kar...@gci-net.com> wrote:

I suppose with a good draw and some careful playing, it would hold its
own. Certainly seemed to for you... :)

One of the points Kendall raised was the double-mana spells of both
colors. With only basic Swamps and Plains, that increases the chances
that you'll be color-screwed, holding cards that cost BB with WWWB
available, for instance.

One thing that *I* don't like, having looked over the deck list, is
the lack of true "threat" cards. There are a handful of utility
spells, like Disenchant, but only one of each, and
difficult-to-near-useless cards like Evincar's Justice. The
regenerators, of course, are there to soak up the damage from the Kor,
but that just requires you to leave mana open, and prevents you from
casting those double-colored mana spells effectively. Too little
threats and removal, too many "neato" combo cards that don't stand
well alone. None of them are that great, as they come out of the box,
but the others look lean and mean by comparison.

Essentially, it looks like it was built by one of the Designers'
eight-year-old kids...

Tolun


Kendall Redburn

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Feb 26, 1998, 3:00:00 AM2/26/98
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The Kor deck should have been straight white weenie. Even without the
crusades it would have really rocked.

What the hell were they thinking putting in Enfeeblement, when a) diabolic
edict is so much better
and b) repentance is all white?


I'm going to back off on the Kor suck, With a few token creatures, and some
fast knights, the Kor will be a strong white weenie supliment, Hell, just
the nomads en-kor are good. I would even add wall of difusion here, as
re-directing damage to it makes it bigger. But, since the designers were
limited to tempest/stronghold

Endless scream, replace with Diabolic Edict

Screaching Harpy (uncommon) replace with Angelic Protector, also uncommon.
OR Soltari Priest!

Evinicars Jusctice: Replace with Anoint,

Enffeblement, Replace with Coercion! With all the other buybacks, we need
this!

Death Strike Replace with canabalize

There, I didn't change the creature count, the rare/uncommon mix, or the mix
of how many cards from which set.

Does anybody else think this is a better deck?

Kendall

Tolun

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Feb 26, 1998, 3:00:00 AM2/26/98
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"Kendall Redburn" <kred...@echip.com> wrote:


>The Kor deck should have been straight white weenie. Even without the
>crusades it would have really rocked.

>What the hell were they thinking putting in Enfeeblement, when a) diabolic
>edict is so much better
>and b) repentance is all white?


>I'm going to back off on the Kor suck, With a few token creatures, and some
>fast knights, the Kor will be a strong white weenie supliment, Hell, just
>the nomads en-kor are good. I would even add wall of difusion here, as
>re-directing damage to it makes it bigger. But, since the designers were
>limited to tempest/stronghold

Just a nitpick, you mean "Wall or Resistance." Diffusion is the red
wall that can block Shadow creatures.

>Endless scream, replace with Diabolic Edict

Definitely. I'd even go so far as to put another in for Death
Strike...

>Screaching Harpy (uncommon) replace with Angelic Protector, also uncommon.
>OR Soltari Priest!

>Evinicars Jusctice: Replace with Anoint,

>Enffeblement, Replace with Coercion! With all the other buybacks, we need
>this!

>Death Strike Replace with canabalize

>There, I didn't change the creature count, the rare/uncommon mix, or the mix
>of how many cards from which set.

>Does anybody else think this is a better deck?

Very much so...

Tolun


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